| 9 |
|
|
| 10 |
|
#include "copyright.h" |
| 11 |
|
|
| 12 |
< |
#include "ray.h" |
| 12 |
> |
#include <signal.h> |
| 13 |
> |
#include <ctype.h> |
| 14 |
|
|
| 15 |
+ |
#include "ray.h" |
| 16 |
|
#include "rpaint.h" |
| 17 |
|
|
| 16 |
– |
#include <signal.h> |
| 18 |
|
|
| 18 |
– |
#include <ctype.h> |
| 19 |
– |
|
| 19 |
|
CUBE thescene; /* our scene */ |
| 20 |
|
OBJECT nsceneobjs; /* number of objects in our scene */ |
| 21 |
|
|
| 120 |
|
error(USER, errmsg); |
| 121 |
|
} else |
| 122 |
|
return; |
| 124 |
– |
#ifndef NIX |
| 123 |
|
/* not there, try exec */ |
| 124 |
|
if ((dev = comm_init(dname, id)) == NULL) { |
| 125 |
|
sprintf(errmsg, "cannot start device \"%s\"", dname); |
| 126 |
|
error(USER, errmsg); |
| 127 |
|
} |
| 130 |
– |
#endif |
| 128 |
|
} |
| 129 |
|
|
| 130 |
|
|