| 56 |
|
|
| 57 |
|
int backvis = 1; /* back face visibility */ |
| 58 |
|
|
| 59 |
< |
int maxdepth = 4; /* maximum recursion depth */ |
| 59 |
> |
int maxdepth = 6; /* maximum recursion depth */ |
| 60 |
|
double minweight = 1e-2; /* minimum ray weight */ |
| 61 |
|
|
| 62 |
|
char *ambfile = NULL; /* ambient file name */ |
| 63 |
|
COLOR ambval = BLKCOLOR; /* ambient value */ |
| 64 |
|
int ambvwt = 0; /* initial weight for ambient value */ |
| 65 |
|
double ambacc = 0.2; /* ambient accuracy */ |
| 66 |
< |
int ambres = 8; /* ambient resolution */ |
| 67 |
< |
int ambdiv = 32; /* ambient divisions */ |
| 68 |
< |
int ambssamp = 0; /* ambient super-samples */ |
| 66 |
> |
int ambres = 32; /* ambient resolution */ |
| 67 |
> |
int ambdiv = 128; /* ambient divisions */ |
| 68 |
> |
int ambssamp = 32; /* ambient super-samples */ |
| 69 |
|
int ambounce = 0; /* ambient bounces */ |
| 70 |
|
char *amblist[128]; /* ambient include/exclude list */ |
| 71 |
|
int ambincl = -1; /* include == 1, exclude == 0 */ |