| 35 |
|
static void checkset(OBJECT *os, OBJECT *cs); |
| 36 |
|
|
| 37 |
|
|
| 38 |
< |
extern int |
| 38 |
> |
int |
| 39 |
|
rayorigin( /* start new ray from old one */ |
| 40 |
|
RAY *r, |
| 41 |
|
int rt, |
| 124 |
|
} |
| 125 |
|
|
| 126 |
|
|
| 127 |
< |
extern void |
| 127 |
> |
void |
| 128 |
|
rayclear( /* clear a ray for (re)evaluation */ |
| 129 |
|
RAY *r |
| 130 |
|
) |
| 143 |
|
} |
| 144 |
|
|
| 145 |
|
|
| 146 |
< |
extern void |
| 146 |
> |
void |
| 147 |
|
raytrace( /* trace a ray and compute its value */ |
| 148 |
|
RAY *r |
| 149 |
|
) |
| 163 |
|
} |
| 164 |
|
|
| 165 |
|
|
| 166 |
< |
extern void |
| 166 |
> |
void |
| 167 |
|
raycont( /* check for clipped object and continue */ |
| 168 |
|
RAY *r |
| 169 |
|
) |
| 174 |
|
} |
| 175 |
|
|
| 176 |
|
|
| 177 |
< |
extern void |
| 177 |
> |
void |
| 178 |
|
raytrans( /* transmit ray as is */ |
| 179 |
|
RAY *r |
| 180 |
|
) |
| 190 |
|
} |
| 191 |
|
|
| 192 |
|
|
| 193 |
< |
extern int |
| 193 |
> |
int |
| 194 |
|
rayshade( /* shade ray r with material mod */ |
| 195 |
|
RAY *r, |
| 196 |
|
int mod |
| 225 |
|
} |
| 226 |
|
|
| 227 |
|
|
| 228 |
< |
extern void |
| 228 |
> |
void |
| 229 |
|
rayparticipate( /* compute ray medium participation */ |
| 230 |
|
RAY *r |
| 231 |
|
) |
| 258 |
|
} |
| 259 |
|
|
| 260 |
|
|
| 261 |
< |
extern void |
| 261 |
> |
void |
| 262 |
|
raytexture( /* get material modifiers */ |
| 263 |
|
RAY *r, |
| 264 |
|
OBJECT mod |
| 283 |
|
} |
| 284 |
|
|
| 285 |
|
|
| 286 |
< |
extern int |
| 286 |
> |
int |
| 287 |
|
raymixture( /* mix modifiers */ |
| 288 |
|
RAY *r, |
| 289 |
|
OBJECT fore, |
| 343 |
|
} |
| 344 |
|
|
| 345 |
|
|
| 346 |
< |
extern double |
| 346 |
> |
double |
| 347 |
|
raydist( /* compute (cumulative) ray distance */ |
| 348 |
|
const RAY *r, |
| 349 |
|
int flags |
| 359 |
|
} |
| 360 |
|
|
| 361 |
|
|
| 362 |
< |
extern void |
| 362 |
> |
void |
| 363 |
|
raycontrib( /* compute (cumulative) ray contribution */ |
| 364 |
|
RREAL rc[3], |
| 365 |
|
const RAY *r, |
| 385 |
|
} |
| 386 |
|
|
| 387 |
|
|
| 388 |
< |
extern double |
| 388 |
> |
double |
| 389 |
|
raynormal( /* compute perturbed normal for ray */ |
| 390 |
|
FVECT norm, |
| 391 |
|
RAY *r |
| 421 |
|
} |
| 422 |
|
|
| 423 |
|
|
| 424 |
< |
extern void |
| 424 |
> |
void |
| 425 |
|
newrayxf( /* get new tranformation matrix for ray */ |
| 426 |
|
RAY *r |
| 427 |
|
) |
| 459 |
|
} |
| 460 |
|
|
| 461 |
|
|
| 462 |
< |
extern void |
| 462 |
> |
void |
| 463 |
|
flipsurface( /* reverse surface orientation */ |
| 464 |
|
RAY *r |
| 465 |
|
) |
| 474 |
|
} |
| 475 |
|
|
| 476 |
|
|
| 477 |
< |
extern void |
| 477 |
> |
void |
| 478 |
|
rayhit( /* standard ray hit test */ |
| 479 |
|
OBJECT *oset, |
| 480 |
|
RAY *r |
| 491 |
|
} |
| 492 |
|
|
| 493 |
|
|
| 494 |
< |
extern int |
| 494 |
> |
int |
| 495 |
|
localhit( /* check for hit in the octree */ |
| 496 |
|
RAY *r, |
| 497 |
|
CUBE *scene |