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root/radiance/ray/src/rt/source.c
Revision: 1.5
Committed: Wed Jun 7 08:38:38 1989 UTC (34 years, 10 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 1.4: +4 -4 lines
Log Message:
Changed intens() to bright(), which is better measure of visibility

File Contents

# User Rev Content
1 greg 1.1 /* Copyright (c) 1986 Regents of the University of California */
2    
3     #ifndef lint
4     static char SCCSid[] = "$SunId$ LBL";
5     #endif
6    
7     /*
8     * source.c - routines dealing with illumination sources.
9     *
10     * 8/20/85
11     */
12    
13     #include "ray.h"
14    
15 greg 1.4 #include "octree.h"
16    
17 greg 1.1 #include "source.h"
18    
19     #include "otypes.h"
20    
21     #include "cone.h"
22    
23     #include "face.h"
24    
25     #include "random.h"
26    
27    
28     extern double dstrsrc; /* source distribution amount */
29 greg 1.4 extern double shadthresh; /* relative shadow threshold */
30 greg 1.1
31 greg 1.4 SRCREC *source = NULL; /* our list of sources */
32 greg 1.1 int nsources = 0; /* the number of sources */
33    
34    
35     marksources() /* find and mark source objects */
36     {
37     register OBJREC *o, *m;
38     register int i;
39    
40     for (i = 0; i < nobjects; i++) {
41    
42     o = objptr(i);
43    
44     if (o->omod == OVOID)
45     continue;
46    
47     m = objptr(o->omod);
48    
49     if (m->otype != MAT_LIGHT &&
50     m->otype != MAT_ILLUM &&
51 greg 1.4 m->otype != MAT_GLOW)
52 greg 1.1 continue;
53    
54 greg 1.4 if (m->oargs.nfargs != 3)
55 greg 1.1 objerror(m, USER, "bad # arguments");
56    
57 greg 1.4 if (m->otype == MAT_GLOW && o->otype != OBJ_SOURCE)
58 greg 1.1 continue; /* don't bother */
59    
60 greg 1.4 if (source == NULL)
61     source = (SRCREC *)malloc(sizeof(SRCREC));
62     else
63     source = (SRCREC *)realloc((char *)source,
64     (unsigned)(nsources+1)*sizeof(SRCREC));
65     if (source == NULL)
66     error(SYSTEM, "out of memory in marksources");
67 greg 1.1
68 greg 1.4 newsource(&source[nsources], o);
69 greg 1.1
70 greg 1.4 if (m->otype == MAT_GLOW)
71     source[nsources].sflags |= SSKIP;
72    
73 greg 1.1 nsources++;
74     }
75     }
76    
77    
78     newsource(src, so) /* add a source to the array */
79 greg 1.4 register SRCREC *src;
80 greg 1.1 register OBJREC *so;
81     {
82     double cos(), tan(), sqrt();
83     double theta;
84     FACE *f;
85     CONE *co;
86     int j;
87     register int i;
88    
89     src->sflags = 0;
90 greg 1.4 src->nhits = src->ntests = 1; /* start with hit probability = 1 */
91 greg 1.1 src->so = so;
92    
93     switch (so->otype) {
94     case OBJ_SOURCE:
95     if (so->oargs.nfargs != 4)
96     objerror(so, USER, "bad arguments");
97     src->sflags |= SDISTANT;
98     VCOPY(src->sloc, so->oargs.farg);
99     if (normalize(src->sloc) == 0.0)
100     objerror(so, USER, "zero direction");
101     theta = PI/180.0/2.0 * so->oargs.farg[3];
102     if (theta <= FTINY)
103     objerror(so, USER, "zero size");
104     src->ss = theta >= PI/4 ? 1.0 : tan(theta);
105     src->ss2 = 2.0*PI * (1.0 - cos(theta));
106     break;
107     case OBJ_SPHERE:
108     VCOPY(src->sloc, so->oargs.farg);
109     src->ss = so->oargs.farg[3];
110     src->ss2 = PI * src->ss * src->ss;
111     break;
112     case OBJ_FACE:
113     /* get the face */
114     f = getface(so);
115     /* find the center */
116     for (j = 0; j < 3; j++) {
117     src->sloc[j] = 0.0;
118     for (i = 0; i < f->nv; i++)
119     src->sloc[j] += VERTEX(f,i)[j];
120     src->sloc[j] /= f->nv;
121     }
122     if (!inface(src->sloc, f))
123     objerror(so, USER, "cannot hit center");
124     src->ss = sqrt(f->area / PI);
125     src->ss2 = f->area;
126     break;
127     case OBJ_RING:
128     /* get the ring */
129     co = getcone(so, 0);
130     VCOPY(src->sloc, CO_P0(co));
131     if (CO_R0(co) > 0.0)
132     objerror(so, USER, "cannot hit center");
133     src->ss = CO_R1(co);
134     src->ss2 = PI * src->ss * src->ss;
135     break;
136     default:
137     objerror(so, USER, "illegal material");
138     }
139     }
140    
141    
142     double
143     srcray(sr, r, sn) /* send a ray to a source, return domega */
144     register RAY *sr; /* returned source ray */
145     RAY *r; /* ray which hit object */
146     register int sn; /* source number */
147     {
148     register double *norm = NULL; /* plane normal */
149     double ddot; /* (distance times) cosine */
150     FVECT vd;
151     double d;
152     register int i;
153    
154 greg 1.4 if (source[sn].sflags & SSKIP)
155 greg 1.1 return(0.0); /* skip this source */
156    
157     rayorigin(sr, r, SHADOW, 1.0); /* ignore limits */
158    
159     sr->rsrc = sn; /* remember source */
160     /* get source direction */
161 greg 1.4 if (source[sn].sflags & SDISTANT)
162 greg 1.1 /* constant direction */
163 greg 1.4 VCOPY(sr->rdir, source[sn].sloc);
164 greg 1.1 else { /* compute direction */
165     for (i = 0; i < 3; i++)
166 greg 1.4 sr->rdir[i] = source[sn].sloc[i] - sr->rorg[i];
167 greg 1.1
168 greg 1.4 if (source[sn].so->otype == OBJ_FACE)
169     norm = getface(source[sn].so)->norm;
170     else if (source[sn].so->otype == OBJ_RING)
171     norm = getcone(source[sn].so,0)->ad;
172 greg 1.1
173 greg 1.2 if (norm != NULL && (ddot = -DOT(sr->rdir, norm)) <= FTINY)
174 greg 1.1 return(0.0); /* behind surface! */
175     }
176     if (dstrsrc > FTINY) {
177     /* distribute source direction */
178     for (i = 0; i < 3; i++)
179 greg 1.4 vd[i] = dstrsrc * source[sn].ss * (1.0 - 2.0*frandom());
180 greg 1.1
181     if (norm != NULL) { /* project offset */
182     d = DOT(vd, norm);
183     for (i = 0; i < 3; i++)
184     vd[i] -= d * norm[i];
185     }
186     for (i = 0; i < 3; i++) /* offset source direction */
187     sr->rdir[i] += vd[i];
188    
189 greg 1.4 } else if (source[sn].sflags & SDISTANT)
190 greg 1.1 /* already normalized */
191 greg 1.4 return(source[sn].ss2);
192 greg 1.1
193     if ((d = normalize(sr->rdir)) == 0.0)
194     /* at source! */
195     return(0.0);
196    
197 greg 1.4 if (source[sn].sflags & SDISTANT)
198 greg 1.1 /* domega constant */
199 greg 1.4 return(source[sn].ss2);
200 greg 1.1
201     else {
202    
203     if (norm != NULL)
204     ddot /= d;
205     else
206     ddot = 1.0;
207     /* return domega */
208 greg 1.4 return(ddot*source[sn].ss2/(d*d));
209 greg 1.1 }
210     }
211    
212    
213     sourcehit(r) /* check to see if ray hit distant source */
214     register RAY *r;
215     {
216     int first, last;
217     register int i;
218    
219     if (r->rsrc >= 0) { /* check only one if aimed */
220     first = last = r->rsrc;
221     } else { /* otherwise check all */
222     first = 0; last = nsources-1;
223     }
224     for (i = first; i <= last; i++)
225 greg 1.4 if (source[i].sflags & SDISTANT)
226 greg 1.1 /*
227     * Check to see if ray is within
228     * solid angle of source.
229     */
230 greg 1.4 if (2.0*PI * (1.0 - DOT(source[i].sloc,r->rdir))
231     <= source[i].ss2) {
232     r->ro = source[i].so;
233     if (!(source[i].sflags & SSKIP))
234 greg 1.1 break;
235     }
236    
237     if (r->ro != NULL) {
238     for (i = 0; i < 3; i++)
239     r->ron[i] = -r->rdir[i];
240     r->rod = 1.0;
241 greg 1.3 r->rofs = 1.0; setident4(r->rofx);
242     r->robs = 1.0; setident4(r->robx);
243 greg 1.1 return(1);
244     }
245     return(0);
246     }
247    
248    
249 greg 1.4 static int
250     cntcmp(sc1, sc2) /* contribution compare (descending) */
251     register CONTRIB *sc1, *sc2;
252     {
253     if (sc1->brt > sc2->brt)
254     return(-1);
255     if (sc1->brt < sc2->brt)
256     return(1);
257     return(0);
258     }
259    
260    
261     direct(r, f, p) /* add direct component */
262     RAY *r; /* ray that hit surface */
263     int (*f)(); /* direct component coefficient function */
264     char *p; /* data for f */
265     {
266     register int sn;
267     register CONTRIB *srccnt;
268     double dtmp, hwt, test2, hit2;
269     RAY sr;
270    
271     if ((srccnt = (CONTRIB *)malloc(nsources*sizeof(CONTRIB))) == NULL)
272     error(SYSTEM, "out of memory in direct");
273     /* potential contributions */
274     for (sn = 0; sn < nsources; sn++) {
275     srccnt[sn].sno = sn;
276     setcolor(srccnt[sn].val, 0.0, 0.0, 0.0);
277     /* get source ray */
278     if ((srccnt[sn].dom = srcray(&sr, r, sn)) == 0.0)
279     continue;
280     VCOPY(srccnt[sn].dir, sr.rdir);
281     /* compute coefficient */
282     (*f)(srccnt[sn].val, p, srccnt[sn].dir, srccnt[sn].dom);
283 greg 1.5 srccnt[sn].brt = bright(srccnt[sn].val);
284 greg 1.4 if (srccnt[sn].brt <= FTINY)
285     continue;
286     /* compute intersection */
287     if (!( source[sn].sflags & SDISTANT ?
288     sourcehit(&sr) :
289     (*ofun[source[sn].so->otype].funp)
290     (source[sn].so, &sr) ))
291     continue;
292     /* compute contribution */
293     rayshade(&sr, sr.ro->omod);
294     multcolor(srccnt[sn].val, sr.rcol);
295 greg 1.5 srccnt[sn].brt = bright(srccnt[sn].val);
296 greg 1.4 }
297     /* sort contributions */
298     qsort(srccnt, nsources, sizeof(CONTRIB), cntcmp);
299     hit2 = test2 = 0.0;
300     /* test for shadows */
301     for (sn = 0; sn < nsources; sn++) {
302     /* check threshold */
303 greg 1.5 if (srccnt[sn].brt <= shadthresh*bright(r->rcol)/r->rweight)
304 greg 1.4 break;
305     /* get statistics */
306     hwt = (double)source[srccnt[sn].sno].nhits /
307     (double)source[srccnt[sn].sno].ntests;
308     test2 += hwt;
309     source[srccnt[sn].sno].ntests++;
310     /* test for hit */
311     rayorigin(&sr, r, SHADOW, 1.0);
312     VCOPY(sr.rdir, srccnt[sn].dir);
313     if (localhit(&sr, &thescene) &&
314     sr.ro != source[srccnt[sn].sno].so) {
315     /* check for transmission */
316     if (sr.clipset != NULL && inset(sr.clipset,sr.ro->omod))
317     raytrans(&sr); /* object is clipped */
318     else
319     rayshade(&sr, sr.ro->omod);
320 greg 1.5 if (bright(sr.rcol) <= FTINY)
321 greg 1.4 continue; /* missed! */
322     (*f)(srccnt[sn].val, p, srccnt[sn].dir, srccnt[sn].dom);
323     multcolor(srccnt[sn].val, sr.rcol);
324     }
325     /* add contribution if hit */
326     addcolor(r->rcol, srccnt[sn].val);
327     hit2 += hwt;
328     source[srccnt[sn].sno].nhits++;
329     }
330     if (test2 > FTINY) /* weighted hit rate */
331     hwt = hit2 / test2;
332     else
333     hwt = 0.0;
334     #ifdef DEBUG
335     fprintf(stderr, "%d tested, %f hit rate\n", sn, hwt);
336     #endif
337     /* add in untested sources */
338     for ( ; sn < nsources; sn++) {
339     if (srccnt[sn].brt <= 0.0)
340     break;
341     dtmp = hwt * (double)source[srccnt[sn].sno].nhits /
342     (double)source[srccnt[sn].sno].ntests;
343     scalecolor(srccnt[sn].val, dtmp);
344     addcolor(r->rcol, srccnt[sn].val);
345     }
346    
347     free(srccnt);
348     }
349    
350    
351 greg 1.1 #define wrongsource(m, r) (m->otype!=MAT_ILLUM && \
352     r->rsrc>=0 && \
353 greg 1.4 source[r->rsrc].so!=r->ro)
354 greg 1.1
355     #define badambient(m, r) ((r->crtype&(AMBIENT|SHADOW))==AMBIENT && \
356 greg 1.4 !(r->rtype&REFLECTED)) /* hack! */
357 greg 1.1
358     #define passillum(m, r) (m->otype==MAT_ILLUM && \
359 greg 1.4 !(r->rsrc>=0&&source[r->rsrc].so==r->ro))
360 greg 1.1
361    
362     m_light(m, r) /* ray hit a light source */
363     register OBJREC *m;
364     register RAY *r;
365     {
366     /* check for behind */
367     if (r->rod < 0.0)
368     return;
369     /* check for over-counting */
370     if (wrongsource(m, r) || badambient(m, r))
371     return;
372     /* check for passed illum */
373     if (passillum(m, r)) {
374    
375     if (m->oargs.nsargs < 1 || !strcmp(m->oargs.sarg[0], VOIDID))
376     raytrans(r);
377     else
378     rayshade(r, modifier(m->oargs.sarg[0]));
379    
380     /* otherwise treat as source */
381     } else {
382     /* get distribution pattern */
383     raytexture(r, m->omod);
384     /* get source color */
385     setcolor(r->rcol, m->oargs.farg[0],
386     m->oargs.farg[1],
387     m->oargs.farg[2]);
388     /* modify value */
389     multcolor(r->rcol, r->pcol);
390     }
391     }
392    
393    
394     o_source() {} /* intersection with a source is done elsewhere */