# | Line 229 | Line 229 | paint( /* compute and paint a rectangle */ | |
---|---|---|
229 | p = (PNODE *)thisray.rno; | |
230 | } | |
231 | ||
232 | < | scolor_color(p->v, thisray.rcol); |
232 | > | scolor_rgb(p->v, thisray.rcol); |
233 | scalecolor(p->v, exposure); | |
234 | ||
235 | recolor(p); /* paint it */ | |
# | Line 271 | Line 271 | waitrays(void) /* finish up pending rays */ | |
271 | return(0); | |
272 | while ((rval = ray_presult(&raydone, 0)) > 0) { | |
273 | PNODE *p = (PNODE *)raydone.rno; | |
274 | < | scolor_color(p->v, raydone.rcol); |
274 | > | scolor_rgb(p->v, raydone.rcol); |
275 | scalecolor(p->v, exposure); | |
276 | recolor(p); | |
277 | nwaited++; |
– | Removed lines |
+ | Added lines |
< | Changed lines |
> | Changed lines |