# | Line 46 | Line 46 | int vresolu = 0; /* vertical resolution */ | |
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46 | double dstrsrc = 0.0; /* square source distribution */ | |
47 | double shadthresh = .05; /* shadow threshold */ | |
48 | double shadcert = .5; /* shadow certainty */ | |
49 | + | int directrelay = 0; /* number of source relays */ |
50 | + | int vspretest = 512; /* virtual source pretest density */ |
51 | ||
52 | int maxdepth = 6; /* maximum recursion depth */ | |
53 | double minweight = 4e-3; /* minimum ray weight */ |
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