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/* Copyright (c) 1994 Regents of the University of California */ |
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|
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#ifndef lint |
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static char SCCSid[] = "$SunId$ LBL"; |
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static const char RCSid[] = "$Id$"; |
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#endif |
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|
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/* |
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* raytrace.c - routines for tracing and shading rays. |
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* |
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* 8/7/85 |
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* External symbols declared in ray.h |
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*/ |
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|
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#include "ray.h" |
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#include "copyright.h" |
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|
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#include "octree.h" |
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|
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#include "ray.h" |
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#include "source.h" |
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#include "otypes.h" |
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|
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#include "otspecial.h" |
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#include "random.h" |
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#include "pmap.h" |
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|
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#define MAXCSET ((MAXSET+1)*2-1) /* maximum check set size */ |
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|
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extern CUBE thescene; /* our scene */ |
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extern int maxdepth; /* maximum recursion depth */ |
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extern double minweight; /* minimum ray weight */ |
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extern int do_irrad; /* compute irradiance? */ |
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RNUMBER raynum = 0; /* next unique ray number */ |
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RNUMBER nrays = 0; /* number of calls to localhit */ |
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|
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unsigned long raynum = 0; /* next unique ray number */ |
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unsigned long nrays = 0; /* number of calls to localhit */ |
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|
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static FLOAT Lambfa[5] = {PI, PI, PI, 0.0, 0.0}; |
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static RREAL Lambfa[5] = {PI, PI, PI, 0.0, 0.0}; |
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OBJREC Lamb = { |
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OVOID, MAT_PLASTIC, "Lambertian", |
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{0, 5, NULL, Lambfa}, NULL, |
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{NULL, Lambfa, 0, 5}, NULL |
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}; /* a Lambertian surface */ |
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|
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static int raymove(), checkset(), checkhit(); |
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OBJREC Aftplane; /* aft clipping plane object */ |
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|
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#define MAXLOOP 128 /* modifier loop detection */ |
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|
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#define RAYHIT (-1) /* return value for intercepted ray */ |
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|
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static int raymove(FVECT pos, OBJECT *cxs, int dirf, RAY *r, CUBE *cu); |
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static int checkhit(RAY *r, CUBE *cu, OBJECT *cxs); |
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static void checkset(OBJECT *os, OBJECT *cs); |
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|
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rayorigin(r, ro, rt, rw) /* start new ray from old one */ |
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register RAY *r, *ro; |
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int rt; |
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double rw; |
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|
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int |
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rayorigin( /* start new ray from old one */ |
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RAY *r, |
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int rt, |
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const RAY *ro, |
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const COLOR rc |
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) |
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{ |
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double rw, re; |
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/* assign coefficient/weight */ |
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if (rc == NULL) { |
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rw = 1.0; |
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setcolor(r->rcoef, 1., 1., 1.); |
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} else { |
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rw = intens(rc); |
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if (rc != r->rcoef) |
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copycolor(r->rcoef, rc); |
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} |
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if ((r->parent = ro) == NULL) { /* primary ray */ |
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r->rlvl = 0; |
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r->rweight = rw; |
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r->rsrc = -1; |
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r->clipset = NULL; |
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r->revf = raytrace; |
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copycolor(r->cext, cextinction); |
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copycolor(r->albedo, salbedo); |
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r->gecc = seccg; |
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r->slights = NULL; |
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} else { /* spawned ray */ |
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if (ro->rot >= FHUGE) { |
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memset(r, 0, sizeof(RAY)); |
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return(-1); /* illegal continuation */ |
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} |
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r->rlvl = ro->rlvl; |
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if (rt & RAYREFL) { |
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r->rlvl++; |
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r->rsrc = -1; |
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r->clipset = ro->clipset; |
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r->rmax = 0.0; |
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} else { |
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r->rsrc = ro->rsrc; |
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r->clipset = ro->newcset; |
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r->rmax = ro->rmax <= FTINY ? 0.0 : ro->rmax - ro->rot; |
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} |
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r->revf = ro->revf; |
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r->rweight = ro->rweight * rw; |
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copycolor(r->cext, ro->cext); |
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copycolor(r->albedo, ro->albedo); |
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r->gecc = ro->gecc; |
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r->slights = ro->slights; |
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r->crtype = ro->crtype | (r->rtype = rt); |
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VCOPY(r->rorg, ro->rop); |
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r->rweight = ro->rweight * rw; |
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/* estimate extinction */ |
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re = colval(ro->cext,RED) < colval(ro->cext,GRN) ? |
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colval(ro->cext,RED) : colval(ro->cext,GRN); |
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if (colval(ro->cext,BLU) < re) re = colval(ro->cext,BLU); |
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re *= ro->rot; |
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if (re > 0.1) { |
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if (re > 92.) { |
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r->rweight = 0.0; |
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} else { |
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r->rweight *= exp(-re); |
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} |
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} |
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} |
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rayclear(r); |
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return(r->rlvl <= maxdepth && r->rweight >= minweight ? 0 : -1); |
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if (r->rweight <= 0.0) /* check for expiration */ |
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return(-1); |
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if (r->crtype & SHADOW) /* shadow commitment */ |
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return(0); |
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if (maxdepth <= 0 && rc != NULL) { /* Russian roulette */ |
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if (minweight <= 0.0) |
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error(USER, "zero ray weight in Russian roulette"); |
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if (maxdepth < 0 && r->rlvl > -maxdepth) |
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return(-1); /* upper reflection limit */ |
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if (r->rweight >= minweight) |
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return(0); |
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if (frandom() > r->rweight/minweight) |
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return(-1); |
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rw = minweight/r->rweight; /* promote survivor */ |
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scalecolor(r->rcoef, rw); |
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r->rweight = minweight; |
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return(0); |
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} |
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return(r->rweight >= minweight && r->rlvl <= abs(maxdepth) ? 0 : -1); |
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} |
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|
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|
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rayclear(r) /* clear a ray for (re)evaluation */ |
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register RAY *r; |
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void |
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rayclear( /* clear a ray for (re)evaluation */ |
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RAY *r |
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) |
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{ |
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r->rno = raynum++; |
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r->newcset = r->clipset; |
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r->hitf = rayhit; |
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r->robj = OVOID; |
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r->ro = NULL; |
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r->rot = FHUGE; |
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r->rox = NULL; |
139 |
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r->rt = r->rot = FHUGE; |
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r->pert[0] = r->pert[1] = r->pert[2] = 0.0; |
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r->uv[0] = r->uv[1] = 0.0; |
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setcolor(r->pcol, 1.0, 1.0, 1.0); |
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setcolor(r->rcol, 0.0, 0.0, 0.0); |
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r->rt = 0.0; |
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} |
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|
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|
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raytrace(r) /* trace a ray and compute its value */ |
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RAY *r; |
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void |
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raytrace( /* trace a ray and compute its value */ |
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RAY *r |
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) |
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{ |
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extern int (*trace)(); |
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int gotmat; |
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|
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if (localhit(r, &thescene)) |
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gotmat = raycont(r); |
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else if (sourcehit(r)) |
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gotmat = rayshade(r, r->ro->omod); |
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raycont(r); /* hit local surface, evaluate */ |
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else if (r->ro == &Aftplane) { |
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r->ro = NULL; /* hit aft clipping plane */ |
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r->rot = FHUGE; |
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} else if (sourcehit(r)) |
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rayshade(r, r->ro->omod); /* distant source */ |
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|
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if (!gotmat) |
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objerror(r->ro, USER, "material not found"); |
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|
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if (trace != NULL) |
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(*trace)(r); /* trace execution */ |
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|
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rayparticipate(r); /* for participating medium */ |
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} |
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|
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|
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raycont(r) /* check for clipped object and continue */ |
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register RAY *r; |
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void |
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raycont( /* check for clipped object and continue */ |
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RAY *r |
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) |
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{ |
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if ((r->clipset != NULL && inset(r->clipset, r->ro->omod)) || |
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r->ro->omod == OVOID) { |
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!rayshade(r, r->ro->omod)) |
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raytrans(r); |
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return(1); |
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} |
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return(rayshade(r, r->ro->omod)); |
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} |
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raytrans(r) /* transmit ray as is */ |
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register RAY *r; |
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void |
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raytrans( /* transmit ray as is */ |
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RAY *r |
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) |
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{ |
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RAY tr; |
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|
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if (rayorigin(&tr, r, TRANS, 1.0) == 0) { |
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if (rayorigin(&tr, TRANS, r, NULL) == 0) { |
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VCOPY(tr.rdir, r->rdir); |
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rayvalue(&tr); |
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copycolor(r->rcol, tr.rcol); |
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} |
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|
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rayshade(r, mod) /* shade ray r with material mod */ |
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< |
register RAY *r; |
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< |
int mod; |
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> |
int |
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rayshade( /* shade ray r with material mod */ |
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RAY *r, |
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int mod |
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> |
) |
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{ |
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static int depth = 0; |
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< |
int gotmat; |
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< |
register OBJREC *m; |
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< |
/* check for infinite loop */ |
143 |
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if (depth++ >= MAXLOOP) |
144 |
< |
objerror(r->ro, USER, "possible modifier loop"); |
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> |
OBJREC *m; |
201 |
> |
|
202 |
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r->rt = r->rot; /* set effective ray length */ |
203 |
< |
for (gotmat = 0; !gotmat && mod != OVOID; mod = m->omod) { |
203 |
> |
for ( ; mod != OVOID; mod = m->omod) { |
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m = objptr(mod); |
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/****** unnecessary test since modifier() is always called |
206 |
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if (!ismodifier(m->otype)) { |
209 |
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} |
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******/ |
211 |
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/* hack for irradiance calculation */ |
212 |
< |
if (do_irrad && !(r->crtype & ~(PRIMARY|TRANS))) { |
212 |
> |
if (do_irrad && !(r->crtype & ~(PRIMARY|TRANS)) && |
213 |
> |
m->otype != MAT_CLIP && |
214 |
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(ofun[m->otype].flags & (T_M|T_X))) { |
215 |
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if (irr_ignore(m->otype)) { |
157 |
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depth--; |
216 |
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raytrans(r); |
217 |
< |
return; |
217 |
> |
return(1); |
218 |
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} |
219 |
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if (!islight(m->otype)) |
220 |
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m = &Lamb; |
221 |
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} |
222 |
< |
/* materials call raytexture */ |
223 |
< |
gotmat = (*ofun[m->otype].funp)(m, r); |
222 |
> |
if ((*ofun[m->otype].funp)(m, r)) |
223 |
> |
return(1); /* materials call raytexture() */ |
224 |
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} |
225 |
< |
depth--; |
168 |
< |
return(gotmat); |
225 |
> |
return(0); /* no material! */ |
226 |
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} |
227 |
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|
228 |
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|
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raytexture(r, mod) /* get material modifiers */ |
230 |
< |
RAY *r; |
231 |
< |
int mod; |
229 |
> |
void |
230 |
> |
rayparticipate( /* compute ray medium participation */ |
231 |
> |
RAY *r |
232 |
> |
) |
233 |
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{ |
234 |
< |
static int depth = 0; |
235 |
< |
register OBJREC *m; |
236 |
< |
/* check for infinite loop */ |
237 |
< |
if (depth++ >= MAXLOOP) |
238 |
< |
objerror(r->ro, USER, "modifier loop"); |
234 |
> |
COLOR ce, ca; |
235 |
> |
double re, ge, be; |
236 |
> |
|
237 |
> |
if (intens(r->cext) <= 1./FHUGE) |
238 |
> |
return; /* no medium */ |
239 |
> |
re = r->rot*colval(r->cext,RED); |
240 |
> |
ge = r->rot*colval(r->cext,GRN); |
241 |
> |
be = r->rot*colval(r->cext,BLU); |
242 |
> |
if (r->crtype & SHADOW) { /* no scattering for sources */ |
243 |
> |
re *= 1. - colval(r->albedo,RED); |
244 |
> |
ge *= 1. - colval(r->albedo,GRN); |
245 |
> |
be *= 1. - colval(r->albedo,BLU); |
246 |
> |
} |
247 |
> |
setcolor(ce, re<=FTINY ? 1. : re>92. ? 0. : exp(-re), |
248 |
> |
ge<=FTINY ? 1. : ge>92. ? 0. : exp(-ge), |
249 |
> |
be<=FTINY ? 1. : be>92. ? 0. : exp(-be)); |
250 |
> |
multcolor(r->rcol, ce); /* path extinction */ |
251 |
> |
if (r->crtype & SHADOW || intens(r->albedo) <= FTINY) |
252 |
> |
return; /* no scattering */ |
253 |
> |
|
254 |
> |
/* PMAP: indirect inscattering accounted for by volume photons? */ |
255 |
> |
if (!volumePhotonMapping) { |
256 |
> |
setcolor(ca, |
257 |
> |
colval(r->albedo,RED)*colval(ambval,RED)*(1.-colval(ce,RED)), |
258 |
> |
colval(r->albedo,GRN)*colval(ambval,GRN)*(1.-colval(ce,GRN)), |
259 |
> |
colval(r->albedo,BLU)*colval(ambval,BLU)*(1.-colval(ce,BLU))); |
260 |
> |
addcolor(r->rcol, ca); /* ambient in scattering */ |
261 |
> |
} |
262 |
> |
|
263 |
> |
srcscatter(r); /* source in scattering */ |
264 |
> |
} |
265 |
> |
|
266 |
> |
|
267 |
> |
void |
268 |
> |
raytexture( /* get material modifiers */ |
269 |
> |
RAY *r, |
270 |
> |
OBJECT mod |
271 |
> |
) |
272 |
> |
{ |
273 |
> |
OBJREC *m; |
274 |
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/* execute textures and patterns */ |
275 |
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for ( ; mod != OVOID; mod = m->omod) { |
276 |
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m = objptr(mod); |
280 |
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error(USER, errmsg); |
281 |
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} |
282 |
|
******/ |
283 |
< |
if ((*ofun[m->otype].funp)(m, r)) |
284 |
< |
objerror(r->ro, USER, "conflicting materials"); |
283 |
> |
if ((*ofun[m->otype].funp)(m, r)) { |
284 |
> |
sprintf(errmsg, "conflicting material \"%s\"", |
285 |
> |
m->oname); |
286 |
> |
objerror(r->ro, USER, errmsg); |
287 |
> |
} |
288 |
|
} |
193 |
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depth--; /* end here */ |
289 |
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} |
290 |
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|
291 |
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|
292 |
< |
raymixture(r, fore, back, coef) /* mix modifiers */ |
293 |
< |
register RAY *r; |
294 |
< |
OBJECT fore, back; |
295 |
< |
double coef; |
292 |
> |
int |
293 |
> |
raymixture( /* mix modifiers */ |
294 |
> |
RAY *r, |
295 |
> |
OBJECT fore, |
296 |
> |
OBJECT back, |
297 |
> |
double coef |
298 |
> |
) |
299 |
|
{ |
300 |
|
RAY fr, br; |
203 |
– |
COLOR ctmp; |
301 |
|
int foremat, backmat; |
302 |
< |
register int i; |
303 |
< |
/* clip coefficient */ |
302 |
> |
int i; |
303 |
> |
/* bound coefficient */ |
304 |
|
if (coef > 1.0) |
305 |
|
coef = 1.0; |
306 |
|
else if (coef < 0.0) |
307 |
|
coef = 0.0; |
308 |
+ |
/* compute foreground and background */ |
309 |
+ |
foremat = backmat = 0; |
310 |
|
/* foreground */ |
311 |
< |
copystruct(&fr, r); |
312 |
< |
fr.pert[0] = fr.pert[1] = fr.pert[2] = 0.0; |
313 |
< |
setcolor(fr.pcol, 1.0, 1.0, 1.0); |
314 |
< |
setcolor(fr.rcol, 0.0, 0.0, 0.0); |
216 |
< |
if (fore != OVOID && coef > FTINY) |
311 |
> |
fr = *r; |
312 |
> |
if (coef > FTINY) { |
313 |
> |
fr.rweight *= coef; |
314 |
> |
scalecolor(fr.rcoef, coef); |
315 |
|
foremat = rayshade(&fr, fore); |
316 |
< |
else |
219 |
< |
foremat = 0; |
316 |
> |
} |
317 |
|
/* background */ |
318 |
< |
copystruct(&br, r); |
319 |
< |
br.pert[0] = br.pert[1] = br.pert[2] = 0.0; |
320 |
< |
setcolor(br.pcol, 1.0, 1.0, 1.0); |
321 |
< |
setcolor(br.rcol, 0.0, 0.0, 0.0); |
225 |
< |
if (back != OVOID && coef < 1.0-FTINY) |
318 |
> |
br = *r; |
319 |
> |
if (coef < 1.0-FTINY) { |
320 |
> |
br.rweight *= 1.0-coef; |
321 |
> |
scalecolor(br.rcoef, 1.0-coef); |
322 |
|
backmat = rayshade(&br, back); |
323 |
< |
else |
324 |
< |
backmat = foremat; |
325 |
< |
/* check */ |
326 |
< |
if (backmat != foremat) |
327 |
< |
objerror(r->ro, USER, "mixing material with non-material"); |
328 |
< |
/* sum perturbations */ |
323 |
> |
} |
324 |
> |
/* check for transparency */ |
325 |
> |
if (backmat ^ foremat) { |
326 |
> |
if (backmat && coef > FTINY) |
327 |
> |
raytrans(&fr); |
328 |
> |
else if (foremat && coef < 1.0-FTINY) |
329 |
> |
raytrans(&br); |
330 |
> |
} |
331 |
> |
/* mix perturbations */ |
332 |
|
for (i = 0; i < 3; i++) |
333 |
< |
r->pert[i] += coef*fr.pert[i] + (1.0-coef)*br.pert[i]; |
334 |
< |
/* multiply pattern colors */ |
333 |
> |
r->pert[i] = coef*fr.pert[i] + (1.0-coef)*br.pert[i]; |
334 |
> |
/* mix pattern colors */ |
335 |
|
scalecolor(fr.pcol, coef); |
336 |
|
scalecolor(br.pcol, 1.0-coef); |
337 |
< |
copycolor(ctmp, fr.pcol); |
338 |
< |
addcolor(ctmp, br.pcol); |
339 |
< |
multcolor(r->pcol, ctmp); |
340 |
< |
/* sum returned ray values */ |
337 |
> |
copycolor(r->pcol, fr.pcol); |
338 |
> |
addcolor(r->pcol, br.pcol); |
339 |
> |
/* return value tells if material */ |
340 |
> |
if (!foremat & !backmat) |
341 |
> |
return(0); |
342 |
> |
/* mix returned ray values */ |
343 |
|
scalecolor(fr.rcol, coef); |
344 |
|
scalecolor(br.rcol, 1.0-coef); |
345 |
< |
addcolor(r->rcol, fr.rcol); |
345 |
> |
copycolor(r->rcol, fr.rcol); |
346 |
|
addcolor(r->rcol, br.rcol); |
347 |
< |
if (foremat) |
348 |
< |
r->rt = bright(fr.rcol) > bright(br.rcol) ? fr.rt : br.rt; |
248 |
< |
/* return value tells if material */ |
249 |
< |
return(foremat); |
347 |
> |
r->rt = bright(fr.rcol) > bright(br.rcol) ? fr.rt : br.rt; |
348 |
> |
return(1); |
349 |
|
} |
350 |
|
|
351 |
|
|
352 |
|
double |
353 |
< |
raynormal(norm, r) /* compute perturbed normal for ray */ |
354 |
< |
FVECT norm; |
355 |
< |
register RAY *r; |
353 |
> |
raydist( /* compute (cumulative) ray distance */ |
354 |
> |
const RAY *r, |
355 |
> |
int flags |
356 |
> |
) |
357 |
|
{ |
358 |
+ |
double sum = 0.0; |
359 |
+ |
|
360 |
+ |
while (r != NULL && r->crtype&flags) { |
361 |
+ |
sum += r->rot; |
362 |
+ |
r = r->parent; |
363 |
+ |
} |
364 |
+ |
return(sum); |
365 |
+ |
} |
366 |
+ |
|
367 |
+ |
|
368 |
+ |
void |
369 |
+ |
raycontrib( /* compute (cumulative) ray contribution */ |
370 |
+ |
RREAL rc[3], |
371 |
+ |
const RAY *r, |
372 |
+ |
int flags |
373 |
+ |
) |
374 |
+ |
{ |
375 |
+ |
double eext[3]; |
376 |
+ |
int i; |
377 |
+ |
|
378 |
+ |
eext[0] = eext[1] = eext[2] = 0.; |
379 |
+ |
rc[0] = rc[1] = rc[2] = 1.; |
380 |
+ |
|
381 |
+ |
while (r != NULL && r->crtype&flags) { |
382 |
+ |
for (i = 3; i--; ) { |
383 |
+ |
rc[i] *= colval(r->rcoef,i); |
384 |
+ |
eext[i] += r->rot * colval(r->cext,i); |
385 |
+ |
} |
386 |
+ |
r = r->parent; |
387 |
+ |
} |
388 |
+ |
for (i = 3; i--; ) |
389 |
+ |
rc[i] *= (eext[i] <= FTINY) ? 1. : |
390 |
+ |
(eext[i] > 92.) ? 0. : exp(-eext[i]); |
391 |
+ |
} |
392 |
+ |
|
393 |
+ |
|
394 |
+ |
double |
395 |
+ |
raynormal( /* compute perturbed normal for ray */ |
396 |
+ |
FVECT norm, |
397 |
+ |
RAY *r |
398 |
+ |
) |
399 |
+ |
{ |
400 |
|
double newdot; |
401 |
< |
register int i; |
401 |
> |
int i; |
402 |
|
|
403 |
|
/* The perturbation is added to the surface normal to obtain |
404 |
|
* the new normal. If the new normal would affect the surface |
427 |
|
} |
428 |
|
|
429 |
|
|
430 |
< |
newrayxf(r) /* get new tranformation matrix for ray */ |
431 |
< |
RAY *r; |
430 |
> |
void |
431 |
> |
newrayxf( /* get new tranformation matrix for ray */ |
432 |
> |
RAY *r |
433 |
> |
) |
434 |
|
{ |
435 |
|
static struct xfn { |
436 |
|
struct xfn *next; |
437 |
|
FULLXF xf; |
438 |
|
} xfseed = { &xfseed }, *xflast = &xfseed; |
439 |
< |
register struct xfn *xp; |
440 |
< |
register RAY *rp; |
439 |
> |
struct xfn *xp; |
440 |
> |
const RAY *rp; |
441 |
|
|
442 |
|
/* |
443 |
|
* Search for transform in circular list that |
465 |
|
} |
466 |
|
|
467 |
|
|
468 |
< |
flipsurface(r) /* reverse surface orientation */ |
469 |
< |
register RAY *r; |
468 |
> |
void |
469 |
> |
flipsurface( /* reverse surface orientation */ |
470 |
> |
RAY *r |
471 |
> |
) |
472 |
|
{ |
473 |
|
r->rod = -r->rod; |
474 |
|
r->ron[0] = -r->ron[0]; |
480 |
|
} |
481 |
|
|
482 |
|
|
483 |
< |
localhit(r, scene) /* check for hit in the octree */ |
484 |
< |
register RAY *r; |
485 |
< |
register CUBE *scene; |
483 |
> |
void |
484 |
> |
rayhit( /* standard ray hit test */ |
485 |
> |
OBJECT *oset, |
486 |
> |
RAY *r |
487 |
> |
) |
488 |
|
{ |
489 |
+ |
OBJREC *o; |
490 |
+ |
int i; |
491 |
+ |
|
492 |
+ |
for (i = oset[0]; i > 0; i--) { |
493 |
+ |
o = objptr(oset[i]); |
494 |
+ |
if ((*ofun[o->otype].funp)(o, r)) |
495 |
+ |
r->robj = oset[i]; |
496 |
+ |
} |
497 |
+ |
} |
498 |
+ |
|
499 |
+ |
|
500 |
+ |
int |
501 |
+ |
localhit( /* check for hit in the octree */ |
502 |
+ |
RAY *r, |
503 |
+ |
CUBE *scene |
504 |
+ |
) |
505 |
+ |
{ |
506 |
|
OBJECT cxset[MAXCSET+1]; /* set of checked objects */ |
507 |
|
FVECT curpos; /* current cube position */ |
508 |
|
int sflags; /* sign flags */ |
509 |
|
double t, dt; |
510 |
< |
register int i; |
510 |
> |
int i; |
511 |
|
|
512 |
|
nrays++; /* increment trace counter */ |
513 |
|
sflags = 0; |
518 |
|
else if (r->rdir[i] < -1e-7) |
519 |
|
sflags |= 0x10 << i; |
520 |
|
} |
521 |
< |
if (sflags == 0) |
522 |
< |
error(CONSISTENCY, "zero ray direction in localhit"); |
521 |
> |
if (!sflags) { |
522 |
> |
error(WARNING, "zero ray direction in localhit"); |
523 |
> |
return(0); |
524 |
> |
} |
525 |
> |
/* start off assuming nothing hit */ |
526 |
> |
if (r->rmax > FTINY) { /* except aft plane if one */ |
527 |
> |
r->ro = &Aftplane; |
528 |
> |
r->rot = r->rmax; |
529 |
> |
VSUM(r->rop, r->rorg, r->rdir, r->rot); |
530 |
> |
} |
531 |
> |
/* find global cube entrance point */ |
532 |
|
t = 0.0; |
533 |
|
if (!incube(scene, curpos)) { |
534 |
|
/* find distance to entry */ |
546 |
|
t = dt; /* farthest face is the one */ |
547 |
|
} |
548 |
|
t += FTINY; /* fudge to get inside cube */ |
549 |
+ |
if (t >= r->rot) /* clipped already */ |
550 |
+ |
return(0); |
551 |
|
/* advance position */ |
552 |
< |
for (i = 0; i < 3; i++) |
377 |
< |
curpos[i] += r->rdir[i]*t; |
552 |
> |
VSUM(curpos, curpos, r->rdir, t); |
553 |
|
|
554 |
|
if (!incube(scene, curpos)) /* non-intersecting ray */ |
555 |
|
return(0); |
556 |
|
} |
557 |
|
cxset[0] = 0; |
558 |
< |
return(raymove(curpos, cxset, sflags, r, scene) == RAYHIT); |
558 |
> |
raymove(curpos, cxset, sflags, r, scene); |
559 |
> |
return((r->ro != NULL) & (r->ro != &Aftplane)); |
560 |
|
} |
561 |
|
|
562 |
|
|
563 |
|
static int |
564 |
< |
raymove(pos, cxs, dirf, r, cu) /* check for hit as we move */ |
565 |
< |
FVECT pos; /* current position, modified herein */ |
566 |
< |
OBJECT *cxs; /* checked objects, modified by checkhit */ |
567 |
< |
int dirf; /* direction indicators to speed tests */ |
568 |
< |
register RAY *r; |
569 |
< |
register CUBE *cu; |
564 |
> |
raymove( /* check for hit as we move */ |
565 |
> |
FVECT pos, /* current position, modified herein */ |
566 |
> |
OBJECT *cxs, /* checked objects, modified by checkhit */ |
567 |
> |
int dirf, /* direction indicators to speed tests */ |
568 |
> |
RAY *r, |
569 |
> |
CUBE *cu |
570 |
> |
) |
571 |
|
{ |
572 |
|
int ax; |
573 |
|
double dt, t; |
574 |
|
|
575 |
|
if (istree(cu->cutree)) { /* recurse on subcubes */ |
576 |
|
CUBE cukid; |
577 |
< |
register int br, sgn; |
577 |
> |
int br, sgn; |
578 |
|
|
579 |
|
cukid.cusize = cu->cusize * 0.5; /* find subcube */ |
580 |
|
VCOPY(cukid.cuorg, cu->cuorg); |
612 |
|
} |
613 |
|
/*NOTREACHED*/ |
614 |
|
} |
615 |
< |
if (isfull(cu->cutree) && checkhit(r, cu, cxs)) |
615 |
> |
if (isfull(cu->cutree)) { |
616 |
> |
if (checkhit(r, cu, cxs)) |
617 |
> |
return(RAYHIT); |
618 |
> |
} else if (r->ro == &Aftplane && incube(cu, r->rop)) |
619 |
|
return(RAYHIT); |
620 |
|
/* advance to next cube */ |
621 |
|
if (dirf&0x11) { |
640 |
|
ax = 2; |
641 |
|
} |
642 |
|
} |
643 |
< |
pos[0] += r->rdir[0]*t; |
464 |
< |
pos[1] += r->rdir[1]*t; |
465 |
< |
pos[2] += r->rdir[2]*t; |
643 |
> |
VSUM(pos, pos, r->rdir, t); |
644 |
|
return(ax); |
645 |
|
} |
646 |
|
|
647 |
|
|
648 |
< |
static |
649 |
< |
checkhit(r, cu, cxs) /* check for hit in full cube */ |
650 |
< |
register RAY *r; |
651 |
< |
CUBE *cu; |
652 |
< |
OBJECT *cxs; |
648 |
> |
static int |
649 |
> |
checkhit( /* check for hit in full cube */ |
650 |
> |
RAY *r, |
651 |
> |
CUBE *cu, |
652 |
> |
OBJECT *cxs |
653 |
> |
) |
654 |
|
{ |
655 |
|
OBJECT oset[MAXSET+1]; |
477 |
– |
register OBJREC *o; |
478 |
– |
register int i; |
656 |
|
|
657 |
|
objset(oset, cu->cutree); |
658 |
< |
checkset(oset, cxs); /* eliminate double-checking */ |
659 |
< |
for (i = oset[0]; i > 0; i--) { |
660 |
< |
o = objptr(oset[i]); |
661 |
< |
(*ofun[o->otype].funp)(o, r); |
662 |
< |
} |
486 |
< |
if (r->ro == NULL) |
658 |
> |
checkset(oset, cxs); /* avoid double-checking */ |
659 |
> |
|
660 |
> |
(*r->hitf)(oset, r); /* test for hit in set */ |
661 |
> |
|
662 |
> |
if (r->robj == OVOID) |
663 |
|
return(0); /* no scores yet */ |
664 |
|
|
665 |
|
return(incube(cu, r->rop)); /* hit OK if in current cube */ |
666 |
|
} |
667 |
|
|
668 |
|
|
669 |
< |
static |
670 |
< |
checkset(os, cs) /* modify checked set and set to check */ |
671 |
< |
register OBJECT *os; /* os' = os - cs */ |
672 |
< |
register OBJECT *cs; /* cs' = cs + os */ |
669 |
> |
static void |
670 |
> |
checkset( /* modify checked set and set to check */ |
671 |
> |
OBJECT *os, /* os' = os - cs */ |
672 |
> |
OBJECT *cs /* cs' = cs + os */ |
673 |
> |
) |
674 |
|
{ |
675 |
|
OBJECT cset[MAXCSET+MAXSET+1]; |
676 |
< |
register int i, j; |
676 |
> |
int i, j; |
677 |
|
int k; |
678 |
|
/* copy os in place, cset <- cs */ |
679 |
|
cset[0] = 0; |