--- ray/src/rt/raytrace.c 2003/03/11 17:08:55 2.37 +++ ray/src/rt/raytrace.c 2003/07/21 22:30:19 2.41 @@ -1,5 +1,5 @@ #ifndef lint -static const char RCSid[] = "$Id: raytrace.c,v 2.37 2003/03/11 17:08:55 greg Exp $"; +static const char RCSid[] = "$Id: raytrace.c,v 2.41 2003/07/21 22:30:19 schorsch Exp $"; #endif /* * raytrace.c - routines for tracing and shading rays. @@ -20,7 +20,7 @@ static const char RCSid[] = "$Id: raytrace.c,v 2.37 20 unsigned long raynum = 0; /* next unique ray number */ unsigned long nrays = 0; /* number of calls to localhit */ -static FLOAT Lambfa[5] = {PI, PI, PI, 0.0, 0.0}; +static RREAL Lambfa[5] = {PI, PI, PI, 0.0, 0.0}; OBJREC Lamb = { OVOID, MAT_PLASTIC, "Lambertian", {0, 5, NULL, Lambfa}, NULL, @@ -174,7 +174,8 @@ int mod; } ******/ /* hack for irradiance calculation */ - if (do_irrad && !(r->crtype & ~(PRIMARY|TRANS))) { + if (do_irrad && !(r->crtype & ~(PRIMARY|TRANS)) && + (ofun[m->otype].flags & (T_M|T_X))) { if (irr_ignore(m->otype)) { #if MAXLOOP depth--; @@ -227,9 +228,10 @@ register RAY *r; } +void raytexture(r, mod) /* get material modifiers */ RAY *r; -int mod; +OBJECT mod; { register OBJREC *m; #if MAXLOOP @@ -276,19 +278,20 @@ double coef; /* compute foreground and background */ foremat = backmat = 0; /* foreground */ - copystruct(&fr, r); + fr = *r; if (coef > FTINY) foremat = rayshade(&fr, fore); /* background */ - copystruct(&br, r); + br = *r; if (coef < 1.0-FTINY) backmat = rayshade(&br, back); /* check for transparency */ - if (backmat ^ foremat) + if (backmat ^ foremat) { if (backmat && coef > FTINY) raytrans(&fr); else if (foremat && coef < 1.0-FTINY) raytrans(&br); + } /* mix perturbations */ for (i = 0; i < 3; i++) r->pert[i] = coef*fr.pert[i] + (1.0-coef)*br.pert[i];