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root/radiance/ray/src/rt/rtmain.c
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Comparing ray/src/rt/rtmain.c (file contents):
Revision 2.3 by greg, Tue May 13 17:58:33 2003 UTC vs.
Revision 2.4 by schorsch, Thu Jun 5 19:29:34 2003 UTC

# Line 7 | Line 7 | static const char      RCSid[] = "$Id$";
7  
8   #include "copyright.h"
9  
10 < #include  "ray.h"
10 > #include  <sys/types.h>
11 > #include  <signal.h>
12  
13 + #include  "platform.h"
14 + #include  "ray.h"
15   #include  "source.h"
13
16   #include  "ambient.h"
15
17   #include  "random.h"
17
18   #include  "paths.h"
19  
20 #include  <sys/types.h>
21
22 #include  <signal.h>
20                                          /* persistent processes define */
21   #ifdef  F_SETLKW
22   #define  PERSIST        1               /* normal persist */
# Line 274 | Line 271 | char  *argv[];
271                  openheader();
272          }
273   #endif
274 < #ifdef  MSDOS
274 > #ifdef  _WIN32
275          if (outform != 'a')
276 <                setmode(fileno(stdout), O_BINARY);
276 >                SET_FILE_BINARY(stdout);
277          if (octname == NULL)
278 <                setmode(fileno(stdin), O_BINARY);
278 >                SET_FILE_BINARY(stdin);
279   #endif
280          readoct(octname, loadflags, &thescene, NULL);
281          nsceneobjs = nobjects;

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