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/* Copyright (c) 1995 Regents of the University of California */ |
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#ifndef lint |
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static char SCCSid[] = "$SunId$ LBL"; |
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static const char RCSid[] = "$Id$"; |
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#endif |
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|
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/* |
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* raytrace.c - routines for tracing and shading rays. |
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* |
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* 8/7/85 |
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* External symbols declared in ray.h |
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*/ |
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#include "copyright.h" |
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|
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#include "ray.h" |
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#include "octree.h" |
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#include "otypes.h" |
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#include "otspecial.h" |
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#define MAXCSET ((MAXSET+1)*2-1) /* maximum check set size */ |
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|
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extern CUBE thescene; /* our scene */ |
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extern int maxdepth; /* maximum recursion depth */ |
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extern double minweight; /* minimum ray weight */ |
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extern int do_irrad; /* compute irradiance? */ |
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|
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unsigned long raynum = 0; /* next unique ray number */ |
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unsigned long nrays = 0; /* number of calls to localhit */ |
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|
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static FLOAT Lambfa[5] = {PI, PI, PI, 0.0, 0.0}; |
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static RREAL Lambfa[5] = {PI, PI, PI, 0.0, 0.0}; |
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OBJREC Lamb = { |
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OVOID, MAT_PLASTIC, "Lambertian", |
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{0, 5, NULL, Lambfa}, NULL, |
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OBJREC Aftplane; /* aft clipping plane object */ |
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static int raymove(), checkset(), checkhit(); |
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static int raymove(), checkhit(); |
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static void checkset(); |
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|
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#define MAXLOOP 128 /* modifier loop detection */ |
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#ifndef MAXLOOP |
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#define MAXLOOP 0 /* modifier loop detection */ |
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#endif |
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#define RAYHIT (-1) /* return value for intercepted ray */ |
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int |
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rayorigin(r, ro, rt, rw) /* start new ray from old one */ |
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register RAY *r, *ro; |
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int rt; |
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double rw; |
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{ |
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double re; |
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|
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if ((r->parent = ro) == NULL) { /* primary ray */ |
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r->rlvl = 0; |
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r->rweight = rw; |
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r->rsrc = -1; |
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r->clipset = NULL; |
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r->revf = raytrace; |
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copycolor(r->cext, cextinction); |
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copycolor(r->albedo, salbedo); |
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r->gecc = seccg; |
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r->slights = NULL; |
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} else { /* spawned ray */ |
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r->rlvl = ro->rlvl; |
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if (rt & RAYREFL) { |
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r->rlvl++; |
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r->rsrc = -1; |
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r->clipset = ro->clipset; |
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r->rmax = 0.0; |
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} else { |
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r->rsrc = ro->rsrc; |
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r->clipset = ro->newcset; |
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r->rmax = ro->rmax <= FTINY ? 0.0 : ro->rmax - ro->rot; |
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} |
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r->revf = ro->revf; |
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r->rweight = ro->rweight * rw; |
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copycolor(r->cext, ro->cext); |
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copycolor(r->albedo, ro->albedo); |
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r->gecc = ro->gecc; |
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r->slights = ro->slights; |
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r->crtype = ro->crtype | (r->rtype = rt); |
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VCOPY(r->rorg, ro->rop); |
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r->rmax = 0.0; |
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r->rweight = ro->rweight * rw; |
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/* estimate absorption */ |
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re = colval(ro->cext,RED) < colval(ro->cext,GRN) ? |
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colval(ro->cext,RED) : colval(ro->cext,GRN); |
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if (colval(ro->cext,BLU) < re) re = colval(ro->cext,BLU); |
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if (re > 0.) |
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r->rweight *= exp(-re*ro->rot); |
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} |
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rayclear(r); |
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return(r->rlvl <= maxdepth && r->rweight >= minweight ? 0 : -1); |
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} |
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void |
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rayclear(r) /* clear a ray for (re)evaluation */ |
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register RAY *r; |
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{ |
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r->rno = raynum++; |
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r->newcset = r->clipset; |
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r->hitf = rayhit; |
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r->robj = OVOID; |
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r->ro = NULL; |
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r->rot = FHUGE; |
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r->rox = NULL; |
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r->rt = r->rot = FHUGE; |
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r->pert[0] = r->pert[1] = r->pert[2] = 0.0; |
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r->uv[0] = r->uv[1] = 0.0; |
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setcolor(r->pcol, 1.0, 1.0, 1.0); |
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setcolor(r->rcol, 0.0, 0.0, 0.0); |
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r->rt = 0.0; |
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} |
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void |
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raytrace(r) /* trace a ray and compute its value */ |
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RAY *r; |
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{ |
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extern int (*trace)(); |
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int gotmat; |
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|
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if (localhit(r, &thescene)) |
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gotmat = raycont(r); |
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raycont(r); /* hit local surface, evaluate */ |
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else if (r->ro == &Aftplane) { |
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r->ro = NULL; |
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r->ro = NULL; /* hit aft clipping plane */ |
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r->rot = FHUGE; |
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} else if (sourcehit(r)) |
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gotmat = rayshade(r, r->ro->omod); |
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rayshade(r, r->ro->omod); /* distant source */ |
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|
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if (r->ro != NULL && !gotmat) |
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objerror(r->ro, USER, "material not found"); |
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rayparticipate(r); /* for participating medium */ |
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|
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if (trace != NULL) |
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(*trace)(r); /* trace execution */ |
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} |
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void |
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raycont(r) /* check for clipped object and continue */ |
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register RAY *r; |
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{ |
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if ((r->clipset != NULL && inset(r->clipset, r->ro->omod)) || |
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r->ro->omod == OVOID) { |
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!rayshade(r, r->ro->omod)) |
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raytrans(r); |
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return(1); |
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} |
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return(rayshade(r, r->ro->omod)); |
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} |
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void |
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raytrans(r) /* transmit ray as is */ |
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register RAY *r; |
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{ |
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|
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if (rayorigin(&tr, r, TRANS, 1.0) == 0) { |
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VCOPY(tr.rdir, r->rdir); |
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if (r->rmax > FTINY) |
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tr.rmax = r->rmax - r->rot; |
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rayvalue(&tr); |
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copycolor(r->rcol, tr.rcol); |
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r->rt = r->rot + tr.rt; |
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} |
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|
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|
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int |
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rayshade(r, mod) /* shade ray r with material mod */ |
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register RAY *r; |
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int mod; |
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{ |
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static int depth = 0; |
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int gotmat; |
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register OBJREC *m; |
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#if MAXLOOP |
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static int depth = 0; |
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/* check for infinite loop */ |
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if (depth++ >= MAXLOOP) |
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objerror(r->ro, USER, "possible modifier loop"); |
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#endif |
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r->rt = r->rot; /* set effective ray length */ |
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for (gotmat = 0; !gotmat && mod != OVOID; mod = m->omod) { |
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m = objptr(mod); |
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} |
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******/ |
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/* hack for irradiance calculation */ |
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if (do_irrad && !(r->crtype & ~(PRIMARY|TRANS))) { |
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if (do_irrad && !(r->crtype & ~(PRIMARY|TRANS)) && |
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m->otype != MAT_CLIP && |
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(ofun[m->otype].flags & (T_M|T_X))) { |
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if (irr_ignore(m->otype)) { |
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#if MAXLOOP |
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depth--; |
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#endif |
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raytrans(r); |
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return(1); |
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} |
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/* materials call raytexture */ |
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gotmat = (*ofun[m->otype].funp)(m, r); |
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} |
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#if MAXLOOP |
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depth--; |
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#endif |
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return(gotmat); |
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} |
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|
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void |
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rayparticipate(r) /* compute ray medium participation */ |
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register RAY *r; |
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{ |
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COLOR ce, ca; |
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double re, ge, be; |
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|
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if (intens(r->cext) <= 1./FHUGE) |
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return; /* no medium */ |
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re = r->rot*colval(r->cext,RED); |
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ge = r->rot*colval(r->cext,GRN); |
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be = r->rot*colval(r->cext,BLU); |
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if (r->crtype & SHADOW) { /* no scattering for sources */ |
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re *= 1. - colval(r->albedo,RED); |
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ge *= 1. - colval(r->albedo,GRN); |
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be *= 1. - colval(r->albedo,BLU); |
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} |
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setcolor(ce, re<=0. ? 1. : re>92. ? 0. : exp(-re), |
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ge<=0. ? 1. : ge>92. ? 0. : exp(-ge), |
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be<=0. ? 1. : be>92. ? 0. : exp(-be)); |
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multcolor(r->rcol, ce); /* path absorption */ |
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if (r->crtype & SHADOW || intens(r->albedo) <= FTINY) |
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return; /* no scattering */ |
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setcolor(ca, |
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colval(r->albedo,RED)*colval(ambval,RED)*(1.-colval(ce,RED)), |
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colval(r->albedo,GRN)*colval(ambval,GRN)*(1.-colval(ce,GRN)), |
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colval(r->albedo,BLU)*colval(ambval,BLU)*(1.-colval(ce,BLU))); |
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addcolor(r->rcol, ca); /* ambient in scattering */ |
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srcscatter(r); /* source in scattering */ |
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} |
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|
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|
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void |
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raytexture(r, mod) /* get material modifiers */ |
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RAY *r; |
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int mod; |
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OBJECT mod; |
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{ |
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static int depth = 0; |
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register OBJREC *m; |
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#if MAXLOOP |
239 |
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static int depth = 0; |
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/* check for infinite loop */ |
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if (depth++ >= MAXLOOP) |
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objerror(r->ro, USER, "modifier loop"); |
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#endif |
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/* execute textures and patterns */ |
245 |
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for ( ; mod != OVOID; mod = m->omod) { |
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m = objptr(mod); |
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objerror(r->ro, USER, errmsg); |
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} |
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} |
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#if MAXLOOP |
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depth--; /* end here */ |
261 |
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#endif |
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} |
263 |
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|
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|
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int |
266 |
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raymixture(r, fore, back, coef) /* mix modifiers */ |
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register RAY *r; |
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OBJECT fore, back; |
271 |
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RAY fr, br; |
272 |
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int foremat, backmat; |
273 |
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register int i; |
274 |
< |
/* clip coefficient */ |
274 |
> |
/* bound coefficient */ |
275 |
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if (coef > 1.0) |
276 |
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coef = 1.0; |
277 |
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else if (coef < 0.0) |
278 |
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coef = 0.0; |
279 |
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/* compute foreground and background */ |
280 |
< |
foremat = backmat = -1; |
280 |
> |
foremat = backmat = 0; |
281 |
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/* foreground */ |
282 |
< |
copystruct(&fr, r); |
283 |
< |
if (fore != OVOID && coef > FTINY) |
282 |
> |
fr = *r; |
283 |
> |
if (coef > FTINY) |
284 |
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foremat = rayshade(&fr, fore); |
285 |
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/* background */ |
286 |
< |
copystruct(&br, r); |
287 |
< |
if (back != OVOID && coef < 1.0-FTINY) |
286 |
> |
br = *r; |
287 |
> |
if (coef < 1.0-FTINY) |
288 |
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backmat = rayshade(&br, back); |
289 |
< |
/* check */ |
290 |
< |
if (foremat < 0) |
291 |
< |
if (backmat < 0) |
292 |
< |
foremat = backmat = 0; |
293 |
< |
else |
294 |
< |
foremat = backmat; |
295 |
< |
else if (backmat < 0) |
238 |
< |
backmat = foremat; |
239 |
< |
if ((foremat==0) != (backmat==0)) |
240 |
< |
objerror(r->ro, USER, "mixing material with non-material"); |
289 |
> |
/* check for transparency */ |
290 |
> |
if (backmat ^ foremat) { |
291 |
> |
if (backmat && coef > FTINY) |
292 |
> |
raytrans(&fr); |
293 |
> |
else if (foremat && coef < 1.0-FTINY) |
294 |
> |
raytrans(&br); |
295 |
> |
} |
296 |
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/* mix perturbations */ |
297 |
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for (i = 0; i < 3; i++) |
298 |
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r->pert[i] = coef*fr.pert[i] + (1.0-coef)*br.pert[i]; |
301 |
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scalecolor(br.pcol, 1.0-coef); |
302 |
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copycolor(r->pcol, fr.pcol); |
303 |
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addcolor(r->pcol, br.pcol); |
304 |
+ |
/* return value tells if material */ |
305 |
+ |
if (!foremat & !backmat) |
306 |
+ |
return(0); |
307 |
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/* mix returned ray values */ |
308 |
< |
if (foremat) { |
309 |
< |
scalecolor(fr.rcol, coef); |
310 |
< |
scalecolor(br.rcol, 1.0-coef); |
311 |
< |
copycolor(r->rcol, fr.rcol); |
312 |
< |
addcolor(r->rcol, br.rcol); |
313 |
< |
r->rt = bright(fr.rcol) > bright(br.rcol) ? fr.rt : br.rt; |
308 |
> |
scalecolor(fr.rcol, coef); |
309 |
> |
scalecolor(br.rcol, 1.0-coef); |
310 |
> |
copycolor(r->rcol, fr.rcol); |
311 |
> |
addcolor(r->rcol, br.rcol); |
312 |
> |
r->rt = bright(fr.rcol) > bright(br.rcol) ? fr.rt : br.rt; |
313 |
> |
return(1); |
314 |
> |
} |
315 |
> |
|
316 |
> |
|
317 |
> |
double |
318 |
> |
raydist(r, flags) /* compute (cumulative) ray distance */ |
319 |
> |
register RAY *r; |
320 |
> |
register int flags; |
321 |
> |
{ |
322 |
> |
double sum = 0.0; |
323 |
> |
|
324 |
> |
while (r != NULL && r->crtype&flags) { |
325 |
> |
sum += r->rot; |
326 |
> |
r = r->parent; |
327 |
|
} |
328 |
< |
/* return value tells if material */ |
258 |
< |
return(foremat); |
328 |
> |
return(sum); |
329 |
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} |
330 |
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|
331 |
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|
364 |
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} |
365 |
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|
366 |
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|
367 |
+ |
void |
368 |
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newrayxf(r) /* get new tranformation matrix for ray */ |
369 |
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RAY *r; |
370 |
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{ |
384 |
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if (rp->rox == &xp->xf) { /* xp in use */ |
385 |
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xp = xp->next; /* move to next */ |
386 |
|
if (xp == xflast) { /* need new one */ |
387 |
< |
xp = (struct xfn *)bmalloc(sizeof(struct xfn)); |
387 |
> |
xp = (struct xfn *)malloc(sizeof(struct xfn)); |
388 |
|
if (xp == NULL) |
389 |
|
error(SYSTEM, |
390 |
|
"out of memory in newrayxf"); |
401 |
|
} |
402 |
|
|
403 |
|
|
404 |
+ |
void |
405 |
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flipsurface(r) /* reverse surface orientation */ |
406 |
|
register RAY *r; |
407 |
|
{ |
415 |
|
} |
416 |
|
|
417 |
|
|
418 |
+ |
void |
419 |
+ |
rayhit(oset, r) /* standard ray hit test */ |
420 |
+ |
OBJECT *oset; |
421 |
+ |
RAY *r; |
422 |
+ |
{ |
423 |
+ |
OBJREC *o; |
424 |
+ |
int i; |
425 |
+ |
|
426 |
+ |
for (i = oset[0]; i > 0; i--) { |
427 |
+ |
o = objptr(oset[i]); |
428 |
+ |
if ((*ofun[o->otype].funp)(o, r)) |
429 |
+ |
r->robj = oset[i]; |
430 |
+ |
} |
431 |
+ |
} |
432 |
+ |
|
433 |
+ |
|
434 |
+ |
int |
435 |
|
localhit(r, scene) /* check for hit in the octree */ |
436 |
|
register RAY *r; |
437 |
|
register CUBE *scene; |
489 |
|
} |
490 |
|
cxset[0] = 0; |
491 |
|
raymove(curpos, cxset, sflags, r, scene); |
492 |
< |
return(r->ro != NULL & r->ro != &Aftplane); |
492 |
> |
return((r->ro != NULL) & (r->ro != &Aftplane)); |
493 |
|
} |
494 |
|
|
495 |
|
|
579 |
|
} |
580 |
|
|
581 |
|
|
582 |
< |
static |
582 |
> |
static int |
583 |
|
checkhit(r, cu, cxs) /* check for hit in full cube */ |
584 |
|
register RAY *r; |
585 |
|
CUBE *cu; |
586 |
|
OBJECT *cxs; |
587 |
|
{ |
588 |
|
OBJECT oset[MAXSET+1]; |
500 |
– |
register OBJREC *o; |
501 |
– |
register int i; |
589 |
|
|
590 |
|
objset(oset, cu->cutree); |
591 |
< |
checkset(oset, cxs); /* eliminate double-checking */ |
592 |
< |
for (i = oset[0]; i > 0; i--) { |
593 |
< |
o = objptr(oset[i]); |
594 |
< |
(*ofun[o->otype].funp)(o, r); |
595 |
< |
} |
509 |
< |
if (r->ro == NULL) |
591 |
> |
checkset(oset, cxs); /* avoid double-checking */ |
592 |
> |
|
593 |
> |
(*r->hitf)(oset, r); /* test for hit in set */ |
594 |
> |
|
595 |
> |
if (r->robj == OVOID) |
596 |
|
return(0); /* no scores yet */ |
597 |
|
|
598 |
|
return(incube(cu, r->rop)); /* hit OK if in current cube */ |
599 |
|
} |
600 |
|
|
601 |
|
|
602 |
< |
static |
602 |
> |
static void |
603 |
|
checkset(os, cs) /* modify checked set and set to check */ |
604 |
|
register OBJECT *os; /* os' = os - cs */ |
605 |
|
register OBJECT *cs; /* cs' = cs + os */ |