| # | Line 29 | Line 29 | double dstrpix = 0.67; /* square pixel distribution | |
|---|---|---|
| 29 | ||
| 30 | double dstrsrc = 0.0; /* square source distribution */ | |
| 31 | double shadthresh = .05; /* shadow threshold */ | |
| 32 | + | double shadcert = .5; /* shadow certainty */ |
| 33 | ||
| 34 | int maxdepth = 6; /* maximum recursion depth */ | |
| 35 | double minweight = 5e-3; /* minimum ray weight */ | |
| – | Removed lines |
| + | Added lines |
| < | Changed lines (old) |
| > | Changed lines (new) |