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root/radiance/ray/src/rt/source.c
Revision: 2.6
Committed: Fri Oct 2 16:20:09 1992 UTC (31 years, 7 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.5: +0 -1 lines
Log Message:
Removed problematic math function declarations

File Contents

# User Rev Content
1 greg 2.4 /* Copyright (c) 1992 Regents of the University of California */
2 greg 1.1
3     #ifndef lint
4     static char SCCSid[] = "$SunId$ LBL";
5     #endif
6    
7     /*
8     * source.c - routines dealing with illumination sources.
9     *
10     * 8/20/85
11     */
12    
13     #include "ray.h"
14    
15 greg 1.4 #include "octree.h"
16    
17 greg 1.1 #include "otypes.h"
18    
19 greg 1.35 #include "source.h"
20 greg 1.1
21 greg 1.35 /*
22     * Structures used by direct()
23     */
24 greg 1.1
25 greg 1.35 typedef struct {
26 greg 1.45 int sno; /* source number */
27 greg 1.35 FVECT dir; /* source direction */
28     COLOR coef; /* material coefficient */
29     COLOR val; /* contribution */
30     } CONTRIB; /* direct contribution */
31 greg 1.1
32 greg 1.35 typedef struct {
33 greg 1.45 int sndx; /* source index (to CONTRIB array) */
34 greg 1.35 float brt; /* brightness (for comparison) */
35     } CNTPTR; /* contribution pointer */
36 greg 1.1
37 greg 1.25 static CONTRIB *srccnt; /* source contributions in direct() */
38     static CNTPTR *cntord; /* source ordering in direct() */
39 greg 1.45 static int maxcntr = 0; /* size of contribution arrays */
40 greg 1.1
41 greg 1.25
42 greg 1.1 marksources() /* find and mark source objects */
43     {
44 greg 2.3 int foundsource = 0;
45 greg 1.33 int i;
46 greg 1.1 register OBJREC *o, *m;
47 greg 1.36 register int ns;
48 greg 1.35 /* initialize dispatch table */
49     initstypes();
50     /* find direct sources */
51 greg 1.1 for (i = 0; i < nobjects; i++) {
52    
53     o = objptr(i);
54    
55 greg 1.35 if (!issurface(o->otype) || o->omod == OVOID)
56 greg 1.1 continue;
57    
58     m = objptr(o->omod);
59    
60 greg 1.24 if (!islight(m->otype))
61 greg 1.1 continue;
62    
63 greg 1.6 if (m->oargs.nfargs != (m->otype == MAT_GLOW ? 4 :
64     m->otype == MAT_SPOT ? 7 : 3))
65 greg 1.1 objerror(m, USER, "bad # arguments");
66    
67 greg 1.6 if (m->otype == MAT_GLOW &&
68     o->otype != OBJ_SOURCE &&
69     m->oargs.farg[3] <= FTINY)
70 greg 1.1 continue; /* don't bother */
71    
72 greg 1.35 if (sfun[o->otype].of == NULL ||
73     sfun[o->otype].of->setsrc == NULL)
74     objerror(o, USER, "illegal material");
75    
76 greg 1.36 if ((ns = newsource()) < 0)
77 greg 1.25 goto memerr;
78 greg 1.1
79 greg 1.37 setsource(&source[ns], o);
80 greg 1.1
81 greg 1.6 if (m->otype == MAT_GLOW) {
82 greg 1.36 source[ns].sflags |= SPROX;
83     source[ns].sl.prox = m->oargs.farg[3];
84 greg 1.6 if (o->otype == OBJ_SOURCE)
85 greg 1.36 source[ns].sflags |= SSKIP;
86 greg 1.6 } else if (m->otype == MAT_SPOT) {
87 greg 1.36 source[ns].sflags |= SSPOT;
88     if ((source[ns].sl.s = makespot(m)) == NULL)
89 greg 1.33 goto memerr;
90 greg 1.38 if (source[ns].sflags & SFLAT &&
91     !checkspot(source[ns].sl.s,source[ns].snorm)) {
92     objerror(o, WARNING,
93     "invalid spotlight direction");
94     source[ns].sflags |= SSKIP;
95     }
96 greg 1.6 }
97 greg 2.3 if (!(source[ns].sflags & SSKIP))
98     foundsource++;
99 greg 1.1 }
100 greg 2.3 if (!foundsource) {
101 greg 1.25 error(WARNING, "no light sources found");
102     return;
103     }
104 greg 1.33 markvirtuals(); /* find and add virtual sources */
105 greg 1.45 /* allocate our contribution arrays */
106 greg 1.48 maxcntr = nsources + MAXSPART; /* start with this many */
107 greg 1.45 srccnt = (CONTRIB *)malloc(maxcntr*sizeof(CONTRIB));
108     cntord = (CNTPTR *)malloc(maxcntr*sizeof(CNTPTR));
109 greg 1.48 if (srccnt == NULL | cntord == NULL)
110 greg 1.33 goto memerr;
111     return;
112 greg 1.25 memerr:
113     error(SYSTEM, "out of memory in marksources");
114 greg 1.1 }
115    
116    
117 greg 1.45 srcray(sr, r, si) /* send a ray to a source, return domega */
118 greg 1.1 register RAY *sr; /* returned source ray */
119     RAY *r; /* ray which hit object */
120 greg 1.45 SRCINDEX *si; /* source sample index */
121 greg 1.1 {
122 greg 1.45 double d; /* distance to source */
123     register SRCREC *srcp;
124 greg 1.1
125 greg 1.45 rayorigin(sr, r, SHADOW, 1.0); /* ignore limits */
126 greg 1.1
127 greg 1.47 while ((d = nextssamp(sr, si)) != 0.0) {
128 greg 1.45 sr->rsrc = si->sn; /* remember source */
129     srcp = source + si->sn;
130     if (srcp->sflags & SDISTANT) {
131 greg 2.4 if (srcp->sflags & SSPOT && spotout(sr, srcp->sl.s, 1))
132     continue;
133 greg 1.45 return(1); /* sample OK */
134 greg 1.40 }
135 greg 1.45 /* local source */
136 greg 1.6 /* check proximity */
137 greg 1.45 if (srcp->sflags & SPROX && d > srcp->sl.prox)
138     continue;
139 greg 1.6 /* check angle */
140 greg 1.45 if (srcp->sflags & SSPOT) {
141 greg 2.4 if (spotout(sr, srcp->sl.s, 0))
142 greg 1.45 continue;
143     /* adjust solid angle */
144     si->dom *= d*d;
145     d += srcp->sl.s->flen;
146     si->dom /= d*d;
147 greg 1.1 }
148 greg 1.45 return(1); /* sample OK */
149     }
150     return(0); /* no more samples */
151 greg 1.1 }
152    
153    
154 greg 1.35 srcvalue(r) /* punch ray to source and compute value */
155     RAY *r;
156 greg 1.1 {
157 greg 1.35 register SRCREC *sp;
158 greg 1.1
159 greg 1.35 sp = &source[r->rsrc];
160     if (sp->sflags & SVIRTUAL) { /* virtual source */
161     /* check intersection */
162     if (!(*ofun[sp->so->otype].funp)(sp->so, r))
163     return;
164     raycont(r); /* compute contribution */
165     return;
166 greg 1.1 }
167 greg 1.35 /* compute intersection */
168     if (sp->sflags & SDISTANT ? sourcehit(r) :
169     (*ofun[sp->so->otype].funp)(sp->so, r)) {
170     if (sp->sa.success >= 0)
171     sp->sa.success++;
172     raycont(r); /* compute contribution */
173     return;
174 greg 1.1 }
175 greg 1.35 if (sp->sa.success < 0)
176     return; /* bitched already */
177     sp->sa.success -= AIMREQT;
178     if (sp->sa.success >= 0)
179     return; /* leniency */
180     sprintf(errmsg, "aiming failure for light source \"%s\"",
181     sp->so->oname);
182     error(WARNING, errmsg); /* issue warning */
183 greg 1.1 }
184    
185    
186 greg 2.5 sourcehit(r) /* check to see if ray hit distant source */
187     register RAY *r;
188     {
189     int first, last;
190     register int i;
191    
192     if (r->rsrc >= 0) { /* check only one if aimed */
193     first = last = r->rsrc;
194     } else { /* otherwise check all */
195     first = 0; last = nsources-1;
196     }
197     for (i = first; i <= last; i++)
198     if ((source[i].sflags & (SDISTANT|SVIRTUAL)) == SDISTANT)
199     /*
200     * Check to see if ray is within
201     * solid angle of source.
202     */
203     if (2.0*PI * (1.0 - DOT(source[i].sloc,r->rdir))
204     <= source[i].ss2) {
205     r->ro = source[i].so;
206     if (!(source[i].sflags & SSKIP))
207     break;
208     }
209    
210     if (r->ro != NULL) {
211     for (i = 0; i < 3; i++)
212     r->ron[i] = -r->rdir[i];
213     r->rod = 1.0;
214     r->rox = NULL;
215     return(1);
216     }
217     return(0);
218     }
219    
220    
221 greg 1.4 static int
222     cntcmp(sc1, sc2) /* contribution compare (descending) */
223 greg 1.9 register CNTPTR *sc1, *sc2;
224 greg 1.4 {
225     if (sc1->brt > sc2->brt)
226     return(-1);
227     if (sc1->brt < sc2->brt)
228     return(1);
229     return(0);
230     }
231    
232    
233     direct(r, f, p) /* add direct component */
234     RAY *r; /* ray that hit surface */
235     int (*f)(); /* direct component coefficient function */
236     char *p; /* data for f */
237     {
238 greg 1.42 extern int (*trace)();
239 greg 1.4 register int sn;
240 greg 1.45 SRCINDEX si;
241 greg 1.12 int nshadcheck, ncnts;
242 greg 1.29 int nhits;
243 greg 1.45 double prob, ourthresh, hwt;
244 greg 1.4 RAY sr;
245 greg 1.25 /* NOTE: srccnt and cntord global so no recursion */
246 greg 1.22 if (nsources <= 0)
247 greg 1.25 return; /* no sources?! */
248 greg 1.4 /* potential contributions */
249 greg 1.45 initsrcindex(&si);
250     for (sn = 0; srcray(&sr, r, &si); sn++) {
251     if (sn >= maxcntr) {
252     maxcntr = sn + MAXSPART;
253     srccnt = (CONTRIB *)realloc((char *)srccnt,
254     maxcntr*sizeof(CONTRIB));
255     cntord = (CNTPTR *)realloc((char *)cntord,
256     maxcntr*sizeof(CNTPTR));
257 greg 1.48 if (srccnt == NULL | cntord == NULL)
258 greg 1.45 error(SYSTEM, "out of memory in direct");
259     }
260     cntord[sn].sndx = sn;
261 greg 1.46 srccnt[sn].sno = sr.rsrc;
262 greg 1.4 /* compute coefficient */
263 greg 1.46 (*f)(srccnt[sn].coef, p, sr.rdir, si.dom);
264 greg 1.34 cntord[sn].brt = bright(srccnt[sn].coef);
265 greg 1.15 if (cntord[sn].brt <= 0.0)
266 greg 1.4 continue;
267 greg 1.45 VCOPY(srccnt[sn].dir, sr.rdir);
268 greg 1.35 /* compute potential */
269     sr.revf = srcvalue;
270     rayvalue(&sr);
271 greg 1.34 copycolor(srccnt[sn].val, sr.rcol);
272     multcolor(srccnt[sn].val, srccnt[sn].coef);
273 greg 1.9 cntord[sn].brt = bright(srccnt[sn].val);
274 greg 1.4 }
275     /* sort contributions */
276 greg 1.45 qsort(cntord, sn, sizeof(CNTPTR), cntcmp);
277 greg 1.13 { /* find last */
278     register int l, m;
279    
280 greg 1.45 ncnts = l = sn;
281     sn = 0;
282 greg 1.13 while ((m = (sn + ncnts) >> 1) != l) {
283     if (cntord[m].brt > 0.0)
284     sn = m;
285     else
286     ncnts = m;
287     l = m;
288     }
289     }
290 greg 2.2 if (ncnts == 0)
291     return; /* no contributions! */
292 greg 1.12 /* accumulate tail */
293     for (sn = ncnts-1; sn > 0; sn--)
294     cntord[sn-1].brt += cntord[sn].brt;
295 greg 1.45 /* compute number to check */
296     nshadcheck = pow((double)ncnts, shadcert) + .5;
297     /* modify threshold */
298     ourthresh = shadthresh / r->rweight;
299 greg 1.10 /* test for shadows */
300 greg 1.29 nhits = 0;
301 greg 1.12 for (sn = 0; sn < ncnts; sn++) {
302 greg 1.10 /* check threshold */
303 greg 1.12 if ((sn+nshadcheck>=ncnts ? cntord[sn].brt :
304 greg 1.27 cntord[sn].brt-cntord[sn+nshadcheck].brt)
305     < ourthresh*bright(r->rcol))
306 greg 1.4 break;
307     /* test for hit */
308     rayorigin(&sr, r, SHADOW, 1.0);
309 greg 1.45 VCOPY(sr.rdir, srccnt[cntord[sn].sndx].dir);
310     sr.rsrc = srccnt[cntord[sn].sndx].sno;
311     source[sr.rsrc].ntests++; /* keep statistics */
312 greg 1.4 if (localhit(&sr, &thescene) &&
313 greg 1.45 ( sr.ro != source[sr.rsrc].so ||
314     source[sr.rsrc].sflags & SFOLLOW )) {
315 greg 1.33 /* follow entire path */
316 greg 1.19 raycont(&sr);
317 greg 1.42 if (trace != NULL)
318     (*trace)(&sr); /* trace execution */
319 greg 1.5 if (bright(sr.rcol) <= FTINY)
320 greg 1.4 continue; /* missed! */
321 greg 1.45 copycolor(srccnt[cntord[sn].sndx].val, sr.rcol);
322     multcolor(srccnt[cntord[sn].sndx].val,
323     srccnt[cntord[sn].sndx].coef);
324 greg 1.4 }
325     /* add contribution if hit */
326 greg 1.45 addcolor(r->rcol, srccnt[cntord[sn].sndx].val);
327 greg 1.29 nhits++;
328 greg 1.45 source[sr.rsrc].nhits++;
329 greg 1.4 }
330 greg 1.29 /* surface hit rate */
331     if (sn > 0)
332     hwt = (double)nhits / (double)sn;
333     else
334     hwt = 0.5;
335 greg 1.20 #ifdef DEBUG
336 greg 1.12 sprintf(errmsg, "%d tested, %d untested, %f hit rate\n",
337     sn, ncnts-sn, hwt);
338     eputs(errmsg);
339 greg 1.4 #endif
340     /* add in untested sources */
341 greg 1.12 for ( ; sn < ncnts; sn++) {
342 greg 1.45 sr.rsrc = srccnt[cntord[sn].sndx].sno;
343     prob = hwt * (double)source[sr.rsrc].nhits /
344     (double)source[sr.rsrc].ntests;
345     scalecolor(srccnt[cntord[sn].sndx].val, prob);
346     addcolor(r->rcol, srccnt[cntord[sn].sndx].val);
347 greg 1.1 }
348 greg 2.4 }
349    
350    
351     /****************************************************************
352     * The following macros were separated from the m_light() routine
353     * because they are very nasty and difficult to understand.
354     */
355    
356     /* wrongillum *
357     *
358     * We cannot allow an illum to pass to another illum, because that
359     * would almost certainly constitute overcounting.
360     * However, we do allow an illum to pass to another illum
361     * that is actually going to relay to a virtual light source.
362     */
363    
364     #define wrongillum(m, r) (!(source[r->rsrc].sflags&SVIRTUAL) && \
365     objptr(source[r->rsrc].so->omod)->otype==MAT_ILLUM)
366    
367     /* wrongsource *
368     *
369     * This source is the wrong source (ie. overcounted) if we are
370     * aimed to a different source than the one we hit and the one
371     * we hit is not an illum which should be passed.
372     */
373    
374     #define wrongsource(m, r) (r->rsrc>=0 && source[r->rsrc].so!=r->ro && \
375     (m->otype!=MAT_ILLUM || wrongillum(m,r)))
376    
377     /* distglow *
378     *
379     * A distant glow is an object that sometimes acts as a light source,
380     * but is too far away from the test point to be one in this case.
381     */
382    
383     #define distglow(m, r) (m->otype==MAT_GLOW && \
384     r->rot > m->oargs.farg[3])
385    
386     /* badcomponent *
387     *
388     * We must avoid counting light sources in the ambient calculation,
389     * since the direct component is handled separately. Therefore, any
390     * ambient ray which hits an active light source must be discarded.
391     * The same is true for stray specular samples, since the specular
392     * contribution from light sources is calculated separately.
393     */
394    
395     #define badcomponent(m, r) (r->crtype&(AMBIENT|SPECULAR) && \
396     !(r->crtype&SHADOW || r->rod < 0.0 || \
397     distglow(m, r)))
398    
399     /* overcount *
400     *
401     * All overcounting possibilities are contained here.
402     */
403    
404     #define overcount(m, r) (badcomponent(m,r) || wrongsource(m,r))
405    
406     /* passillum *
407     *
408     * An illum passes to another material type when we didn't hit it
409     * on purpose (as part of a direct calculation), or it is relaying
410     * a virtual light source.
411     */
412    
413     #define passillum(m, r) (m->otype==MAT_ILLUM && \
414     (r->rsrc<0 || source[r->rsrc].so!=r->ro || \
415     source[r->rsrc].sflags&SVIRTUAL))
416    
417     /* srcignore *
418     *
419     * The -di flag renders light sources invisible, and here is the test.
420     */
421    
422     #define srcignore(m, r) (directinvis && !(r->crtype&SHADOW) && \
423     !distglow(m, r))
424    
425    
426     m_light(m, r) /* ray hit a light source */
427     register OBJREC *m;
428     register RAY *r;
429     {
430     /* check for over-counting */
431     if (overcount(m, r))
432     return;
433     /* check for passed illum */
434     if (passillum(m, r)) {
435     if (m->oargs.nsargs < 1 || !strcmp(m->oargs.sarg[0], VOIDID))
436     raytrans(r);
437     else
438     rayshade(r, modifier(m->oargs.sarg[0]));
439     return;
440     }
441     /* otherwise treat as source */
442     /* check for behind */
443     if (r->rod < 0.0)
444     return;
445     /* check for invisibility */
446     if (srcignore(m, r))
447     return;
448     /* check for outside spot */
449     if (m->otype==MAT_SPOT && spotout(r, (SPOT *)m->os, r->rot>=FHUGE))
450     return;
451     /* get distribution pattern */
452     raytexture(r, m->omod);
453     /* get source color */
454     setcolor(r->rcol, m->oargs.farg[0],
455     m->oargs.farg[1],
456     m->oargs.farg[2]);
457     /* modify value */
458     multcolor(r->rcol, r->pcol);
459 greg 1.1 }