--- ray/src/rt/raytrace.c 1990/12/15 15:03:32 1.12 +++ ray/src/rt/raytrace.c 1991/06/14 10:34:26 1.19 @@ -1,4 +1,4 @@ -/* Copyright (c) 1990 Regents of the University of California */ +/* Copyright (c) 1991 Regents of the University of California */ #ifndef lint static char SCCSid[] = "$SunId$ LBL"; @@ -16,12 +16,21 @@ static char SCCSid[] = "$SunId$ LBL"; #include "otypes.h" +#include "otspecial.h" + extern CUBE thescene; /* our scene */ extern int maxdepth; /* maximum recursion depth */ extern double minweight; /* minimum ray weight */ +extern int do_irrad; /* compute irradiance? */ long nrays = 0L; /* number of rays traced */ +static double Lambfa[5] = {PI, PI, PI, 0.0, 0.0}; +OBJREC Lamb = { + OVOID, MAT_PLASTIC, "Lambertian", + {0, 5, NULL, Lambfa}, NULL, -1, +}; /* a Lambertian surface */ + #define MAXLOOP 128 /* modifier loop detection */ #define RAYHIT (-1) /* return value for intercepted ray */ @@ -56,7 +65,6 @@ double rw; r->newcset = r->clipset; r->ro = NULL; r->rot = FHUGE; - r->rox = NULL; r->pert[0] = r->pert[1] = r->pert[2] = 0.0; setcolor(r->pcol, 1.0, 1.0, 1.0); setcolor(r->rcol, 0.0, 0.0, 0.0); @@ -70,8 +78,10 @@ RAY *r; { extern int (*trace)(); - if (localhit(r, &thescene) || sourcehit(r)) + if (localhit(r, &thescene)) raycont(r); + else if (sourcehit(r)) + rayshade(r, r->ro->omod); if (trace != NULL) (*trace)(r); /* trace execution */ @@ -111,6 +121,7 @@ int mod; /* check for infinite loop */ if (depth++ >= MAXLOOP) objerror(r->ro, USER, "possible modifier loop"); + r->rt = r->rot; /* set effective ray length */ for ( ; mod != OVOID; mod = m->omod) { m = objptr(mod); /****** unnecessary test since modifier() is always called @@ -119,6 +130,16 @@ int mod; error(USER, errmsg); } ******/ + /* hack for irradiance calculation */ + if (do_irrad && !(r->crtype & ~(PRIMARY|TRANS))) { + if (irr_ignore(m->otype)) { + depth--; + raytrans(r); + return; + } + if (!islight(m->otype)) + m = &Lamb; + } (*ofun[m->otype].funp)(m, r); /* execute function */ m->lastrno = r->rno; if (ismaterial(m->otype)) { /* materials call raytexture */ @@ -253,7 +274,7 @@ RAY *r; if (rp->rox == &xp->xf) { /* xp in use */ xp = xp->next; /* move to next */ if (xp == xflast) { /* need new one */ - xp = (struct xfn *)malloc(sizeof(struct xfn)); + xp = (struct xfn *)bmalloc(sizeof(struct xfn)); if (xp == NULL) error(SYSTEM, "out of memory in newrayxf"); @@ -302,6 +323,8 @@ register CUBE *scene; else if (r->rdir[i] < -FTINY) sflags |= 0x10 << i; } + if (sflags == 0) + error(CONSISTENCY, "zero ray direction in localhit"); t = 0.0; if (!incube(scene, curpos)) { /* find distance to entry */