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root/radiance/ray/src/rt/renderopts.c
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Comparing ray/src/rt/renderopts.c (file contents):
Revision 2.12 by greg, Tue Jun 14 04:04:51 2005 UTC vs.
Revision 2.14 by greg, Fri Oct 8 22:08:26 2010 UTC

# Line 82 | Line 82 | getrenderopt(          /* get next render option */
82                          check(3,"f");
83                          specthresh = atof(av[1]);
84                          return(1);
85 <                case 'j':                               /* jitter */
85 >                case 's':                               /* sampling */
86                          check(3,"f");
87                          specjitter = atof(av[1]);
88                          return(1);
# Line 232 | Line 232 | print_rdefaults(void)          /* print default render values
232          printf("-dp %-9d\t\t\t# direct pretest density\n", vspretest);
233          printf(directvis ? "-dv+\t\t\t\t# direct visibility on\n" :
234                          "-dv-\t\t\t\t# direct visibility off\n");
235 <        printf("-sj %f\t\t\t# specular jitter\n", specjitter);
235 >        printf("-ss %f\t\t\t# specular sampling\n", specjitter);
236          printf("-st %f\t\t\t# specular threshold\n", specthresh);
237          printf("-av %f %f %f\t# ambient value\n", colval(ambval,RED),
238                          colval(ambval,GRN), colval(ambval, BLU));
# Line 252 | Line 252 | print_rdefaults(void)          /* print default render values
252          printf("-ms %f\t\t\t# mist sampling distance\n", ssampdist);
253          printf("-lr %-9d\t\t\t# limit reflection%s\n", maxdepth,
254                          maxdepth<=0 ? " (Russian roulette)" : "");
255 <        printf("-lw %f\t\t\t# limit weight\n", minweight);
255 >        printf("-lw %.2e\t\t\t# limit weight\n", minweight);
256   }

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