16 |
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#include "random.h" |
17 |
|
|
18 |
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#ifndef WFLUSH |
19 |
< |
#ifdef SPEED |
20 |
< |
#define WFLUSH (5*SPEED) |
21 |
< |
#else |
22 |
< |
#define WFLUSH 100 /* flush after this many rays */ |
19 |
> |
#define WFLUSH 2048 /* flush after this many rays */ |
20 |
|
#endif |
24 |
– |
#endif |
21 |
|
|
22 |
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#ifdef SMLFLT |
23 |
|
#define sscanvec(s,v) (sscanf(s,"%f %f %f",v,v+1,v+2)==3) |
104 |
|
return(-1); |
105 |
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} |
106 |
|
if (!direc || ourview.type == VT_PAR) { |
107 |
< |
rayorigin(&thisray, NULL, PRIMARY, 1.0); |
107 |
> |
rayorigin(&thisray, PRIMARY, NULL, NULL); |
108 |
|
if (!localhit(&thisray, &thescene)) { |
109 |
|
error(COMMAND, "not a local object"); |
110 |
|
return(-1); |
166 |
|
h/hresolu, v/vresolu)) < -FTINY) { |
167 |
|
setcolor(thisray.rcol, 0.0, 0.0, 0.0); |
168 |
|
} else { |
169 |
< |
rayorigin(&thisray, NULL, PRIMARY, 1.0); |
170 |
< |
samplendx++; |
169 |
> |
rayorigin(&thisray, PRIMARY, NULL, NULL); |
170 |
> |
samplendx = rand_samp ? random() : samplendx+1; |
171 |
|
rayvalue(&thisray); |
172 |
|
} |
173 |
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|