| # | Line 40 | Line 40 | double dstrpix = 0.67; /* square pixel distribution | |
|---|---|---|
| 40 | double dstrsrc = 0.0; /* square source distribution */ | |
| 41 | double shadthresh = .05; /* shadow threshold */ | |
| 42 | double shadcert = .5; /* shadow certainty */ | |
| 43 | + | int directrelay = 0; /* number of source relays */ |
| 44 | ||
| 45 | int maxdepth = 6; /* maximum recursion depth */ | |
| 46 | double minweight = 5e-3; /* minimum ray weight */ | |
| – | Removed lines |
| + | Added lines |
| < | Changed lines (old) |
| > | Changed lines (new) |