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root/radiance/ray/src/rt/source.c
Revision: 1.15
Committed: Thu Jul 20 13:51:34 1989 UTC (35 years, 4 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 1.14: +1 -1 lines
Log Message:
fixed bug in counting of small sources

File Contents

# User Rev Content
1 greg 1.1 /* Copyright (c) 1986 Regents of the University of California */
2    
3     #ifndef lint
4     static char SCCSid[] = "$SunId$ LBL";
5     #endif
6    
7     /*
8     * source.c - routines dealing with illumination sources.
9     *
10     * 8/20/85
11     */
12    
13     #include "ray.h"
14    
15 greg 1.4 #include "octree.h"
16    
17 greg 1.1 #include "source.h"
18    
19     #include "otypes.h"
20    
21     #include "cone.h"
22    
23     #include "face.h"
24    
25     #include "random.h"
26    
27    
28     extern double dstrsrc; /* source distribution amount */
29 greg 1.4 extern double shadthresh; /* relative shadow threshold */
30 greg 1.12 extern double shadcert; /* shadow testing certainty */
31 greg 1.1
32 greg 1.4 SRCREC *source = NULL; /* our list of sources */
33 greg 1.1 int nsources = 0; /* the number of sources */
34    
35    
36     marksources() /* find and mark source objects */
37     {
38     register OBJREC *o, *m;
39     register int i;
40    
41     for (i = 0; i < nobjects; i++) {
42    
43     o = objptr(i);
44    
45     if (o->omod == OVOID)
46     continue;
47    
48     m = objptr(o->omod);
49    
50     if (m->otype != MAT_LIGHT &&
51     m->otype != MAT_ILLUM &&
52 greg 1.6 m->otype != MAT_GLOW &&
53     m->otype != MAT_SPOT)
54 greg 1.1 continue;
55    
56 greg 1.6 if (m->oargs.nfargs != (m->otype == MAT_GLOW ? 4 :
57     m->otype == MAT_SPOT ? 7 : 3))
58 greg 1.1 objerror(m, USER, "bad # arguments");
59    
60 greg 1.6 if (m->otype == MAT_GLOW &&
61     o->otype != OBJ_SOURCE &&
62     m->oargs.farg[3] <= FTINY)
63 greg 1.1 continue; /* don't bother */
64    
65 greg 1.4 if (source == NULL)
66     source = (SRCREC *)malloc(sizeof(SRCREC));
67     else
68     source = (SRCREC *)realloc((char *)source,
69     (unsigned)(nsources+1)*sizeof(SRCREC));
70     if (source == NULL)
71     error(SYSTEM, "out of memory in marksources");
72 greg 1.1
73 greg 1.4 newsource(&source[nsources], o);
74 greg 1.1
75 greg 1.6 if (m->otype == MAT_GLOW) {
76     source[nsources].sflags |= SPROX;
77     source[nsources].sl.prox = m->oargs.farg[3];
78     if (o->otype == OBJ_SOURCE)
79     source[nsources].sflags |= SSKIP;
80     } else if (m->otype == MAT_SPOT) {
81     source[nsources].sflags |= SSPOT;
82     source[nsources].sl.s = makespot(m);
83     }
84 greg 1.1 nsources++;
85     }
86     }
87    
88    
89     newsource(src, so) /* add a source to the array */
90 greg 1.4 register SRCREC *src;
91 greg 1.1 register OBJREC *so;
92     {
93     double cos(), tan(), sqrt();
94     double theta;
95     FACE *f;
96     CONE *co;
97     int j;
98     register int i;
99    
100     src->sflags = 0;
101 greg 1.6 src->nhits = 1; src->ntests = 2; /* start probability = 1/2 */
102 greg 1.1 src->so = so;
103    
104     switch (so->otype) {
105     case OBJ_SOURCE:
106     if (so->oargs.nfargs != 4)
107     objerror(so, USER, "bad arguments");
108     src->sflags |= SDISTANT;
109     VCOPY(src->sloc, so->oargs.farg);
110     if (normalize(src->sloc) == 0.0)
111     objerror(so, USER, "zero direction");
112     theta = PI/180.0/2.0 * so->oargs.farg[3];
113     if (theta <= FTINY)
114     objerror(so, USER, "zero size");
115     src->ss = theta >= PI/4 ? 1.0 : tan(theta);
116     src->ss2 = 2.0*PI * (1.0 - cos(theta));
117     break;
118     case OBJ_SPHERE:
119     VCOPY(src->sloc, so->oargs.farg);
120     src->ss = so->oargs.farg[3];
121     src->ss2 = PI * src->ss * src->ss;
122     break;
123     case OBJ_FACE:
124     /* get the face */
125     f = getface(so);
126     /* find the center */
127     for (j = 0; j < 3; j++) {
128     src->sloc[j] = 0.0;
129     for (i = 0; i < f->nv; i++)
130     src->sloc[j] += VERTEX(f,i)[j];
131     src->sloc[j] /= f->nv;
132     }
133     if (!inface(src->sloc, f))
134     objerror(so, USER, "cannot hit center");
135     src->ss = sqrt(f->area / PI);
136     src->ss2 = f->area;
137     break;
138     case OBJ_RING:
139     /* get the ring */
140     co = getcone(so, 0);
141     VCOPY(src->sloc, CO_P0(co));
142     if (CO_R0(co) > 0.0)
143     objerror(so, USER, "cannot hit center");
144     src->ss = CO_R1(co);
145     src->ss2 = PI * src->ss * src->ss;
146     break;
147     default:
148     objerror(so, USER, "illegal material");
149     }
150     }
151    
152    
153 greg 1.6 SPOT *
154     makespot(m) /* make a spotlight */
155     register OBJREC *m;
156     {
157     extern double cos();
158     register SPOT *ns;
159    
160     if ((ns = (SPOT *)malloc(sizeof(SPOT))) == NULL)
161     error(SYSTEM, "out of memory in makespot");
162     ns->siz = 2.0*PI * (1.0 - cos(PI/180.0/2.0 * m->oargs.farg[3]));
163     VCOPY(ns->aim, m->oargs.farg+4);
164     if ((ns->flen = normalize(ns->aim)) == 0.0)
165     objerror(m, USER, "zero focus vector");
166     return(ns);
167     }
168    
169    
170 greg 1.1 double
171     srcray(sr, r, sn) /* send a ray to a source, return domega */
172     register RAY *sr; /* returned source ray */
173     RAY *r; /* ray which hit object */
174     register int sn; /* source number */
175     {
176     register double *norm = NULL; /* plane normal */
177     double ddot; /* (distance times) cosine */
178     FVECT vd;
179     double d;
180     register int i;
181    
182 greg 1.4 if (source[sn].sflags & SSKIP)
183 greg 1.1 return(0.0); /* skip this source */
184    
185     rayorigin(sr, r, SHADOW, 1.0); /* ignore limits */
186    
187     sr->rsrc = sn; /* remember source */
188     /* get source direction */
189 greg 1.4 if (source[sn].sflags & SDISTANT)
190 greg 1.1 /* constant direction */
191 greg 1.4 VCOPY(sr->rdir, source[sn].sloc);
192 greg 1.1 else { /* compute direction */
193     for (i = 0; i < 3; i++)
194 greg 1.4 sr->rdir[i] = source[sn].sloc[i] - sr->rorg[i];
195 greg 1.1
196 greg 1.4 if (source[sn].so->otype == OBJ_FACE)
197     norm = getface(source[sn].so)->norm;
198     else if (source[sn].so->otype == OBJ_RING)
199     norm = getcone(source[sn].so,0)->ad;
200 greg 1.1
201 greg 1.2 if (norm != NULL && (ddot = -DOT(sr->rdir, norm)) <= FTINY)
202 greg 1.1 return(0.0); /* behind surface! */
203     }
204     if (dstrsrc > FTINY) {
205     /* distribute source direction */
206     for (i = 0; i < 3; i++)
207 greg 1.4 vd[i] = dstrsrc * source[sn].ss * (1.0 - 2.0*frandom());
208 greg 1.1
209     if (norm != NULL) { /* project offset */
210     d = DOT(vd, norm);
211     for (i = 0; i < 3; i++)
212     vd[i] -= d * norm[i];
213     }
214     for (i = 0; i < 3; i++) /* offset source direction */
215     sr->rdir[i] += vd[i];
216    
217 greg 1.4 } else if (source[sn].sflags & SDISTANT)
218 greg 1.1 /* already normalized */
219 greg 1.4 return(source[sn].ss2);
220 greg 1.1
221     if ((d = normalize(sr->rdir)) == 0.0)
222     /* at source! */
223     return(0.0);
224    
225 greg 1.4 if (source[sn].sflags & SDISTANT)
226 greg 1.1 /* domega constant */
227 greg 1.4 return(source[sn].ss2);
228 greg 1.1
229     else {
230 greg 1.6 /* check proximity */
231     if (source[sn].sflags & SPROX &&
232     d > source[sn].sl.prox)
233     return(0.0);
234 greg 1.1
235     if (norm != NULL)
236     ddot /= d;
237     else
238     ddot = 1.0;
239 greg 1.6 /* check angle */
240     if (source[sn].sflags & SSPOT) {
241     if (source[sn].sl.s->siz < 2.0*PI *
242     (1.0 + DOT(source[sn].sl.s->aim,sr->rdir)))
243     return(0.0);
244     d += source[sn].sl.s->flen;
245     }
246 greg 1.1 /* return domega */
247 greg 1.4 return(ddot*source[sn].ss2/(d*d));
248 greg 1.1 }
249     }
250    
251    
252     sourcehit(r) /* check to see if ray hit distant source */
253     register RAY *r;
254     {
255     int first, last;
256     register int i;
257    
258     if (r->rsrc >= 0) { /* check only one if aimed */
259     first = last = r->rsrc;
260     } else { /* otherwise check all */
261     first = 0; last = nsources-1;
262     }
263     for (i = first; i <= last; i++)
264 greg 1.4 if (source[i].sflags & SDISTANT)
265 greg 1.1 /*
266     * Check to see if ray is within
267     * solid angle of source.
268     */
269 greg 1.4 if (2.0*PI * (1.0 - DOT(source[i].sloc,r->rdir))
270     <= source[i].ss2) {
271     r->ro = source[i].so;
272     if (!(source[i].sflags & SSKIP))
273 greg 1.1 break;
274     }
275    
276     if (r->ro != NULL) {
277     for (i = 0; i < 3; i++)
278     r->ron[i] = -r->rdir[i];
279     r->rod = 1.0;
280 greg 1.3 r->rofs = 1.0; setident4(r->rofx);
281     r->robs = 1.0; setident4(r->robx);
282 greg 1.1 return(1);
283     }
284     return(0);
285     }
286    
287    
288 greg 1.4 static int
289     cntcmp(sc1, sc2) /* contribution compare (descending) */
290 greg 1.9 register CNTPTR *sc1, *sc2;
291 greg 1.4 {
292     if (sc1->brt > sc2->brt)
293     return(-1);
294     if (sc1->brt < sc2->brt)
295     return(1);
296     return(0);
297     }
298    
299    
300     direct(r, f, p) /* add direct component */
301     RAY *r; /* ray that hit surface */
302     int (*f)(); /* direct component coefficient function */
303     char *p; /* data for f */
304     {
305 greg 1.12 extern double pow();
306 greg 1.4 register int sn;
307     register CONTRIB *srccnt;
308 greg 1.9 register CNTPTR *cntord;
309 greg 1.12 int nshadcheck, ncnts;
310 greg 1.10 double prob, ourthresh, hwt, test2, hit2;
311 greg 1.4 RAY sr;
312    
313 greg 1.9 srccnt = (CONTRIB *)malloc(nsources*sizeof(CONTRIB));
314     cntord = (CNTPTR *)malloc(nsources*sizeof(CNTPTR));
315     if (srccnt == NULL || cntord == NULL)
316 greg 1.4 error(SYSTEM, "out of memory in direct");
317 greg 1.12 /* compute number to check */
318     nshadcheck = pow((double)nsources, shadcert) + .5;
319 greg 1.8 /* modify threshold */
320     ourthresh = shadthresh / r->rweight;
321 greg 1.4 /* potential contributions */
322     for (sn = 0; sn < nsources; sn++) {
323 greg 1.9 cntord[sn].sno = sn;
324     cntord[sn].brt = 0.0;
325 greg 1.4 /* get source ray */
326     if ((srccnt[sn].dom = srcray(&sr, r, sn)) == 0.0)
327     continue;
328     VCOPY(srccnt[sn].dir, sr.rdir);
329     /* compute coefficient */
330     (*f)(srccnt[sn].val, p, srccnt[sn].dir, srccnt[sn].dom);
331 greg 1.9 cntord[sn].brt = bright(srccnt[sn].val);
332 greg 1.15 if (cntord[sn].brt <= 0.0)
333 greg 1.4 continue;
334     /* compute intersection */
335     if (!( source[sn].sflags & SDISTANT ?
336     sourcehit(&sr) :
337     (*ofun[source[sn].so->otype].funp)
338     (source[sn].so, &sr) ))
339     continue;
340     /* compute contribution */
341     rayshade(&sr, sr.ro->omod);
342     multcolor(srccnt[sn].val, sr.rcol);
343 greg 1.9 cntord[sn].brt = bright(srccnt[sn].val);
344 greg 1.4 }
345     /* sort contributions */
346 greg 1.9 qsort(cntord, nsources, sizeof(CNTPTR), cntcmp);
347 greg 1.13 { /* find last */
348     register int l, m;
349    
350     sn = 0; ncnts = l = nsources;
351     while ((m = (sn + ncnts) >> 1) != l) {
352     if (cntord[m].brt > 0.0)
353     sn = m;
354     else
355     ncnts = m;
356     l = m;
357     }
358     }
359 greg 1.12 /* accumulate tail */
360     for (sn = ncnts-1; sn > 0; sn--)
361     cntord[sn-1].brt += cntord[sn].brt;
362     /* start with prob=.5 */
363     hit2 = 0.5; test2 = 1.0;
364 greg 1.10 /* test for shadows */
365 greg 1.12 for (sn = 0; sn < ncnts; sn++) {
366 greg 1.10 /* check threshold */
367 greg 1.12 if ((sn+nshadcheck>=ncnts ? cntord[sn].brt :
368     cntord[sn].brt-cntord[sn+nshadcheck].brt) <
369     ourthresh*bright(r->rcol))
370 greg 1.4 break;
371     /* get statistics */
372 greg 1.9 hwt = (double)source[cntord[sn].sno].nhits /
373     (double)source[cntord[sn].sno].ntests;
374 greg 1.4 test2 += hwt;
375 greg 1.9 source[cntord[sn].sno].ntests++;
376 greg 1.4 /* test for hit */
377     rayorigin(&sr, r, SHADOW, 1.0);
378 greg 1.9 VCOPY(sr.rdir, srccnt[cntord[sn].sno].dir);
379 greg 1.4 if (localhit(&sr, &thescene) &&
380 greg 1.9 sr.ro != source[cntord[sn].sno].so) {
381 greg 1.4 /* check for transmission */
382 greg 1.14 rayshade(&sr, sr.ro->omod);
383 greg 1.5 if (bright(sr.rcol) <= FTINY)
384 greg 1.4 continue; /* missed! */
385 greg 1.9 (*f)(srccnt[cntord[sn].sno].val, p,
386     srccnt[cntord[sn].sno].dir,
387     srccnt[cntord[sn].sno].dom);
388     multcolor(srccnt[cntord[sn].sno].val, sr.rcol);
389 greg 1.4 }
390     /* add contribution if hit */
391 greg 1.9 addcolor(r->rcol, srccnt[cntord[sn].sno].val);
392 greg 1.4 hit2 += hwt;
393 greg 1.9 source[cntord[sn].sno].nhits++;
394 greg 1.4 }
395 greg 1.7 /* weighted hit rate */
396     hwt = hit2 / test2;
397 greg 1.4 #ifdef DEBUG
398 greg 1.12 sprintf(errmsg, "%d tested, %d untested, %f hit rate\n",
399     sn, ncnts-sn, hwt);
400     eputs(errmsg);
401 greg 1.4 #endif
402     /* add in untested sources */
403 greg 1.12 for ( ; sn < ncnts; sn++) {
404 greg 1.9 prob = hwt * (double)source[cntord[sn].sno].nhits /
405     (double)source[cntord[sn].sno].ntests;
406     scalecolor(srccnt[cntord[sn].sno].val, prob);
407     addcolor(r->rcol, srccnt[cntord[sn].sno].val);
408 greg 1.4 }
409 greg 1.10
410 greg 1.4 free(srccnt);
411 greg 1.9 free(cntord);
412 greg 1.4 }
413    
414    
415 greg 1.1 #define wrongsource(m, r) (m->otype!=MAT_ILLUM && \
416     r->rsrc>=0 && \
417 greg 1.4 source[r->rsrc].so!=r->ro)
418 greg 1.1
419     #define badambient(m, r) ((r->crtype&(AMBIENT|SHADOW))==AMBIENT && \
420 greg 1.6 !(r->rtype&REFLECTED) && /* hack! */\
421     !(m->otype==MAT_GLOW&&r->rot>m->oargs.farg[3]))
422 greg 1.1
423     #define passillum(m, r) (m->otype==MAT_ILLUM && \
424 greg 1.4 !(r->rsrc>=0&&source[r->rsrc].so==r->ro))
425 greg 1.1
426    
427     m_light(m, r) /* ray hit a light source */
428     register OBJREC *m;
429     register RAY *r;
430     {
431     /* check for behind */
432     if (r->rod < 0.0)
433     return;
434     /* check for over-counting */
435     if (wrongsource(m, r) || badambient(m, r))
436     return;
437     /* check for passed illum */
438     if (passillum(m, r)) {
439    
440     if (m->oargs.nsargs < 1 || !strcmp(m->oargs.sarg[0], VOIDID))
441     raytrans(r);
442     else
443     rayshade(r, modifier(m->oargs.sarg[0]));
444    
445     /* otherwise treat as source */
446     } else {
447     /* get distribution pattern */
448     raytexture(r, m->omod);
449     /* get source color */
450     setcolor(r->rcol, m->oargs.farg[0],
451     m->oargs.farg[1],
452     m->oargs.farg[2]);
453     /* modify value */
454     multcolor(r->rcol, r->pcol);
455     }
456     }
457    
458    
459     o_source() {} /* intersection with a source is done elsewhere */