| 404 |
|
d = 0.0; /* don't move closer */ |
| 405 |
|
for (i = 0; i < 3; i++) |
| 406 |
|
d += (vc[i] - ourview.vp[i])*ourview.vdir[i]; |
| 407 |
+ |
nv.vfore = ourview.vfore; |
| 408 |
+ |
nv.vaft = ourview.vaft; |
| 409 |
|
} else { |
| 410 |
|
nv.horiz = ourview.horiz; |
| 411 |
|
nv.vert = ourview.vert; |
| 412 |
|
d = sqrt(dist2(ourview.vp, vc)) / mag; |
| 413 |
+ |
if ((nv.vfore = ourview.vfore) > FTINY) { |
| 414 |
+ |
nv.vfore += d - d*mag; |
| 415 |
+ |
if (nv.vfore < 0.0) nv.vfore = 0.0; |
| 416 |
+ |
} |
| 417 |
+ |
if ((nv.vaft = ourview.vaft) > FTINY) { |
| 418 |
+ |
nv.vaft += d - d*mag; |
| 419 |
+ |
if (nv.vaft <= nv.vfore) nv.vaft = 0.0; |
| 420 |
+ |
} |
| 421 |
|
} |
| 422 |
|
for (i = 0; i < 3; i++) |
| 423 |
|
nv.vp[i] = vc[i] - d*nv.vdir[i]; |