--- ray/src/rt/raytrace.c 1994/01/24 11:51:31 2.13 +++ ray/src/rt/raytrace.c 1994/12/21 09:10:23 2.17 @@ -34,6 +34,8 @@ OBJREC Lamb = { {0, 5, NULL, Lambfa}, NULL, }; /* a Lambertian surface */ +OBJREC Aftplane; /* aft clipping plane object */ + static int raymove(), checkset(), checkhit(); #define MAXLOOP 128 /* modifier loop detection */ @@ -67,6 +69,7 @@ double rw; r->rweight = ro->rweight * rw; r->crtype = ro->crtype | (r->rtype = rt); VCOPY(r->rorg, ro->rop); + r->rmax = 0.0; } rayclear(r); return(r->rlvl <= maxdepth && r->rweight >= minweight ? 0 : -1); @@ -95,10 +98,13 @@ RAY *r; if (localhit(r, &thescene)) gotmat = raycont(r); - else if (sourcehit(r)) + else if (r->ro == &Aftplane) { + r->ro = NULL; + r->rot = FHUGE; + } else if (sourcehit(r)) gotmat = rayshade(r, r->ro->omod); - if (!gotmat) + if (r->ro != NULL && !gotmat) objerror(r->ro, USER, "material not found"); if (trace != NULL) @@ -125,6 +131,8 @@ register RAY *r; if (rayorigin(&tr, r, TRANS, 1.0) == 0) { VCOPY(tr.rdir, r->rdir); + if (r->rmax > FTINY) + tr.rmax = r->rmax - r->rot; rayvalue(&tr); copycolor(r->rcol, tr.rcol); r->rt = r->rot + tr.rt; @@ -156,7 +164,7 @@ int mod; if (irr_ignore(m->otype)) { depth--; raytrans(r); - return; + return(1); } if (!islight(m->otype)) m = &Lamb; @@ -353,6 +361,14 @@ register CUBE *scene; } if (sflags == 0) error(CONSISTENCY, "zero ray direction in localhit"); + /* start off assuming nothing hit */ + if (r->rmax > FTINY) { /* except aft plane if one */ + r->ro = &Aftplane; + r->rot = r->rmax; + for (i = 0; i < 3; i++) + r->rop[i] = r->rorg[i] + r->rot*r->rdir[i]; + } + /* find global cube entrance point */ t = 0.0; if (!incube(scene, curpos)) { /* find distance to entry */ @@ -370,6 +386,8 @@ register CUBE *scene; t = dt; /* farthest face is the one */ } t += FTINY; /* fudge to get inside cube */ + if (t >= r->rot) /* clipped already */ + return(0); /* advance position */ for (i = 0; i < 3; i++) curpos[i] += r->rdir[i]*t; @@ -378,7 +396,8 @@ register CUBE *scene; return(0); } cxset[0] = 0; - return(raymove(curpos, cxset, sflags, r, scene) == RAYHIT); + return(raymove(curpos, cxset, sflags, r, scene) == RAYHIT && + r->ro != &Aftplane); }