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/* Copyright (c) 1986 Regents of the University of California */ |
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#ifndef lint |
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static char SCCSid[] = "$SunId$ LBL"; |
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static const char RCSid[] = "$Id$"; |
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#endif |
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|
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/* |
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* raytrace.c - routines for tracing and shading rays. |
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* |
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* 8/7/85 |
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* External symbols declared in ray.h |
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*/ |
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#include "ray.h" |
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#include "copyright.h" |
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|
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#include "octree.h" |
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|
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#include "ray.h" |
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#include "source.h" |
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#include "otypes.h" |
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#include "otspecial.h" |
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#include "random.h" |
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#include "pmap.h" |
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|
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extern CUBE thescene; /* our scene */ |
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extern int maxdepth; /* maximum recursion depth */ |
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extern double minweight; /* minimum ray weight */ |
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#define MAXCSET ((MAXSET+1)*2-1) /* maximum check set size */ |
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|
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long nrays = 0L; /* number of rays traced */ |
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RNUMBER raynum = 0; /* next unique ray number */ |
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RNUMBER nrays = 0; /* number of calls to localhit */ |
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|
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#define MAXLOOP 32 /* modifier loop detection */ |
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static RREAL Lambfa[5] = {PI, PI, PI, 0.0, 0.0}; |
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OBJREC Lamb = { |
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OVOID, MAT_PLASTIC, "Lambertian", |
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{NULL, Lambfa, 0, 5}, NULL |
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}; /* a Lambertian surface */ |
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|
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OBJREC Aftplane; /* aft clipping plane object */ |
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|
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#define RAYHIT (-1) /* return value for intercepted ray */ |
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|
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static int raymove(FVECT pos, OBJECT *cxs, int dirf, RAY *r, CUBE *cu); |
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static int checkhit(RAY *r, CUBE *cu, OBJECT *cxs); |
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static void checkset(OBJECT *os, OBJECT *cs); |
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|
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rayorigin(r, ro, rt, rw) /* start new ray from old one */ |
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register RAY *r, *ro; |
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int rt; |
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double rw; |
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|
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int |
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rayorigin( /* start new ray from old one */ |
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RAY *r, |
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int rt, |
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const RAY *ro, |
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const COLOR rc |
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) |
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{ |
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double rw, re; |
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/* assign coefficient/weight */ |
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if (rc == NULL) { |
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rw = 1.0; |
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setcolor(r->rcoef, 1., 1., 1.); |
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} else { |
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rw = intens(rc); |
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if (rw > 1.0) |
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rw = 1.0; /* avoid calculation growth */ |
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if (rc != r->rcoef) |
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copycolor(r->rcoef, rc); |
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} |
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if ((r->parent = ro) == NULL) { /* primary ray */ |
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r->rlvl = 0; |
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r->rweight = rw; |
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r->crtype = r->rtype = rt; |
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r->rsrc = -1; |
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r->clipset = NULL; |
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r->revf = raytrace; |
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copycolor(r->cext, cextinction); |
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copycolor(r->albedo, salbedo); |
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r->gecc = seccg; |
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r->slights = NULL; |
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} else { /* spawned ray */ |
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if (ro->rot >= FHUGE) { |
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memset(r, 0, sizeof(RAY)); |
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return(-1); /* illegal continuation */ |
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} |
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r->rlvl = ro->rlvl; |
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if (rt & RAYREFL) { |
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r->rlvl++; |
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r->rsrc = -1; |
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r->clipset = ro->clipset; |
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r->rmax = 0.0; |
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} else { |
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r->rsrc = ro->rsrc; |
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r->clipset = ro->newcset; |
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r->rmax = ro->rmax <= FTINY ? 0.0 : ro->rmax - ro->rot; |
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} |
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r->rweight = ro->rweight * rw; |
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r->revf = ro->revf; |
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copycolor(r->cext, ro->cext); |
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copycolor(r->albedo, ro->albedo); |
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r->gecc = ro->gecc; |
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r->slights = ro->slights; |
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r->crtype = ro->crtype | (r->rtype = rt); |
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VCOPY(r->rorg, ro->rop); |
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r->rweight = ro->rweight * rw; |
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/* estimate extinction */ |
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re = colval(ro->cext,RED) < colval(ro->cext,GRN) ? |
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colval(ro->cext,RED) : colval(ro->cext,GRN); |
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if (colval(ro->cext,BLU) < re) re = colval(ro->cext,BLU); |
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re *= ro->rot; |
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if (re > 0.1) { |
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if (re > 92.) { |
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r->rweight = 0.0; |
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} else { |
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r->rweight *= exp(-re); |
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} |
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} |
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} |
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r->rno = nrays; |
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rayclear(r); |
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if (r->rweight <= 0.0) /* check for expiration */ |
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return(-1); |
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if (r->crtype & SHADOW) /* shadow commitment */ |
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return(0); |
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/* ambient in photon map? */ |
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if (ro != NULL && ro->crtype & AMBIENT) { |
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if (causticPhotonMapping) |
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return(-1); |
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if (photonMapping && rt != TRANS) |
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return(-1); |
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} |
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if (maxdepth <= 0 && rc != NULL) { /* Russian roulette */ |
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if (minweight <= 0.0) |
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error(USER, "zero ray weight in Russian roulette"); |
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if (maxdepth < 0 && r->rlvl > -maxdepth) |
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return(-1); /* upper reflection limit */ |
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if (r->rweight >= minweight) |
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return(0); |
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if (frandom() > r->rweight/minweight) |
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return(-1); |
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rw = minweight/r->rweight; /* promote survivor */ |
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scalecolor(r->rcoef, rw); |
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r->rweight = minweight; |
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return(0); |
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} |
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return(r->rweight >= minweight && r->rlvl <= abs(maxdepth) ? 0 : -1); |
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} |
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|
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|
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void |
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rayclear( /* clear a ray for (re)evaluation */ |
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RAY *r |
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) |
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{ |
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r->rno = raynum++; |
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r->newcset = r->clipset; |
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r->hitf = rayhit; |
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r->robj = OVOID; |
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r->ro = NULL; |
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r->rot = FHUGE; |
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r->ros = 1.0; setident4(r->rox); |
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r->rox = NULL; |
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r->rt = r->rot = FHUGE; |
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r->pert[0] = r->pert[1] = r->pert[2] = 0.0; |
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r->uv[0] = r->uv[1] = 0.0; |
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setcolor(r->pcol, 1.0, 1.0, 1.0); |
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setcolor(r->rcol, 0.0, 0.0, 0.0); |
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return(r->rlvl <= maxdepth && r->rweight >= minweight ? 0 : -1); |
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} |
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|
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|
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rayvalue(r) /* compute a ray's value */ |
157 |
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register RAY *r; |
156 |
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void |
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raytrace( /* trace a ray and compute its value */ |
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RAY *r |
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) |
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{ |
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extern int (*trace)(); |
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|
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if (localhit(r, &thescene)) |
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if (r->clipset != NULL && inset(r->clipset, r->ro->omod)) |
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raytrans(r); /* object is clipped */ |
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else |
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rayshade(r, r->ro->omod); |
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else if (sourcehit(r)) |
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rayshade(r, r->ro->omod); |
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raycont(r); /* hit local surface, evaluate */ |
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else if (r->ro == &Aftplane) { |
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r->ro = NULL; /* hit aft clipping plane */ |
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r->rot = FHUGE; |
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} else if (sourcehit(r)) |
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rayshade(r, r->ro->omod); /* distant source */ |
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|
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if (trace != NULL) |
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(*trace)(r); /* trace execution */ |
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|
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rayparticipate(r); /* for participating medium */ |
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} |
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|
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raytrans(r) /* transmit ray as is */ |
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RAY *r; |
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void |
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raycont( /* check for clipped object and continue */ |
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RAY *r |
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) |
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{ |
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if ((r->clipset != NULL && inset(r->clipset, r->ro->omod)) || |
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!rayshade(r, r->ro->omod)) |
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raytrans(r); |
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} |
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|
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|
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void |
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raytrans( /* transmit ray as is */ |
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RAY *r |
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) |
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{ |
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RAY tr; |
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|
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if (rayorigin(&tr, r, TRANS, 1.0) == 0) { |
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< |
VCOPY(tr.rdir, r->rdir); |
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< |
rayvalue(&tr); |
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copycolor(r->rcol, tr.rcol); |
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} |
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rayorigin(&tr, TRANS, r, NULL); /* always continue */ |
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VCOPY(tr.rdir, r->rdir); |
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rayvalue(&tr); |
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copycolor(r->rcol, tr.rcol); |
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r->rt = r->rot + tr.rt; |
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} |
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rayshade(r, mod) /* shade ray r with material mod */ |
203 |
< |
register RAY *r; |
204 |
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int mod; |
202 |
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int |
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rayshade( /* shade ray r with material mod */ |
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RAY *r, |
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int mod |
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) |
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{ |
208 |
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static int depth = 0; |
209 |
< |
register OBJREC *m; |
210 |
< |
/* check for infinite loop */ |
105 |
< |
if (depth++ >= MAXLOOP) |
106 |
< |
objerror(r->ro, USER, "material loop"); |
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OBJREC *m; |
209 |
> |
|
210 |
> |
r->rt = r->rot; /* preset effective ray length */ |
211 |
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for ( ; mod != OVOID; mod = m->omod) { |
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m = objptr(mod); |
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/****** unnecessary test since modifier() is always called |
214 |
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if (!ismodifier(m->otype)) { |
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sprintf(errmsg, "illegal modifier \"%s\"", m->oname); |
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error(USER, errmsg); |
217 |
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} |
218 |
< |
(*ofun[m->otype].funp)(m, r); /* execute function */ |
219 |
< |
m->lastrno = r->rno; |
220 |
< |
if (ismaterial(m->otype)) { /* materials call raytexture */ |
221 |
< |
depth--; |
222 |
< |
return; /* we're done */ |
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> |
******/ |
219 |
> |
/* hack for irradiance calculation */ |
220 |
> |
if (do_irrad && !(r->crtype & ~(PRIMARY|TRANS)) && |
221 |
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(ofun[m->otype].flags & (T_M|T_X)) && |
222 |
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m->otype != MAT_CLIP) { |
223 |
> |
if (istransp(m->otype) || isBSDFproxy(m)) { |
224 |
> |
raytrans(r); |
225 |
> |
return(1); |
226 |
> |
} |
227 |
> |
if (!islight(m->otype)) |
228 |
> |
m = &Lamb; |
229 |
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} |
230 |
+ |
if ((*ofun[m->otype].funp)(m, r)) |
231 |
+ |
return(1); /* materials call raytexture() */ |
232 |
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} |
233 |
< |
objerror(r->ro, USER, "material not found"); |
233 |
> |
return(0); /* no material! */ |
234 |
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} |
235 |
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|
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|
237 |
< |
raytexture(r, mod) /* get material modifiers */ |
238 |
< |
RAY *r; |
239 |
< |
int mod; |
237 |
> |
void |
238 |
> |
rayparticipate( /* compute ray medium participation */ |
239 |
> |
RAY *r |
240 |
> |
) |
241 |
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{ |
242 |
< |
static int depth = 0; |
243 |
< |
register OBJREC *m; |
244 |
< |
/* check for infinite loop */ |
245 |
< |
if (depth++ >= MAXLOOP) |
246 |
< |
objerror(r->ro, USER, "modifier loop"); |
242 |
> |
COLOR ce, ca; |
243 |
> |
double re, ge, be; |
244 |
> |
|
245 |
> |
if (intens(r->cext) <= 1./FHUGE) |
246 |
> |
return; /* no medium */ |
247 |
> |
re = r->rot*colval(r->cext,RED); |
248 |
> |
ge = r->rot*colval(r->cext,GRN); |
249 |
> |
be = r->rot*colval(r->cext,BLU); |
250 |
> |
if (r->crtype & SHADOW) { /* no scattering for sources */ |
251 |
> |
re *= 1. - colval(r->albedo,RED); |
252 |
> |
ge *= 1. - colval(r->albedo,GRN); |
253 |
> |
be *= 1. - colval(r->albedo,BLU); |
254 |
> |
} |
255 |
> |
setcolor(ce, re<=FTINY ? 1. : re>92. ? 0. : exp(-re), |
256 |
> |
ge<=FTINY ? 1. : ge>92. ? 0. : exp(-ge), |
257 |
> |
be<=FTINY ? 1. : be>92. ? 0. : exp(-be)); |
258 |
> |
multcolor(r->rcol, ce); /* path extinction */ |
259 |
> |
if (r->crtype & SHADOW || intens(r->albedo) <= FTINY) |
260 |
> |
return; /* no scattering */ |
261 |
> |
|
262 |
> |
/* PMAP: indirect inscattering accounted for by volume photons? */ |
263 |
> |
if (!volumePhotonMapping) { |
264 |
> |
setcolor(ca, |
265 |
> |
colval(r->albedo,RED)*colval(ambval,RED)*(1.-colval(ce,RED)), |
266 |
> |
colval(r->albedo,GRN)*colval(ambval,GRN)*(1.-colval(ce,GRN)), |
267 |
> |
colval(r->albedo,BLU)*colval(ambval,BLU)*(1.-colval(ce,BLU))); |
268 |
> |
addcolor(r->rcol, ca); /* ambient in scattering */ |
269 |
> |
} |
270 |
> |
|
271 |
> |
srcscatter(r); /* source in scattering */ |
272 |
> |
} |
273 |
> |
|
274 |
> |
|
275 |
> |
void |
276 |
> |
raytexture( /* get material modifiers */ |
277 |
> |
RAY *r, |
278 |
> |
OBJECT mod |
279 |
> |
) |
280 |
> |
{ |
281 |
> |
OBJREC *m; |
282 |
|
/* execute textures and patterns */ |
283 |
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for ( ; mod != OVOID; mod = m->omod) { |
284 |
|
m = objptr(mod); |
285 |
< |
if (!istexture(m->otype)) { |
285 |
> |
/****** unnecessary test since modifier() is always called |
286 |
> |
if (!ismodifier(m->otype)) { |
287 |
|
sprintf(errmsg, "illegal modifier \"%s\"", m->oname); |
288 |
|
error(USER, errmsg); |
289 |
|
} |
290 |
< |
(*ofun[m->otype].funp)(m, r); |
291 |
< |
m->lastrno = r->rno; |
290 |
> |
******/ |
291 |
> |
if ((*ofun[m->otype].funp)(m, r)) { |
292 |
> |
sprintf(errmsg, "conflicting material \"%s\"", |
293 |
> |
m->oname); |
294 |
> |
objerror(r->ro, USER, errmsg); |
295 |
> |
} |
296 |
|
} |
143 |
– |
depth--; /* end here */ |
297 |
|
} |
298 |
|
|
299 |
|
|
300 |
< |
raymixture(r, fore, back, coef) /* mix modifiers */ |
301 |
< |
register RAY *r; |
302 |
< |
OBJECT fore, back; |
303 |
< |
double coef; |
300 |
> |
int |
301 |
> |
raymixture( /* mix modifiers */ |
302 |
> |
RAY *r, |
303 |
> |
OBJECT fore, |
304 |
> |
OBJECT back, |
305 |
> |
double coef |
306 |
> |
) |
307 |
|
{ |
308 |
< |
FVECT curpert, forepert, backpert; |
309 |
< |
COLOR curpcol, forepcol, backpcol; |
310 |
< |
register int i; |
311 |
< |
/* clip coefficient */ |
308 |
> |
RAY fr, br; |
309 |
> |
int foremat, backmat; |
310 |
> |
int i; |
311 |
> |
/* bound coefficient */ |
312 |
|
if (coef > 1.0) |
313 |
|
coef = 1.0; |
314 |
|
else if (coef < 0.0) |
315 |
|
coef = 0.0; |
316 |
< |
/* save current mods */ |
317 |
< |
VCOPY(curpert, r->pert); |
318 |
< |
copycolor(curpcol, r->pcol); |
319 |
< |
/* compute new mods */ |
320 |
< |
/* foreground */ |
321 |
< |
r->pert[0] = r->pert[1] = r->pert[2] = 0.0; |
322 |
< |
setcolor(r->pcol, 1.0, 1.0, 1.0); |
323 |
< |
if (fore != OVOID && coef > FTINY) |
324 |
< |
raytexture(r, fore); |
325 |
< |
VCOPY(forepert, r->pert); |
326 |
< |
copycolor(forepcol, r->pcol); |
327 |
< |
/* background */ |
328 |
< |
r->pert[0] = r->pert[1] = r->pert[2] = 0.0; |
329 |
< |
setcolor(r->pcol, 1.0, 1.0, 1.0); |
330 |
< |
if (back != OVOID && coef < 1.0-FTINY) |
331 |
< |
raytexture(r, back); |
332 |
< |
VCOPY(backpert, r->pert); |
333 |
< |
copycolor(backpcol, r->pcol); |
334 |
< |
/* sum perturbations */ |
316 |
> |
/* compute foreground and background */ |
317 |
> |
foremat = backmat = 0; |
318 |
> |
/* foreground */ |
319 |
> |
fr = *r; |
320 |
> |
if (coef > FTINY) { |
321 |
> |
fr.rweight *= coef; |
322 |
> |
scalecolor(fr.rcoef, coef); |
323 |
> |
foremat = rayshade(&fr, fore); |
324 |
> |
} |
325 |
> |
/* background */ |
326 |
> |
br = *r; |
327 |
> |
if (coef < 1.0-FTINY) { |
328 |
> |
br.rweight *= 1.0-coef; |
329 |
> |
scalecolor(br.rcoef, 1.0-coef); |
330 |
> |
backmat = rayshade(&br, back); |
331 |
> |
} |
332 |
> |
/* check for transparency */ |
333 |
> |
if (backmat ^ foremat) { |
334 |
> |
if (backmat && coef > FTINY) |
335 |
> |
raytrans(&fr); |
336 |
> |
else if (foremat && coef < 1.0-FTINY) |
337 |
> |
raytrans(&br); |
338 |
> |
} |
339 |
> |
/* mix perturbations */ |
340 |
|
for (i = 0; i < 3; i++) |
341 |
< |
r->pert[i] = curpert[i] + coef*forepert[i] + |
342 |
< |
(1.0-coef)*backpert[i]; |
343 |
< |
/* multiply colors */ |
344 |
< |
setcolor(r->pcol, coef*colval(forepcol,RED) + |
345 |
< |
(1.0-coef)*colval(backpcol,RED), |
346 |
< |
coef*colval(forepcol,GRN) + |
347 |
< |
(1.0-coef)*colval(backpcol,GRN), |
348 |
< |
coef*colval(forepcol,BLU) + |
349 |
< |
(1.0-coef)*colval(backpcol,BLU)); |
350 |
< |
multcolor(r->pcol, curpcol); |
341 |
> |
r->pert[i] = coef*fr.pert[i] + (1.0-coef)*br.pert[i]; |
342 |
> |
/* mix pattern colors */ |
343 |
> |
scalecolor(fr.pcol, coef); |
344 |
> |
scalecolor(br.pcol, 1.0-coef); |
345 |
> |
copycolor(r->pcol, fr.pcol); |
346 |
> |
addcolor(r->pcol, br.pcol); |
347 |
> |
/* return value tells if material */ |
348 |
> |
if (!foremat & !backmat) |
349 |
> |
return(0); |
350 |
> |
/* mix returned ray values */ |
351 |
> |
scalecolor(fr.rcol, coef); |
352 |
> |
scalecolor(br.rcol, 1.0-coef); |
353 |
> |
copycolor(r->rcol, fr.rcol); |
354 |
> |
addcolor(r->rcol, br.rcol); |
355 |
> |
r->rt = bright(fr.rcol) > bright(br.rcol) ? fr.rt : br.rt; |
356 |
> |
return(1); |
357 |
|
} |
358 |
|
|
359 |
|
|
360 |
|
double |
361 |
< |
raynormal(norm, r) /* compute perturbed normal for ray */ |
362 |
< |
FVECT norm; |
363 |
< |
register RAY *r; |
361 |
> |
raydist( /* compute (cumulative) ray distance */ |
362 |
> |
const RAY *r, |
363 |
> |
int flags |
364 |
> |
) |
365 |
|
{ |
366 |
+ |
double sum = 0.0; |
367 |
+ |
|
368 |
+ |
while (r != NULL && r->crtype&flags) { |
369 |
+ |
sum += r->rot; |
370 |
+ |
r = r->parent; |
371 |
+ |
} |
372 |
+ |
return(sum); |
373 |
+ |
} |
374 |
+ |
|
375 |
+ |
|
376 |
+ |
void |
377 |
+ |
raycontrib( /* compute (cumulative) ray contribution */ |
378 |
+ |
RREAL rc[3], |
379 |
+ |
const RAY *r, |
380 |
+ |
int flags |
381 |
+ |
) |
382 |
+ |
{ |
383 |
+ |
double eext[3]; |
384 |
+ |
int i; |
385 |
+ |
|
386 |
+ |
eext[0] = eext[1] = eext[2] = 0.; |
387 |
+ |
rc[0] = rc[1] = rc[2] = 1.; |
388 |
+ |
|
389 |
+ |
while (r != NULL && r->crtype&flags) { |
390 |
+ |
for (i = 3; i--; ) { |
391 |
+ |
rc[i] *= colval(r->rcoef,i); |
392 |
+ |
eext[i] += r->rot * colval(r->cext,i); |
393 |
+ |
} |
394 |
+ |
r = r->parent; |
395 |
+ |
} |
396 |
+ |
for (i = 3; i--; ) |
397 |
+ |
rc[i] *= (eext[i] <= FTINY) ? 1. : |
398 |
+ |
(eext[i] > 92.) ? 0. : exp(-eext[i]); |
399 |
+ |
} |
400 |
+ |
|
401 |
+ |
|
402 |
+ |
double |
403 |
+ |
raynormal( /* compute perturbed normal for ray */ |
404 |
+ |
FVECT norm, |
405 |
+ |
RAY *r |
406 |
+ |
) |
407 |
+ |
{ |
408 |
|
double newdot; |
409 |
< |
register int i; |
409 |
> |
int i; |
410 |
|
|
411 |
|
/* The perturbation is added to the surface normal to obtain |
412 |
|
* the new normal. If the new normal would affect the surface |
414 |
|
* still fraught with problems since reflected rays and similar |
415 |
|
* directions calculated from the surface normal may spawn rays behind |
416 |
|
* the surface. The only solution is to curb textures at high |
417 |
< |
* incidence (Rdot << 1). |
417 |
> |
* incidence (namely, keep DOT(rdir,pert) < Rdot). |
418 |
|
*/ |
419 |
|
|
420 |
|
for (i = 0; i < 3; i++) |
435 |
|
} |
436 |
|
|
437 |
|
|
438 |
< |
flipsurface(r) /* reverse surface orientation */ |
439 |
< |
register RAY *r; |
438 |
> |
void |
439 |
> |
newrayxf( /* get new tranformation matrix for ray */ |
440 |
> |
RAY *r |
441 |
> |
) |
442 |
|
{ |
443 |
+ |
static struct xfn { |
444 |
+ |
struct xfn *next; |
445 |
+ |
FULLXF xf; |
446 |
+ |
} xfseed = { &xfseed }, *xflast = &xfseed; |
447 |
+ |
struct xfn *xp; |
448 |
+ |
const RAY *rp; |
449 |
+ |
|
450 |
+ |
/* |
451 |
+ |
* Search for transform in circular list that |
452 |
+ |
* has no associated ray in the tree. |
453 |
+ |
*/ |
454 |
+ |
xp = xflast; |
455 |
+ |
for (rp = r->parent; rp != NULL; rp = rp->parent) |
456 |
+ |
if (rp->rox == &xp->xf) { /* xp in use */ |
457 |
+ |
xp = xp->next; /* move to next */ |
458 |
+ |
if (xp == xflast) { /* need new one */ |
459 |
+ |
xp = (struct xfn *)bmalloc(sizeof(struct xfn)); |
460 |
+ |
if (xp == NULL) |
461 |
+ |
error(SYSTEM, |
462 |
+ |
"out of memory in newrayxf"); |
463 |
+ |
/* insert in list */ |
464 |
+ |
xp->next = xflast->next; |
465 |
+ |
xflast->next = xp; |
466 |
+ |
break; /* we're done */ |
467 |
+ |
} |
468 |
+ |
rp = r; /* start check over */ |
469 |
+ |
} |
470 |
+ |
/* got it */ |
471 |
+ |
r->rox = &xp->xf; |
472 |
+ |
xflast = xp; |
473 |
+ |
} |
474 |
+ |
|
475 |
+ |
|
476 |
+ |
void |
477 |
+ |
flipsurface( /* reverse surface orientation */ |
478 |
+ |
RAY *r |
479 |
+ |
) |
480 |
+ |
{ |
481 |
|
r->rod = -r->rod; |
482 |
|
r->ron[0] = -r->ron[0]; |
483 |
|
r->ron[1] = -r->ron[1]; |
488 |
|
} |
489 |
|
|
490 |
|
|
491 |
< |
localhit(r, scene) /* check for hit in the octree */ |
492 |
< |
register RAY *r; |
493 |
< |
register CUBE *scene; |
491 |
> |
void |
492 |
> |
rayhit( /* standard ray hit test */ |
493 |
> |
OBJECT *oset, |
494 |
> |
RAY *r |
495 |
> |
) |
496 |
|
{ |
497 |
+ |
OBJREC *o; |
498 |
+ |
int i; |
499 |
+ |
|
500 |
+ |
for (i = oset[0]; i > 0; i--) { |
501 |
+ |
o = objptr(oset[i]); |
502 |
+ |
if ((*ofun[o->otype].funp)(o, r)) |
503 |
+ |
r->robj = oset[i]; |
504 |
+ |
} |
505 |
+ |
} |
506 |
+ |
|
507 |
+ |
|
508 |
+ |
int |
509 |
+ |
localhit( /* check for hit in the octree */ |
510 |
+ |
RAY *r, |
511 |
+ |
CUBE *scene |
512 |
+ |
) |
513 |
+ |
{ |
514 |
+ |
OBJECT cxset[MAXCSET+1]; /* set of checked objects */ |
515 |
|
FVECT curpos; /* current cube position */ |
516 |
< |
int mpos, mneg; /* sign flags */ |
516 |
> |
int sflags; /* sign flags */ |
517 |
|
double t, dt; |
518 |
< |
register int i; |
518 |
> |
int i; |
519 |
|
|
520 |
|
nrays++; /* increment trace counter */ |
521 |
< |
|
252 |
< |
mpos = mneg = 0; |
521 |
> |
sflags = 0; |
522 |
|
for (i = 0; i < 3; i++) { |
523 |
|
curpos[i] = r->rorg[i]; |
524 |
< |
if (r->rdir[i] > FTINY) |
525 |
< |
mpos |= 1 << i; |
526 |
< |
else if (r->rdir[i] < -FTINY) |
527 |
< |
mneg |= 1 << i; |
524 |
> |
if (r->rdir[i] > 1e-7) |
525 |
> |
sflags |= 1 << i; |
526 |
> |
else if (r->rdir[i] < -1e-7) |
527 |
> |
sflags |= 0x10 << i; |
528 |
|
} |
529 |
+ |
if (!sflags) { |
530 |
+ |
error(WARNING, "zero ray direction in localhit"); |
531 |
+ |
return(0); |
532 |
+ |
} |
533 |
+ |
/* start off assuming nothing hit */ |
534 |
+ |
if (r->rmax > FTINY) { /* except aft plane if one */ |
535 |
+ |
r->ro = &Aftplane; |
536 |
+ |
r->rot = r->rmax; |
537 |
+ |
VSUM(r->rop, r->rorg, r->rdir, r->rot); |
538 |
+ |
} |
539 |
+ |
/* find global cube entrance point */ |
540 |
|
t = 0.0; |
541 |
|
if (!incube(scene, curpos)) { |
542 |
|
/* find distance to entry */ |
543 |
|
for (i = 0; i < 3; i++) { |
544 |
|
/* plane in our direction */ |
545 |
< |
if (mpos & 1<<i) |
545 |
> |
if (sflags & 1<<i) |
546 |
|
dt = scene->cuorg[i]; |
547 |
< |
else if (mneg & 1<<i) |
547 |
> |
else if (sflags & 0x10<<i) |
548 |
|
dt = scene->cuorg[i] + scene->cusize; |
549 |
|
else |
550 |
|
continue; |
554 |
|
t = dt; /* farthest face is the one */ |
555 |
|
} |
556 |
|
t += FTINY; /* fudge to get inside cube */ |
557 |
+ |
if (t >= r->rot) /* clipped already */ |
558 |
+ |
return(0); |
559 |
|
/* advance position */ |
560 |
< |
for (i = 0; i < 3; i++) |
279 |
< |
curpos[i] += r->rdir[i]*t; |
560 |
> |
VSUM(curpos, curpos, r->rdir, t); |
561 |
|
|
562 |
|
if (!incube(scene, curpos)) /* non-intersecting ray */ |
563 |
|
return(0); |
564 |
|
} |
565 |
< |
return(raymove(curpos, mpos, mneg, r, scene) == RAYHIT); |
565 |
> |
cxset[0] = 0; |
566 |
> |
raymove(curpos, cxset, sflags, r, scene); |
567 |
> |
return((r->ro != NULL) & (r->ro != &Aftplane)); |
568 |
|
} |
569 |
|
|
570 |
|
|
571 |
|
static int |
572 |
< |
raymove(pos, plus, minus, r, cu) /* check for hit as we move */ |
573 |
< |
FVECT pos; /* modified */ |
574 |
< |
int plus, minus; /* direction indicators to speed tests */ |
575 |
< |
register RAY *r; |
576 |
< |
register CUBE *cu; |
572 |
> |
raymove( /* check for hit as we move */ |
573 |
> |
FVECT pos, /* current position, modified herein */ |
574 |
> |
OBJECT *cxs, /* checked objects, modified by checkhit */ |
575 |
> |
int dirf, /* direction indicators to speed tests */ |
576 |
> |
RAY *r, |
577 |
> |
CUBE *cu |
578 |
> |
) |
579 |
|
{ |
580 |
|
int ax; |
581 |
|
double dt, t; |
297 |
– |
register int sgn; |
582 |
|
|
583 |
|
if (istree(cu->cutree)) { /* recurse on subcubes */ |
584 |
|
CUBE cukid; |
585 |
< |
register int br; |
585 |
> |
int br, sgn; |
586 |
|
|
587 |
|
cukid.cusize = cu->cusize * 0.5; /* find subcube */ |
588 |
|
VCOPY(cukid.cuorg, cu->cuorg); |
601 |
|
} |
602 |
|
for ( ; ; ) { |
603 |
|
cukid.cutree = octkid(cu->cutree, br); |
604 |
< |
if ((ax = raymove(pos,plus,minus,r,&cukid)) == RAYHIT) |
604 |
> |
if ((ax = raymove(pos,cxs,dirf,r,&cukid)) == RAYHIT) |
605 |
|
return(RAYHIT); |
606 |
|
sgn = 1 << ax; |
607 |
< |
if (sgn & minus) /* negative axis? */ |
324 |
< |
if (sgn & br) { |
325 |
< |
cukid.cuorg[ax] -= cukid.cusize; |
326 |
< |
br &= ~sgn; |
327 |
< |
} else |
328 |
< |
return(ax); /* underflow */ |
329 |
< |
else |
607 |
> |
if (sgn & dirf) /* positive axis? */ |
608 |
|
if (sgn & br) |
609 |
|
return(ax); /* overflow */ |
610 |
|
else { |
611 |
|
cukid.cuorg[ax] += cukid.cusize; |
612 |
|
br |= sgn; |
613 |
|
} |
614 |
+ |
else |
615 |
+ |
if (sgn & br) { |
616 |
+ |
cukid.cuorg[ax] -= cukid.cusize; |
617 |
+ |
br &= ~sgn; |
618 |
+ |
} else |
619 |
+ |
return(ax); /* underflow */ |
620 |
|
} |
621 |
|
/*NOTREACHED*/ |
622 |
|
} |
623 |
< |
if (isfull(cu->cutree) && checkhit(r, cu)) |
623 |
> |
if (isfull(cu->cutree)) { |
624 |
> |
if (checkhit(r, cu, cxs)) |
625 |
> |
return(RAYHIT); |
626 |
> |
} else if (r->ro == &Aftplane && incube(cu, r->rop)) |
627 |
|
return(RAYHIT); |
628 |
|
/* advance to next cube */ |
629 |
< |
sgn = plus | minus; |
630 |
< |
if (sgn&1) { |
344 |
< |
dt = plus&1 ? cu->cuorg[0] + cu->cusize : cu->cuorg[0]; |
629 |
> |
if (dirf&0x11) { |
630 |
> |
dt = dirf&1 ? cu->cuorg[0] + cu->cusize : cu->cuorg[0]; |
631 |
|
t = (dt - pos[0])/r->rdir[0]; |
632 |
|
ax = 0; |
633 |
|
} else |
634 |
|
t = FHUGE; |
635 |
< |
if (sgn&2) { |
636 |
< |
dt = plus&2 ? cu->cuorg[1] + cu->cusize : cu->cuorg[1]; |
635 |
> |
if (dirf&0x22) { |
636 |
> |
dt = dirf&2 ? cu->cuorg[1] + cu->cusize : cu->cuorg[1]; |
637 |
|
dt = (dt - pos[1])/r->rdir[1]; |
638 |
|
if (dt < t) { |
639 |
|
t = dt; |
640 |
|
ax = 1; |
641 |
|
} |
642 |
|
} |
643 |
< |
if (sgn&4) { |
644 |
< |
dt = plus&4 ? cu->cuorg[2] + cu->cusize : cu->cuorg[2]; |
643 |
> |
if (dirf&0x44) { |
644 |
> |
dt = dirf&4 ? cu->cuorg[2] + cu->cusize : cu->cuorg[2]; |
645 |
|
dt = (dt - pos[2])/r->rdir[2]; |
646 |
|
if (dt < t) { |
647 |
|
t = dt; |
648 |
|
ax = 2; |
649 |
|
} |
650 |
|
} |
651 |
< |
pos[0] += r->rdir[0]*t; |
366 |
< |
pos[1] += r->rdir[1]*t; |
367 |
< |
pos[2] += r->rdir[2]*t; |
651 |
> |
VSUM(pos, pos, r->rdir, t); |
652 |
|
return(ax); |
653 |
|
} |
654 |
|
|
655 |
|
|
656 |
< |
static |
657 |
< |
checkhit(r, cu) /* check for hit in full cube */ |
658 |
< |
register RAY *r; |
659 |
< |
CUBE *cu; |
656 |
> |
static int |
657 |
> |
checkhit( /* check for hit in full cube */ |
658 |
> |
RAY *r, |
659 |
> |
CUBE *cu, |
660 |
> |
OBJECT *cxs |
661 |
> |
) |
662 |
|
{ |
663 |
|
OBJECT oset[MAXSET+1]; |
378 |
– |
register OBJREC *o; |
379 |
– |
register int i; |
664 |
|
|
665 |
|
objset(oset, cu->cutree); |
666 |
< |
for (i = oset[0]; i > 0; i--) { |
667 |
< |
o = objptr(oset[i]); |
668 |
< |
if (o->lastrno == r->rno) /* checked already? */ |
669 |
< |
continue; |
670 |
< |
(*ofun[o->otype].funp)(o, r); |
387 |
< |
o->lastrno = r->rno; |
388 |
< |
} |
389 |
< |
if (r->ro == NULL) |
666 |
> |
checkset(oset, cxs); /* avoid double-checking */ |
667 |
> |
|
668 |
> |
(*r->hitf)(oset, r); /* test for hit in set */ |
669 |
> |
|
670 |
> |
if (r->robj == OVOID) |
671 |
|
return(0); /* no scores yet */ |
672 |
|
|
673 |
|
return(incube(cu, r->rop)); /* hit OK if in current cube */ |
674 |
+ |
} |
675 |
+ |
|
676 |
+ |
|
677 |
+ |
static void |
678 |
+ |
checkset( /* modify checked set and set to check */ |
679 |
+ |
OBJECT *os, /* os' = os - cs */ |
680 |
+ |
OBJECT *cs /* cs' = cs + os */ |
681 |
+ |
) |
682 |
+ |
{ |
683 |
+ |
OBJECT cset[MAXCSET+MAXSET+1]; |
684 |
+ |
int i, j; |
685 |
+ |
int k; |
686 |
+ |
/* copy os in place, cset <- cs */ |
687 |
+ |
cset[0] = 0; |
688 |
+ |
k = 0; |
689 |
+ |
for (i = j = 1; i <= os[0]; i++) { |
690 |
+ |
while (j <= cs[0] && cs[j] < os[i]) |
691 |
+ |
cset[++cset[0]] = cs[j++]; |
692 |
+ |
if (j > cs[0] || os[i] != cs[j]) { /* object to check */ |
693 |
+ |
os[++k] = os[i]; |
694 |
+ |
cset[++cset[0]] = os[i]; |
695 |
+ |
} |
696 |
+ |
} |
697 |
+ |
if (!(os[0] = k)) /* new "to check" set size */ |
698 |
+ |
return; /* special case */ |
699 |
+ |
while (j <= cs[0]) /* get the rest of cs */ |
700 |
+ |
cset[++cset[0]] = cs[j++]; |
701 |
+ |
if (cset[0] > MAXCSET) /* truncate "checked" set if nec. */ |
702 |
+ |
cset[0] = MAXCSET; |
703 |
+ |
/* setcopy(cs, cset); */ /* copy cset back to cs */ |
704 |
+ |
os = cset; |
705 |
+ |
for (i = os[0]; i-- >= 0; ) |
706 |
+ |
*cs++ = *os++; |
707 |
|
} |