| 1 | #ifndef lint | 
| 2 | static const char RCSid[] = "$Id: raytrace.c,v 2.94 2025/01/18 03:49:00 greg Exp $"; | 
| 3 | #endif | 
| 4 | /* | 
| 5 | *  raytrace.c - routines for tracing and shading rays. | 
| 6 | * | 
| 7 | *  External symbols declared in ray.h | 
| 8 | */ | 
| 9 |  | 
| 10 | #include "copyright.h" | 
| 11 |  | 
| 12 | #include  "ray.h" | 
| 13 | #include  "source.h" | 
| 14 | #include  "otypes.h" | 
| 15 | #include  "otspecial.h" | 
| 16 | #include  "random.h" | 
| 17 | #include  "pmap.h" | 
| 18 |  | 
| 19 | #define  MAXCSET        ((MAXSET+1)*2-1)        /* maximum check set size */ | 
| 20 |  | 
| 21 | RNUMBER  raynum = 0;            /* next unique ray number */ | 
| 22 | RNUMBER  nrays = 0;             /* number of calls to localhit */ | 
| 23 |  | 
| 24 | static RREAL  Lambfa[5] = {PI, PI, PI, 0.0, 0.0}; | 
| 25 | OBJREC  Lamb = { | 
| 26 | OVOID, MAT_PLASTIC, "Lambertian", | 
| 27 | {NULL, Lambfa, 0, 5}, NULL | 
| 28 | };                                      /* a Lambertian surface */ | 
| 29 |  | 
| 30 | OBJREC  Aftplane;                       /* aft clipping plane object */ | 
| 31 |  | 
| 32 | #define  RAYHIT         (-1)            /* return value for intercepted ray */ | 
| 33 |  | 
| 34 | static int raymove(FVECT  pos, OBJECT  *cxs, int  dirf, RAY  *r, CUBE  *cu); | 
| 35 | static int checkhit(RAY  *r, CUBE  *cu, OBJECT  *cxs); | 
| 36 | static void checkset(OBJECT  *os, OBJECT  *cs); | 
| 37 |  | 
| 38 |  | 
| 39 | int | 
| 40 | rayorigin(              /* start new ray from old one */ | 
| 41 | RAY  *r, | 
| 42 | int  rt, | 
| 43 | const RAY  *ro, | 
| 44 | const SCOLOR rc | 
| 45 | ) | 
| 46 | { | 
| 47 | double  rw, re; | 
| 48 | /* assign coefficient/weight */ | 
| 49 | if (rc == NULL) { | 
| 50 | rw = 1.0; | 
| 51 | setscolor(r->rcoef, 1., 1., 1.); | 
| 52 | } else { | 
| 53 | rw = sintens((COLORV *)rc); | 
| 54 | if (rw > 1.0) | 
| 55 | rw = 1.0;               /* avoid calculation growth */ | 
| 56 | if (rc != r->rcoef) | 
| 57 | copyscolor(r->rcoef, rc); | 
| 58 | } | 
| 59 | if ((r->parent = ro) == NULL) {         /* primary ray */ | 
| 60 | r->rlvl = 0; | 
| 61 | r->rweight = rw; | 
| 62 | r->crtype = r->rtype = rt; | 
| 63 | r->rsrc = -1; | 
| 64 | r->clipset = NULL; | 
| 65 | r->revf = raytrace; | 
| 66 | copycolor(r->cext, cextinction); | 
| 67 | copycolor(r->albedo, salbedo); | 
| 68 | r->gecc = seccg; | 
| 69 | r->slights = NULL; | 
| 70 | } else {                                /* spawned ray */ | 
| 71 | if (ro->rot >= FHUGE*.99) { | 
| 72 | memset(r, 0, sizeof(RAY)); | 
| 73 | return(-1);             /* illegal continuation */ | 
| 74 | } | 
| 75 | r->rlvl = ro->rlvl; | 
| 76 | r->rsrc = ro->rsrc; | 
| 77 | if (rt & RAYREFL) { | 
| 78 | r->rlvl++; | 
| 79 | if (r->rsrc >= 0)       /* malfunctioning material? */ | 
| 80 | r->rsrc = -1; | 
| 81 | r->clipset = ro->clipset; | 
| 82 | r->rmax = 0.0; | 
| 83 | } else { | 
| 84 | r->clipset = ro->newcset; | 
| 85 | r->rmax = (ro->rmax > FTINY)*(ro->rmax - ro->rot); | 
| 86 | } | 
| 87 | r->revf = ro->revf; | 
| 88 | copycolor(r->cext, ro->cext); | 
| 89 | copycolor(r->albedo, ro->albedo); | 
| 90 | r->gecc = ro->gecc; | 
| 91 | r->slights = ro->slights; | 
| 92 | r->crtype = ro->crtype | (r->rtype = rt); | 
| 93 | VCOPY(r->rorg, ro->rop); | 
| 94 | r->rweight = ro->rweight * rw; | 
| 95 | /* estimate extinction */ | 
| 96 | re = colval(ro->cext,RED) < colval(ro->cext,GRN) ? | 
| 97 | colval(ro->cext,RED) : colval(ro->cext,GRN); | 
| 98 | if (colval(ro->cext,BLU) < re) re = colval(ro->cext,BLU); | 
| 99 | re *= ro->rot; | 
| 100 | if (re > 0.1) { | 
| 101 | if (re > 92.) { | 
| 102 | r->rweight = 0.0; | 
| 103 | } else { | 
| 104 | r->rweight *= exp(-re); | 
| 105 | } | 
| 106 | } | 
| 107 | } | 
| 108 | rayclear(r); | 
| 109 | if (r->rweight <= 0.0)                  /* check for expiration */ | 
| 110 | return(-1); | 
| 111 | if (r->crtype & SHADOW)                 /* shadow commitment */ | 
| 112 | return(0); | 
| 113 | /* ambient in photon map? */ | 
| 114 | if (ro != NULL && ro->crtype & AMBIENT) { | 
| 115 | if (causticPhotonMapping) | 
| 116 | return(-1); | 
| 117 | if (photonMapping && rt != TRANS) | 
| 118 | return(-1); | 
| 119 | } | 
| 120 | if ((maxdepth <= 0) & (rc != NULL)) {   /* Russian roulette */ | 
| 121 | if (minweight <= 0.0) | 
| 122 | error(USER, "zero ray weight in Russian roulette"); | 
| 123 | if ((maxdepth < 0) & (r->rlvl > -maxdepth)) | 
| 124 | return(-1);             /* upper reflection limit */ | 
| 125 | if (r->rweight >= minweight) | 
| 126 | return(0); | 
| 127 | if (frandom() > r->rweight/minweight) | 
| 128 | return(-1); | 
| 129 | rw = minweight/r->rweight;      /* promote survivor */ | 
| 130 | scalescolor(r->rcoef, rw); | 
| 131 | r->rweight = minweight; | 
| 132 | return(0); | 
| 133 | } | 
| 134 | return((r->rweight >= minweight) & (r->rlvl <= abs(maxdepth)) ? 0 : -1); | 
| 135 | } | 
| 136 |  | 
| 137 |  | 
| 138 | void | 
| 139 | rayclear(                       /* clear a ray for (re)evaluation */ | 
| 140 | RAY  *r | 
| 141 | ) | 
| 142 | { | 
| 143 | r->rno = raynum++; | 
| 144 | r->newcset = r->clipset; | 
| 145 | r->hitf = rayhit; | 
| 146 | r->robj = OVOID; | 
| 147 | r->ro = NULL; | 
| 148 | r->rox = NULL; | 
| 149 | r->rxt = r->rmt = r->rot = FHUGE; | 
| 150 | VCOPY(r->rop, r->rorg); | 
| 151 | r->ron[0] = -r->rdir[0]; r->ron[1] = -r->rdir[1]; r->ron[2] = -r->rdir[2]; | 
| 152 | r->rod = 1.0; | 
| 153 | r->pert[0] = r->pert[1] = r->pert[2] = 0.0; | 
| 154 | r->rflips = 0; | 
| 155 | r->uv[0] = r->uv[1] = 0.0; | 
| 156 | setscolor(r->pcol, 1.0, 1.0, 1.0); | 
| 157 | scolorblack(r->mcol); | 
| 158 | scolorblack(r->rcol); | 
| 159 | } | 
| 160 |  | 
| 161 |  | 
| 162 | void | 
| 163 | raytrace(                       /* trace a ray and compute its value */ | 
| 164 | RAY  *r | 
| 165 | ) | 
| 166 | { | 
| 167 | if (localhit(r, &thescene)) | 
| 168 | raycont(r);             /* hit local surface, evaluate */ | 
| 169 | else if (r->ro == &Aftplane) { | 
| 170 | r->ro = NULL;           /* hit aft clipping plane */ | 
| 171 | r->rot = FHUGE; | 
| 172 | } else if (sourcehit(r)) | 
| 173 | rayshade(r, r->ro->omod);       /* distant source */ | 
| 174 |  | 
| 175 | if (trace != NULL) | 
| 176 | (*trace)(r);            /* trace execution */ | 
| 177 |  | 
| 178 | rayparticipate(r);              /* for participating medium */ | 
| 179 | } | 
| 180 |  | 
| 181 |  | 
| 182 | void | 
| 183 | raycont(                        /* check for clipped object and continue */ | 
| 184 | RAY  *r | 
| 185 | ) | 
| 186 | { | 
| 187 | if ((r->clipset != NULL && inset(r->clipset, r->ro->omod)) || | 
| 188 | !rayshade(r, r->ro->omod)) | 
| 189 | raytrans(r); | 
| 190 | } | 
| 191 |  | 
| 192 |  | 
| 193 | void | 
| 194 | raytrans(                       /* transmit ray as is */ | 
| 195 | RAY  *r | 
| 196 | ) | 
| 197 | { | 
| 198 | RAY  tr; | 
| 199 |  | 
| 200 | rayorigin(&tr, TRANS, r, NULL);         /* always continue */ | 
| 201 | VCOPY(tr.rdir, r->rdir); | 
| 202 | rayvalue(&tr); | 
| 203 | copyscolor(r->mcol, tr.mcol); | 
| 204 | copyscolor(r->rcol, tr.rcol); | 
| 205 | r->rmt = r->rot + tr.rmt; | 
| 206 | r->rxt = r->rot + tr.rxt; | 
| 207 | } | 
| 208 |  | 
| 209 |  | 
| 210 | int | 
| 211 | raytirrad(                      /* irradiance hack */ | 
| 212 | OBJREC  *m, | 
| 213 | RAY     *r | 
| 214 | ) | 
| 215 | { | 
| 216 | if (m->otype != MAT_CLIP && ismaterial(m->otype)) { | 
| 217 | if (istransp(m) || isBSDFproxy(m)) { | 
| 218 | raytrans(r); | 
| 219 | return(1); | 
| 220 | } | 
| 221 | if (!islight(m->otype)) { | 
| 222 | setscolor(r->pcol, 1.0, 1.0, 1.0); | 
| 223 | return((*ofun[Lamb.otype].funp)(&Lamb, r)); | 
| 224 | } | 
| 225 | } | 
| 226 | return(0);              /* not a qualifying surface */ | 
| 227 | } | 
| 228 |  | 
| 229 |  | 
| 230 | int | 
| 231 | rayshade(               /* shade ray r with material mod */ | 
| 232 | RAY  *r, | 
| 233 | int  mod | 
| 234 | ) | 
| 235 | { | 
| 236 | int     tst_irrad = do_irrad && !(r->crtype & ~(PRIMARY|TRANS)); | 
| 237 | OBJREC  *m; | 
| 238 |  | 
| 239 | r->rxt = r->rot;                /* preset effective ray length */ | 
| 240 | for ( ; mod != OVOID; mod = m->omod) { | 
| 241 | m = objptr(mod); | 
| 242 | /****** unnecessary test since modifier() is always called | 
| 243 | if (!ismodifier(m->otype)) { | 
| 244 | sprintf(errmsg, "illegal modifier \"%s\"", m->oname); | 
| 245 | error(USER, errmsg); | 
| 246 | } | 
| 247 | ******/ | 
| 248 | /* hack for irradiance calculation */ | 
| 249 | if (tst_irrad && raytirrad(m, r)) | 
| 250 | return(1); | 
| 251 |  | 
| 252 | if ((*ofun[m->otype].funp)(m, r)) | 
| 253 | return(1);      /* materials call raytexture() */ | 
| 254 | } | 
| 255 | return(0);                      /* no material! */ | 
| 256 | } | 
| 257 |  | 
| 258 |  | 
| 259 | void | 
| 260 | rayparticipate(                 /* compute ray medium participation */ | 
| 261 | RAY  *r | 
| 262 | ) | 
| 263 | { | 
| 264 | SCOLOR  ce, ca; | 
| 265 | double  re, ge, be; | 
| 266 |  | 
| 267 | if (intens(r->cext) <= 1./FHUGE) | 
| 268 | return;                         /* no medium */ | 
| 269 | re = r->rot*colval(r->cext,RED); | 
| 270 | ge = r->rot*colval(r->cext,GRN); | 
| 271 | be = r->rot*colval(r->cext,BLU); | 
| 272 | if (r->crtype & SHADOW) {               /* no scattering for sources */ | 
| 273 | re *= 1. - colval(r->albedo,RED); | 
| 274 | ge *= 1. - colval(r->albedo,GRN); | 
| 275 | be *= 1. - colval(r->albedo,BLU); | 
| 276 | } | 
| 277 | setscolor(ce,   re<=FTINY ? 1. : re>92. ? 0. : exp(-re), | 
| 278 | ge<=FTINY ? 1. : ge>92. ? 0. : exp(-ge), | 
| 279 | be<=FTINY ? 1. : be>92. ? 0. : exp(-be)); | 
| 280 | smultscolor(r->rcol, ce);               /* path extinction */ | 
| 281 | if (r->crtype & SHADOW || intens(r->albedo) <= FTINY) | 
| 282 | return;                         /* no scattering */ | 
| 283 |  | 
| 284 | /* PMAP: indirect inscattering accounted for by volume photons? */ | 
| 285 | if (!volumePhotonMapping) { | 
| 286 | setscolor(ca, | 
| 287 | colval(r->albedo,RED)*colval(ambval,RED)*(1.-scolval(ce,RED)), | 
| 288 | colval(r->albedo,GRN)*colval(ambval,GRN)*(1.-scolval(ce,GRN)), | 
| 289 | colval(r->albedo,BLU)*colval(ambval,BLU)*(1.-scolval(ce,BLU))); | 
| 290 | saddscolor(r->rcol, ca);                /* ambient in scattering */ | 
| 291 | } | 
| 292 |  | 
| 293 | srcscatter(r);                          /* source in scattering */ | 
| 294 | } | 
| 295 |  | 
| 296 |  | 
| 297 | void | 
| 298 | raytexture(                     /* get material modifiers */ | 
| 299 | RAY  *r, | 
| 300 | OBJECT  mod | 
| 301 | ) | 
| 302 | { | 
| 303 | OBJREC  *m; | 
| 304 | /* execute textures and patterns */ | 
| 305 | for ( ; mod != OVOID; mod = m->omod) { | 
| 306 | m = objptr(mod); | 
| 307 | /****** unnecessary test since modifier() is always called | 
| 308 | if (!ismodifier(m->otype)) { | 
| 309 | sprintf(errmsg, "illegal modifier \"%s\"", m->oname); | 
| 310 | error(USER, errmsg); | 
| 311 | } | 
| 312 | ******/ | 
| 313 | if ((*ofun[m->otype].funp)(m, r)) { | 
| 314 | sprintf(errmsg, "conflicting material \"%s\"", | 
| 315 | m->oname); | 
| 316 | objerror(r->ro, USER, errmsg); | 
| 317 | } | 
| 318 | } | 
| 319 | } | 
| 320 |  | 
| 321 |  | 
| 322 | int | 
| 323 | raymixture(             /* mix modifiers */ | 
| 324 | RAY  *r, | 
| 325 | OBJECT  fore, | 
| 326 | OBJECT  back, | 
| 327 | double  coef | 
| 328 | ) | 
| 329 | { | 
| 330 | RAY  fr, br; | 
| 331 | double  mfore, mback; | 
| 332 | int  foremat, backmat; | 
| 333 | int  i; | 
| 334 | /* bound coefficient */ | 
| 335 | if (coef > 1.0) | 
| 336 | coef = 1.0; | 
| 337 | else if (coef < 0.0) | 
| 338 | coef = 0.0; | 
| 339 | /* compute foreground and background */ | 
| 340 | foremat = backmat = 0; | 
| 341 | /* foreground */ | 
| 342 | fr = *r; | 
| 343 | if (coef > FTINY) { | 
| 344 | fr.rweight *= coef; | 
| 345 | scalescolor(fr.rcoef, coef); | 
| 346 | foremat = rayshade(&fr, fore); | 
| 347 | } | 
| 348 | /* background */ | 
| 349 | br = *r; | 
| 350 | if (coef < 1.0-FTINY) { | 
| 351 | br.rweight *= 1.0-coef; | 
| 352 | scalescolor(br.rcoef, 1.0-coef); | 
| 353 | backmat = rayshade(&br, back); | 
| 354 | } | 
| 355 | /* check for transparency */ | 
| 356 | if (backmat ^ foremat) { | 
| 357 | if (backmat && coef > FTINY) | 
| 358 | raytrans(&fr); | 
| 359 | else if (foremat && coef < 1.0-FTINY) | 
| 360 | raytrans(&br); | 
| 361 | } | 
| 362 | /* mix perturbations */ | 
| 363 | for (i = 0; i < 3; i++) | 
| 364 | r->pert[i] = coef*fr.pert[i] + (1.0-coef)*br.pert[i]; | 
| 365 | /* mix pattern colors */ | 
| 366 | scalescolor(fr.pcol, coef); | 
| 367 | scalescolor(br.pcol, 1.0-coef); | 
| 368 | copyscolor(r->pcol, fr.pcol); | 
| 369 | saddscolor(r->pcol, br.pcol); | 
| 370 | /* return value tells if material */ | 
| 371 | if (!foremat & !backmat) | 
| 372 | return(0); | 
| 373 | /* mix returned ray values */ | 
| 374 | scalescolor(fr.rcol, coef); | 
| 375 | scalescolor(br.rcol, 1.0-coef); | 
| 376 | copyscolor(r->rcol, fr.rcol); | 
| 377 | saddscolor(r->rcol, br.rcol); | 
| 378 | scalescolor(fr.mcol, coef); | 
| 379 | scalescolor(br.mcol, 1.0-coef); | 
| 380 | copyscolor(r->mcol, fr.mcol); | 
| 381 | saddscolor(r->mcol, br.mcol); | 
| 382 | mfore = pbright(fr.mcol); mback = pbright(br.mcol); | 
| 383 | r->rmt = mfore > mback ? fr.rmt : br.rmt; | 
| 384 | r->rxt = pbright(fr.rcol)-mfore > pbright(br.rcol)-mback ? | 
| 385 | fr.rxt : br.rxt; | 
| 386 | return(1); | 
| 387 | } | 
| 388 |  | 
| 389 |  | 
| 390 | double | 
| 391 | raydist(                /* compute (cumulative) ray distance */ | 
| 392 | const RAY  *r, | 
| 393 | int  flags | 
| 394 | ) | 
| 395 | { | 
| 396 | double  sum = 0.0; | 
| 397 |  | 
| 398 | while (r != NULL && r->crtype&flags) { | 
| 399 | sum += r->rot; | 
| 400 | r = r->parent; | 
| 401 | } | 
| 402 | return(sum); | 
| 403 | } | 
| 404 |  | 
| 405 |  | 
| 406 | void | 
| 407 | raycontrib(             /* compute (cumulative) ray contribution */ | 
| 408 | SCOLOR  rc, | 
| 409 | const RAY  *r, | 
| 410 | int  flags | 
| 411 | ) | 
| 412 | { | 
| 413 | static int      warnedPM = 0; | 
| 414 |  | 
| 415 | setscolor(rc, 1., 1., 1.); | 
| 416 |  | 
| 417 | while (r != NULL && r->crtype&flags) { | 
| 418 | smultscolor(rc, r->rcoef); | 
| 419 | /* check for participating medium */ | 
| 420 | if (bright(r->cext) > FTINY) { | 
| 421 | double  re = r->rot*colval(r->cext,RED), | 
| 422 | ge = r->rot*colval(r->cext,GRN), | 
| 423 | be = r->rot*colval(r->cext,BLU); | 
| 424 | SCOLOR  ce; | 
| 425 | setscolor(ce,   re<=FTINY ? 1. : re>92. ? 0. : exp(-re), | 
| 426 | ge<=FTINY ? 1. : ge>92. ? 0. : exp(-ge), | 
| 427 | be<=FTINY ? 1. : be>92. ? 0. : exp(-be)); | 
| 428 | smultscolor(rc, ce); | 
| 429 | } | 
| 430 | if (!warnedPM && bright(r->albedo) > FTINY) { | 
| 431 | error(WARNING, | 
| 432 | "ray contribution calculation does not support participating media"); | 
| 433 | warnedPM++; | 
| 434 | } | 
| 435 | r = r->parent; | 
| 436 | } | 
| 437 | } | 
| 438 |  | 
| 439 |  | 
| 440 | double | 
| 441 | raynormal(              /* compute perturbed normal for ray */ | 
| 442 | FVECT  norm, | 
| 443 | RAY  *r | 
| 444 | ) | 
| 445 | { | 
| 446 | double  newdot; | 
| 447 | int  i; | 
| 448 |  | 
| 449 | /*      The perturbation is added to the surface normal to obtain | 
| 450 | *  the new normal.  If the new normal would affect the surface | 
| 451 | *  orientation wrt. the ray, a correction is made.  The method is | 
| 452 | *  still fraught with problems since reflected rays and similar | 
| 453 | *  directions calculated from the surface normal may spawn rays behind | 
| 454 | *  the surface.  The only solution is to curb textures at high | 
| 455 | *  incidence (namely, keep DOT(rdir,pert) < Rdot). | 
| 456 | */ | 
| 457 |  | 
| 458 | for (i = 0; i < 3; i++) | 
| 459 | norm[i] = r->ron[i] + r->pert[i]; | 
| 460 |  | 
| 461 | if (normalize(norm) == 0.0) { | 
| 462 | objerror(r->ro, WARNING, "illegal normal perturbation"); | 
| 463 | VCOPY(norm, r->ron); | 
| 464 | return(r->rod); | 
| 465 | } | 
| 466 | newdot = -DOT(norm, r->rdir); | 
| 467 | if ((newdot > 0.0) ^ (r->rod > 0.0)) {          /* fix orientation */ | 
| 468 | for (i = 0; i < 3; i++) | 
| 469 | norm[i] += 2.0*newdot*r->rdir[i]; | 
| 470 | newdot = -newdot; | 
| 471 | } | 
| 472 | return(newdot); | 
| 473 | } | 
| 474 |  | 
| 475 |  | 
| 476 | void | 
| 477 | newrayxf(                       /* get new tranformation matrix for ray */ | 
| 478 | RAY  *r | 
| 479 | ) | 
| 480 | { | 
| 481 | static struct xfn { | 
| 482 | struct xfn  *next; | 
| 483 | FULLXF  xf; | 
| 484 | }  xfseed = { &xfseed }, *xflast = &xfseed; | 
| 485 | struct xfn  *xp; | 
| 486 | const RAY  *rp; | 
| 487 |  | 
| 488 | /* | 
| 489 | * Search for transform in circular list that | 
| 490 | * has no associated ray in the tree. | 
| 491 | */ | 
| 492 | xp = xflast; | 
| 493 | for (rp = r->parent; rp != NULL; rp = rp->parent) | 
| 494 | if (rp->rox == &xp->xf) {               /* xp in use */ | 
| 495 | xp = xp->next;                  /* move to next */ | 
| 496 | if (xp == xflast) {             /* need new one */ | 
| 497 | xp = (struct xfn *)bmalloc(sizeof(struct xfn)); | 
| 498 | if (xp == NULL) | 
| 499 | error(SYSTEM, | 
| 500 | "out of memory in newrayxf"); | 
| 501 | /* insert in list */ | 
| 502 | xp->next = xflast->next; | 
| 503 | xflast->next = xp; | 
| 504 | break;                  /* we're done */ | 
| 505 | } | 
| 506 | rp = r;                 /* start check over */ | 
| 507 | } | 
| 508 | /* got it */ | 
| 509 | r->rox = &xp->xf; | 
| 510 | xflast = xp; | 
| 511 | } | 
| 512 |  | 
| 513 |  | 
| 514 | void | 
| 515 | flipsurface(                    /* reverse surface orientation */ | 
| 516 | RAY  *r | 
| 517 | ) | 
| 518 | { | 
| 519 | r->rod = -r->rod; | 
| 520 | r->ron[0] = -r->ron[0]; | 
| 521 | r->ron[1] = -r->ron[1]; | 
| 522 | r->ron[2] = -r->ron[2]; | 
| 523 | r->pert[0] = -r->pert[0]; | 
| 524 | r->pert[1] = -r->pert[1]; | 
| 525 | r->pert[2] = -r->pert[2]; | 
| 526 | r->rflips++; | 
| 527 | } | 
| 528 |  | 
| 529 |  | 
| 530 | int | 
| 531 | rayreject(              /* check if candidate hit is worse than current */ | 
| 532 | OBJREC *o, | 
| 533 | RAY *r, | 
| 534 | double t, | 
| 535 | double rod | 
| 536 | ) | 
| 537 | { | 
| 538 | OBJREC  *mnew, *mray; | 
| 539 |  | 
| 540 | if ((t <= FTINY) | (t > r->rot + FTINY)) | 
| 541 | return(1); | 
| 542 | if (t < r->rot - FTINY)         /* is new hit significantly closer? */ | 
| 543 | return(0); | 
| 544 | /* coincident point, so decide... */ | 
| 545 | if (o == r->ro) | 
| 546 | return(1);              /* shouldn't happen */ | 
| 547 | if (r->ro == NULL) | 
| 548 | return(0);              /* ditto */ | 
| 549 | mnew = findmaterial(o); | 
| 550 | mray = findmaterial(r->ro);     /* check material transparencies */ | 
| 551 | if (mnew == NULL) { | 
| 552 | if (mray != NULL) | 
| 553 | return(1);      /* old has material, new does not */ | 
| 554 | } else if (mray == NULL) { | 
| 555 | return(0);              /* new has material, old does not */ | 
| 556 | } else if (istransp(mnew)) { | 
| 557 | if (!istransp(mray)) | 
| 558 | return(1);      /* new is transparent, old is not */ | 
| 559 | } else if (istransp(mray)) { | 
| 560 | return(0);              /* old is transparent, new is not */ | 
| 561 | } | 
| 562 | if (rod <= 0) {                 /* check which side we hit */ | 
| 563 | if (r->rod > 0) | 
| 564 | return(1);      /* old hit front, new did not */ | 
| 565 | } else if (r->rod <= 0) { | 
| 566 | return(0);              /* new hit front, old did not */ | 
| 567 | } | 
| 568 | /* earlier modifier definition wins tie */ | 
| 569 | return (r->ro->omod >= o->omod); | 
| 570 | } | 
| 571 |  | 
| 572 | void | 
| 573 | rayhit(                 /* standard ray hit test */ | 
| 574 | OBJECT  *oset, | 
| 575 | RAY  *r | 
| 576 | ) | 
| 577 | { | 
| 578 | OBJREC  *o; | 
| 579 | int     i; | 
| 580 |  | 
| 581 | for (i = oset[0]; i > 0; i--) { | 
| 582 | o = objptr(oset[i]); | 
| 583 | if ((*ofun[o->otype].funp)(o, r)) | 
| 584 | r->robj = oset[i]; | 
| 585 | } | 
| 586 | } | 
| 587 |  | 
| 588 |  | 
| 589 | int | 
| 590 | localhit(               /* check for hit in the octree */ | 
| 591 | RAY  *r, | 
| 592 | CUBE  *scene | 
| 593 | ) | 
| 594 | { | 
| 595 | OBJECT  cxset[MAXCSET+1];       /* set of checked objects */ | 
| 596 | FVECT  curpos;                  /* current cube position */ | 
| 597 | int  sflags;                    /* sign flags */ | 
| 598 | double  t, dt; | 
| 599 | int  i; | 
| 600 |  | 
| 601 | nrays++;                        /* increment trace counter */ | 
| 602 | sflags = 0; | 
| 603 | for (i = 0; i < 3; i++) { | 
| 604 | curpos[i] = r->rorg[i]; | 
| 605 | if (r->rdir[i] > 1e-7) | 
| 606 | sflags |= 1 << i; | 
| 607 | else if (r->rdir[i] < -1e-7) | 
| 608 | sflags |= 0x10 << i; | 
| 609 | } | 
| 610 | if (!sflags) { | 
| 611 | error(WARNING, "zero ray direction in localhit"); | 
| 612 | return(0); | 
| 613 | } | 
| 614 | /* start off assuming nothing hit */ | 
| 615 | if (r->rmax > FTINY) {          /* except aft plane if one */ | 
| 616 | r->ro = &Aftplane; | 
| 617 | r->rot = r->rmax; | 
| 618 | VSUM(r->rop, r->rorg, r->rdir, r->rot); | 
| 619 | } | 
| 620 | /* find global cube entrance point */ | 
| 621 | t = 0.0; | 
| 622 | if (!incube(scene, curpos)) { | 
| 623 | /* find distance to entry */ | 
| 624 | for (i = 0; i < 3; i++) { | 
| 625 | /* plane in our direction */ | 
| 626 | if (sflags & 1<<i) | 
| 627 | dt = scene->cuorg[i]; | 
| 628 | else if (sflags & 0x10<<i) | 
| 629 | dt = scene->cuorg[i] + scene->cusize; | 
| 630 | else | 
| 631 | continue; | 
| 632 | /* distance to the plane */ | 
| 633 | dt = (dt - r->rorg[i])/r->rdir[i]; | 
| 634 | if (dt > t) | 
| 635 | t = dt; /* farthest face is the one */ | 
| 636 | } | 
| 637 | t += FTINY;             /* fudge to get inside cube */ | 
| 638 | if (t >= r->rot)        /* clipped already */ | 
| 639 | return(0); | 
| 640 | /* advance position */ | 
| 641 | VSUM(curpos, curpos, r->rdir, t); | 
| 642 |  | 
| 643 | if (!incube(scene, curpos))     /* non-intersecting ray */ | 
| 644 | return(0); | 
| 645 | } | 
| 646 | cxset[0] = 0; | 
| 647 | raymove(curpos, cxset, sflags, r, scene); | 
| 648 | return((r->ro != NULL) & (r->ro != &Aftplane)); | 
| 649 | } | 
| 650 |  | 
| 651 |  | 
| 652 | static int | 
| 653 | raymove(                /* check for hit as we move */ | 
| 654 | FVECT  pos,                     /* current position, modified herein */ | 
| 655 | OBJECT  *cxs,                   /* checked objects, modified by checkhit */ | 
| 656 | int  dirf,                      /* direction indicators to speed tests */ | 
| 657 | RAY  *r, | 
| 658 | CUBE  *cu | 
| 659 | ) | 
| 660 | { | 
| 661 | int  ax; | 
| 662 | double  dt, t; | 
| 663 |  | 
| 664 | if (istree(cu->cutree)) {               /* recurse on subcubes */ | 
| 665 | CUBE  cukid; | 
| 666 | int  br, sgn; | 
| 667 |  | 
| 668 | cukid.cusize = cu->cusize * 0.5;        /* find subcube */ | 
| 669 | VCOPY(cukid.cuorg, cu->cuorg); | 
| 670 | br = 0; | 
| 671 | if (pos[0] >= cukid.cuorg[0]+cukid.cusize) { | 
| 672 | cukid.cuorg[0] += cukid.cusize; | 
| 673 | br |= 1; | 
| 674 | } | 
| 675 | if (pos[1] >= cukid.cuorg[1]+cukid.cusize) { | 
| 676 | cukid.cuorg[1] += cukid.cusize; | 
| 677 | br |= 2; | 
| 678 | } | 
| 679 | if (pos[2] >= cukid.cuorg[2]+cukid.cusize) { | 
| 680 | cukid.cuorg[2] += cukid.cusize; | 
| 681 | br |= 4; | 
| 682 | } | 
| 683 | for ( ; ; ) { | 
| 684 | cukid.cutree = octkid(cu->cutree, br); | 
| 685 | if ((ax = raymove(pos,cxs,dirf,r,&cukid)) == RAYHIT) | 
| 686 | return(RAYHIT); | 
| 687 | sgn = 1 << ax; | 
| 688 | if (sgn & dirf)                 /* positive axis? */ | 
| 689 | if (sgn & br) | 
| 690 | return(ax);     /* overflow */ | 
| 691 | else { | 
| 692 | cukid.cuorg[ax] += cukid.cusize; | 
| 693 | br |= sgn; | 
| 694 | } | 
| 695 | else | 
| 696 | if (sgn & br) { | 
| 697 | cukid.cuorg[ax] -= cukid.cusize; | 
| 698 | br &= ~sgn; | 
| 699 | } else | 
| 700 | return(ax);     /* underflow */ | 
| 701 | } | 
| 702 | /*NOTREACHED*/ | 
| 703 | } | 
| 704 | if (isfull(cu->cutree)) { | 
| 705 | if (checkhit(r, cu, cxs)) | 
| 706 | return(RAYHIT); | 
| 707 | } else if (r->ro == &Aftplane && incube(cu, r->rop)) | 
| 708 | return(RAYHIT); | 
| 709 | /* advance to next cube */ | 
| 710 | if (dirf&0x11) { | 
| 711 | dt = dirf&1 ? cu->cuorg[0] + cu->cusize : cu->cuorg[0]; | 
| 712 | t = (dt - pos[0])/r->rdir[0]; | 
| 713 | ax = 0; | 
| 714 | } else | 
| 715 | t = FHUGE; | 
| 716 | if (dirf&0x22) { | 
| 717 | dt = dirf&2 ? cu->cuorg[1] + cu->cusize : cu->cuorg[1]; | 
| 718 | dt = (dt - pos[1])/r->rdir[1]; | 
| 719 | if (dt < t) { | 
| 720 | t = dt; | 
| 721 | ax = 1; | 
| 722 | } | 
| 723 | } | 
| 724 | if (dirf&0x44) { | 
| 725 | dt = dirf&4 ? cu->cuorg[2] + cu->cusize : cu->cuorg[2]; | 
| 726 | dt = (dt - pos[2])/r->rdir[2]; | 
| 727 | if (dt < t) { | 
| 728 | t = dt; | 
| 729 | ax = 2; | 
| 730 | } | 
| 731 | } | 
| 732 | VSUM(pos, pos, r->rdir, t); | 
| 733 | return(ax); | 
| 734 | } | 
| 735 |  | 
| 736 |  | 
| 737 | static int | 
| 738 | checkhit(               /* check for hit in full cube */ | 
| 739 | RAY  *r, | 
| 740 | CUBE  *cu, | 
| 741 | OBJECT  *cxs | 
| 742 | ) | 
| 743 | { | 
| 744 | OBJECT  oset[MAXSET+1]; | 
| 745 |  | 
| 746 | objset(oset, cu->cutree); | 
| 747 | checkset(oset, cxs);                    /* avoid double-checking */ | 
| 748 |  | 
| 749 | (*r->hitf)(oset, r);                    /* test for hit in set */ | 
| 750 |  | 
| 751 | if (r->robj == OVOID) | 
| 752 | return(0);                      /* no scores yet */ | 
| 753 |  | 
| 754 | return(incube(cu, r->rop));             /* hit OK if in current cube */ | 
| 755 | } | 
| 756 |  | 
| 757 |  | 
| 758 | static void | 
| 759 | checkset(               /* modify checked set and set to check */ | 
| 760 | OBJECT  *os,                    /* os' = os - cs */ | 
| 761 | OBJECT  *cs                     /* cs' = cs + os */ | 
| 762 | ) | 
| 763 | { | 
| 764 | OBJECT  cset[MAXCSET+MAXSET+1]; | 
| 765 | int  i, j; | 
| 766 | int  k; | 
| 767 | /* copy os in place, cset <- cs */ | 
| 768 | cset[0] = 0; | 
| 769 | k = 0; | 
| 770 | for (i = j = 1; i <= os[0]; i++) { | 
| 771 | while (j <= cs[0] && cs[j] < os[i]) | 
| 772 | cset[++cset[0]] = cs[j++]; | 
| 773 | if (j > cs[0] || os[i] != cs[j]) {      /* object to check */ | 
| 774 | os[++k] = os[i]; | 
| 775 | cset[++cset[0]] = os[i]; | 
| 776 | } | 
| 777 | } | 
| 778 | if (!(os[0] = k))               /* new "to check" set size */ | 
| 779 | return;                 /* special case */ | 
| 780 | while (j <= cs[0])              /* get the rest of cs */ | 
| 781 | cset[++cset[0]] = cs[j++]; | 
| 782 | if (cset[0] > MAXCSET)          /* truncate "checked" set if nec. */ | 
| 783 | cset[0] = MAXCSET; | 
| 784 | /* setcopy(cs, cset); */        /* copy cset back to cs */ | 
| 785 | os = cset; | 
| 786 | for (i = os[0]; i-- >= 0; ) | 
| 787 | *cs++ = *os++; | 
| 788 | } |