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root/radiance/ray/src/rt/rv3.c
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Comparing ray/src/rt/rv3.c (file contents):
Revision 2.44 by greg, Wed Nov 15 18:02:53 2023 UTC vs.
Revision 2.45 by greg, Fri Nov 17 20:02:07 2023 UTC

# Line 229 | Line 229 | paint(                 /* compute and paint a rectangle */
229                  p = (PNODE *)thisray.rno;
230          }
231  
232 <        scolor_color(p->v, thisray.rcol);
232 >        scolor_rgb(p->v, thisray.rcol);
233          scalecolor(p->v, exposure);
234  
235          recolor(p);                             /* paint it */
# Line 271 | Line 271 | waitrays(void)                                 /* finish up pending rays */
271                  return(0);
272          while ((rval = ray_presult(&raydone, 0)) > 0) {
273                  PNODE  *p = (PNODE *)raydone.rno;
274 <                scolor_color(p->v, raydone.rcol);
274 >                scolor_rgb(p->v, raydone.rcol);
275                  scalecolor(p->v, exposure);
276                  recolor(p);
277                  nwaited++;

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