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root/radiance/ray/src/rt/raytrace.c
Revision: 2.97
Committed: Fri Jun 20 23:21:33 2025 UTC (13 hours, 43 minutes ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: HEAD
Changes since 2.96: +9 -8 lines
Log Message:
perf: Minor optimization

File Contents

# Content
1 #ifndef lint
2 static const char RCSid[] = "$Id: raytrace.c,v 2.96 2025/02/07 16:32:56 greg Exp $";
3 #endif
4 /*
5 * raytrace.c - routines for tracing and shading rays.
6 *
7 * External symbols declared in ray.h
8 */
9
10 #include "copyright.h"
11
12 #include "ray.h"
13 #include "source.h"
14 #include "otypes.h"
15 #include "otspecial.h"
16 #include "random.h"
17 #include "pmap.h"
18
19 #define MAXCSET ((MAXSET+1)*2-1) /* maximum check set size */
20
21 RNUMBER raynum = 0; /* next unique ray number */
22 RNUMBER nrays = 0; /* number of calls to localhit */
23
24 static RREAL Lambfa[5] = {PI, PI, PI, 0.0, 0.0};
25 OBJREC Lamb = {
26 OVOID, MAT_PLASTIC, "Lambertian",
27 {NULL, Lambfa, 0, 5}, NULL
28 }; /* a Lambertian surface */
29
30 OBJREC Aftplane; /* aft clipping plane object */
31
32 #define RAYHIT (-1) /* return value for intercepted ray */
33
34 static int raymove(FVECT pos, OBJECT *cxs, int dirf, RAY *r, CUBE *cu);
35 static int checkhit(RAY *r, CUBE *cu, OBJECT *cxs);
36 static void checkset(OBJECT *os, OBJECT *cs);
37
38
39 int
40 rayorigin( /* start new ray from old one */
41 RAY *r,
42 int rt,
43 const RAY *ro,
44 const SCOLOR rc
45 )
46 {
47 double rw, re;
48 /* assign coefficient/weight */
49 if (rc == NULL) {
50 rw = 1.0;
51 setscolor(r->rcoef, 1., 1., 1.);
52 } else {
53 rw = sintens((COLORV *)rc);
54 if (rw > 1.0)
55 rw = 1.0; /* avoid calculation growth */
56 if (rc != r->rcoef)
57 copyscolor(r->rcoef, rc);
58 }
59 if ((r->parent = ro) == NULL) { /* primary ray */
60 r->rlvl = 0;
61 r->rweight = rw;
62 r->crtype = r->rtype = rt;
63 r->rsrc = -1;
64 r->clipset = NULL;
65 r->revf = raytrace;
66 copycolor(r->cext, cextinction);
67 copycolor(r->albedo, salbedo);
68 r->gecc = seccg;
69 r->slights = NULL;
70 } else { /* spawned ray */
71 if (ro->rot >= FHUGE*.99) {
72 memset(r, 0, sizeof(RAY));
73 return(-1); /* illegal continuation */
74 }
75 r->rlvl = ro->rlvl;
76 r->rsrc = ro->rsrc;
77 if (rt & RAYREFL) {
78 r->rlvl++;
79 if (r->rsrc >= 0) /* malfunctioning material? */
80 r->rsrc = -1;
81 r->clipset = ro->clipset;
82 r->rmax = 0.0;
83 } else {
84 r->clipset = ro->newcset;
85 r->rmax = (ro->rmax > FTINY)*(ro->rmax - ro->rot);
86 }
87 r->revf = ro->revf;
88 copycolor(r->cext, ro->cext);
89 copycolor(r->albedo, ro->albedo);
90 r->gecc = ro->gecc;
91 r->slights = ro->slights;
92 r->crtype = ro->crtype | (r->rtype = rt);
93 VCOPY(r->rorg, ro->rop);
94 r->rweight = ro->rweight * rw;
95 /* estimate extinction */
96 re = colval(ro->cext,RED) < colval(ro->cext,GRN) ?
97 colval(ro->cext,RED) : colval(ro->cext,GRN);
98 if (colval(ro->cext,BLU) < re) re = colval(ro->cext,BLU);
99 re *= ro->rot;
100 if (re > 0.1) {
101 if (re > 92.) {
102 r->rweight = 0.0;
103 } else {
104 r->rweight *= exp(-re);
105 }
106 }
107 }
108 rayclear(r);
109 if (r->rweight <= 0.0) /* check for expiration */
110 return(-1);
111 if (r->crtype & SHADOW) /* shadow commitment */
112 return(0);
113 /* ambient in photon map? */
114 if (ro != NULL && ro->crtype & AMBIENT) {
115 if (causticPhotonMapping)
116 return(-1);
117 if (photonMapping && rt != TRANS)
118 return(-1);
119 }
120 if ((maxdepth <= 0) & (rc != NULL)) { /* Russian roulette */
121 if (minweight <= 0.0)
122 error(USER, "zero ray weight in Russian roulette");
123 if ((maxdepth < 0) & (r->rlvl > -maxdepth))
124 return(-1); /* upper reflection limit */
125 if (r->rweight >= minweight)
126 return(0);
127 if (frandom() > r->rweight/minweight)
128 return(-1);
129 rw = minweight/r->rweight; /* promote survivor */
130 scalescolor(r->rcoef, rw);
131 r->rweight = minweight;
132 return(0);
133 }
134 return((r->rweight >= minweight) & (r->rlvl <= abs(maxdepth)) ? 0 : -1);
135 }
136
137
138 void
139 rayclear( /* clear a ray for (re)evaluation */
140 RAY *r
141 )
142 {
143 r->rno = raynum++;
144 r->newcset = r->clipset;
145 r->hitf = rayhit;
146 r->robj = OVOID;
147 r->ro = NULL;
148 r->rox = NULL;
149 r->rxt = r->rmt = r->rot = FHUGE;
150 VCOPY(r->rop, r->rorg);
151 r->ron[0] = -r->rdir[0]; r->ron[1] = -r->rdir[1]; r->ron[2] = -r->rdir[2];
152 r->rod = 1.0;
153 r->pert[0] = r->pert[1] = r->pert[2] = 0.0;
154 r->rflips = 0;
155 r->uv[0] = r->uv[1] = 0.0;
156 setscolor(r->pcol, 1.0, 1.0, 1.0);
157 scolorblack(r->mcol);
158 scolorblack(r->rcol);
159 }
160
161
162 void
163 raytrace( /* trace a ray and compute its value */
164 RAY *r
165 )
166 {
167 if (localhit(r, &thescene))
168 raycont(r); /* hit local surface, evaluate */
169 else if (r->ro == &Aftplane) {
170 r->ro = NULL; /* hit aft clipping plane */
171 r->rot = FHUGE;
172 } else if (sourcehit(r))
173 rayshade(r, r->ro->omod); /* distant source */
174
175 if (trace != NULL)
176 (*trace)(r); /* trace execution */
177
178 rayparticipate(r); /* for participating medium */
179 }
180
181
182 void
183 raycont( /* check for clipped object and continue */
184 RAY *r
185 )
186 {
187 if ((r->clipset != NULL && inset(r->clipset, r->ro->omod)) ||
188 !rayshade(r, r->ro->omod))
189 raytrans(r);
190 }
191
192
193 void
194 raytrans( /* transmit ray as is */
195 RAY *r
196 )
197 {
198 RAY tr;
199
200 rayorigin(&tr, TRANS, r, NULL); /* always continue */
201 VCOPY(tr.rdir, r->rdir);
202 rayvalue(&tr);
203 copyscolor(r->mcol, tr.mcol);
204 copyscolor(r->rcol, tr.rcol);
205 r->rmt = r->rot + tr.rmt;
206 r->rxt = r->rot + tr.rxt;
207 }
208
209
210 int
211 raytirrad( /* irradiance hack */
212 OBJREC *m,
213 RAY *r
214 )
215 {
216 if (m->otype != MAT_CLIP && ismaterial(m->otype)) {
217 if (istransp(m) || isBSDFproxy(m)) {
218 raytrans(r);
219 return(1);
220 }
221 if (!islight(m->otype)) {
222 setscolor(r->pcol, 1.0, 1.0, 1.0);
223 return((*ofun[Lamb.otype].funp)(&Lamb, r));
224 }
225 }
226 return(0); /* not a qualifying surface */
227 }
228
229
230 int
231 rayshade( /* shade ray r with material mod */
232 RAY *r,
233 int mod
234 )
235 {
236 int tst_irrad = do_irrad && !(r->crtype & ~(PRIMARY|TRANS));
237 OBJREC *m;
238
239 r->rxt = r->rot; /* preset effective ray length */
240 for ( ; mod != OVOID; mod = m->omod) {
241 m = objptr(mod);
242 /****** unnecessary test since modifier() is always called
243 if (!ismodifier(m->otype)) {
244 sprintf(errmsg, "illegal modifier \"%s\"", m->oname);
245 error(USER, errmsg);
246 }
247 ******/
248 /* hack for irradiance calculation */
249 if (tst_irrad && raytirrad(m, r))
250 return(1);
251
252 if ((*ofun[m->otype].funp)(m, r))
253 return(1); /* materials call raytexture() */
254 }
255 return(0); /* no material! */
256 }
257
258
259 void
260 rayparticipate( /* compute ray medium participation */
261 RAY *r
262 )
263 {
264 COLOR ce;
265 double re, ge, be;
266
267 if (intens(r->cext) <= 1./FHUGE)
268 return; /* no medium */
269 re = r->rot*colval(r->cext,RED);
270 ge = r->rot*colval(r->cext,GRN);
271 be = r->rot*colval(r->cext,BLU);
272 if (r->crtype & SHADOW) { /* no scattering for sources */
273 re *= 1. - colval(r->albedo,RED);
274 ge *= 1. - colval(r->albedo,GRN);
275 be *= 1. - colval(r->albedo,BLU);
276 }
277 setcolor(ce, re<=FTINY ? 1. : re>92. ? 0. : exp(-re),
278 ge<=FTINY ? 1. : ge>92. ? 0. : exp(-ge),
279 be<=FTINY ? 1. : be>92. ? 0. : exp(-be));
280 smultcolor(r->rcol, ce); /* path extinction */
281 if (r->crtype & SHADOW || intens(r->albedo) <= FTINY)
282 return; /* no scattering */
283
284 /* PMAP: indirect inscattering accounted for by volume photons? */
285 if (!volumePhotonMapping) {
286 SCOLOR ca;
287 setscolor(ca,
288 colval(r->albedo,RED)*colval(ambval,RED)*(1.-colval(ce,RED)),
289 colval(r->albedo,GRN)*colval(ambval,GRN)*(1.-colval(ce,GRN)),
290 colval(r->albedo,BLU)*colval(ambval,BLU)*(1.-colval(ce,BLU)));
291 saddscolor(r->rcol, ca); /* ambient in scattering */
292 }
293
294 srcscatter(r); /* source in scattering */
295 }
296
297
298 void
299 raytexture( /* get material modifiers */
300 RAY *r,
301 OBJECT mod
302 )
303 {
304 OBJREC *m;
305 /* execute textures and patterns */
306 for ( ; mod != OVOID; mod = m->omod) {
307 m = objptr(mod);
308 /****** unnecessary test since modifier() is always called
309 if (!ismodifier(m->otype)) {
310 sprintf(errmsg, "illegal modifier \"%s\"", m->oname);
311 error(USER, errmsg);
312 }
313 ******/
314 if ((*ofun[m->otype].funp)(m, r)) {
315 sprintf(errmsg, "conflicting material \"%s\"",
316 m->oname);
317 objerror(r->ro, USER, errmsg);
318 }
319 }
320 }
321
322
323 int
324 raymixture( /* mix modifiers */
325 RAY *r,
326 OBJECT fore,
327 OBJECT back,
328 double coef
329 )
330 {
331 RAY fr, br;
332 double mfore, mback;
333 int foremat, backmat;
334 int i;
335 /* bound coefficient */
336 if (coef > 1.0)
337 coef = 1.0;
338 else if (coef < 0.0)
339 coef = 0.0;
340 /* compute foreground and background */
341 foremat = backmat = 0;
342 /* foreground */
343 fr = *r;
344 if (coef > FTINY) {
345 fr.rweight *= coef;
346 scalescolor(fr.rcoef, coef);
347 foremat = rayshade(&fr, fore);
348 }
349 /* background */
350 br = *r;
351 if (coef < 1.0-FTINY) {
352 br.rweight *= 1.0-coef;
353 scalescolor(br.rcoef, 1.0-coef);
354 backmat = rayshade(&br, back);
355 }
356 /* check for transparency */
357 if (backmat ^ foremat) {
358 if (backmat && coef > FTINY)
359 raytrans(&fr);
360 else if (foremat && coef < 1.0-FTINY)
361 raytrans(&br);
362 }
363 /* mix perturbations */
364 for (i = 0; i < 3; i++)
365 r->pert[i] = coef*fr.pert[i] + (1.0-coef)*br.pert[i];
366 /* mix pattern colors */
367 scalescolor(fr.pcol, coef);
368 scalescolor(br.pcol, 1.0-coef);
369 copyscolor(r->pcol, fr.pcol);
370 saddscolor(r->pcol, br.pcol);
371 /* return value tells if material */
372 if (!foremat & !backmat)
373 return(0);
374 /* mix returned ray values */
375 scalescolor(fr.rcol, coef);
376 scalescolor(br.rcol, 1.0-coef);
377 copyscolor(r->rcol, fr.rcol);
378 saddscolor(r->rcol, br.rcol);
379 scalescolor(fr.mcol, coef);
380 scalescolor(br.mcol, 1.0-coef);
381 copyscolor(r->mcol, fr.mcol);
382 saddscolor(r->mcol, br.mcol);
383 mfore = pbright(fr.mcol); mback = pbright(br.mcol);
384 r->rmt = mfore > mback ? fr.rmt : br.rmt;
385 r->rxt = pbright(fr.rcol)-mfore > pbright(br.rcol)-mback ?
386 fr.rxt : br.rxt;
387 return(1);
388 }
389
390
391 double
392 raydist( /* compute (cumulative) ray distance */
393 const RAY *r,
394 int flags
395 )
396 {
397 double sum = 0.0;
398
399 while (r != NULL && r->crtype&flags) {
400 sum += r->rot;
401 r = r->parent;
402 }
403 return(sum);
404 }
405
406
407 void
408 raycontrib( /* compute (cumulative) ray contribution */
409 SCOLOR rc,
410 const RAY *r,
411 int flags
412 )
413 {
414 static int warnedPM = 0;
415 double re, ge, be;
416 SCOLOR ce;
417
418 setscolor(rc, 1., 1., 1.);
419 re = ge = be = 0.;
420
421 while (r != NULL && r->crtype&flags) {
422 /* include this ray coefficient */
423 smultscolor(rc, r->rcoef);
424 /* check participating medium */
425 if (!warnedPM && bright(r->albedo) > FTINY) {
426 error(WARNING,
427 "ray contribution calculation does not support participating media");
428 warnedPM++;
429 }
430 /* sum PM extinction */
431 re += r->rot*colval(r->cext,RED);
432 ge += r->rot*colval(r->cext,GRN);
433 be += r->rot*colval(r->cext,BLU);
434 /* descend the tree */
435 r = r->parent;
436 }
437 /* cumulative extinction */
438 setscolor(ce, re<=FTINY ? 1. : re>92. ? 0. : exp(-re),
439 ge<=FTINY ? 1. : ge>92. ? 0. : exp(-ge),
440 be<=FTINY ? 1. : be>92. ? 0. : exp(-be));
441 smultscolor(rc, ce);
442 }
443
444
445 double
446 raynormal( /* compute perturbed normal for ray */
447 FVECT norm,
448 RAY *r
449 )
450 {
451 double newdot;
452 int i;
453
454 /* The perturbation is added to the surface normal to obtain
455 * the new normal. If the new normal would affect the surface
456 * orientation wrt. the ray, a correction is made. The method is
457 * still fraught with problems since reflected rays and similar
458 * directions calculated from the surface normal may spawn rays behind
459 * the surface. The only solution is to curb textures at high
460 * incidence (namely, keep DOT(rdir,pert) < Rdot).
461 */
462
463 for (i = 0; i < 3; i++)
464 norm[i] = r->ron[i] + r->pert[i];
465
466 if (normalize(norm) == 0.0) {
467 objerror(r->ro, WARNING, "illegal normal perturbation");
468 VCOPY(norm, r->ron);
469 return(r->rod);
470 }
471 newdot = -DOT(norm, r->rdir);
472 if ((newdot > 0.0) ^ (r->rod > 0.0)) { /* fix orientation */
473 for (i = 0; i < 3; i++)
474 norm[i] += 2.0*newdot*r->rdir[i];
475 newdot = -newdot;
476 }
477 return(newdot);
478 }
479
480
481 void
482 newrayxf( /* get new tranformation matrix for ray */
483 RAY *r
484 )
485 {
486 static struct xfn {
487 struct xfn *next;
488 FULLXF xf;
489 } xfseed = { &xfseed }, *xflast = &xfseed;
490 struct xfn *xp;
491 const RAY *rp;
492
493 /*
494 * Search for transform in circular list that
495 * has no associated ray in the tree.
496 */
497 xp = xflast;
498 for (rp = r->parent; rp != NULL; rp = rp->parent)
499 if (rp->rox == &xp->xf) { /* xp in use */
500 xp = xp->next; /* move to next */
501 if (xp == xflast) { /* need new one */
502 xp = (struct xfn *)bmalloc(sizeof(struct xfn));
503 if (xp == NULL)
504 error(SYSTEM,
505 "out of memory in newrayxf");
506 /* insert in list */
507 xp->next = xflast->next;
508 xflast->next = xp;
509 break; /* we're done */
510 }
511 rp = r; /* start check over */
512 }
513 /* got it */
514 r->rox = &xp->xf;
515 xflast = xp;
516 }
517
518
519 void
520 flipsurface( /* reverse surface orientation */
521 RAY *r
522 )
523 {
524 r->rod = -r->rod;
525 r->ron[0] = -r->ron[0];
526 r->ron[1] = -r->ron[1];
527 r->ron[2] = -r->ron[2];
528 r->pert[0] = -r->pert[0];
529 r->pert[1] = -r->pert[1];
530 r->pert[2] = -r->pert[2];
531 r->rflips++;
532 }
533
534
535 int
536 rayreject( /* check if candidate hit is worse than current */
537 OBJREC *o,
538 RAY *r,
539 double t,
540 double rod
541 )
542 {
543 OBJREC *mnew, *mray;
544
545 if ((t <= FTINY) | (t > r->rot + FTINY))
546 return(1);
547 if (t < r->rot - FTINY) /* is new hit significantly closer? */
548 return(0);
549 /* coincident point, so decide... */
550 if (o == r->ro)
551 return(1); /* shouldn't happen */
552 if (r->ro == NULL)
553 return(0); /* ditto */
554 mnew = findmaterial(o);
555 mray = findmaterial(r->ro); /* check material transparencies */
556 if (mnew == NULL) {
557 if (mray != NULL)
558 return(1); /* old has material, new does not */
559 } else if (mray == NULL) {
560 return(0); /* new has material, old does not */
561 } else if (istransp(mnew)) {
562 if (!istransp(mray))
563 return(1); /* new is transparent, old is not */
564 } else if (istransp(mray)) {
565 return(0); /* old is transparent, new is not */
566 }
567 if (rod <= 0) { /* check which side we hit */
568 if (r->rod > 0)
569 return(1); /* old hit front, new did not */
570 } else if (r->rod <= 0) {
571 return(0); /* new hit front, old did not */
572 }
573 /* earlier modifier definition wins tie */
574 return (r->ro->omod >= o->omod);
575 }
576
577 void
578 rayhit( /* standard ray hit test */
579 OBJECT *oset,
580 RAY *r
581 )
582 {
583 OBJREC *o;
584 int i;
585
586 for (i = oset[0]; i > 0; i--) {
587 o = objptr(oset[i]);
588 if ((*ofun[o->otype].funp)(o, r))
589 r->robj = oset[i];
590 }
591 }
592
593
594 int
595 localhit( /* check for hit in the octree */
596 RAY *r,
597 CUBE *scene
598 )
599 {
600 OBJECT cxset[MAXCSET+1]; /* set of checked objects */
601 FVECT curpos; /* current cube position */
602 int sflags; /* sign flags */
603 double t, dt;
604 int i;
605
606 nrays++; /* increment trace counter */
607 sflags = 0;
608 for (i = 0; i < 3; i++) {
609 curpos[i] = r->rorg[i];
610 if (r->rdir[i] > 1e-7)
611 sflags |= 1 << i;
612 else if (r->rdir[i] < -1e-7)
613 sflags |= 0x10 << i;
614 }
615 if (!sflags) {
616 error(WARNING, "zero ray direction in localhit");
617 return(0);
618 }
619 /* start off assuming nothing hit */
620 if (r->rmax > FTINY) { /* except aft plane if one */
621 r->ro = &Aftplane;
622 r->rot = r->rmax;
623 VSUM(r->rop, r->rorg, r->rdir, r->rot);
624 }
625 /* find global cube entrance point */
626 t = 0.0;
627 if (!incube(scene, curpos)) {
628 /* find distance to entry */
629 for (i = 0; i < 3; i++) {
630 /* plane in our direction */
631 if (sflags & 1<<i)
632 dt = scene->cuorg[i];
633 else if (sflags & 0x10<<i)
634 dt = scene->cuorg[i] + scene->cusize;
635 else
636 continue;
637 /* distance to the plane */
638 dt = (dt - r->rorg[i])/r->rdir[i];
639 if (dt > t)
640 t = dt; /* farthest face is the one */
641 }
642 t += FTINY; /* fudge to get inside cube */
643 if (t >= r->rot) /* clipped already */
644 return(0);
645 /* advance position */
646 VSUM(curpos, curpos, r->rdir, t);
647
648 if (!incube(scene, curpos)) /* non-intersecting ray */
649 return(0);
650 }
651 cxset[0] = 0;
652 raymove(curpos, cxset, sflags, r, scene);
653 return((r->ro != NULL) & (r->ro != &Aftplane));
654 }
655
656
657 static int
658 raymove( /* check for hit as we move */
659 FVECT pos, /* current position, modified herein */
660 OBJECT *cxs, /* checked objects, modified by checkhit */
661 int dirf, /* direction indicators to speed tests */
662 RAY *r,
663 CUBE *cu
664 )
665 {
666 int ax;
667 double dt, t;
668
669 if (istree(cu->cutree)) { /* recurse on subcubes */
670 CUBE cukid;
671 int br, sgn;
672
673 cukid.cusize = cu->cusize * 0.5; /* find subcube */
674 VCOPY(cukid.cuorg, cu->cuorg);
675 br = 0;
676 if (pos[0] >= cukid.cuorg[0]+cukid.cusize) {
677 cukid.cuorg[0] += cukid.cusize;
678 br |= 1;
679 }
680 if (pos[1] >= cukid.cuorg[1]+cukid.cusize) {
681 cukid.cuorg[1] += cukid.cusize;
682 br |= 2;
683 }
684 if (pos[2] >= cukid.cuorg[2]+cukid.cusize) {
685 cukid.cuorg[2] += cukid.cusize;
686 br |= 4;
687 }
688 for ( ; ; ) {
689 cukid.cutree = octkid(cu->cutree, br);
690 if ((ax = raymove(pos,cxs,dirf,r,&cukid)) == RAYHIT)
691 return(RAYHIT);
692 sgn = 1 << ax;
693 if (sgn & dirf) /* positive axis? */
694 if (sgn & br)
695 return(ax); /* overflow */
696 else {
697 cukid.cuorg[ax] += cukid.cusize;
698 br |= sgn;
699 }
700 else
701 if (sgn & br) {
702 cukid.cuorg[ax] -= cukid.cusize;
703 br &= ~sgn;
704 } else
705 return(ax); /* underflow */
706 }
707 /*NOTREACHED*/
708 }
709 if (isfull(cu->cutree)) {
710 if (checkhit(r, cu, cxs))
711 return(RAYHIT);
712 } else if (r->ro == &Aftplane && incube(cu, r->rop))
713 return(RAYHIT);
714 /* advance to next cube */
715 if (dirf&0x11) {
716 dt = dirf&1 ? cu->cuorg[0] + cu->cusize : cu->cuorg[0];
717 t = (dt - pos[0])/r->rdir[0];
718 ax = 0;
719 } else
720 t = FHUGE;
721 if (dirf&0x22) {
722 dt = dirf&2 ? cu->cuorg[1] + cu->cusize : cu->cuorg[1];
723 dt = (dt - pos[1])/r->rdir[1];
724 if (dt < t) {
725 t = dt;
726 ax = 1;
727 }
728 }
729 if (dirf&0x44) {
730 dt = dirf&4 ? cu->cuorg[2] + cu->cusize : cu->cuorg[2];
731 dt = (dt - pos[2])/r->rdir[2];
732 if (dt < t) {
733 t = dt;
734 ax = 2;
735 }
736 }
737 VSUM(pos, pos, r->rdir, t);
738 return(ax);
739 }
740
741
742 static int
743 checkhit( /* check for hit in full cube */
744 RAY *r,
745 CUBE *cu,
746 OBJECT *cxs
747 )
748 {
749 OBJECT oset[MAXSET+1];
750
751 objset(oset, cu->cutree);
752 checkset(oset, cxs); /* avoid double-checking */
753
754 (*r->hitf)(oset, r); /* test for hit in set */
755
756 if (r->robj == OVOID)
757 return(0); /* no scores yet */
758
759 return(incube(cu, r->rop)); /* hit OK if in current cube */
760 }
761
762
763 static void
764 checkset( /* modify checked set and set to check */
765 OBJECT *os, /* os' = os - cs */
766 OBJECT *cs /* cs' = cs + os */
767 )
768 {
769 OBJECT cset[MAXCSET+MAXSET+1];
770 int i, j;
771 int k;
772 /* copy os in place, cset <- cs */
773 cset[0] = 0;
774 k = 0;
775 for (i = j = 1; i <= os[0]; i++) {
776 while (j <= cs[0] && cs[j] < os[i])
777 cset[++cset[0]] = cs[j++];
778 if (j > cs[0] || os[i] != cs[j]) { /* object to check */
779 os[++k] = os[i];
780 cset[++cset[0]] = os[i];
781 }
782 }
783 if (!(os[0] = k)) /* new "to check" set size */
784 return; /* special case */
785 while (j <= cs[0]) /* get the rest of cs */
786 cset[++cset[0]] = cs[j++];
787 if (cset[0] > MAXCSET) /* truncate "checked" set if nec. */
788 cset[0] = MAXCSET;
789 /* setcopy(cs, cset); */ /* copy cset back to cs */
790 os = cset;
791 for (i = os[0]; i-- >= 0; )
792 *cs++ = *os++;
793 }