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/* Copyright (c) 1996 Regents of the University of California */ |
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#ifndef lint |
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static char SCCSid[] = "$SunId$ LBL"; |
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static const char RCSid[] = "$Id$"; |
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#endif |
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|
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/* |
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* raytrace.c - routines for tracing and shading rays. |
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* |
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* 8/7/85 |
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* External symbols declared in ray.h |
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*/ |
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#include "ray.h" |
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#include "copyright.h" |
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|
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#include "octree.h" |
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|
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#include "ray.h" |
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#include "source.h" |
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#include "otypes.h" |
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#include "otspecial.h" |
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#include "random.h" |
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#include "pmap.h" |
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|
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#define MAXCSET ((MAXSET+1)*2-1) /* maximum check set size */ |
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|
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extern CUBE thescene; /* our scene */ |
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extern int maxdepth; /* maximum recursion depth */ |
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extern double minweight; /* minimum ray weight */ |
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extern int do_irrad; /* compute irradiance? */ |
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extern COLOR ambval; /* ambient value */ |
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RNUMBER raynum = 0; /* next unique ray number */ |
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RNUMBER nrays = 0; /* number of calls to localhit */ |
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|
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extern COLOR cextinction; /* global extinction coefficient */ |
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extern COLOR salbedo; /* global scattering albedo */ |
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extern double seccg; /* global scattering eccentricity */ |
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extern double ssampdist; /* scatter sampling distance */ |
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|
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unsigned long raynum = 0; /* next unique ray number */ |
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unsigned long nrays = 0; /* number of calls to localhit */ |
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|
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static FLOAT Lambfa[5] = {PI, PI, PI, 0.0, 0.0}; |
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static RREAL Lambfa[5] = {PI, PI, PI, 0.0, 0.0}; |
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OBJREC Lamb = { |
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OVOID, MAT_PLASTIC, "Lambertian", |
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{0, 5, NULL, Lambfa}, NULL, |
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{NULL, Lambfa, 0, 5}, NULL |
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}; /* a Lambertian surface */ |
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|
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OBJREC Aftplane; /* aft clipping plane object */ |
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|
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static int raymove(), checkset(), checkhit(); |
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|
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#define MAXLOOP 128 /* modifier loop detection */ |
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|
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#define RAYHIT (-1) /* return value for intercepted ray */ |
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|
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static int raymove(FVECT pos, OBJECT *cxs, int dirf, RAY *r, CUBE *cu); |
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static int checkhit(RAY *r, CUBE *cu, OBJECT *cxs); |
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static void checkset(OBJECT *os, OBJECT *cs); |
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|
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rayorigin(r, ro, rt, rw) /* start new ray from old one */ |
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register RAY *r, *ro; |
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int rt; |
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double rw; |
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|
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int |
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rayorigin( /* start new ray from old one */ |
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RAY *r, |
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int rt, |
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const RAY *ro, |
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const COLOR rc |
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) |
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{ |
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double rw, re; |
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/* assign coefficient/weight */ |
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if (rc == NULL) { |
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rw = 1.0; |
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setcolor(r->rcoef, 1., 1., 1.); |
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} else { |
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rw = intens(rc); |
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if (rw > 1.0) |
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rw = 1.0; /* avoid calculation growth */ |
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if (rc != r->rcoef) |
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copycolor(r->rcoef, rc); |
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} |
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if ((r->parent = ro) == NULL) { /* primary ray */ |
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r->rlvl = 0; |
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r->rweight = rw; |
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r->gecc = seccg; |
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r->slights = NULL; |
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} else { /* spawned ray */ |
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if (ro->rot >= FHUGE) { |
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memset(r, 0, sizeof(RAY)); |
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return(-1); /* illegal continuation */ |
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} |
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r->rlvl = ro->rlvl; |
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if (rt & RAYREFL) { |
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r->rlvl++; |
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copycolor(r->albedo, ro->albedo); |
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r->gecc = ro->gecc; |
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r->slights = ro->slights; |
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r->rweight = ro->rweight * rw; |
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r->crtype = ro->crtype | (r->rtype = rt); |
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VCOPY(r->rorg, ro->rop); |
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r->rweight = ro->rweight * rw; |
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/* estimate extinction */ |
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re = colval(ro->cext,RED) < colval(ro->cext,GRN) ? |
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colval(ro->cext,RED) : colval(ro->cext,GRN); |
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if (colval(ro->cext,BLU) < re) re = colval(ro->cext,BLU); |
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re *= ro->rot; |
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if (re > 0.1) { |
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if (re > 92.) { |
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r->rweight = 0.0; |
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} else { |
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r->rweight *= exp(-re); |
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} |
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} |
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} |
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rayclear(r); |
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return(r->rlvl <= maxdepth && r->rweight >= minweight ? 0 : -1); |
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if (r->rweight <= 0.0) /* check for expiration */ |
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return(-1); |
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if (r->crtype & SHADOW) /* shadow commitment */ |
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return(0); |
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/* ambient in photon map? */ |
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if (ro != NULL && ro->crtype & AMBIENT) { |
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if (causticPhotonMapping) |
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return(-1); |
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if (photonMapping && rt != TRANS) |
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return(-1); |
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} |
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if ((maxdepth <= 0) & (rc != NULL)) { /* Russian roulette */ |
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if (minweight <= 0.0) |
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error(USER, "zero ray weight in Russian roulette"); |
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if ((maxdepth < 0) & (r->rlvl > -maxdepth)) |
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return(-1); /* upper reflection limit */ |
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if (r->rweight >= minweight) |
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return(0); |
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if (frandom() > r->rweight/minweight) |
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return(-1); |
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rw = minweight/r->rweight; /* promote survivor */ |
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scalecolor(r->rcoef, rw); |
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r->rweight = minweight; |
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return(0); |
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} |
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return((r->rweight >= minweight) & (r->rlvl <= abs(maxdepth)) ? 0 : -1); |
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} |
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|
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rayclear(r) /* clear a ray for (re)evaluation */ |
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register RAY *r; |
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void |
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rayclear( /* clear a ray for (re)evaluation */ |
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RAY *r |
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) |
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{ |
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r->rno = raynum++; |
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r->newcset = r->clipset; |
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r->hitf = rayhit; |
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r->robj = OVOID; |
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r->ro = NULL; |
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r->rot = FHUGE; |
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r->rox = NULL; |
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r->rxt = r->rmt = r->rot = FHUGE; |
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r->pert[0] = r->pert[1] = r->pert[2] = 0.0; |
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r->uv[0] = r->uv[1] = 0.0; |
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setcolor(r->pcol, 1.0, 1.0, 1.0); |
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setcolor(r->mcol, 0.0, 0.0, 0.0); |
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setcolor(r->rcol, 0.0, 0.0, 0.0); |
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r->rt = 0.0; |
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} |
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|
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|
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raytrace(r) /* trace a ray and compute its value */ |
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RAY *r; |
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void |
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raytrace( /* trace a ray and compute its value */ |
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RAY *r |
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) |
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{ |
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extern int (*trace)(); |
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|
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if (localhit(r, &thescene)) |
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raycont(r); /* hit local surface, evaluate */ |
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else if (r->ro == &Aftplane) { |
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} else if (sourcehit(r)) |
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rayshade(r, r->ro->omod); /* distant source */ |
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|
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rayparticipate(r); /* for participating medium */ |
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|
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if (trace != NULL) |
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(*trace)(r); /* trace execution */ |
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|
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rayparticipate(r); /* for participating medium */ |
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} |
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raycont(r) /* check for clipped object and continue */ |
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register RAY *r; |
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void |
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raycont( /* check for clipped object and continue */ |
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RAY *r |
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) |
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{ |
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if ((r->clipset != NULL && inset(r->clipset, r->ro->omod)) || |
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!rayshade(r, r->ro->omod)) |
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} |
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|
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raytrans(r) /* transmit ray as is */ |
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register RAY *r; |
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void |
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raytrans( /* transmit ray as is */ |
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RAY *r |
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) |
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{ |
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RAY tr; |
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|
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if (rayorigin(&tr, r, TRANS, 1.0) == 0) { |
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VCOPY(tr.rdir, r->rdir); |
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rayvalue(&tr); |
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copycolor(r->rcol, tr.rcol); |
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r->rt = r->rot + tr.rt; |
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rayorigin(&tr, TRANS, r, NULL); /* always continue */ |
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VCOPY(tr.rdir, r->rdir); |
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rayvalue(&tr); |
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copycolor(r->mcol, tr.mcol); |
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copycolor(r->rcol, tr.rcol); |
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r->rmt = r->rot + tr.rmt; |
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r->rxt = r->rot + tr.rxt; |
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} |
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|
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|
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int |
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raytirrad( /* irradiance hack */ |
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OBJREC *m, |
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RAY *r |
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) |
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{ |
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if (ofun[m->otype].flags & (T_M|T_X) && m->otype != MAT_CLIP) { |
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> |
if (istransp(m->otype) || isBSDFproxy(m)) { |
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raytrans(r); |
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return(1); |
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> |
} |
216 |
> |
if (!islight(m->otype)) |
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> |
return((*ofun[Lamb.otype].funp)(&Lamb, r)); |
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} |
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return(0); /* not a qualifying surface */ |
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} |
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|
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|
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rayshade(r, mod) /* shade ray r with material mod */ |
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< |
register RAY *r; |
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< |
int mod; |
223 |
> |
int |
224 |
> |
rayshade( /* shade ray r with material mod */ |
225 |
> |
RAY *r, |
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> |
int mod |
227 |
> |
) |
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{ |
229 |
< |
static int depth = 0; |
230 |
< |
int gotmat; |
231 |
< |
register OBJREC *m; |
232 |
< |
/* check for infinite loop */ |
233 |
< |
if (depth++ >= MAXLOOP) |
160 |
< |
objerror(r->ro, USER, "possible modifier loop"); |
161 |
< |
r->rt = r->rot; /* set effective ray length */ |
162 |
< |
for (gotmat = 0; !gotmat && mod != OVOID; mod = m->omod) { |
229 |
> |
int tst_irrad = do_irrad && !(r->crtype & ~(PRIMARY|TRANS)); |
230 |
> |
OBJREC *m; |
231 |
> |
|
232 |
> |
r->rxt = r->rot; /* preset effective ray length */ |
233 |
> |
for ( ; mod != OVOID; mod = m->omod) { |
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m = objptr(mod); |
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/****** unnecessary test since modifier() is always called |
236 |
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if (!ismodifier(m->otype)) { |
239 |
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} |
240 |
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******/ |
241 |
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/* hack for irradiance calculation */ |
242 |
< |
if (do_irrad && !(r->crtype & ~(PRIMARY|TRANS))) { |
243 |
< |
if (irr_ignore(m->otype)) { |
244 |
< |
depth--; |
245 |
< |
raytrans(r); |
246 |
< |
return(1); |
176 |
< |
} |
177 |
< |
if (!islight(m->otype)) |
178 |
< |
m = &Lamb; |
179 |
< |
} |
180 |
< |
/* materials call raytexture */ |
181 |
< |
gotmat = (*ofun[m->otype].funp)(m, r); |
242 |
> |
if (tst_irrad && raytirrad(m, r)) |
243 |
> |
return(1); |
244 |
> |
|
245 |
> |
if ((*ofun[m->otype].funp)(m, r)) |
246 |
> |
return(1); /* materials call raytexture() */ |
247 |
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} |
248 |
< |
depth--; |
184 |
< |
return(gotmat); |
248 |
> |
return(0); /* no material! */ |
249 |
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} |
250 |
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|
251 |
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|
252 |
< |
rayparticipate(r) /* compute ray medium participation */ |
253 |
< |
register RAY *r; |
252 |
> |
void |
253 |
> |
rayparticipate( /* compute ray medium participation */ |
254 |
> |
RAY *r |
255 |
> |
) |
256 |
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{ |
257 |
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COLOR ce, ca; |
192 |
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double dist; |
258 |
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double re, ge, be; |
259 |
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|
260 |
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if (intens(r->cext) <= 1./FHUGE) |
261 |
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return; /* no medium */ |
262 |
< |
if ((dist = r->rot) >= FHUGE) |
263 |
< |
dist = 2.*thescene.cusize; /* what to use for infinity? */ |
264 |
< |
re = dist*colval(r->cext,RED); |
200 |
< |
ge = dist*colval(r->cext,GRN); |
201 |
< |
be = dist*colval(r->cext,BLU); |
262 |
> |
re = r->rot*colval(r->cext,RED); |
263 |
> |
ge = r->rot*colval(r->cext,GRN); |
264 |
> |
be = r->rot*colval(r->cext,BLU); |
265 |
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if (r->crtype & SHADOW) { /* no scattering for sources */ |
266 |
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re *= 1. - colval(r->albedo,RED); |
267 |
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ge *= 1. - colval(r->albedo,GRN); |
268 |
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be *= 1. - colval(r->albedo,BLU); |
269 |
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} |
270 |
< |
setcolor(ce, re<=0. ? 1. : re>92. ? 0. : exp(-re), |
271 |
< |
ge<=0. ? 1. : ge>92. ? 0. : exp(-ge), |
272 |
< |
be<=0. ? 1. : be>92. ? 0. : exp(-be)); |
273 |
< |
multcolor(r->rcol, ce); /* path absorption */ |
270 |
> |
setcolor(ce, re<=FTINY ? 1. : re>92. ? 0. : exp(-re), |
271 |
> |
ge<=FTINY ? 1. : ge>92. ? 0. : exp(-ge), |
272 |
> |
be<=FTINY ? 1. : be>92. ? 0. : exp(-be)); |
273 |
> |
multcolor(r->rcol, ce); /* path extinction */ |
274 |
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if (r->crtype & SHADOW || intens(r->albedo) <= FTINY) |
275 |
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return; /* no scattering */ |
276 |
< |
setcolor(ca, |
277 |
< |
colval(r->albedo,RED)*colval(ambval,RED)*(1.-colval(ce,RED)), |
278 |
< |
colval(r->albedo,GRN)*colval(ambval,GRN)*(1.-colval(ce,GRN)), |
279 |
< |
colval(r->albedo,BLU)*colval(ambval,BLU)*(1.-colval(ce,BLU))); |
280 |
< |
addcolor(r->rcol, ca); /* ambient in scattering */ |
276 |
> |
|
277 |
> |
/* PMAP: indirect inscattering accounted for by volume photons? */ |
278 |
> |
if (!volumePhotonMapping) { |
279 |
> |
setcolor(ca, |
280 |
> |
colval(r->albedo,RED)*colval(ambval,RED)*(1.-colval(ce,RED)), |
281 |
> |
colval(r->albedo,GRN)*colval(ambval,GRN)*(1.-colval(ce,GRN)), |
282 |
> |
colval(r->albedo,BLU)*colval(ambval,BLU)*(1.-colval(ce,BLU))); |
283 |
> |
addcolor(r->rcol, ca); /* ambient in scattering */ |
284 |
> |
} |
285 |
> |
|
286 |
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srcscatter(r); /* source in scattering */ |
287 |
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} |
288 |
|
|
289 |
|
|
290 |
< |
raytexture(r, mod) /* get material modifiers */ |
291 |
< |
RAY *r; |
292 |
< |
int mod; |
290 |
> |
void |
291 |
> |
raytexture( /* get material modifiers */ |
292 |
> |
RAY *r, |
293 |
> |
OBJECT mod |
294 |
> |
) |
295 |
|
{ |
296 |
< |
static int depth = 0; |
227 |
< |
register OBJREC *m; |
228 |
< |
/* check for infinite loop */ |
229 |
< |
if (depth++ >= MAXLOOP) |
230 |
< |
objerror(r->ro, USER, "modifier loop"); |
296 |
> |
OBJREC *m; |
297 |
|
/* execute textures and patterns */ |
298 |
|
for ( ; mod != OVOID; mod = m->omod) { |
299 |
|
m = objptr(mod); |
309 |
|
objerror(r->ro, USER, errmsg); |
310 |
|
} |
311 |
|
} |
246 |
– |
depth--; /* end here */ |
312 |
|
} |
313 |
|
|
314 |
|
|
315 |
< |
raymixture(r, fore, back, coef) /* mix modifiers */ |
316 |
< |
register RAY *r; |
317 |
< |
OBJECT fore, back; |
318 |
< |
double coef; |
315 |
> |
int |
316 |
> |
raymixture( /* mix modifiers */ |
317 |
> |
RAY *r, |
318 |
> |
OBJECT fore, |
319 |
> |
OBJECT back, |
320 |
> |
double coef |
321 |
> |
) |
322 |
|
{ |
323 |
|
RAY fr, br; |
324 |
+ |
double mfore, mback; |
325 |
|
int foremat, backmat; |
326 |
< |
register int i; |
326 |
> |
int i; |
327 |
|
/* bound coefficient */ |
328 |
|
if (coef > 1.0) |
329 |
|
coef = 1.0; |
332 |
|
/* compute foreground and background */ |
333 |
|
foremat = backmat = 0; |
334 |
|
/* foreground */ |
335 |
< |
copystruct(&fr, r); |
336 |
< |
if (coef > FTINY) |
335 |
> |
fr = *r; |
336 |
> |
if (coef > FTINY) { |
337 |
> |
fr.rweight *= coef; |
338 |
> |
scalecolor(fr.rcoef, coef); |
339 |
|
foremat = rayshade(&fr, fore); |
340 |
+ |
} |
341 |
|
/* background */ |
342 |
< |
copystruct(&br, r); |
343 |
< |
if (coef < 1.0-FTINY) |
342 |
> |
br = *r; |
343 |
> |
if (coef < 1.0-FTINY) { |
344 |
> |
br.rweight *= 1.0-coef; |
345 |
> |
scalecolor(br.rcoef, 1.0-coef); |
346 |
|
backmat = rayshade(&br, back); |
347 |
+ |
} |
348 |
|
/* check for transparency */ |
349 |
< |
if (backmat ^ foremat) |
350 |
< |
if (backmat) |
349 |
> |
if (backmat ^ foremat) { |
350 |
> |
if (backmat && coef > FTINY) |
351 |
|
raytrans(&fr); |
352 |
< |
else |
352 |
> |
else if (foremat && coef < 1.0-FTINY) |
353 |
|
raytrans(&br); |
354 |
+ |
} |
355 |
|
/* mix perturbations */ |
356 |
|
for (i = 0; i < 3; i++) |
357 |
|
r->pert[i] = coef*fr.pert[i] + (1.0-coef)*br.pert[i]; |
368 |
|
scalecolor(br.rcol, 1.0-coef); |
369 |
|
copycolor(r->rcol, fr.rcol); |
370 |
|
addcolor(r->rcol, br.rcol); |
371 |
< |
r->rt = bright(fr.rcol) > bright(br.rcol) ? fr.rt : br.rt; |
371 |
> |
scalecolor(fr.mcol, coef); |
372 |
> |
scalecolor(br.mcol, 1.0-coef); |
373 |
> |
copycolor(r->mcol, fr.mcol); |
374 |
> |
addcolor(r->mcol, br.mcol); |
375 |
> |
mfore = bright(fr.mcol); mback = bright(br.mcol); |
376 |
> |
r->rmt = mfore > mback ? fr.rmt : br.rmt; |
377 |
> |
r->rxt = bright(fr.rcol)-mfore > bright(br.rcol)-mback ? |
378 |
> |
fr.rxt : br.rxt; |
379 |
|
return(1); |
380 |
|
} |
381 |
|
|
382 |
|
|
383 |
|
double |
384 |
< |
raydist(r, flags) /* compute (cumulative) ray distance */ |
385 |
< |
register RAY *r; |
386 |
< |
register int flags; |
384 |
> |
raydist( /* compute (cumulative) ray distance */ |
385 |
> |
const RAY *r, |
386 |
> |
int flags |
387 |
> |
) |
388 |
|
{ |
389 |
|
double sum = 0.0; |
390 |
|
|
396 |
|
} |
397 |
|
|
398 |
|
|
399 |
+ |
void |
400 |
+ |
raycontrib( /* compute (cumulative) ray contribution */ |
401 |
+ |
RREAL rc[3], |
402 |
+ |
const RAY *r, |
403 |
+ |
int flags |
404 |
+ |
) |
405 |
+ |
{ |
406 |
+ |
static int warnedPM = 0; |
407 |
+ |
|
408 |
+ |
rc[0] = rc[1] = rc[2] = 1.; |
409 |
+ |
|
410 |
+ |
while (r != NULL && r->crtype&flags) { |
411 |
+ |
int i = 3; |
412 |
+ |
while (i--) |
413 |
+ |
rc[i] *= colval(r->rcoef,i); |
414 |
+ |
/* check for participating medium */ |
415 |
+ |
if (!warnedPM && (bright(r->cext) > FTINY) | |
416 |
+ |
(bright(r->albedo) > FTINY)) { |
417 |
+ |
error(WARNING, |
418 |
+ |
"ray contribution calculation does not support participating media"); |
419 |
+ |
warnedPM++; |
420 |
+ |
} |
421 |
+ |
r = r->parent; |
422 |
+ |
} |
423 |
+ |
} |
424 |
+ |
|
425 |
+ |
|
426 |
|
double |
427 |
< |
raynormal(norm, r) /* compute perturbed normal for ray */ |
428 |
< |
FVECT norm; |
429 |
< |
register RAY *r; |
427 |
> |
raynormal( /* compute perturbed normal for ray */ |
428 |
> |
FVECT norm, |
429 |
> |
RAY *r |
430 |
> |
) |
431 |
|
{ |
432 |
|
double newdot; |
433 |
< |
register int i; |
433 |
> |
int i; |
434 |
|
|
435 |
|
/* The perturbation is added to the surface normal to obtain |
436 |
|
* the new normal. If the new normal would affect the surface |
459 |
|
} |
460 |
|
|
461 |
|
|
462 |
< |
newrayxf(r) /* get new tranformation matrix for ray */ |
463 |
< |
RAY *r; |
462 |
> |
void |
463 |
> |
newrayxf( /* get new tranformation matrix for ray */ |
464 |
> |
RAY *r |
465 |
> |
) |
466 |
|
{ |
467 |
|
static struct xfn { |
468 |
|
struct xfn *next; |
469 |
|
FULLXF xf; |
470 |
|
} xfseed = { &xfseed }, *xflast = &xfseed; |
471 |
< |
register struct xfn *xp; |
472 |
< |
register RAY *rp; |
471 |
> |
struct xfn *xp; |
472 |
> |
const RAY *rp; |
473 |
|
|
474 |
|
/* |
475 |
|
* Search for transform in circular list that |
497 |
|
} |
498 |
|
|
499 |
|
|
500 |
< |
flipsurface(r) /* reverse surface orientation */ |
501 |
< |
register RAY *r; |
500 |
> |
void |
501 |
> |
flipsurface( /* reverse surface orientation */ |
502 |
> |
RAY *r |
503 |
> |
) |
504 |
|
{ |
505 |
|
r->rod = -r->rod; |
506 |
|
r->ron[0] = -r->ron[0]; |
512 |
|
} |
513 |
|
|
514 |
|
|
515 |
< |
localhit(r, scene) /* check for hit in the octree */ |
516 |
< |
register RAY *r; |
517 |
< |
register CUBE *scene; |
515 |
> |
void |
516 |
> |
rayhit( /* standard ray hit test */ |
517 |
> |
OBJECT *oset, |
518 |
> |
RAY *r |
519 |
> |
) |
520 |
|
{ |
521 |
+ |
OBJREC *o; |
522 |
+ |
int i; |
523 |
+ |
|
524 |
+ |
for (i = oset[0]; i > 0; i--) { |
525 |
+ |
o = objptr(oset[i]); |
526 |
+ |
if ((*ofun[o->otype].funp)(o, r)) |
527 |
+ |
r->robj = oset[i]; |
528 |
+ |
} |
529 |
+ |
} |
530 |
+ |
|
531 |
+ |
|
532 |
+ |
int |
533 |
+ |
localhit( /* check for hit in the octree */ |
534 |
+ |
RAY *r, |
535 |
+ |
CUBE *scene |
536 |
+ |
) |
537 |
+ |
{ |
538 |
|
OBJECT cxset[MAXCSET+1]; /* set of checked objects */ |
539 |
|
FVECT curpos; /* current cube position */ |
540 |
|
int sflags; /* sign flags */ |
541 |
|
double t, dt; |
542 |
< |
register int i; |
542 |
> |
int i; |
543 |
|
|
544 |
|
nrays++; /* increment trace counter */ |
545 |
|
sflags = 0; |
550 |
|
else if (r->rdir[i] < -1e-7) |
551 |
|
sflags |= 0x10 << i; |
552 |
|
} |
553 |
< |
if (sflags == 0) |
554 |
< |
error(CONSISTENCY, "zero ray direction in localhit"); |
553 |
> |
if (!sflags) { |
554 |
> |
error(WARNING, "zero ray direction in localhit"); |
555 |
> |
return(0); |
556 |
> |
} |
557 |
|
/* start off assuming nothing hit */ |
558 |
|
if (r->rmax > FTINY) { /* except aft plane if one */ |
559 |
|
r->ro = &Aftplane; |
560 |
|
r->rot = r->rmax; |
561 |
< |
for (i = 0; i < 3; i++) |
425 |
< |
r->rop[i] = r->rorg[i] + r->rot*r->rdir[i]; |
561 |
> |
VSUM(r->rop, r->rorg, r->rdir, r->rot); |
562 |
|
} |
563 |
|
/* find global cube entrance point */ |
564 |
|
t = 0.0; |
581 |
|
if (t >= r->rot) /* clipped already */ |
582 |
|
return(0); |
583 |
|
/* advance position */ |
584 |
< |
for (i = 0; i < 3; i++) |
449 |
< |
curpos[i] += r->rdir[i]*t; |
584 |
> |
VSUM(curpos, curpos, r->rdir, t); |
585 |
|
|
586 |
|
if (!incube(scene, curpos)) /* non-intersecting ray */ |
587 |
|
return(0); |
588 |
|
} |
589 |
|
cxset[0] = 0; |
590 |
|
raymove(curpos, cxset, sflags, r, scene); |
591 |
< |
return(r->ro != NULL & r->ro != &Aftplane); |
591 |
> |
return((r->ro != NULL) & (r->ro != &Aftplane)); |
592 |
|
} |
593 |
|
|
594 |
|
|
595 |
|
static int |
596 |
< |
raymove(pos, cxs, dirf, r, cu) /* check for hit as we move */ |
597 |
< |
FVECT pos; /* current position, modified herein */ |
598 |
< |
OBJECT *cxs; /* checked objects, modified by checkhit */ |
599 |
< |
int dirf; /* direction indicators to speed tests */ |
600 |
< |
register RAY *r; |
601 |
< |
register CUBE *cu; |
596 |
> |
raymove( /* check for hit as we move */ |
597 |
> |
FVECT pos, /* current position, modified herein */ |
598 |
> |
OBJECT *cxs, /* checked objects, modified by checkhit */ |
599 |
> |
int dirf, /* direction indicators to speed tests */ |
600 |
> |
RAY *r, |
601 |
> |
CUBE *cu |
602 |
> |
) |
603 |
|
{ |
604 |
|
int ax; |
605 |
|
double dt, t; |
606 |
|
|
607 |
|
if (istree(cu->cutree)) { /* recurse on subcubes */ |
608 |
|
CUBE cukid; |
609 |
< |
register int br, sgn; |
609 |
> |
int br, sgn; |
610 |
|
|
611 |
|
cukid.cusize = cu->cusize * 0.5; /* find subcube */ |
612 |
|
VCOPY(cukid.cuorg, cu->cuorg); |
672 |
|
ax = 2; |
673 |
|
} |
674 |
|
} |
675 |
< |
pos[0] += r->rdir[0]*t; |
540 |
< |
pos[1] += r->rdir[1]*t; |
541 |
< |
pos[2] += r->rdir[2]*t; |
675 |
> |
VSUM(pos, pos, r->rdir, t); |
676 |
|
return(ax); |
677 |
|
} |
678 |
|
|
679 |
|
|
680 |
< |
static |
681 |
< |
checkhit(r, cu, cxs) /* check for hit in full cube */ |
682 |
< |
register RAY *r; |
683 |
< |
CUBE *cu; |
684 |
< |
OBJECT *cxs; |
680 |
> |
static int |
681 |
> |
checkhit( /* check for hit in full cube */ |
682 |
> |
RAY *r, |
683 |
> |
CUBE *cu, |
684 |
> |
OBJECT *cxs |
685 |
> |
) |
686 |
|
{ |
687 |
|
OBJECT oset[MAXSET+1]; |
553 |
– |
register OBJREC *o; |
554 |
– |
register int i; |
688 |
|
|
689 |
|
objset(oset, cu->cutree); |
690 |
< |
checkset(oset, cxs); /* eliminate double-checking */ |
691 |
< |
for (i = oset[0]; i > 0; i--) { |
692 |
< |
o = objptr(oset[i]); |
693 |
< |
(*ofun[o->otype].funp)(o, r); |
694 |
< |
} |
562 |
< |
if (r->ro == NULL) |
690 |
> |
checkset(oset, cxs); /* avoid double-checking */ |
691 |
> |
|
692 |
> |
(*r->hitf)(oset, r); /* test for hit in set */ |
693 |
> |
|
694 |
> |
if (r->robj == OVOID) |
695 |
|
return(0); /* no scores yet */ |
696 |
|
|
697 |
|
return(incube(cu, r->rop)); /* hit OK if in current cube */ |
698 |
|
} |
699 |
|
|
700 |
|
|
701 |
< |
static |
702 |
< |
checkset(os, cs) /* modify checked set and set to check */ |
703 |
< |
register OBJECT *os; /* os' = os - cs */ |
704 |
< |
register OBJECT *cs; /* cs' = cs + os */ |
701 |
> |
static void |
702 |
> |
checkset( /* modify checked set and set to check */ |
703 |
> |
OBJECT *os, /* os' = os - cs */ |
704 |
> |
OBJECT *cs /* cs' = cs + os */ |
705 |
> |
) |
706 |
|
{ |
707 |
|
OBJECT cset[MAXCSET+MAXSET+1]; |
708 |
< |
register int i, j; |
708 |
> |
int i, j; |
709 |
|
int k; |
710 |
|
/* copy os in place, cset <- cs */ |
711 |
|
cset[0] = 0; |