| 7 |
|
|
| 8 |
|
#include "copyright.h" |
| 9 |
|
|
| 10 |
< |
#include "ray.h" |
| 10 |
> |
#include <sys/types.h> |
| 11 |
> |
#include <signal.h> |
| 12 |
|
|
| 13 |
+ |
#include "platform.h" |
| 14 |
+ |
#include "ray.h" |
| 15 |
|
#include "source.h" |
| 13 |
– |
|
| 16 |
|
#include "ambient.h" |
| 15 |
– |
|
| 17 |
|
#include "random.h" |
| 17 |
– |
|
| 18 |
|
#include "paths.h" |
| 19 |
|
|
| 20 |
– |
#include <sys/types.h> |
| 21 |
– |
|
| 22 |
– |
#include <signal.h> |
| 20 |
|
/* persistent processes define */ |
| 21 |
|
#ifdef F_SETLKW |
| 22 |
|
#define PERSIST 1 /* normal persist */ |
| 271 |
|
openheader(); |
| 272 |
|
} |
| 273 |
|
#endif |
| 274 |
< |
#ifdef MSDOS |
| 274 |
> |
#ifdef _WIN32 |
| 275 |
|
if (outform != 'a') |
| 276 |
< |
setmode(fileno(stdout), O_BINARY); |
| 276 |
> |
SET_FILE_BINARY(stdout); |
| 277 |
|
if (octname == NULL) |
| 278 |
< |
setmode(fileno(stdin), O_BINARY); |
| 278 |
> |
SET_FILE_BINARY(stdin); |
| 279 |
|
#endif |
| 280 |
|
readoct(octname, loadflags, &thescene, NULL); |
| 281 |
|
nsceneobjs = nobjects; |