| 122 |
|
VCOPY(vec, thisray.rdir); |
| 123 |
|
else |
| 124 |
|
VCOPY(vec, thisray.rop); |
| 125 |
< |
} else if (direc) |
| 126 |
< |
for (i = 0; i < 3; i++) |
| 127 |
< |
vec[i] -= ourview.vp[i]; |
| 128 |
< |
if (normalize(vec) == 0.0) |
| 129 |
< |
return(-1); |
| 125 |
> |
} else if (direc) { |
| 126 |
> |
for (i = 0; i < 3; i++) |
| 127 |
> |
vec[i] -= ourview.vp[i]; |
| 128 |
> |
if (normalize(vec) == 0.0) { |
| 129 |
> |
error(COMMAND, "point at view origin"); |
| 130 |
> |
return(-1); |
| 131 |
> |
} |
| 132 |
> |
} |
| 133 |
|
return(0); |
| 134 |
|
} |
| 135 |
|
|
| 400 |
|
normalize(v1); |
| 401 |
|
spinvector(nv.vdir, nv.vdir, v1, elev*(PI/180.)); |
| 402 |
|
} |
| 403 |
< |
if ((nv.type = ourview.type) == VT_PAR) { |
| 404 |
< |
nv.horiz = ourview.horiz / mag; |
| 405 |
< |
nv.vert = ourview.vert / mag; |
| 403 |
> |
if (nv.type == VT_PAR) { |
| 404 |
> |
nv.horiz /= mag; |
| 405 |
> |
nv.vert /= mag; |
| 406 |
|
d = 0.0; /* don't move closer */ |
| 407 |
|
for (i = 0; i < 3; i++) |
| 408 |
|
d += (vc[i] - ourview.vp[i])*ourview.vdir[i]; |
| 409 |
|
} else { |
| 410 |
|
d = sqrt(dist2(ourview.vp, vc)) / mag; |
| 411 |
< |
if ((nv.vfore = ourview.vfore) > FTINY) { |
| 411 |
> |
if (nv.vfore > FTINY) { |
| 412 |
|
nv.vfore += d - d*mag; |
| 413 |
|
if (nv.vfore < 0.0) nv.vfore = 0.0; |
| 414 |
|
} |
| 415 |
< |
if ((nv.vaft = ourview.vaft) > FTINY) { |
| 415 |
> |
if (nv.vaft > FTINY) { |
| 416 |
|
nv.vaft += d - d*mag; |
| 417 |
|
if (nv.vaft <= nv.vfore) nv.vaft = 0.0; |
| 418 |
|
} |
| 419 |
+ |
nv.vdist += d - d*mag; |
| 420 |
|
} |
| 421 |
|
for (i = 0; i < 3; i++) |
| 422 |
|
nv.vp[i] = vc[i] - d*nv.vdir[i]; |