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/* Copyright (c) 1994 Regents of the University of California */ |
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/* Copyright (c) 1996 Regents of the University of California */ |
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#ifndef lint |
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static char SCCSid[] = "$SunId$ LBL"; |
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extern int maxdepth; /* maximum recursion depth */ |
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extern double minweight; /* minimum ray weight */ |
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extern int do_irrad; /* compute irradiance? */ |
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extern COLOR ambval; /* ambient value */ |
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extern COLOR cextinction; /* global extinction coefficient */ |
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extern double salbedo; /* global scattering albedo */ |
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extern double seccg; /* global scattering eccentricity */ |
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extern double ssampdist; /* scatter sampling distance */ |
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|
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unsigned long raynum = 0; /* next unique ray number */ |
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unsigned long nrays = 0; /* number of calls to localhit */ |
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{0, 5, NULL, Lambfa}, NULL, |
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}; /* a Lambertian surface */ |
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OBJREC Aftplane; /* aft clipping plane object */ |
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|
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static int raymove(), checkset(), checkhit(); |
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#define MAXLOOP 128 /* modifier loop detection */ |
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r->rsrc = -1; |
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r->clipset = NULL; |
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r->revf = raytrace; |
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copycolor(r->cext, cextinction); |
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r->albedo = salbedo; |
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r->gecc = seccg; |
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r->slights = NULL; |
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} else { /* spawned ray */ |
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r->rlvl = ro->rlvl; |
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if (rt & RAYREFL) { |
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r->rlvl++; |
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r->rsrc = -1; |
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r->clipset = ro->clipset; |
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r->rmax = 0.0; |
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} else { |
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r->rsrc = ro->rsrc; |
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r->clipset = ro->newcset; |
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r->rmax = ro->rmax <= FTINY ? 0.0 : ro->rmax - ro->rot; |
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} |
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r->revf = ro->revf; |
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copycolor(r->cext, ro->cext); |
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r->albedo = ro->albedo; |
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r->gecc = ro->gecc; |
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r->slights = ro->slights; |
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r->rweight = ro->rweight * rw; |
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r->crtype = ro->crtype | (r->rtype = rt); |
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VCOPY(r->rorg, ro->rop); |
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RAY *r; |
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{ |
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extern int (*trace)(); |
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int gotmat; |
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if (localhit(r, &thescene)) |
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gotmat = raycont(r); |
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else if (sourcehit(r)) |
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gotmat = rayshade(r, r->ro->omod); |
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raycont(r); /* hit local surface, evaluate */ |
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else if (r->ro == &Aftplane) { |
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r->ro = NULL; /* hit aft clipping plane */ |
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r->rot = FHUGE; |
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} else if (sourcehit(r)) |
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rayshade(r, r->ro->omod); /* distant source */ |
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if (!gotmat) |
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objerror(r->ro, USER, "material not found"); |
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rayparticipate(r); /* for participating medium */ |
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if (trace != NULL) |
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(*trace)(r); /* trace execution */ |
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register RAY *r; |
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{ |
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if ((r->clipset != NULL && inset(r->clipset, r->ro->omod)) || |
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r->ro->omod == OVOID) { |
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!rayshade(r, r->ro->omod)) |
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raytrans(r); |
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return(1); |
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} |
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return(rayshade(r, r->ro->omod)); |
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} |
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if (irr_ignore(m->otype)) { |
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depth--; |
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raytrans(r); |
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return; |
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return(1); |
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} |
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if (!islight(m->otype)) |
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m = &Lamb; |
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} |
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rayparticipate(r) /* compute ray medium participation */ |
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register RAY *r; |
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{ |
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COLOR ce, ca; |
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double dist; |
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double re, ge, be; |
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|
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if (intens(r->cext) <= 1./FHUGE) |
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return; /* no medium */ |
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if ((dist = r->rot) >= FHUGE) |
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dist = 2.*thescene.cusize; /* what to use for infinity? */ |
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if (r->crtype & SHADOW) |
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dist *= 1. - r->albedo; /* no scattering for sources */ |
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if (dist <= FTINY) |
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return; /* no effective ray travel */ |
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re = dist*colval(r->cext,RED); |
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ge = dist*colval(r->cext,GRN); |
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be = dist*colval(r->cext,BLU); |
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setcolor(ce, re>92. ? 0. : exp(-re), |
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ge>92. ? 0. : exp(-ge), |
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be>92. ? 0. : exp(-be)); |
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multcolor(r->rcol, ce); /* path absorption */ |
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if (r->albedo <= FTINY || r->crtype & SHADOW) |
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return; /* no scattering */ |
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setcolor(ca, r->albedo*colval(ambval,RED)*(1.-colval(ce,RED)), |
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r->albedo*colval(ambval,GRN)*(1.-colval(ce,GRN)), |
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r->albedo*colval(ambval,BLU)*(1.-colval(ce,BLU))); |
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addcolor(r->rcol, ca); /* ambient in scattering */ |
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srcscatter(r); /* source in scattering */ |
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} |
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raytexture(r, mod) /* get material modifiers */ |
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RAY *r; |
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int mod; |
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error(USER, errmsg); |
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} |
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******/ |
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if ((*ofun[m->otype].funp)(m, r)) |
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objerror(USER, r->ro, "conflicting materials"); |
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if ((*ofun[m->otype].funp)(m, r)) { |
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sprintf(errmsg, "conflicting material \"%s\"", |
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m->oname); |
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objerror(r->ro, USER, errmsg); |
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} |
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} |
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depth--; /* end here */ |
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} |
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double coef; |
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{ |
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RAY fr, br; |
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COLOR ctmp; |
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int foremat, backmat; |
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register int i; |
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/* clip coefficient */ |
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/* bound coefficient */ |
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if (coef > 1.0) |
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coef = 1.0; |
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else if (coef < 0.0) |
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coef = 0.0; |
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/* compute foreground and background */ |
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foremat = backmat = 0; |
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/* foreground */ |
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copystruct(&fr, r); |
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fr.pert[0] = fr.pert[1] = fr.pert[2] = 0.0; |
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setcolor(fr.pcol, 1.0, 1.0, 1.0); |
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setcolor(fr.rcol, 0.0, 0.0, 0.0); |
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if (fore != OVOID && coef > FTINY) |
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if (coef > FTINY) |
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foremat = rayshade(&fr, fore); |
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else |
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foremat = 0; |
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/* background */ |
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copystruct(&br, r); |
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br.pert[0] = br.pert[1] = br.pert[2] = 0.0; |
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setcolor(br.pcol, 1.0, 1.0, 1.0); |
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setcolor(br.rcol, 0.0, 0.0, 0.0); |
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if (back != OVOID && coef < 1.0-FTINY) |
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if (coef < 1.0-FTINY) |
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backmat = rayshade(&br, back); |
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else |
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backmat = foremat; |
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/* check */ |
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if (backmat != foremat) |
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objerror(USER, r->ro, "mixing material with non-material"); |
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/* sum perturbations */ |
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/* check for transparency */ |
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if (backmat ^ foremat) |
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if (backmat) |
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raytrans(&fr); |
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else |
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raytrans(&br); |
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/* mix perturbations */ |
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for (i = 0; i < 3; i++) |
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r->pert[i] += coef*fr.pert[i] + (1.0-coef)*br.pert[i]; |
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/* multiply pattern colors */ |
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r->pert[i] = coef*fr.pert[i] + (1.0-coef)*br.pert[i]; |
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/* mix pattern colors */ |
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scalecolor(fr.pcol, coef); |
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scalecolor(br.pcol, 1.0-coef); |
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copycolor(ctmp, fr.pcol); |
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addcolor(ctmp, br.pcol); |
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multcolor(r->pcol, ctmp); |
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/* sum returned ray values */ |
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copycolor(r->pcol, fr.pcol); |
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addcolor(r->pcol, br.pcol); |
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/* return value tells if material */ |
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if (!foremat & !backmat) |
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return(0); |
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/* mix returned ray values */ |
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scalecolor(fr.rcol, coef); |
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scalecolor(br.rcol, 1.0-coef); |
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addcolor(r->rcol, fr.rcol); |
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copycolor(r->rcol, fr.rcol); |
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addcolor(r->rcol, br.rcol); |
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/* return value tells if material */ |
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return(foremat); |
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r->rt = bright(fr.rcol) > bright(br.rcol) ? fr.rt : br.rt; |
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return(1); |
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} |
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double |
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raydist(r, flags) /* compute (cumulative) ray distance */ |
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register RAY *r; |
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register int flags; |
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{ |
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double sum = 0.0; |
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|
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while (r != NULL && r->crtype&flags) { |
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sum += r->rot; |
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r = r->parent; |
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} |
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return(sum); |
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} |
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|
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|
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double |
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raynormal(norm, r) /* compute perturbed normal for ray */ |
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FVECT norm; |
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register RAY *r; |
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} |
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if (sflags == 0) |
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error(CONSISTENCY, "zero ray direction in localhit"); |
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/* start off assuming nothing hit */ |
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if (r->rmax > FTINY) { /* except aft plane if one */ |
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r->ro = &Aftplane; |
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r->rot = r->rmax; |
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for (i = 0; i < 3; i++) |
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r->rop[i] = r->rorg[i] + r->rot*r->rdir[i]; |
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} |
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/* find global cube entrance point */ |
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t = 0.0; |
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if (!incube(scene, curpos)) { |
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/* find distance to entry */ |
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t = dt; /* farthest face is the one */ |
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} |
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t += FTINY; /* fudge to get inside cube */ |
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if (t >= r->rot) /* clipped already */ |
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return(0); |
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/* advance position */ |
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for (i = 0; i < 3; i++) |
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curpos[i] += r->rdir[i]*t; |
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return(0); |
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} |
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cxset[0] = 0; |
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return(raymove(curpos, cxset, sflags, r, scene) == RAYHIT); |
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raymove(curpos, cxset, sflags, r, scene); |
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return(r->ro != NULL & r->ro != &Aftplane); |
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} |
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} |
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/*NOTREACHED*/ |
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} |
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if (isfull(cu->cutree) && checkhit(r, cu, cxs)) |
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if (isfull(cu->cutree)) { |
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if (checkhit(r, cu, cxs)) |
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return(RAYHIT); |
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} else if (r->ro == &Aftplane && incube(cu, r->rop)) |
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return(RAYHIT); |
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/* advance to next cube */ |
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if (dirf&0x11) { |