| 14 |
|
#include "otypes.h" |
| 15 |
|
#include "otspecial.h" |
| 16 |
|
#include "random.h" |
| 17 |
+ |
#include "pmap.h" |
| 18 |
|
|
| 19 |
|
#define MAXCSET ((MAXSET+1)*2-1) /* maximum check set size */ |
| 20 |
|
|
| 21 |
< |
unsigned long raynum = 0; /* next unique ray number */ |
| 22 |
< |
unsigned long nrays = 0; /* number of calls to localhit */ |
| 21 |
> |
RNUMBER raynum = 0; /* next unique ray number */ |
| 22 |
> |
RNUMBER nrays = 0; /* number of calls to localhit */ |
| 23 |
|
|
| 24 |
|
static RREAL Lambfa[5] = {PI, PI, PI, 0.0, 0.0}; |
| 25 |
|
OBJREC Lamb = { |
| 26 |
|
OVOID, MAT_PLASTIC, "Lambertian", |
| 27 |
< |
{0, 5, NULL, Lambfa}, NULL, |
| 27 |
> |
{NULL, Lambfa, 0, 5}, NULL |
| 28 |
|
}; /* a Lambertian surface */ |
| 29 |
|
|
| 30 |
|
OBJREC Aftplane; /* aft clipping plane object */ |
| 36 |
|
static void checkset(OBJECT *os, OBJECT *cs); |
| 37 |
|
|
| 38 |
|
|
| 39 |
< |
extern int |
| 39 |
> |
int |
| 40 |
|
rayorigin( /* start new ray from old one */ |
| 41 |
|
RAY *r, |
| 42 |
|
int rt, |
| 94 |
|
colval(ro->cext,RED) : colval(ro->cext,GRN); |
| 95 |
|
if (colval(ro->cext,BLU) < re) re = colval(ro->cext,BLU); |
| 96 |
|
re *= ro->rot; |
| 97 |
< |
if (re > .1) |
| 98 |
< |
r->rweight *= exp(-re); |
| 97 |
> |
if (re > 0.1) { |
| 98 |
> |
if (re > 92.) { |
| 99 |
> |
r->rweight = 0.0; |
| 100 |
> |
} else { |
| 101 |
> |
r->rweight *= exp(-re); |
| 102 |
> |
} |
| 103 |
> |
} |
| 104 |
|
} |
| 105 |
|
rayclear(r); |
| 106 |
+ |
if (r->rweight <= 0.0) /* check for expiration */ |
| 107 |
+ |
return(-1); |
| 108 |
+ |
if (r->crtype & SHADOW) /* shadow commitment */ |
| 109 |
+ |
return(0); |
| 110 |
+ |
/* ambient in photon map? */ |
| 111 |
+ |
if (ro != NULL && ro->crtype & AMBIENT) { |
| 112 |
+ |
if (causticPhotonMapping) |
| 113 |
+ |
return(-1); |
| 114 |
+ |
if (photonMapping && rt != TRANS) |
| 115 |
+ |
return(-1); |
| 116 |
+ |
} |
| 117 |
|
if (maxdepth <= 0 && rc != NULL) { /* Russian roulette */ |
| 118 |
|
if (minweight <= 0.0) |
| 119 |
|
error(USER, "zero ray weight in Russian roulette"); |
| 121 |
|
return(-1); /* upper reflection limit */ |
| 122 |
|
if (r->rweight >= minweight) |
| 123 |
|
return(0); |
| 124 |
< |
if (frandom() < r->rweight/minweight) |
| 124 |
> |
if (frandom() > r->rweight/minweight) |
| 125 |
|
return(-1); |
| 126 |
|
rw = minweight/r->rweight; /* promote survivor */ |
| 127 |
|
scalecolor(r->rcoef, rw); |
| 128 |
|
r->rweight = minweight; |
| 129 |
|
return(0); |
| 130 |
|
} |
| 131 |
< |
return(r->rlvl <= maxdepth && r->rweight >= minweight ? 0 : -1); |
| 131 |
> |
return(r->rweight >= minweight && r->rlvl <= abs(maxdepth) ? 0 : -1); |
| 132 |
|
} |
| 133 |
|
|
| 134 |
|
|
| 135 |
< |
extern void |
| 135 |
> |
void |
| 136 |
|
rayclear( /* clear a ray for (re)evaluation */ |
| 137 |
< |
register RAY *r |
| 137 |
> |
RAY *r |
| 138 |
|
) |
| 139 |
|
{ |
| 140 |
|
r->rno = raynum++; |
| 151 |
|
} |
| 152 |
|
|
| 153 |
|
|
| 154 |
< |
extern void |
| 154 |
> |
void |
| 155 |
|
raytrace( /* trace a ray and compute its value */ |
| 156 |
|
RAY *r |
| 157 |
|
) |
| 171 |
|
} |
| 172 |
|
|
| 173 |
|
|
| 174 |
< |
extern void |
| 174 |
> |
void |
| 175 |
|
raycont( /* check for clipped object and continue */ |
| 176 |
< |
register RAY *r |
| 176 |
> |
RAY *r |
| 177 |
|
) |
| 178 |
|
{ |
| 179 |
|
if ((r->clipset != NULL && inset(r->clipset, r->ro->omod)) || |
| 182 |
|
} |
| 183 |
|
|
| 184 |
|
|
| 185 |
< |
extern void |
| 185 |
> |
void |
| 186 |
|
raytrans( /* transmit ray as is */ |
| 187 |
< |
register RAY *r |
| 187 |
> |
RAY *r |
| 188 |
|
) |
| 189 |
|
{ |
| 190 |
|
RAY tr; |
| 191 |
|
|
| 192 |
< |
if (rayorigin(&tr, TRANS, r, NULL) == 0) { |
| 193 |
< |
VCOPY(tr.rdir, r->rdir); |
| 194 |
< |
rayvalue(&tr); |
| 195 |
< |
copycolor(r->rcol, tr.rcol); |
| 196 |
< |
r->rt = r->rot + tr.rt; |
| 180 |
< |
} |
| 192 |
> |
rayorigin(&tr, TRANS, r, NULL); /* always continue */ |
| 193 |
> |
VCOPY(tr.rdir, r->rdir); |
| 194 |
> |
rayvalue(&tr); |
| 195 |
> |
copycolor(r->rcol, tr.rcol); |
| 196 |
> |
r->rt = r->rot + tr.rt; |
| 197 |
|
} |
| 198 |
|
|
| 199 |
|
|
| 200 |
< |
extern int |
| 200 |
> |
int |
| 201 |
|
rayshade( /* shade ray r with material mod */ |
| 202 |
< |
register RAY *r, |
| 202 |
> |
RAY *r, |
| 203 |
|
int mod |
| 204 |
|
) |
| 205 |
|
{ |
| 206 |
< |
register OBJREC *m; |
| 206 |
> |
OBJREC *m; |
| 207 |
|
|
| 208 |
|
r->rt = r->rot; /* set effective ray length */ |
| 209 |
|
for ( ; mod != OVOID; mod = m->omod) { |
| 232 |
|
} |
| 233 |
|
|
| 234 |
|
|
| 235 |
< |
extern void |
| 235 |
> |
void |
| 236 |
|
rayparticipate( /* compute ray medium participation */ |
| 237 |
< |
register RAY *r |
| 237 |
> |
RAY *r |
| 238 |
|
) |
| 239 |
|
{ |
| 240 |
|
COLOR ce, ca; |
| 256 |
|
multcolor(r->rcol, ce); /* path extinction */ |
| 257 |
|
if (r->crtype & SHADOW || intens(r->albedo) <= FTINY) |
| 258 |
|
return; /* no scattering */ |
| 259 |
< |
setcolor(ca, |
| 260 |
< |
colval(r->albedo,RED)*colval(ambval,RED)*(1.-colval(ce,RED)), |
| 261 |
< |
colval(r->albedo,GRN)*colval(ambval,GRN)*(1.-colval(ce,GRN)), |
| 262 |
< |
colval(r->albedo,BLU)*colval(ambval,BLU)*(1.-colval(ce,BLU))); |
| 263 |
< |
addcolor(r->rcol, ca); /* ambient in scattering */ |
| 259 |
> |
|
| 260 |
> |
/* PMAP: indirect inscattering accounted for by volume photons? */ |
| 261 |
> |
if (!volumePhotonMapping) { |
| 262 |
> |
setcolor(ca, |
| 263 |
> |
colval(r->albedo,RED)*colval(ambval,RED)*(1.-colval(ce,RED)), |
| 264 |
> |
colval(r->albedo,GRN)*colval(ambval,GRN)*(1.-colval(ce,GRN)), |
| 265 |
> |
colval(r->albedo,BLU)*colval(ambval,BLU)*(1.-colval(ce,BLU))); |
| 266 |
> |
addcolor(r->rcol, ca); /* ambient in scattering */ |
| 267 |
> |
} |
| 268 |
> |
|
| 269 |
|
srcscatter(r); /* source in scattering */ |
| 270 |
|
} |
| 271 |
|
|
| 272 |
|
|
| 273 |
< |
extern void |
| 273 |
> |
void |
| 274 |
|
raytexture( /* get material modifiers */ |
| 275 |
|
RAY *r, |
| 276 |
|
OBJECT mod |
| 277 |
|
) |
| 278 |
|
{ |
| 279 |
< |
register OBJREC *m; |
| 279 |
> |
OBJREC *m; |
| 280 |
|
/* execute textures and patterns */ |
| 281 |
|
for ( ; mod != OVOID; mod = m->omod) { |
| 282 |
|
m = objptr(mod); |
| 295 |
|
} |
| 296 |
|
|
| 297 |
|
|
| 298 |
< |
extern int |
| 298 |
> |
int |
| 299 |
|
raymixture( /* mix modifiers */ |
| 300 |
< |
register RAY *r, |
| 300 |
> |
RAY *r, |
| 301 |
|
OBJECT fore, |
| 302 |
|
OBJECT back, |
| 303 |
|
double coef |
| 305 |
|
{ |
| 306 |
|
RAY fr, br; |
| 307 |
|
int foremat, backmat; |
| 308 |
< |
register int i; |
| 308 |
> |
int i; |
| 309 |
|
/* bound coefficient */ |
| 310 |
|
if (coef > 1.0) |
| 311 |
|
coef = 1.0; |
| 315 |
|
foremat = backmat = 0; |
| 316 |
|
/* foreground */ |
| 317 |
|
fr = *r; |
| 318 |
< |
if (coef > FTINY) |
| 318 |
> |
if (coef > FTINY) { |
| 319 |
> |
fr.rweight *= coef; |
| 320 |
> |
scalecolor(fr.rcoef, coef); |
| 321 |
|
foremat = rayshade(&fr, fore); |
| 322 |
+ |
} |
| 323 |
|
/* background */ |
| 324 |
|
br = *r; |
| 325 |
< |
if (coef < 1.0-FTINY) |
| 325 |
> |
if (coef < 1.0-FTINY) { |
| 326 |
> |
br.rweight *= 1.0-coef; |
| 327 |
> |
scalecolor(br.rcoef, 1.0-coef); |
| 328 |
|
backmat = rayshade(&br, back); |
| 329 |
+ |
} |
| 330 |
|
/* check for transparency */ |
| 331 |
|
if (backmat ^ foremat) { |
| 332 |
|
if (backmat && coef > FTINY) |
| 355 |
|
} |
| 356 |
|
|
| 357 |
|
|
| 358 |
< |
extern double |
| 358 |
> |
double |
| 359 |
|
raydist( /* compute (cumulative) ray distance */ |
| 360 |
< |
register const RAY *r, |
| 361 |
< |
register int flags |
| 360 |
> |
const RAY *r, |
| 361 |
> |
int flags |
| 362 |
|
) |
| 363 |
|
{ |
| 364 |
|
double sum = 0.0; |
| 371 |
|
} |
| 372 |
|
|
| 373 |
|
|
| 374 |
< |
extern void |
| 374 |
> |
void |
| 375 |
|
raycontrib( /* compute (cumulative) ray contribution */ |
| 376 |
< |
COLOR rc, |
| 376 |
> |
RREAL rc[3], |
| 377 |
|
const RAY *r, |
| 378 |
|
int flags |
| 379 |
|
) |
| 380 |
|
{ |
| 381 |
< |
COLOR eext, ext1; |
| 382 |
< |
|
| 356 |
< |
setcolor(eext, 0., 0., 0.); |
| 357 |
< |
setcolor(rc, 1., 1., 1.); |
| 381 |
> |
double eext[3]; |
| 382 |
> |
int i; |
| 383 |
|
|
| 384 |
+ |
eext[0] = eext[1] = eext[2] = 0.; |
| 385 |
+ |
rc[0] = rc[1] = rc[2] = 1.; |
| 386 |
+ |
|
| 387 |
|
while (r != NULL && r->crtype&flags) { |
| 388 |
< |
multcolor(rc, r->rcoef); |
| 389 |
< |
copycolor(ext1, r->cext); |
| 390 |
< |
scalecolor(ext1, r->rot); |
| 391 |
< |
addcolor(eext, ext1); |
| 388 |
> |
for (i = 3; i--; ) { |
| 389 |
> |
rc[i] *= colval(r->rcoef,i); |
| 390 |
> |
eext[i] += r->rot * colval(r->cext,i); |
| 391 |
> |
} |
| 392 |
|
r = r->parent; |
| 393 |
|
} |
| 394 |
< |
if (intens(eext) > FTINY) { |
| 395 |
< |
setcolor(ext1, exp(-colval(eext,RED)), |
| 396 |
< |
exp(-colval(eext,GRN)), |
| 369 |
< |
exp(-colval(eext,BLU))); |
| 370 |
< |
multcolor(rc, ext1); |
| 371 |
< |
} |
| 394 |
> |
for (i = 3; i--; ) |
| 395 |
> |
rc[i] *= (eext[i] <= FTINY) ? 1. : |
| 396 |
> |
(eext[i] > 92.) ? 0. : exp(-eext[i]); |
| 397 |
|
} |
| 398 |
|
|
| 399 |
|
|
| 400 |
< |
extern double |
| 400 |
> |
double |
| 401 |
|
raynormal( /* compute perturbed normal for ray */ |
| 402 |
|
FVECT norm, |
| 403 |
< |
register RAY *r |
| 403 |
> |
RAY *r |
| 404 |
|
) |
| 405 |
|
{ |
| 406 |
|
double newdot; |
| 407 |
< |
register int i; |
| 407 |
> |
int i; |
| 408 |
|
|
| 409 |
|
/* The perturbation is added to the surface normal to obtain |
| 410 |
|
* the new normal. If the new normal would affect the surface |
| 433 |
|
} |
| 434 |
|
|
| 435 |
|
|
| 436 |
< |
extern void |
| 436 |
> |
void |
| 437 |
|
newrayxf( /* get new tranformation matrix for ray */ |
| 438 |
|
RAY *r |
| 439 |
|
) |
| 442 |
|
struct xfn *next; |
| 443 |
|
FULLXF xf; |
| 444 |
|
} xfseed = { &xfseed }, *xflast = &xfseed; |
| 445 |
< |
register struct xfn *xp; |
| 446 |
< |
register const RAY *rp; |
| 445 |
> |
struct xfn *xp; |
| 446 |
> |
const RAY *rp; |
| 447 |
|
|
| 448 |
|
/* |
| 449 |
|
* Search for transform in circular list that |
| 454 |
|
if (rp->rox == &xp->xf) { /* xp in use */ |
| 455 |
|
xp = xp->next; /* move to next */ |
| 456 |
|
if (xp == xflast) { /* need new one */ |
| 457 |
< |
xp = (struct xfn *)malloc(sizeof(struct xfn)); |
| 457 |
> |
xp = (struct xfn *)bmalloc(sizeof(struct xfn)); |
| 458 |
|
if (xp == NULL) |
| 459 |
|
error(SYSTEM, |
| 460 |
|
"out of memory in newrayxf"); |
| 471 |
|
} |
| 472 |
|
|
| 473 |
|
|
| 474 |
< |
extern void |
| 474 |
> |
void |
| 475 |
|
flipsurface( /* reverse surface orientation */ |
| 476 |
< |
register RAY *r |
| 476 |
> |
RAY *r |
| 477 |
|
) |
| 478 |
|
{ |
| 479 |
|
r->rod = -r->rod; |
| 486 |
|
} |
| 487 |
|
|
| 488 |
|
|
| 489 |
< |
extern void |
| 489 |
> |
void |
| 490 |
|
rayhit( /* standard ray hit test */ |
| 491 |
|
OBJECT *oset, |
| 492 |
|
RAY *r |
| 503 |
|
} |
| 504 |
|
|
| 505 |
|
|
| 506 |
< |
extern int |
| 506 |
> |
int |
| 507 |
|
localhit( /* check for hit in the octree */ |
| 508 |
< |
register RAY *r, |
| 509 |
< |
register CUBE *scene |
| 508 |
> |
RAY *r, |
| 509 |
> |
CUBE *scene |
| 510 |
|
) |
| 511 |
|
{ |
| 512 |
|
OBJECT cxset[MAXCSET+1]; /* set of checked objects */ |
| 513 |
|
FVECT curpos; /* current cube position */ |
| 514 |
|
int sflags; /* sign flags */ |
| 515 |
|
double t, dt; |
| 516 |
< |
register int i; |
| 516 |
> |
int i; |
| 517 |
|
|
| 518 |
|
nrays++; /* increment trace counter */ |
| 519 |
|
sflags = 0; |
| 524 |
|
else if (r->rdir[i] < -1e-7) |
| 525 |
|
sflags |= 0x10 << i; |
| 526 |
|
} |
| 527 |
< |
if (sflags == 0) |
| 528 |
< |
error(CONSISTENCY, "zero ray direction in localhit"); |
| 527 |
> |
if (!sflags) { |
| 528 |
> |
error(WARNING, "zero ray direction in localhit"); |
| 529 |
> |
return(0); |
| 530 |
> |
} |
| 531 |
|
/* start off assuming nothing hit */ |
| 532 |
|
if (r->rmax > FTINY) { /* except aft plane if one */ |
| 533 |
|
r->ro = &Aftplane; |
| 534 |
|
r->rot = r->rmax; |
| 535 |
< |
for (i = 0; i < 3; i++) |
| 509 |
< |
r->rop[i] = r->rorg[i] + r->rot*r->rdir[i]; |
| 535 |
> |
VSUM(r->rop, r->rorg, r->rdir, r->rot); |
| 536 |
|
} |
| 537 |
|
/* find global cube entrance point */ |
| 538 |
|
t = 0.0; |
| 555 |
|
if (t >= r->rot) /* clipped already */ |
| 556 |
|
return(0); |
| 557 |
|
/* advance position */ |
| 558 |
< |
for (i = 0; i < 3; i++) |
| 533 |
< |
curpos[i] += r->rdir[i]*t; |
| 558 |
> |
VSUM(curpos, curpos, r->rdir, t); |
| 559 |
|
|
| 560 |
|
if (!incube(scene, curpos)) /* non-intersecting ray */ |
| 561 |
|
return(0); |
| 571 |
|
FVECT pos, /* current position, modified herein */ |
| 572 |
|
OBJECT *cxs, /* checked objects, modified by checkhit */ |
| 573 |
|
int dirf, /* direction indicators to speed tests */ |
| 574 |
< |
register RAY *r, |
| 575 |
< |
register CUBE *cu |
| 574 |
> |
RAY *r, |
| 575 |
> |
CUBE *cu |
| 576 |
|
) |
| 577 |
|
{ |
| 578 |
|
int ax; |
| 580 |
|
|
| 581 |
|
if (istree(cu->cutree)) { /* recurse on subcubes */ |
| 582 |
|
CUBE cukid; |
| 583 |
< |
register int br, sgn; |
| 583 |
> |
int br, sgn; |
| 584 |
|
|
| 585 |
|
cukid.cusize = cu->cusize * 0.5; /* find subcube */ |
| 586 |
|
VCOPY(cukid.cuorg, cu->cuorg); |
| 646 |
|
ax = 2; |
| 647 |
|
} |
| 648 |
|
} |
| 649 |
< |
pos[0] += r->rdir[0]*t; |
| 625 |
< |
pos[1] += r->rdir[1]*t; |
| 626 |
< |
pos[2] += r->rdir[2]*t; |
| 649 |
> |
VSUM(pos, pos, r->rdir, t); |
| 650 |
|
return(ax); |
| 651 |
|
} |
| 652 |
|
|
| 653 |
|
|
| 654 |
|
static int |
| 655 |
|
checkhit( /* check for hit in full cube */ |
| 656 |
< |
register RAY *r, |
| 656 |
> |
RAY *r, |
| 657 |
|
CUBE *cu, |
| 658 |
|
OBJECT *cxs |
| 659 |
|
) |
| 674 |
|
|
| 675 |
|
static void |
| 676 |
|
checkset( /* modify checked set and set to check */ |
| 677 |
< |
register OBJECT *os, /* os' = os - cs */ |
| 678 |
< |
register OBJECT *cs /* cs' = cs + os */ |
| 677 |
> |
OBJECT *os, /* os' = os - cs */ |
| 678 |
> |
OBJECT *cs /* cs' = cs + os */ |
| 679 |
|
) |
| 680 |
|
{ |
| 681 |
|
OBJECT cset[MAXCSET+MAXSET+1]; |
| 682 |
< |
register int i, j; |
| 682 |
> |
int i, j; |
| 683 |
|
int k; |
| 684 |
|
/* copy os in place, cset <- cs */ |
| 685 |
|
cset[0] = 0; |