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root/radiance/ray/src/rt/rtrace.c
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Comparing ray/src/rt/rtrace.c (file contents):
Revision 1.12 by greg, Thu Mar 28 10:16:35 1991 UTC vs.
Revision 1.18 by greg, Thu Jul 18 14:43:03 1991 UTC

# Line 20 | Line 20 | static char SCCSid[] = "$SunId$ LBL";
20   *  All values default to ascii representation of real
21   *  numbers.  Binary representations can be selected
22   *  with '-ff' for float or '-fd' for double.  By default,
23 < *  radiance is computed.  The '-oi' or '-oI' options indicate that
23 > *  radiance is computed.  The '-i' or '-I' options indicate that
24   *  irradiance values are desired.
25   */
26  
# Line 30 | Line 30 | static char SCCSid[] = "$SunId$ LBL";
30  
31   #include  "otypes.h"
32  
33 + int  dimlist[MAXDIM];                   /* sampling dimensions */
34 + int  ndims = 0;                         /* number of sampling dimensions */
35 + int  samplendx = 0;                     /* index for this sample */
36 +
37 + int  imm_irrad = 0;                     /* compute immediate irradiance? */
38 +
39   int  inform = 'a';                      /* input format */
40   int  outform = 'a';                     /* output format */
41   char  *outvals = "v";                   /* output specification */
# Line 40 | Line 46 | int  vresolu = 0;                      /* vertical resolution */
46   double  dstrsrc = 0.0;                  /* square source distribution */
47   double  shadthresh = .05;               /* shadow threshold */
48   double  shadcert = .5;                  /* shadow certainty */
49 + int  directrelay = 0;                   /* number of source relays */
50 + int  vspretest = 512;                   /* virtual source pretest density */
51 + int  directinvis = 0;                   /* sources invisible? */
52  
53   int  maxdepth = 6;                      /* maximum recursion depth */
54   double  minweight = 4e-3;               /* minimum ray weight */
# Line 53 | Line 62 | int  ambounce = 0;                     /* ambient bounces */
62   char  *amblist[128];                    /* ambient include/exclude list */
63   int  ambincl = -1;                      /* include == 1, exclude == 0 */
64  
65 + extern OBJREC  Lamb;                    /* a Lambertian surface */
66 +
67   static RAY  thisray;                    /* for our convenience */
68  
69   static int  oputo(), oputd(), oputv(), oputl(),
# Line 65 | Line 76 | static int  puta(), putf(), putd();
76  
77   static int  (*putreal)();
78  
68 static double  Lambfa[5] = {PI, PI, PI, 0.0, 0.0};
69 static OBJREC  Lamb = {
70        OVOID, MAT_PLASTIC, "Lambertian",
71        {0, 5, NULL, Lambfa}, NULL, -1,
72 };                                      /* a Lambertian surface */
79  
74
80   quit(code)                      /* quit program */
81   int  code;
82   {
# Line 108 | Line 113 | char  *fname;
113                          fflush(stdout);
114                          continue;
115                  }
116 +                samplendx++;
117                                                          /* compute and print */
118 <                if (outvals[0] == 'i')
118 >                if (imm_irrad)
119                          irrad(orig, direc);
114                else if (outvals[0] == 'I')
115                        Irrad(orig, direc);
120                  else
121 <                        radiance(orig, direc);
121 >                        traceray(orig, direc);
122                                                          /* flush if time */
123                  if (--nextflush == 0) {
124                          fflush(stdout);
# Line 180 | Line 184 | register char  *vs;
184   }
185  
186  
187 < radiance(org, dir)              /* compute radiance value */
187 > traceray(org, dir)              /* compute and print ray value(s) */
188   FVECT  org, dir;
189   {
190          register int  (**tp)();
# Line 202 | Line 206 | FVECT  org, dir;
206   }
207  
208  
209 < irrad(org, dir)                 /* compute irradiance value */
209 > irrad(org, dir)                 /* compute immediate irradiance value */
210   FVECT  org, dir;
211   {
212          register int  i;
# Line 220 | Line 224 | FVECT  org, dir;
224                  thisray.rop[i] = org[i] + 1e-4*dir[i];
225                                          /* compute and print */
226          (*ofun[Lamb.otype].funp)(&Lamb, &thisray);
223        oputv(&thisray);
224        if (outform == 'a')
225                putchar('\n');
226 }
227
228
229 Irrad(org, dir)         /* compute irradiance value after intersection */
230 FVECT  org, dir;
231 {
232                                        /* compute intersection */
233        VCOPY(thisray.rorg, org);
234        VCOPY(thisray.rdir, dir);
235        rayorigin(&thisray, NULL, PRIMARY, 1.0);
236        localhit(&thisray, &thescene);
237        if (thisray.ro != NULL)         /* pretend we hit Lambertian surf. */
238                (*ofun[Lamb.otype].funp)(&Lamb, &thisray);
227          oputv(&thisray);
228          if (outform == 'a')
229                  putchar('\n');

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