--- ray/src/rt/raytrace.c 1993/01/26 09:28:00 2.3 +++ ray/src/rt/raytrace.c 1994/01/24 11:51:31 2.13 @@ -1,4 +1,4 @@ -/* Copyright (c) 1991 Regents of the University of California */ +/* Copyright (c) 1994 Regents of the University of California */ #ifndef lint static char SCCSid[] = "$SunId$ LBL"; @@ -25,8 +25,8 @@ extern int maxdepth; /* maximum recursion depth */ extern double minweight; /* minimum ray weight */ extern int do_irrad; /* compute irradiance? */ -long raynum = 0L; /* next unique ray number */ -long nrays = 0L; /* number of calls to localhit */ +unsigned long raynum = 0; /* next unique ray number */ +unsigned long nrays = 0; /* number of calls to localhit */ static FLOAT Lambfa[5] = {PI, PI, PI, 0.0, 0.0}; OBJREC Lamb = { @@ -34,6 +34,8 @@ OBJREC Lamb = { {0, 5, NULL, Lambfa}, NULL, }; /* a Lambertian surface */ +static int raymove(), checkset(), checkhit(); + #define MAXLOOP 128 /* modifier loop detection */ #define RAYHIT (-1) /* return value for intercepted ray */ @@ -89,12 +91,16 @@ raytrace(r) /* trace a ray and compute its value */ RAY *r; { extern int (*trace)(); + int gotmat; if (localhit(r, &thescene)) - raycont(r); + gotmat = raycont(r); else if (sourcehit(r)) - rayshade(r, r->ro->omod); + gotmat = rayshade(r, r->ro->omod); + if (!gotmat) + objerror(r->ro, USER, "material not found"); + if (trace != NULL) (*trace)(r); /* trace execution */ } @@ -103,10 +109,12 @@ RAY *r; raycont(r) /* check for clipped object and continue */ register RAY *r; { - if (r->clipset != NULL && inset(r->clipset, r->ro->omod)) + if ((r->clipset != NULL && inset(r->clipset, r->ro->omod)) || + r->ro->omod == OVOID) { raytrans(r); - else - rayshade(r, r->ro->omod); + return(1); + } + return(rayshade(r, r->ro->omod)); } @@ -129,12 +137,13 @@ register RAY *r; int mod; { static int depth = 0; + int gotmat; register OBJREC *m; /* check for infinite loop */ if (depth++ >= MAXLOOP) objerror(r->ro, USER, "possible modifier loop"); r->rt = r->rot; /* set effective ray length */ - for ( ; mod != OVOID; mod = m->omod) { + for (gotmat = 0; !gotmat && mod != OVOID; mod = m->omod) { m = objptr(mod); /****** unnecessary test since modifier() is always called if (!ismodifier(m->otype)) { @@ -152,13 +161,11 @@ int mod; if (!islight(m->otype)) m = &Lamb; } - (*ofun[m->otype].funp)(m, r); /* execute function */ - if (ismaterial(m->otype)) { /* materials call raytexture */ - depth--; - return; /* we're done */ - } + /* materials call raytexture */ + gotmat = (*ofun[m->otype].funp)(m, r); } - objerror(r->ro, USER, "material not found"); + depth--; + return(gotmat); } @@ -174,11 +181,14 @@ int mod; /* execute textures and patterns */ for ( ; mod != OVOID; mod = m->omod) { m = objptr(mod); - if (!istexture(m->otype)) { + /****** unnecessary test since modifier() is always called + if (!ismodifier(m->otype)) { sprintf(errmsg, "illegal modifier \"%s\"", m->oname); error(USER, errmsg); } - (*ofun[m->otype].funp)(m, r); + ******/ + if ((*ofun[m->otype].funp)(m, r)) + objerror(r->ro, USER, "conflicting materials"); } depth--; /* end here */ } @@ -189,44 +199,52 @@ register RAY *r; OBJECT fore, back; double coef; { - FVECT curpert, forepert, backpert; - COLOR curpcol, forepcol, backpcol; + RAY fr, br; + int foremat, backmat; register int i; /* clip coefficient */ if (coef > 1.0) coef = 1.0; else if (coef < 0.0) coef = 0.0; - /* save current mods */ - VCOPY(curpert, r->pert); - copycolor(curpcol, r->pcol); - /* compute new mods */ - /* foreground */ - r->pert[0] = r->pert[1] = r->pert[2] = 0.0; - setcolor(r->pcol, 1.0, 1.0, 1.0); + /* compute foreground and background */ + foremat = backmat = -1; + /* foreground */ + copystruct(&fr, r); if (fore != OVOID && coef > FTINY) - raytexture(r, fore); - VCOPY(forepert, r->pert); - copycolor(forepcol, r->pcol); - /* background */ - r->pert[0] = r->pert[1] = r->pert[2] = 0.0; - setcolor(r->pcol, 1.0, 1.0, 1.0); + foremat = rayshade(&fr, fore); + /* background */ + copystruct(&br, r); if (back != OVOID && coef < 1.0-FTINY) - raytexture(r, back); - VCOPY(backpert, r->pert); - copycolor(backpcol, r->pcol); - /* sum perturbations */ + backmat = rayshade(&br, back); + /* check */ + if (foremat < 0) + if (backmat < 0) + foremat = backmat = 0; + else + foremat = backmat; + else if (backmat < 0) + backmat = foremat; + if ((foremat==0) != (backmat==0)) + objerror(r->ro, USER, "mixing material with non-material"); + /* mix perturbations */ for (i = 0; i < 3; i++) - r->pert[i] = curpert[i] + coef*forepert[i] + - (1.0-coef)*backpert[i]; - /* multiply colors */ - setcolor(r->pcol, coef*colval(forepcol,RED) + - (1.0-coef)*colval(backpcol,RED), - coef*colval(forepcol,GRN) + - (1.0-coef)*colval(backpcol,GRN), - coef*colval(forepcol,BLU) + - (1.0-coef)*colval(backpcol,BLU)); - multcolor(r->pcol, curpcol); + r->pert[i] = coef*fr.pert[i] + (1.0-coef)*br.pert[i]; + /* mix pattern colors */ + scalecolor(fr.pcol, coef); + scalecolor(br.pcol, 1.0-coef); + copycolor(r->pcol, fr.pcol); + addcolor(r->pcol, br.pcol); + /* mix returned ray values */ + if (foremat) { + scalecolor(fr.rcol, coef); + scalecolor(br.rcol, 1.0-coef); + copycolor(r->rcol, fr.rcol); + addcolor(r->rcol, br.rcol); + r->rt = bright(fr.rcol) > bright(br.rcol) ? fr.rt : br.rt; + } + /* return value tells if material */ + return(foremat); } @@ -328,9 +346,9 @@ register CUBE *scene; sflags = 0; for (i = 0; i < 3; i++) { curpos[i] = r->rorg[i]; - if (r->rdir[i] > FTINY) + if (r->rdir[i] > 1e-7) sflags |= 1 << i; - else if (r->rdir[i] < -FTINY) + else if (r->rdir[i] < -1e-7) sflags |= 0x10 << i; } if (sflags == 0)