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root/radiance/ray/src/rt/source.c
Revision: 2.38
Committed: Wed Dec 31 01:50:02 2003 UTC (20 years, 4 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.37: +267 -28 lines
Log Message:
Created a source occluder cache to accelerate shadow testing.

File Contents

# User Rev Content
1 greg 1.1 #ifndef lint
2 greg 2.38 static const char RCSid[] = "$Id: source.c,v 2.37 2003/09/12 22:35:54 greg Exp $";
3 greg 1.1 #endif
4     /*
5     * source.c - routines dealing with illumination sources.
6     *
7 greg 2.29 * External symbols declared in source.h
8     */
9    
10 greg 2.30 #include "copyright.h"
11 greg 1.1
12     #include "ray.h"
13    
14     #include "otypes.h"
15    
16 greg 2.38 #include "otspecial.h"
17    
18 greg 1.35 #include "source.h"
19 greg 1.1
20 greg 2.19 #include "random.h"
21    
22     extern double ssampdist; /* scatter sampling distance */
23    
24 greg 2.22 #ifndef MAXSSAMP
25     #define MAXSSAMP 16 /* maximum samples per ray */
26     #endif
27    
28 greg 1.35 /*
29     * Structures used by direct()
30     */
31 greg 1.1
32 greg 1.35 typedef struct {
33 greg 1.45 int sno; /* source number */
34 greg 1.35 FVECT dir; /* source direction */
35     COLOR coef; /* material coefficient */
36     COLOR val; /* contribution */
37     } CONTRIB; /* direct contribution */
38 greg 1.1
39 greg 1.35 typedef struct {
40 greg 1.45 int sndx; /* source index (to CONTRIB array) */
41 greg 1.35 float brt; /* brightness (for comparison) */
42     } CNTPTR; /* contribution pointer */
43 greg 1.1
44 greg 1.25 static CONTRIB *srccnt; /* source contributions in direct() */
45     static CNTPTR *cntord; /* source ordering in direct() */
46 greg 1.45 static int maxcntr = 0; /* size of contribution arrays */
47 greg 1.1
48 greg 1.25
49 greg 2.38 OBJREC * /* find an object's actual material */
50     findmaterial(register OBJREC *o)
51     {
52     while (!ismaterial(o->otype)) {
53     if (ismixture(o->otype))
54     return(NULL); /* reject mixed materials */
55     if (o->otype == MOD_ALIAS && o->oargs.nsargs) {
56     OBJECT aobj;
57     OBJREC *ao;
58     aobj = lastmod(objndx(o), o->oargs.sarg[0]);
59     if (aobj < 0)
60     objerror(o, USER, "bad reference");
61     ao = objptr(aobj);
62     if (ismaterial(ao->otype))
63     return(ao);
64     }
65     if (o->omod == OVOID)
66     return(NULL);
67     o = objptr(o->omod);
68     }
69     return(o);
70     }
71    
72    
73 greg 2.29 void
74 greg 1.1 marksources() /* find and mark source objects */
75     {
76 greg 2.3 int foundsource = 0;
77 greg 1.33 int i;
78 greg 1.1 register OBJREC *o, *m;
79 greg 1.36 register int ns;
80 greg 1.35 /* initialize dispatch table */
81     initstypes();
82     /* find direct sources */
83 greg 2.33 for (i = 0; i < nsceneobjs; i++) {
84 greg 1.1
85     o = objptr(i);
86    
87 greg 1.35 if (!issurface(o->otype) || o->omod == OVOID)
88 greg 1.1 continue;
89 greg 2.36 /* find material */
90 greg 2.38 m = findmaterial(o);
91 greg 2.36 if (m == NULL || !islight(m->otype))
92     continue; /* not source modifier */
93 greg 1.1
94 greg 1.6 if (m->oargs.nfargs != (m->otype == MAT_GLOW ? 4 :
95     m->otype == MAT_SPOT ? 7 : 3))
96 greg 1.1 objerror(m, USER, "bad # arguments");
97    
98 greg 1.6 if (m->otype == MAT_GLOW &&
99     o->otype != OBJ_SOURCE &&
100     m->oargs.farg[3] <= FTINY)
101 greg 1.1 continue; /* don't bother */
102 greg 2.16 if (m->oargs.farg[0] <= FTINY && m->oargs.farg[1] <= FTINY &&
103     m->oargs.farg[2] <= FTINY)
104     continue; /* don't bother */
105 greg 1.1
106 greg 1.35 if (sfun[o->otype].of == NULL ||
107     sfun[o->otype].of->setsrc == NULL)
108     objerror(o, USER, "illegal material");
109    
110 greg 1.36 if ((ns = newsource()) < 0)
111 greg 1.25 goto memerr;
112 greg 1.1
113 greg 1.37 setsource(&source[ns], o);
114 greg 1.1
115 greg 1.6 if (m->otype == MAT_GLOW) {
116 greg 1.36 source[ns].sflags |= SPROX;
117     source[ns].sl.prox = m->oargs.farg[3];
118 greg 2.8 if (source[ns].sflags & SDISTANT)
119 greg 1.36 source[ns].sflags |= SSKIP;
120 greg 1.6 } else if (m->otype == MAT_SPOT) {
121 greg 1.36 source[ns].sflags |= SSPOT;
122     if ((source[ns].sl.s = makespot(m)) == NULL)
123 greg 1.33 goto memerr;
124 greg 1.38 if (source[ns].sflags & SFLAT &&
125     !checkspot(source[ns].sl.s,source[ns].snorm)) {
126     objerror(o, WARNING,
127     "invalid spotlight direction");
128     source[ns].sflags |= SSKIP;
129     }
130 greg 1.6 }
131 greg 2.38 #if SHADCACHE
132     source[ns].obscache = NULL;
133     #endif
134 greg 2.3 if (!(source[ns].sflags & SSKIP))
135     foundsource++;
136 greg 1.1 }
137 greg 2.3 if (!foundsource) {
138 greg 1.25 error(WARNING, "no light sources found");
139     return;
140     }
141 greg 1.33 markvirtuals(); /* find and add virtual sources */
142 greg 1.45 /* allocate our contribution arrays */
143 greg 1.48 maxcntr = nsources + MAXSPART; /* start with this many */
144 greg 1.45 srccnt = (CONTRIB *)malloc(maxcntr*sizeof(CONTRIB));
145     cntord = (CNTPTR *)malloc(maxcntr*sizeof(CNTPTR));
146 schorsch 2.35 if ((srccnt == NULL) | (cntord == NULL))
147 greg 1.33 goto memerr;
148     return;
149 greg 1.25 memerr:
150     error(SYSTEM, "out of memory in marksources");
151 greg 1.1 }
152    
153    
154 greg 2.29 void
155     freesources() /* free all source structures */
156     {
157     if (nsources > 0) {
158 greg 2.38 #if SHADCACHE
159     while (nsources--)
160     freeobscache(&source[nsources]);
161     #endif
162 greg 2.29 free((void *)source);
163     source = NULL;
164     nsources = 0;
165     }
166     if (maxcntr <= 0)
167     return;
168     free((void *)srccnt);
169     srccnt = NULL;
170     free((void *)cntord);
171     cntord = NULL;
172     maxcntr = 0;
173     }
174    
175    
176     int
177 greg 2.38 srcray( /* send a ray to a source, return domega */
178     register RAY *sr, /* returned source ray */
179     RAY *r, /* ray which hit object */
180     SRCINDEX *si /* source sample index */
181     )
182 greg 1.1 {
183 greg 1.45 double d; /* distance to source */
184     register SRCREC *srcp;
185 greg 1.1
186 greg 1.45 rayorigin(sr, r, SHADOW, 1.0); /* ignore limits */
187 greg 1.1
188 greg 1.47 while ((d = nextssamp(sr, si)) != 0.0) {
189 greg 1.45 sr->rsrc = si->sn; /* remember source */
190     srcp = source + si->sn;
191     if (srcp->sflags & SDISTANT) {
192 greg 2.18 if (srcp->sflags & SSPOT && spotout(sr, srcp->sl.s))
193 greg 2.4 continue;
194 greg 1.45 return(1); /* sample OK */
195 greg 1.40 }
196 greg 1.45 /* local source */
197 greg 1.6 /* check proximity */
198 greg 1.45 if (srcp->sflags & SPROX && d > srcp->sl.prox)
199     continue;
200 greg 1.6 /* check angle */
201 greg 1.45 if (srcp->sflags & SSPOT) {
202 greg 2.18 if (spotout(sr, srcp->sl.s))
203 greg 1.45 continue;
204     /* adjust solid angle */
205     si->dom *= d*d;
206     d += srcp->sl.s->flen;
207     si->dom /= d*d;
208 greg 1.1 }
209 greg 1.45 return(1); /* sample OK */
210     }
211     return(0); /* no more samples */
212 greg 1.1 }
213    
214    
215 greg 2.29 void
216 greg 2.38 srcvalue( /* punch ray to source and compute value */
217     register RAY *r
218     )
219 greg 1.1 {
220 greg 1.35 register SRCREC *sp;
221 greg 1.1
222 greg 1.35 sp = &source[r->rsrc];
223     if (sp->sflags & SVIRTUAL) { /* virtual source */
224     /* check intersection */
225     if (!(*ofun[sp->so->otype].funp)(sp->so, r))
226     return;
227 greg 2.15 if (!rayshade(r, r->ro->omod)) /* compute contribution */
228     goto nomat;
229 greg 2.19 rayparticipate(r);
230 greg 1.35 return;
231 greg 1.1 }
232 greg 1.35 /* compute intersection */
233     if (sp->sflags & SDISTANT ? sourcehit(r) :
234     (*ofun[sp->so->otype].funp)(sp->so, r)) {
235     if (sp->sa.success >= 0)
236     sp->sa.success++;
237 greg 2.15 if (!rayshade(r, r->ro->omod)) /* compute contribution */
238     goto nomat;
239 greg 2.19 rayparticipate(r);
240 greg 1.35 return;
241 greg 1.1 }
242 greg 2.15 /* we missed our mark! */
243 greg 1.35 if (sp->sa.success < 0)
244     return; /* bitched already */
245     sp->sa.success -= AIMREQT;
246     if (sp->sa.success >= 0)
247     return; /* leniency */
248     sprintf(errmsg, "aiming failure for light source \"%s\"",
249     sp->so->oname);
250     error(WARNING, errmsg); /* issue warning */
251 greg 2.15 return;
252     nomat:
253     objerror(r->ro, USER, "material not found");
254 greg 1.1 }
255    
256    
257 greg 2.29 int
258 greg 2.38 sourcehit( /* check to see if ray hit distant source */
259     register RAY *r
260     )
261 greg 2.5 {
262     int first, last;
263     register int i;
264    
265     if (r->rsrc >= 0) { /* check only one if aimed */
266     first = last = r->rsrc;
267     } else { /* otherwise check all */
268     first = 0; last = nsources-1;
269     }
270     for (i = first; i <= last; i++)
271     if ((source[i].sflags & (SDISTANT|SVIRTUAL)) == SDISTANT)
272     /*
273     * Check to see if ray is within
274     * solid angle of source.
275     */
276     if (2.0*PI * (1.0 - DOT(source[i].sloc,r->rdir))
277     <= source[i].ss2) {
278     r->ro = source[i].so;
279     if (!(source[i].sflags & SSKIP))
280     break;
281     }
282    
283     if (r->ro != NULL) {
284 gregl 2.27 r->robj = objndx(r->ro);
285 greg 2.5 for (i = 0; i < 3; i++)
286     r->ron[i] = -r->rdir[i];
287     r->rod = 1.0;
288 greg 2.31 r->pert[0] = r->pert[1] = r->pert[2] = 0.0;
289     r->uv[0] = r->uv[1] = 0.0;
290 greg 2.5 r->rox = NULL;
291     return(1);
292     }
293     return(0);
294     }
295    
296    
297 greg 2.38 #if SHADCACHE /* preemptive shadow checking */
298     #define ABS(x) ((x)>0 ? (x) : -(x))
299    
300     static void /* find closest blockers to source */
301     initobscache(SRCREC *srcp)
302     {
303     int i;
304     int cachelen;
305    
306     if (srcp->sflags & SDISTANT)
307     cachelen = 4*SHADCACHE*SHADCACHE;
308     else if (srcp->sflags & SFLAT)
309     cachelen = SHADCACHE*SHADCACHE*3 + (SHADCACHE&1)*SHADCACHE*4;
310     else /* spherical distribution */
311     cachelen = SHADCACHE*SHADCACHE*6;
312     /* allocate cache */
313     DCHECK(srcp->obscache != NULL,
314     CONSISTENCY, "initobscache() called twice");
315     srcp->obscache = (OBSCACHE *)malloc(sizeof(OBSCACHE) +
316     sizeof(OBJECT)*(cachelen-1));
317     if (srcp->obscache == NULL)
318     error(SYSTEM, "out of memory in initobscache()");
319     /* set parameters */
320     if (srcp->sflags & SDISTANT) {
321     int ax, ax1, ax2;
322     RREAL amax = 0;
323     for (ax1 = 3; ax1--; )
324     if (ABS(srcp->sloc[ax1]) > amax) {
325     amax = ABS(srcp->sloc[ax1]);
326     ax = ax1;
327     }
328     srcp->obscache->p.d.ax = ax;
329     ax1 = (ax+1)%3;
330     ax2 = (ax+2)%3;
331     VCOPY(srcp->obscache->p.d.o, thescene.cuorg);
332     if (srcp->sloc[ax] > 0)
333     srcp->obscache->p.d.o[ax] += thescene.cusize;
334     if (srcp->sloc[ax1] < 0)
335     srcp->obscache->p.d.o[ax1] += thescene.cusize *
336     srcp->sloc[ax1] / ABS(srcp->sloc[ax]);
337     if (srcp->sloc[ax2] < 0)
338     srcp->obscache->p.d.o[ax2] += thescene.cusize *
339     srcp->sloc[ax2] / ABS(srcp->sloc[ax]);
340     srcp->obscache->p.d.e1 = (1.-FTINY) / (thescene.cusize*(1. +
341     fabs(srcp->sloc[ax1]/srcp->sloc[ax])));
342     srcp->obscache->p.d.e2 = (1.-FTINY) / (thescene.cusize*(1. +
343     fabs(srcp->sloc[ax2]/srcp->sloc[ax])));
344     } else if (srcp->sflags & SFLAT) {
345     VCOPY(srcp->obscache->p.f.u, srcp->ss[SU]);
346     normalize(srcp->obscache->p.f.u);
347     fcross(srcp->obscache->p.f.v,
348     srcp->snorm, srcp->obscache->p.f.u);
349     }
350     /* XXX Should cast rays from source */
351     for (i = cachelen; i--; )
352     srcp->obscache->obs[i] = OVOID;
353     }
354    
355    
356     static OBJECT * /* return occluder cache entry */
357     srcobstructp(register RAY *r)
358     {
359     static OBJECT noobs;
360     SRCREC *srcp;
361     int ondx;
362    
363     DCHECK(r->rsrc < 0, CONSISTENCY,
364     "srcobstructp() called with unaimed ray");
365     noobs = OVOID;
366     srcp = &source[r->rsrc];
367     if (srcp->obscache == NULL) /* initialize cache */
368     initobscache(srcp);
369     /* compute cache index */
370     if (srcp->sflags & SDISTANT) {
371     int ax, ax1, ax2;
372     double t;
373     ax = srcp->obscache->p.d.ax;
374     if ((ax1 = ax+1) >= 3) ax1 -= 3;
375     if ((ax2 = ax+2) >= 3) ax2 -= 3;
376     t = (srcp->obscache->p.d.o[ax] - r->rorg[ax]) / srcp->sloc[ax];
377     if (t <= FTINY)
378     return &noobs; /* could happen if ray is outside */
379     ondx = 2*SHADCACHE*(int)(2*SHADCACHE*srcp->obscache->p.d.e1 *
380     (r->rorg[ax1] + t*srcp->sloc[ax1] -
381     srcp->obscache->p.d.o[ax1]));
382     ondx += (int)(2*SHADCACHE*srcp->obscache->p.d.e2 *
383     (r->rorg[ax2] + t*srcp->sloc[ax2] -
384     srcp->obscache->p.d.o[ax2]));
385     } else if (srcp->sflags & SFLAT) {
386     FVECT sd;
387     RREAL sd0m, sd1m;
388     sd[0] = -DOT(r->rdir, srcp->obscache->p.f.u);
389     sd[1] = -DOT(r->rdir, srcp->obscache->p.f.v);
390     sd[2] = -DOT(r->rdir, srcp->snorm);
391     if (sd[2] < 0)
392     return &noobs; /* shouldn't happen */
393     sd0m = ABS(sd[0]);
394     sd1m = ABS(sd[1]);
395     if (sd[2] >= sd0m && sd[2] >= sd1m) {
396     ondx = SHADCACHE*(int)(SHADCACHE*(.5-FTINY) *
397     (1. + sd[0]/sd[2]));
398     ondx += (int)(SHADCACHE*(.5-FTINY) *
399     (1. + sd[1]/sd[2]));
400     } else if (sd0m >= sd1m) {
401     ondx = SHADCACHE*SHADCACHE;
402     if (sd[0] < 0)
403     ondx += ((SHADCACHE+1)>>1)*SHADCACHE;
404     ondx += SHADCACHE*(int)(SHADCACHE*(.5-FTINY) *
405     sd[2]/sd0m);
406     ondx += (int)(SHADCACHE*(.5-FTINY) *
407     (1. + sd[1]/sd0m));
408     } else /* sd1m > sd0m */ {
409     ondx = SHADCACHE*SHADCACHE +
410     ((SHADCACHE+1)>>1)*SHADCACHE*2;
411     if (sd[1] < 0)
412     ondx += ((SHADCACHE+1)>>1)*SHADCACHE;
413     ondx += SHADCACHE*(int)(SHADCACHE*(.5-FTINY) *
414     sd[2]/sd1m);
415     ondx += (int)(SHADCACHE*(.5-FTINY) *
416     (1. + sd[0]/sd1m));
417     }
418     } else /* spherical distribution */ {
419     int ax, ax1, ax2;
420     RREAL amax = 0;
421     for (ax1 = 3; ax1--; )
422     if (ABS(r->rdir[ax1]) > amax) {
423     amax = ABS(r->rdir[ax1]);
424     ax = ax1;
425     }
426     if ((ax1 = ax+1) >= 3) ax1 -= 3;
427     if ((ax2 = ax+2) >= 3) ax2 -= 3;
428     ondx = 2*SHADCACHE*SHADCACHE * ax;
429     if (r->rdir[ax] < 0)
430     ondx += SHADCACHE*SHADCACHE;
431     ondx += SHADCACHE*(int)(SHADCACHE*(.5-FTINY) *
432     (1. + r->rdir[ax1]/amax));
433     ondx += (int)(SHADCACHE*(.5-FTINY) *
434     (1. + r->rdir[ax2]/amax));
435     }
436     /* return cache pointer */
437     return(&srcp->obscache->obs[ondx]);
438     }
439    
440    
441     void /* free obstruction cache */
442     freeobscache(SRCREC *srcp)
443     {
444     if (srcp->obscache == NULL)
445     return;
446     free((void *)srcp->obscache);
447     srcp->obscache = NULL;
448     }
449    
450    
451     void /* record a source blocker */
452     srcblocker(register RAY *r)
453     {
454     OBJREC *m;
455    
456     if (r->robj == OVOID || objptr(r->robj) != r->ro ||
457     isvolume(r->ro->otype))
458     return; /* don't record complex blockers */
459     m = findmaterial(r->ro);
460     if (m == NULL)
461     return; /* no material?! */
462     if (!(ofun[m->otype].flags & T_OPAQUE))
463     return; /* material not a reliable blocker */
464    
465     *srcobstructp(r) = r->robj; /* else record obstructor */
466     }
467    
468    
469     int /* check ray against cached blocker */
470     srcblocked(RAY *r)
471     {
472     OBJECT obs = *srcobstructp(r);
473     OBJREC *op;
474    
475     if (obs == OVOID)
476     return(0);
477     op = objptr(obs); /* check for intersection */
478     return ((*ofun[op->otype].funp)(op, r));
479     }
480    
481     #endif
482    
483    
484 greg 1.4 static int
485 greg 2.38 cntcmp( /* contribution compare (descending) */
486     const void *p1,
487     const void *p2
488     )
489 greg 1.4 {
490 greg 2.38 register const CNTPTR *sc1 = (const CNTPTR *)p1;
491     register const CNTPTR *sc2 = (const CNTPTR *)p2;
492    
493 greg 1.4 if (sc1->brt > sc2->brt)
494     return(-1);
495     if (sc1->brt < sc2->brt)
496     return(1);
497     return(0);
498     }
499    
500    
501 greg 2.29 void
502 greg 2.38 direct( /* add direct component */
503     RAY *r, /* ray that hit surface */
504     void (*f)(), /* direct component coefficient function */
505     char *p /* data for f */
506     )
507 greg 1.4 {
508 greg 2.29 extern void (*trace)();
509 greg 1.4 register int sn;
510 greg 2.7 register CONTRIB *scp;
511 greg 1.45 SRCINDEX si;
512 greg 1.12 int nshadcheck, ncnts;
513 greg 1.29 int nhits;
514 greg 1.45 double prob, ourthresh, hwt;
515 greg 1.4 RAY sr;
516 greg 1.25 /* NOTE: srccnt and cntord global so no recursion */
517 greg 1.22 if (nsources <= 0)
518 greg 1.25 return; /* no sources?! */
519 greg 1.4 /* potential contributions */
520 greg 1.45 initsrcindex(&si);
521     for (sn = 0; srcray(&sr, r, &si); sn++) {
522     if (sn >= maxcntr) {
523     maxcntr = sn + MAXSPART;
524 greg 2.32 srccnt = (CONTRIB *)realloc((void *)srccnt,
525 greg 1.45 maxcntr*sizeof(CONTRIB));
526 greg 2.32 cntord = (CNTPTR *)realloc((void *)cntord,
527 greg 1.45 maxcntr*sizeof(CNTPTR));
528 schorsch 2.35 if ((srccnt == NULL) | (cntord == NULL))
529 greg 1.45 error(SYSTEM, "out of memory in direct");
530     }
531     cntord[sn].sndx = sn;
532 greg 2.7 scp = srccnt + sn;
533     scp->sno = sr.rsrc;
534 greg 1.4 /* compute coefficient */
535 greg 2.7 (*f)(scp->coef, p, sr.rdir, si.dom);
536     cntord[sn].brt = bright(scp->coef);
537 greg 1.15 if (cntord[sn].brt <= 0.0)
538 greg 1.4 continue;
539 greg 2.38 #if SHADCACHE
540     /* check shadow cache */
541     if (si.np == 1 && srcblocked(&sr)) {
542     cntord[sn].brt = 0.0;
543     continue;
544     }
545     #endif
546 greg 2.7 VCOPY(scp->dir, sr.rdir);
547 greg 1.35 /* compute potential */
548     sr.revf = srcvalue;
549     rayvalue(&sr);
550 greg 2.7 copycolor(scp->val, sr.rcol);
551     multcolor(scp->val, scp->coef);
552     cntord[sn].brt = bright(scp->val);
553 greg 1.4 }
554     /* sort contributions */
555 greg 1.45 qsort(cntord, sn, sizeof(CNTPTR), cntcmp);
556 greg 1.13 { /* find last */
557     register int l, m;
558    
559 greg 1.45 ncnts = l = sn;
560     sn = 0;
561 greg 1.13 while ((m = (sn + ncnts) >> 1) != l) {
562     if (cntord[m].brt > 0.0)
563     sn = m;
564     else
565     ncnts = m;
566     l = m;
567     }
568     }
569 greg 2.2 if (ncnts == 0)
570     return; /* no contributions! */
571 greg 1.12 /* accumulate tail */
572     for (sn = ncnts-1; sn > 0; sn--)
573     cntord[sn-1].brt += cntord[sn].brt;
574 greg 1.45 /* compute number to check */
575     nshadcheck = pow((double)ncnts, shadcert) + .5;
576     /* modify threshold */
577     ourthresh = shadthresh / r->rweight;
578 greg 1.10 /* test for shadows */
579 greg 2.13 for (nhits = 0, hwt = 0.0, sn = 0; sn < ncnts;
580     hwt += (double)source[scp->sno].nhits /
581     (double)source[scp->sno].ntests,
582     sn++) {
583 greg 1.10 /* check threshold */
584 greg 1.12 if ((sn+nshadcheck>=ncnts ? cntord[sn].brt :
585 greg 1.27 cntord[sn].brt-cntord[sn+nshadcheck].brt)
586     < ourthresh*bright(r->rcol))
587 greg 1.4 break;
588 greg 2.7 scp = srccnt + cntord[sn].sndx;
589 greg 1.4 /* test for hit */
590     rayorigin(&sr, r, SHADOW, 1.0);
591 greg 2.7 VCOPY(sr.rdir, scp->dir);
592     sr.rsrc = scp->sno;
593 greg 2.34 /* keep statistics */
594     if (source[scp->sno].ntests++ > 0xfffffff0) {
595     source[scp->sno].ntests >>= 1;
596     source[scp->sno].nhits >>= 1;
597     }
598 greg 1.4 if (localhit(&sr, &thescene) &&
599 greg 2.7 ( sr.ro != source[scp->sno].so ||
600     source[scp->sno].sflags & SFOLLOW )) {
601 greg 1.33 /* follow entire path */
602 greg 2.23 raycont(&sr);
603 greg 2.19 rayparticipate(&sr);
604 greg 1.42 if (trace != NULL)
605     (*trace)(&sr); /* trace execution */
606 greg 2.38 if (bright(sr.rcol) <= FTINY) {
607     #if SHADCACHE
608     if ((scp <= srccnt || scp[-1].sno != scp->sno)
609     && (scp >= srccnt+ncnts ||
610     scp[1].sno != scp->sno))
611     srcblocker(&sr);
612     #endif
613 greg 1.4 continue; /* missed! */
614 greg 2.38 }
615 greg 2.7 copycolor(scp->val, sr.rcol);
616     multcolor(scp->val, scp->coef);
617 greg 1.4 }
618     /* add contribution if hit */
619 greg 2.7 addcolor(r->rcol, scp->val);
620 greg 1.29 nhits++;
621 greg 2.7 source[scp->sno].nhits++;
622 greg 1.4 }
623 greg 2.13 /* source hit rate */
624     if (hwt > FTINY)
625     hwt = (double)nhits / hwt;
626 greg 1.29 else
627     hwt = 0.5;
628 greg 1.20 #ifdef DEBUG
629 greg 2.13 sprintf(errmsg, "%d tested, %d untested, %f conditional hit rate\n",
630 greg 1.12 sn, ncnts-sn, hwt);
631     eputs(errmsg);
632 greg 1.4 #endif
633     /* add in untested sources */
634 greg 1.12 for ( ; sn < ncnts; sn++) {
635 greg 2.7 scp = srccnt + cntord[sn].sndx;
636     prob = hwt * (double)source[scp->sno].nhits /
637     (double)source[scp->sno].ntests;
638 greg 2.13 if (prob > 1.0)
639     prob = 1.0;
640 greg 2.7 scalecolor(scp->val, prob);
641     addcolor(r->rcol, scp->val);
642 greg 2.19 }
643     }
644    
645    
646 greg 2.29 void
647 greg 2.38 srcscatter( /* compute source scattering into ray */
648     register RAY *r
649     )
650 greg 2.19 {
651 greg 2.20 int oldsampndx;
652 greg 2.19 int nsamps;
653     RAY sr;
654     SRCINDEX si;
655 greg 2.25 double t, d;
656     double re, ge, be;
657     COLOR cvext;
658 greg 2.19 int i, j;
659    
660 greg 2.22 if (r->slights == NULL || r->slights[0] == 0
661     || r->gecc >= 1.-FTINY || r->rot >= FHUGE)
662 greg 2.19 return;
663     if (ssampdist <= FTINY || (nsamps = r->rot/ssampdist + .5) < 1)
664     nsamps = 1;
665 greg 2.22 #if MAXSSAMP
666     else if (nsamps > MAXSSAMP)
667     nsamps = MAXSSAMP;
668     #endif
669 greg 2.20 oldsampndx = samplendx;
670     samplendx = random()&0x7fff; /* randomize */
671 greg 2.19 for (i = r->slights[0]; i > 0; i--) { /* for each source */
672 greg 2.25 for (j = 0; j < nsamps; j++) { /* for each sample position */
673 greg 2.19 samplendx++;
674     t = r->rot * (j+frandom())/nsamps;
675 greg 2.25 /* extinction */
676     re = t*colval(r->cext,RED);
677     ge = t*colval(r->cext,GRN);
678     be = t*colval(r->cext,BLU);
679     setcolor(cvext, re > 92. ? 0. : exp(-re),
680     ge > 92. ? 0. : exp(-ge),
681     be > 92. ? 0. : exp(-be));
682     if (intens(cvext) <= FTINY)
683     break; /* too far away */
684 greg 2.19 sr.rorg[0] = r->rorg[0] + r->rdir[0]*t;
685     sr.rorg[1] = r->rorg[1] + r->rdir[1]*t;
686     sr.rorg[2] = r->rorg[2] + r->rdir[2]*t;
687     sr.rmax = 0.;
688 greg 2.21 initsrcindex(&si); /* sample ray to this source */
689     si.sn = r->slights[i];
690     nopart(&si, &sr);
691     if (!srcray(&sr, NULL, &si) ||
692     sr.rsrc != r->slights[i])
693     continue; /* no path */
694 greg 2.19 copycolor(sr.cext, r->cext);
695 greg 2.24 copycolor(sr.albedo, r->albedo);
696 greg 2.19 sr.gecc = r->gecc;
697 gregl 2.26 sr.slights = r->slights;
698 greg 2.19 rayvalue(&sr); /* eval. source ray */
699     if (bright(sr.rcol) <= FTINY)
700     continue;
701     if (r->gecc <= FTINY) /* compute P(theta) */
702     d = 1.;
703     else {
704     d = DOT(r->rdir, sr.rdir);
705 greg 2.25 d = 1. + r->gecc*r->gecc - 2.*r->gecc*d;
706     d = (1. - r->gecc*r->gecc) / (d*sqrt(d));
707 greg 2.19 }
708     /* other factors */
709 greg 2.24 d *= si.dom * r->rot / (4.*PI*nsamps);
710 greg 2.19 multcolor(sr.rcol, r->cext);
711 greg 2.24 multcolor(sr.rcol, r->albedo);
712 greg 2.19 scalecolor(sr.rcol, d);
713 greg 2.25 multcolor(sr.rcol, cvext);
714     addcolor(r->rcol, sr.rcol); /* add it in */
715 greg 2.19 }
716 greg 1.1 }
717 greg 2.20 samplendx = oldsampndx;
718 greg 2.4 }
719    
720    
721     /****************************************************************
722     * The following macros were separated from the m_light() routine
723     * because they are very nasty and difficult to understand.
724     */
725    
726 greg 2.11 /* illumblock *
727 greg 2.4 *
728     * We cannot allow an illum to pass to another illum, because that
729     * would almost certainly constitute overcounting.
730     * However, we do allow an illum to pass to another illum
731     * that is actually going to relay to a virtual light source.
732 greg 2.11 * We also prevent an illum from passing to a glow; this provides a
733     * convenient mechanism for defining detailed light source
734     * geometry behind (or inside) an effective radiator.
735 greg 2.4 */
736    
737 greg 2.37 static int
738     weaksrcmat(int obj) /* identify material */
739     {
740     register OBJREC *o = objptr(obj);
741    
742     while (!ismaterial(o->otype)) /* find material */
743     o = objptr(o->omod);
744     return((o->otype==MAT_ILLUM)|(o->otype==MAT_GLOW));
745     }
746 greg 2.4
747 greg 2.11 #define illumblock(m, r) (!(source[r->rsrc].sflags&SVIRTUAL) && \
748 greg 2.12 r->rod > 0.0 && \
749 greg 2.37 weaksrcmat(source[r->rsrc].so->omod))
750 greg 2.11
751 greg 2.4 /* wrongsource *
752     *
753     * This source is the wrong source (ie. overcounted) if we are
754     * aimed to a different source than the one we hit and the one
755 greg 2.11 * we hit is not an illum that should be passed.
756 greg 2.4 */
757    
758     #define wrongsource(m, r) (r->rsrc>=0 && source[r->rsrc].so!=r->ro && \
759 greg 2.11 (m->otype!=MAT_ILLUM || illumblock(m,r)))
760 greg 2.4
761     /* distglow *
762     *
763     * A distant glow is an object that sometimes acts as a light source,
764     * but is too far away from the test point to be one in this case.
765 greg 2.11 * (Glows with negative radii should NEVER participate in illumination.)
766 greg 2.4 */
767    
768 greg 2.17 #define distglow(m, r, d) (m->otype==MAT_GLOW && \
769 greg 2.10 m->oargs.farg[3] >= -FTINY && \
770 greg 2.17 d > m->oargs.farg[3])
771 greg 2.4
772     /* badcomponent *
773     *
774     * We must avoid counting light sources in the ambient calculation,
775     * since the direct component is handled separately. Therefore, any
776     * ambient ray which hits an active light source must be discarded.
777     * The same is true for stray specular samples, since the specular
778     * contribution from light sources is calculated separately.
779     */
780    
781     #define badcomponent(m, r) (r->crtype&(AMBIENT|SPECULAR) && \
782     !(r->crtype&SHADOW || r->rod < 0.0 || \
783 greg 2.17 /* not 100% correct */ distglow(m, r, r->rot)))
784 greg 2.4
785     /* passillum *
786     *
787     * An illum passes to another material type when we didn't hit it
788     * on purpose (as part of a direct calculation), or it is relaying
789     * a virtual light source.
790     */
791    
792     #define passillum(m, r) (m->otype==MAT_ILLUM && \
793     (r->rsrc<0 || source[r->rsrc].so!=r->ro || \
794     source[r->rsrc].sflags&SVIRTUAL))
795    
796     /* srcignore *
797     *
798 greg 2.10 * The -dv flag is normally on for sources to be visible.
799 greg 2.4 */
800    
801 greg 2.17 #define srcignore(m, r) !(directvis || r->crtype&SHADOW || \
802     distglow(m, r, raydist(r,PRIMARY)))
803 greg 2.4
804    
805 greg 2.29 int
806 greg 2.38 m_light( /* ray hit a light source */
807     register OBJREC *m,
808     register RAY *r
809     )
810 greg 2.4 {
811     /* check for over-counting */
812 greg 2.12 if (badcomponent(m, r))
813 greg 2.14 return(1);
814 greg 2.17 if (wrongsource(m, r))
815 greg 2.14 return(1);
816 greg 2.4 /* check for passed illum */
817     if (passillum(m, r)) {
818 greg 2.14 if (m->oargs.nsargs && strcmp(m->oargs.sarg[0], VOIDID))
819 gwlarson 2.28 return(rayshade(r,lastmod(objndx(m),m->oargs.sarg[0])));
820 greg 2.14 raytrans(r);
821     return(1);
822 greg 2.4 }
823     /* otherwise treat as source */
824     /* check for behind */
825     if (r->rod < 0.0)
826 greg 2.14 return(1);
827 greg 2.4 /* check for invisibility */
828     if (srcignore(m, r))
829 greg 2.14 return(1);
830 greg 2.4 /* check for outside spot */
831 greg 2.18 if (m->otype==MAT_SPOT && spotout(r, makespot(m)))
832 greg 2.14 return(1);
833 greg 2.4 /* get distribution pattern */
834     raytexture(r, m->omod);
835     /* get source color */
836     setcolor(r->rcol, m->oargs.farg[0],
837     m->oargs.farg[1],
838     m->oargs.farg[2]);
839     /* modify value */
840     multcolor(r->rcol, r->pcol);
841 greg 2.14 return(1);
842 greg 1.1 }