# | Line 36 | Line 36 | int vresolu = 0; /* vertical resolution */ | |
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36 | ||
37 | double dstrsrc = 0.0; /* square source distribution */ | |
38 | double shadthresh = .05; /* shadow threshold */ | |
39 | + | double shadcert = .5; /* shadow certainty */ |
40 | ||
41 | int maxdepth = 6; /* maximum recursion depth */ | |
42 | double minweight = 4e-3; /* minimum ray weight */ |
– | Removed lines |
+ | Added lines |
< | Changed lines |
> | Changed lines |