--- ray/src/rt/raytrace.c 1991/01/12 14:05:01 1.13 +++ ray/src/rt/raytrace.c 1991/10/23 13:43:45 1.23 @@ -1,4 +1,4 @@ -/* Copyright (c) 1990 Regents of the University of California */ +/* Copyright (c) 1991 Regents of the University of California */ #ifndef lint static char SCCSid[] = "$SunId$ LBL"; @@ -16,12 +16,22 @@ static char SCCSid[] = "$SunId$ LBL"; #include "otypes.h" +#include "otspecial.h" + extern CUBE thescene; /* our scene */ extern int maxdepth; /* maximum recursion depth */ extern double minweight; /* minimum ray weight */ +extern int do_irrad; /* compute irradiance? */ -long nrays = 0L; /* number of rays traced */ +long raynum = 0L; /* next unique ray number */ +long nrays = 0L; /* number of calls to localhit */ +static FLOAT Lambfa[5] = {PI, PI, PI, 0.0, 0.0}; +OBJREC Lamb = { + OVOID, MAT_PLASTIC, "Lambertian", + {0, 5, NULL, Lambfa}, NULL, -1, +}; /* a Lambertian surface */ + #define MAXLOOP 128 /* modifier loop detection */ #define RAYHIT (-1) /* return value for intercepted ray */ @@ -38,6 +48,7 @@ double rw; r->crtype = r->rtype = rt; r->rsrc = -1; r->clipset = NULL; + r->revf = raytrace; } else { /* spawned ray */ r->rlvl = ro->rlvl; if (rt & RAYREFL) { @@ -48,11 +59,20 @@ double rw; r->rsrc = ro->rsrc; r->clipset = ro->newcset; } + r->revf = ro->revf; r->rweight = ro->rweight * rw; r->crtype = ro->crtype | (r->rtype = rt); VCOPY(r->rorg, ro->rop); } - r->rno = nrays; + rayclear(r); + return(r->rlvl <= maxdepth && r->rweight >= minweight ? 0 : -1); +} + + +rayclear(r) /* clear a ray for (re)evaluation */ +register RAY *r; +{ + r->rno = raynum++; r->newcset = r->clipset; r->ro = NULL; r->rot = FHUGE; @@ -60,17 +80,18 @@ double rw; setcolor(r->pcol, 1.0, 1.0, 1.0); setcolor(r->rcol, 0.0, 0.0, 0.0); r->rt = 0.0; - return(r->rlvl <= maxdepth && r->rweight >= minweight ? 0 : -1); } -rayvalue(r) /* compute a ray's value */ +raytrace(r) /* trace a ray and compute its value */ RAY *r; { extern int (*trace)(); - if (localhit(r, &thescene) || sourcehit(r)) + if (localhit(r, &thescene)) raycont(r); + else if (sourcehit(r)) + rayshade(r, r->ro->omod); if (trace != NULL) (*trace)(r); /* trace execution */ @@ -110,6 +131,7 @@ int mod; /* check for infinite loop */ if (depth++ >= MAXLOOP) objerror(r->ro, USER, "possible modifier loop"); + r->rt = r->rot; /* set effective ray length */ for ( ; mod != OVOID; mod = m->omod) { m = objptr(mod); /****** unnecessary test since modifier() is always called @@ -118,6 +140,16 @@ int mod; error(USER, errmsg); } ******/ + /* hack for irradiance calculation */ + if (do_irrad && !(r->crtype & ~(PRIMARY|TRANS))) { + if (irr_ignore(m->otype)) { + depth--; + raytrans(r); + return; + } + if (!islight(m->otype)) + m = &Lamb; + } (*ofun[m->otype].funp)(m, r); /* execute function */ m->lastrno = r->rno; if (ismaterial(m->otype)) { /* materials call raytexture */ @@ -252,7 +284,7 @@ RAY *r; if (rp->rox == &xp->xf) { /* xp in use */ xp = xp->next; /* move to next */ if (xp == xflast) { /* need new one */ - xp = (struct xfn *)malloc(sizeof(struct xfn)); + xp = (struct xfn *)bmalloc(sizeof(struct xfn)); if (xp == NULL) error(SYSTEM, "out of memory in newrayxf"); @@ -292,7 +324,6 @@ register CUBE *scene; register int i; nrays++; /* increment trace counter */ - sflags = 0; for (i = 0; i < 3; i++) { curpos[i] = r->rorg[i]; @@ -301,6 +332,8 @@ register CUBE *scene; else if (r->rdir[i] < -FTINY) sflags |= 0x10 << i; } + if (sflags == 0) + error(CONSISTENCY, "zero ray direction in localhit"); t = 0.0; if (!incube(scene, curpos)) { /* find distance to entry */