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/* Copyright (c) 1991 Regents of the University of California */ |
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#ifndef lint |
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static char SCCSid[] = "$SunId$ LBL"; |
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static const char RCSid[] = "$Id$"; |
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#endif |
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|
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/* |
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* raytrace.c - routines for tracing and shading rays. |
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* |
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* 8/7/85 |
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* External symbols declared in ray.h |
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*/ |
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|
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#include "ray.h" |
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#include "copyright.h" |
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|
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#include "octree.h" |
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|
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#include "ray.h" |
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#include "source.h" |
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#include "otypes.h" |
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#include "otspecial.h" |
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|
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extern CUBE thescene; /* our scene */ |
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extern int maxdepth; /* maximum recursion depth */ |
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extern double minweight; /* minimum ray weight */ |
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extern int do_irrad; /* compute irradiance? */ |
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#define MAXCSET ((MAXSET+1)*2-1) /* maximum check set size */ |
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|
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long nrays = 0L; /* number of rays traced */ |
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unsigned long raynum = 0; /* next unique ray number */ |
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unsigned long nrays = 0; /* number of calls to localhit */ |
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|
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static double Lambfa[5] = {PI, PI, PI, 0.0, 0.0}; |
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static RREAL Lambfa[5] = {PI, PI, PI, 0.0, 0.0}; |
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OBJREC Lamb = { |
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OVOID, MAT_PLASTIC, "Lambertian", |
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{0, 5, NULL, Lambfa}, NULL, -1, |
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{0, 5, NULL, Lambfa}, NULL, |
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}; /* a Lambertian surface */ |
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|
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#define MAXLOOP 128 /* modifier loop detection */ |
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OBJREC Aftplane; /* aft clipping plane object */ |
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|
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#define RAYHIT (-1) /* return value for intercepted ray */ |
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|
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static int raymove(FVECT pos, OBJECT *cxs, int dirf, RAY *r, CUBE *cu); |
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static int checkhit(RAY *r, CUBE *cu, OBJECT *cxs); |
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static void checkset(OBJECT *os, OBJECT *cs); |
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|
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rayorigin(r, ro, rt, rw) /* start new ray from old one */ |
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register RAY *r, *ro; |
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int rt; |
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double rw; |
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|
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extern int |
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rayorigin( /* start new ray from old one */ |
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RAY *r, |
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int rt, |
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const RAY *ro, |
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const COLOR rc |
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) |
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{ |
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double rw, re; |
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/* assign coefficient/weight */ |
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if (rc == NULL) { |
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rw = 1.0; |
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setcolor(r->rcoef, 1., 1., 1.); |
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} else { |
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rw = intens(rc); |
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if (rc != r->rcoef) |
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copycolor(r->rcoef, rc); |
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} |
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if ((r->parent = ro) == NULL) { /* primary ray */ |
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r->rlvl = 0; |
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r->rweight = rw; |
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r->crtype = r->rtype = rt; |
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r->rsrc = -1; |
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r->clipset = NULL; |
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r->revf = raytrace; |
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copycolor(r->cext, cextinction); |
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copycolor(r->albedo, salbedo); |
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r->gecc = seccg; |
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r->slights = NULL; |
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} else { /* spawned ray */ |
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if (ro->rot >= FHUGE) { |
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memset(r, 0, sizeof(RAY)); |
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return(-1); /* illegal continuation */ |
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} |
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r->rlvl = ro->rlvl; |
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if (rt & RAYREFL) { |
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r->rlvl++; |
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r->rsrc = -1; |
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r->clipset = ro->clipset; |
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r->rmax = 0.0; |
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} else { |
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r->rsrc = ro->rsrc; |
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r->clipset = ro->newcset; |
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r->rmax = ro->rmax <= FTINY ? 0.0 : ro->rmax - ro->rot; |
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} |
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r->rweight = ro->rweight * rw; |
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r->revf = ro->revf; |
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copycolor(r->cext, ro->cext); |
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copycolor(r->albedo, ro->albedo); |
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r->gecc = ro->gecc; |
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r->slights = ro->slights; |
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r->crtype = ro->crtype | (r->rtype = rt); |
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VCOPY(r->rorg, ro->rop); |
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r->rweight = ro->rweight * rw; |
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/* estimate extinction */ |
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re = colval(ro->cext,RED) < colval(ro->cext,GRN) ? |
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colval(ro->cext,RED) : colval(ro->cext,GRN); |
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if (colval(ro->cext,BLU) < re) re = colval(ro->cext,BLU); |
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re *= ro->rot; |
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if (re > .1) |
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r->rweight *= exp(-re); |
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} |
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r->rno = nrays; |
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rayclear(r); |
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return(r->rlvl <= maxdepth && r->rweight >= minweight ? 0 : -1); |
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} |
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|
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|
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extern void |
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rayclear( /* clear a ray for (re)evaluation */ |
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register RAY *r |
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) |
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{ |
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r->rno = raynum++; |
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r->newcset = r->clipset; |
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r->hitf = rayhit; |
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r->robj = OVOID; |
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r->ro = NULL; |
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r->rot = FHUGE; |
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r->rox = NULL; |
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r->rt = r->rot = FHUGE; |
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r->pert[0] = r->pert[1] = r->pert[2] = 0.0; |
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r->uv[0] = r->uv[1] = 0.0; |
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setcolor(r->pcol, 1.0, 1.0, 1.0); |
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setcolor(r->rcol, 0.0, 0.0, 0.0); |
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r->rt = 0.0; |
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return(r->rlvl <= maxdepth && r->rweight >= minweight ? 0 : -1); |
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} |
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rayvalue(r) /* compute a ray's value */ |
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RAY *r; |
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extern void |
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raytrace( /* trace a ray and compute its value */ |
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RAY *r |
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) |
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{ |
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extern int (*trace)(); |
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|
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if (localhit(r, &thescene)) |
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raycont(r); |
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else if (sourcehit(r)) |
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rayshade(r, r->ro->omod); |
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raycont(r); /* hit local surface, evaluate */ |
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else if (r->ro == &Aftplane) { |
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r->ro = NULL; /* hit aft clipping plane */ |
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r->rot = FHUGE; |
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} else if (sourcehit(r)) |
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rayshade(r, r->ro->omod); /* distant source */ |
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|
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if (trace != NULL) |
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(*trace)(r); /* trace execution */ |
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|
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rayparticipate(r); /* for participating medium */ |
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} |
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raycont(r) /* check for clipped object and continue */ |
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register RAY *r; |
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extern void |
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raycont( /* check for clipped object and continue */ |
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register RAY *r |
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) |
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{ |
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if (r->clipset != NULL && inset(r->clipset, r->ro->omod)) |
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if ((r->clipset != NULL && inset(r->clipset, r->ro->omod)) || |
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!rayshade(r, r->ro->omod)) |
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raytrans(r); |
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else |
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rayshade(r, r->ro->omod); |
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} |
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raytrans(r) /* transmit ray as is */ |
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register RAY *r; |
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extern void |
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raytrans( /* transmit ray as is */ |
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register RAY *r |
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) |
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{ |
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RAY tr; |
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|
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if (rayorigin(&tr, r, TRANS, 1.0) == 0) { |
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if (rayorigin(&tr, TRANS, r, NULL) == 0) { |
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VCOPY(tr.rdir, r->rdir); |
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rayvalue(&tr); |
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copycolor(r->rcol, tr.rcol); |
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} |
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rayshade(r, mod) /* shade ray r with material mod */ |
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register RAY *r; |
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int mod; |
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extern int |
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rayshade( /* shade ray r with material mod */ |
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register RAY *r, |
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int mod |
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) |
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{ |
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static int depth = 0; |
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register OBJREC *m; |
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/* check for infinite loop */ |
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if (depth++ >= MAXLOOP) |
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objerror(r->ro, USER, "possible modifier loop"); |
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|
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r->rt = r->rot; /* set effective ray length */ |
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for ( ; mod != OVOID; mod = m->omod) { |
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m = objptr(mod); |
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} |
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******/ |
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/* hack for irradiance calculation */ |
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if (do_irrad && !(r->crtype & ~(PRIMARY|TRANS))) { |
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if (do_irrad && !(r->crtype & ~(PRIMARY|TRANS)) && |
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m->otype != MAT_CLIP && |
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(ofun[m->otype].flags & (T_M|T_X))) { |
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if (irr_ignore(m->otype)) { |
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depth--; |
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raytrans(r); |
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return; |
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return(1); |
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} |
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if (!islight(m->otype)) |
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m = &Lamb; |
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} |
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(*ofun[m->otype].funp)(m, r); /* execute function */ |
198 |
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m->lastrno = r->rno; |
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if (ismaterial(m->otype)) { /* materials call raytexture */ |
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depth--; |
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return; /* we're done */ |
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} |
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if ((*ofun[m->otype].funp)(m, r)) |
198 |
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return(1); /* materials call raytexture() */ |
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} |
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objerror(r->ro, USER, "material not found"); |
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return(0); /* no material! */ |
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} |
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raytexture(r, mod) /* get material modifiers */ |
205 |
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RAY *r; |
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int mod; |
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extern void |
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> |
rayparticipate( /* compute ray medium participation */ |
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> |
register RAY *r |
207 |
> |
) |
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{ |
209 |
< |
static int depth = 0; |
209 |
> |
COLOR ce, ca; |
210 |
> |
double re, ge, be; |
211 |
> |
|
212 |
> |
if (intens(r->cext) <= 1./FHUGE) |
213 |
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return; /* no medium */ |
214 |
> |
re = r->rot*colval(r->cext,RED); |
215 |
> |
ge = r->rot*colval(r->cext,GRN); |
216 |
> |
be = r->rot*colval(r->cext,BLU); |
217 |
> |
if (r->crtype & SHADOW) { /* no scattering for sources */ |
218 |
> |
re *= 1. - colval(r->albedo,RED); |
219 |
> |
ge *= 1. - colval(r->albedo,GRN); |
220 |
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be *= 1. - colval(r->albedo,BLU); |
221 |
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} |
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setcolor(ce, re<=FTINY ? 1. : re>92. ? 0. : exp(-re), |
223 |
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ge<=FTINY ? 1. : ge>92. ? 0. : exp(-ge), |
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be<=FTINY ? 1. : be>92. ? 0. : exp(-be)); |
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multcolor(r->rcol, ce); /* path extinction */ |
226 |
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if (r->crtype & SHADOW || intens(r->albedo) <= FTINY) |
227 |
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return; /* no scattering */ |
228 |
> |
setcolor(ca, |
229 |
> |
colval(r->albedo,RED)*colval(ambval,RED)*(1.-colval(ce,RED)), |
230 |
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colval(r->albedo,GRN)*colval(ambval,GRN)*(1.-colval(ce,GRN)), |
231 |
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colval(r->albedo,BLU)*colval(ambval,BLU)*(1.-colval(ce,BLU))); |
232 |
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addcolor(r->rcol, ca); /* ambient in scattering */ |
233 |
> |
srcscatter(r); /* source in scattering */ |
234 |
> |
} |
235 |
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|
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> |
|
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extern void |
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> |
raytexture( /* get material modifiers */ |
239 |
> |
RAY *r, |
240 |
> |
OBJECT mod |
241 |
> |
) |
242 |
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{ |
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register OBJREC *m; |
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/* check for infinite loop */ |
161 |
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if (depth++ >= MAXLOOP) |
162 |
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objerror(r->ro, USER, "modifier loop"); |
244 |
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/* execute textures and patterns */ |
245 |
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for ( ; mod != OVOID; mod = m->omod) { |
246 |
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m = objptr(mod); |
247 |
< |
if (!istexture(m->otype)) { |
247 |
> |
/****** unnecessary test since modifier() is always called |
248 |
> |
if (!ismodifier(m->otype)) { |
249 |
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sprintf(errmsg, "illegal modifier \"%s\"", m->oname); |
250 |
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error(USER, errmsg); |
251 |
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} |
252 |
< |
(*ofun[m->otype].funp)(m, r); |
253 |
< |
m->lastrno = r->rno; |
252 |
> |
******/ |
253 |
> |
if ((*ofun[m->otype].funp)(m, r)) { |
254 |
> |
sprintf(errmsg, "conflicting material \"%s\"", |
255 |
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m->oname); |
256 |
> |
objerror(r->ro, USER, errmsg); |
257 |
> |
} |
258 |
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} |
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depth--; /* end here */ |
259 |
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} |
260 |
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|
261 |
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|
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< |
raymixture(r, fore, back, coef) /* mix modifiers */ |
263 |
< |
register RAY *r; |
264 |
< |
OBJECT fore, back; |
265 |
< |
double coef; |
262 |
> |
extern int |
263 |
> |
raymixture( /* mix modifiers */ |
264 |
> |
register RAY *r, |
265 |
> |
OBJECT fore, |
266 |
> |
OBJECT back, |
267 |
> |
double coef |
268 |
> |
) |
269 |
|
{ |
270 |
< |
FVECT curpert, forepert, backpert; |
271 |
< |
COLOR curpcol, forepcol, backpcol; |
270 |
> |
RAY fr, br; |
271 |
> |
int foremat, backmat; |
272 |
|
register int i; |
273 |
< |
/* clip coefficient */ |
273 |
> |
/* bound coefficient */ |
274 |
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if (coef > 1.0) |
275 |
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coef = 1.0; |
276 |
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else if (coef < 0.0) |
277 |
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coef = 0.0; |
278 |
< |
/* save current mods */ |
279 |
< |
VCOPY(curpert, r->pert); |
280 |
< |
copycolor(curpcol, r->pcol); |
281 |
< |
/* compute new mods */ |
282 |
< |
/* foreground */ |
283 |
< |
r->pert[0] = r->pert[1] = r->pert[2] = 0.0; |
284 |
< |
setcolor(r->pcol, 1.0, 1.0, 1.0); |
285 |
< |
if (fore != OVOID && coef > FTINY) |
286 |
< |
raytexture(r, fore); |
287 |
< |
VCOPY(forepert, r->pert); |
288 |
< |
copycolor(forepcol, r->pcol); |
289 |
< |
/* background */ |
290 |
< |
r->pert[0] = r->pert[1] = r->pert[2] = 0.0; |
291 |
< |
setcolor(r->pcol, 1.0, 1.0, 1.0); |
292 |
< |
if (back != OVOID && coef < 1.0-FTINY) |
293 |
< |
raytexture(r, back); |
294 |
< |
VCOPY(backpert, r->pert); |
295 |
< |
copycolor(backpcol, r->pcol); |
208 |
< |
/* sum perturbations */ |
278 |
> |
/* compute foreground and background */ |
279 |
> |
foremat = backmat = 0; |
280 |
> |
/* foreground */ |
281 |
> |
fr = *r; |
282 |
> |
if (coef > FTINY) |
283 |
> |
foremat = rayshade(&fr, fore); |
284 |
> |
/* background */ |
285 |
> |
br = *r; |
286 |
> |
if (coef < 1.0-FTINY) |
287 |
> |
backmat = rayshade(&br, back); |
288 |
> |
/* check for transparency */ |
289 |
> |
if (backmat ^ foremat) { |
290 |
> |
if (backmat && coef > FTINY) |
291 |
> |
raytrans(&fr); |
292 |
> |
else if (foremat && coef < 1.0-FTINY) |
293 |
> |
raytrans(&br); |
294 |
> |
} |
295 |
> |
/* mix perturbations */ |
296 |
|
for (i = 0; i < 3; i++) |
297 |
< |
r->pert[i] = curpert[i] + coef*forepert[i] + |
298 |
< |
(1.0-coef)*backpert[i]; |
299 |
< |
/* multiply colors */ |
300 |
< |
setcolor(r->pcol, coef*colval(forepcol,RED) + |
301 |
< |
(1.0-coef)*colval(backpcol,RED), |
302 |
< |
coef*colval(forepcol,GRN) + |
303 |
< |
(1.0-coef)*colval(backpcol,GRN), |
304 |
< |
coef*colval(forepcol,BLU) + |
305 |
< |
(1.0-coef)*colval(backpcol,BLU)); |
306 |
< |
multcolor(r->pcol, curpcol); |
297 |
> |
r->pert[i] = coef*fr.pert[i] + (1.0-coef)*br.pert[i]; |
298 |
> |
/* mix pattern colors */ |
299 |
> |
scalecolor(fr.pcol, coef); |
300 |
> |
scalecolor(br.pcol, 1.0-coef); |
301 |
> |
copycolor(r->pcol, fr.pcol); |
302 |
> |
addcolor(r->pcol, br.pcol); |
303 |
> |
/* return value tells if material */ |
304 |
> |
if (!foremat & !backmat) |
305 |
> |
return(0); |
306 |
> |
/* mix returned ray values */ |
307 |
> |
scalecolor(fr.rcol, coef); |
308 |
> |
scalecolor(br.rcol, 1.0-coef); |
309 |
> |
copycolor(r->rcol, fr.rcol); |
310 |
> |
addcolor(r->rcol, br.rcol); |
311 |
> |
r->rt = bright(fr.rcol) > bright(br.rcol) ? fr.rt : br.rt; |
312 |
> |
return(1); |
313 |
|
} |
314 |
|
|
315 |
|
|
316 |
< |
double |
317 |
< |
raynormal(norm, r) /* compute perturbed normal for ray */ |
318 |
< |
FVECT norm; |
319 |
< |
register RAY *r; |
316 |
> |
extern double |
317 |
> |
raydist( /* compute (cumulative) ray distance */ |
318 |
> |
register const RAY *r, |
319 |
> |
register int flags |
320 |
> |
) |
321 |
|
{ |
322 |
+ |
double sum = 0.0; |
323 |
+ |
|
324 |
+ |
while (r != NULL && r->crtype&flags) { |
325 |
+ |
sum += r->rot; |
326 |
+ |
r = r->parent; |
327 |
+ |
} |
328 |
+ |
return(sum); |
329 |
+ |
} |
330 |
+ |
|
331 |
+ |
|
332 |
+ |
extern void |
333 |
+ |
raycontrib( /* compute (cumulative) ray contribution */ |
334 |
+ |
COLOR rc, |
335 |
+ |
const RAY *r, |
336 |
+ |
int flags |
337 |
+ |
) |
338 |
+ |
{ |
339 |
+ |
COLOR eext, ext1; |
340 |
+ |
|
341 |
+ |
setcolor(eext, 0., 0., 0.); |
342 |
+ |
setcolor(rc, 1., 1., 1.); |
343 |
+ |
|
344 |
+ |
while (r != NULL && r->crtype&flags) { |
345 |
+ |
multcolor(rc, r->rcoef); |
346 |
+ |
copycolor(ext1, r->cext); |
347 |
+ |
scalecolor(ext1, r->rot); |
348 |
+ |
addcolor(eext, ext1); |
349 |
+ |
r = r->parent; |
350 |
+ |
} |
351 |
+ |
if (intens(eext) > FTINY) { |
352 |
+ |
setcolor(ext1, exp(-colval(eext,RED)), |
353 |
+ |
exp(-colval(eext,GRN)), |
354 |
+ |
exp(-colval(eext,BLU))); |
355 |
+ |
multcolor(rc, ext1); |
356 |
+ |
} |
357 |
+ |
} |
358 |
+ |
|
359 |
+ |
|
360 |
+ |
extern double |
361 |
+ |
raynormal( /* compute perturbed normal for ray */ |
362 |
+ |
FVECT norm, |
363 |
+ |
register RAY *r |
364 |
+ |
) |
365 |
+ |
{ |
366 |
|
double newdot; |
367 |
|
register int i; |
368 |
|
|
393 |
|
} |
394 |
|
|
395 |
|
|
396 |
< |
newrayxf(r) /* get new tranformation matrix for ray */ |
397 |
< |
RAY *r; |
396 |
> |
extern void |
397 |
> |
newrayxf( /* get new tranformation matrix for ray */ |
398 |
> |
RAY *r |
399 |
> |
) |
400 |
|
{ |
401 |
|
static struct xfn { |
402 |
|
struct xfn *next; |
403 |
|
FULLXF xf; |
404 |
|
} xfseed = { &xfseed }, *xflast = &xfseed; |
405 |
|
register struct xfn *xp; |
406 |
< |
register RAY *rp; |
406 |
> |
register const RAY *rp; |
407 |
|
|
408 |
|
/* |
409 |
|
* Search for transform in circular list that |
414 |
|
if (rp->rox == &xp->xf) { /* xp in use */ |
415 |
|
xp = xp->next; /* move to next */ |
416 |
|
if (xp == xflast) { /* need new one */ |
417 |
< |
xp = (struct xfn *)bmalloc(sizeof(struct xfn)); |
417 |
> |
xp = (struct xfn *)malloc(sizeof(struct xfn)); |
418 |
|
if (xp == NULL) |
419 |
|
error(SYSTEM, |
420 |
|
"out of memory in newrayxf"); |
431 |
|
} |
432 |
|
|
433 |
|
|
434 |
< |
flipsurface(r) /* reverse surface orientation */ |
435 |
< |
register RAY *r; |
434 |
> |
extern void |
435 |
> |
flipsurface( /* reverse surface orientation */ |
436 |
> |
register RAY *r |
437 |
> |
) |
438 |
|
{ |
439 |
|
r->rod = -r->rod; |
440 |
|
r->ron[0] = -r->ron[0]; |
446 |
|
} |
447 |
|
|
448 |
|
|
449 |
< |
localhit(r, scene) /* check for hit in the octree */ |
450 |
< |
register RAY *r; |
451 |
< |
register CUBE *scene; |
449 |
> |
extern void |
450 |
> |
rayhit( /* standard ray hit test */ |
451 |
> |
OBJECT *oset, |
452 |
> |
RAY *r |
453 |
> |
) |
454 |
|
{ |
455 |
+ |
OBJREC *o; |
456 |
+ |
int i; |
457 |
+ |
|
458 |
+ |
for (i = oset[0]; i > 0; i--) { |
459 |
+ |
o = objptr(oset[i]); |
460 |
+ |
if ((*ofun[o->otype].funp)(o, r)) |
461 |
+ |
r->robj = oset[i]; |
462 |
+ |
} |
463 |
+ |
} |
464 |
+ |
|
465 |
+ |
|
466 |
+ |
extern int |
467 |
+ |
localhit( /* check for hit in the octree */ |
468 |
+ |
register RAY *r, |
469 |
+ |
register CUBE *scene |
470 |
+ |
) |
471 |
+ |
{ |
472 |
+ |
OBJECT cxset[MAXCSET+1]; /* set of checked objects */ |
473 |
|
FVECT curpos; /* current cube position */ |
474 |
|
int sflags; /* sign flags */ |
475 |
|
double t, dt; |
476 |
|
register int i; |
477 |
|
|
478 |
|
nrays++; /* increment trace counter */ |
317 |
– |
|
479 |
|
sflags = 0; |
480 |
|
for (i = 0; i < 3; i++) { |
481 |
|
curpos[i] = r->rorg[i]; |
482 |
< |
if (r->rdir[i] > FTINY) |
482 |
> |
if (r->rdir[i] > 1e-7) |
483 |
|
sflags |= 1 << i; |
484 |
< |
else if (r->rdir[i] < -FTINY) |
484 |
> |
else if (r->rdir[i] < -1e-7) |
485 |
|
sflags |= 0x10 << i; |
486 |
|
} |
487 |
|
if (sflags == 0) |
488 |
|
error(CONSISTENCY, "zero ray direction in localhit"); |
489 |
+ |
/* start off assuming nothing hit */ |
490 |
+ |
if (r->rmax > FTINY) { /* except aft plane if one */ |
491 |
+ |
r->ro = &Aftplane; |
492 |
+ |
r->rot = r->rmax; |
493 |
+ |
for (i = 0; i < 3; i++) |
494 |
+ |
r->rop[i] = r->rorg[i] + r->rot*r->rdir[i]; |
495 |
+ |
} |
496 |
+ |
/* find global cube entrance point */ |
497 |
|
t = 0.0; |
498 |
|
if (!incube(scene, curpos)) { |
499 |
|
/* find distance to entry */ |
511 |
|
t = dt; /* farthest face is the one */ |
512 |
|
} |
513 |
|
t += FTINY; /* fudge to get inside cube */ |
514 |
+ |
if (t >= r->rot) /* clipped already */ |
515 |
+ |
return(0); |
516 |
|
/* advance position */ |
517 |
|
for (i = 0; i < 3; i++) |
518 |
|
curpos[i] += r->rdir[i]*t; |
520 |
|
if (!incube(scene, curpos)) /* non-intersecting ray */ |
521 |
|
return(0); |
522 |
|
} |
523 |
< |
return(raymove(curpos, sflags, r, scene) == RAYHIT); |
523 |
> |
cxset[0] = 0; |
524 |
> |
raymove(curpos, cxset, sflags, r, scene); |
525 |
> |
return((r->ro != NULL) & (r->ro != &Aftplane)); |
526 |
|
} |
527 |
|
|
528 |
|
|
529 |
|
static int |
530 |
< |
raymove(pos, dirf, r, cu) /* check for hit as we move */ |
531 |
< |
FVECT pos; /* modified */ |
532 |
< |
int dirf; /* direction indicators to speed tests */ |
533 |
< |
register RAY *r; |
534 |
< |
register CUBE *cu; |
530 |
> |
raymove( /* check for hit as we move */ |
531 |
> |
FVECT pos, /* current position, modified herein */ |
532 |
> |
OBJECT *cxs, /* checked objects, modified by checkhit */ |
533 |
> |
int dirf, /* direction indicators to speed tests */ |
534 |
> |
register RAY *r, |
535 |
> |
register CUBE *cu |
536 |
> |
) |
537 |
|
{ |
538 |
|
int ax; |
539 |
|
double dt, t; |
559 |
|
} |
560 |
|
for ( ; ; ) { |
561 |
|
cukid.cutree = octkid(cu->cutree, br); |
562 |
< |
if ((ax = raymove(pos,dirf,r,&cukid)) == RAYHIT) |
562 |
> |
if ((ax = raymove(pos,cxs,dirf,r,&cukid)) == RAYHIT) |
563 |
|
return(RAYHIT); |
564 |
|
sgn = 1 << ax; |
565 |
|
if (sgn & dirf) /* positive axis? */ |
578 |
|
} |
579 |
|
/*NOTREACHED*/ |
580 |
|
} |
581 |
< |
if (isfull(cu->cutree) && checkhit(r, cu)) |
581 |
> |
if (isfull(cu->cutree)) { |
582 |
> |
if (checkhit(r, cu, cxs)) |
583 |
> |
return(RAYHIT); |
584 |
> |
} else if (r->ro == &Aftplane && incube(cu, r->rop)) |
585 |
|
return(RAYHIT); |
586 |
|
/* advance to next cube */ |
587 |
|
if (dirf&0x11) { |
613 |
|
} |
614 |
|
|
615 |
|
|
616 |
< |
static |
617 |
< |
checkhit(r, cu) /* check for hit in full cube */ |
618 |
< |
register RAY *r; |
619 |
< |
CUBE *cu; |
616 |
> |
static int |
617 |
> |
checkhit( /* check for hit in full cube */ |
618 |
> |
register RAY *r, |
619 |
> |
CUBE *cu, |
620 |
> |
OBJECT *cxs |
621 |
> |
) |
622 |
|
{ |
623 |
|
OBJECT oset[MAXSET+1]; |
444 |
– |
register OBJREC *o; |
445 |
– |
register int i; |
624 |
|
|
625 |
|
objset(oset, cu->cutree); |
626 |
< |
for (i = oset[0]; i > 0; i--) { |
627 |
< |
o = objptr(oset[i]); |
628 |
< |
if (o->lastrno == r->rno) /* checked already? */ |
629 |
< |
continue; |
630 |
< |
(*ofun[o->otype].funp)(o, r); |
453 |
< |
o->lastrno = r->rno; |
454 |
< |
} |
455 |
< |
if (r->ro == NULL) |
626 |
> |
checkset(oset, cxs); /* avoid double-checking */ |
627 |
> |
|
628 |
> |
(*r->hitf)(oset, r); /* test for hit in set */ |
629 |
> |
|
630 |
> |
if (r->robj == OVOID) |
631 |
|
return(0); /* no scores yet */ |
632 |
|
|
633 |
|
return(incube(cu, r->rop)); /* hit OK if in current cube */ |
634 |
+ |
} |
635 |
+ |
|
636 |
+ |
|
637 |
+ |
static void |
638 |
+ |
checkset( /* modify checked set and set to check */ |
639 |
+ |
register OBJECT *os, /* os' = os - cs */ |
640 |
+ |
register OBJECT *cs /* cs' = cs + os */ |
641 |
+ |
) |
642 |
+ |
{ |
643 |
+ |
OBJECT cset[MAXCSET+MAXSET+1]; |
644 |
+ |
register int i, j; |
645 |
+ |
int k; |
646 |
+ |
/* copy os in place, cset <- cs */ |
647 |
+ |
cset[0] = 0; |
648 |
+ |
k = 0; |
649 |
+ |
for (i = j = 1; i <= os[0]; i++) { |
650 |
+ |
while (j <= cs[0] && cs[j] < os[i]) |
651 |
+ |
cset[++cset[0]] = cs[j++]; |
652 |
+ |
if (j > cs[0] || os[i] != cs[j]) { /* object to check */ |
653 |
+ |
os[++k] = os[i]; |
654 |
+ |
cset[++cset[0]] = os[i]; |
655 |
+ |
} |
656 |
+ |
} |
657 |
+ |
if (!(os[0] = k)) /* new "to check" set size */ |
658 |
+ |
return; /* special case */ |
659 |
+ |
while (j <= cs[0]) /* get the rest of cs */ |
660 |
+ |
cset[++cset[0]] = cs[j++]; |
661 |
+ |
if (cset[0] > MAXCSET) /* truncate "checked" set if nec. */ |
662 |
+ |
cset[0] = MAXCSET; |
663 |
+ |
/* setcopy(cs, cset); */ /* copy cset back to cs */ |
664 |
+ |
os = cset; |
665 |
+ |
for (i = os[0]; i-- >= 0; ) |
666 |
+ |
*cs++ = *os++; |
667 |
|
} |