74 |
|
|
75 |
|
int backvis = 1; /* back face visibility */ |
76 |
|
|
77 |
< |
int maxdepth = 6; /* maximum recursion depth */ |
78 |
< |
double minweight = 4e-3; /* minimum ray weight */ |
77 |
> |
int maxdepth = 8; /* maximum recursion depth */ |
78 |
> |
double minweight = 2e-3; /* minimum ray weight */ |
79 |
|
|
80 |
|
char *ambfile = NULL; /* ambient file name */ |
81 |
|
COLOR ambval = BLKCOLOR; /* ambient value */ |
82 |
|
int ambvwt = 0; /* initial weight for ambient value */ |
83 |
< |
double ambacc = 0.2; /* ambient accuracy */ |
84 |
< |
int ambres = 128; /* ambient resolution */ |
85 |
< |
int ambdiv = 512; /* ambient divisions */ |
86 |
< |
int ambssamp = 0; /* ambient super-samples */ |
83 |
> |
double ambacc = 0.1; /* ambient accuracy */ |
84 |
> |
int ambres = 256; /* ambient resolution */ |
85 |
> |
int ambdiv = 1024; /* ambient divisions */ |
86 |
> |
int ambssamp = 512; /* ambient super-samples */ |
87 |
|
int ambounce = 0; /* ambient bounces */ |
88 |
|
char *amblist[128]; /* ambient include/exclude list */ |
89 |
|
int ambincl = -1; /* include == 1, exclude == 0 */ |