--- ray/src/rt/raytrace.c 1989/04/11 13:30:31 1.2 +++ ray/src/rt/raytrace.c 1993/01/25 15:16:59 2.2 @@ -1,4 +1,4 @@ -/* Copyright (c) 1986 Regents of the University of California */ +/* Copyright (c) 1991 Regents of the University of California */ #ifndef lint static char SCCSid[] = "$SunId$ LBL"; @@ -16,14 +16,24 @@ static char SCCSid[] = "$SunId$ LBL"; #include "otypes.h" +#include "otspecial.h" + extern CUBE thescene; /* our scene */ extern int maxdepth; /* maximum recursion depth */ extern double minweight; /* minimum ray weight */ +extern int do_irrad; /* compute irradiance? */ -long nrays = 0L; /* number of rays traced */ +long raynum = 0L; /* next unique ray number */ +long nrays = 0L; /* number of calls to localhit */ -#define MAXLOOP 32 /* modifier loop detection */ +static FLOAT Lambfa[5] = {PI, PI, PI, 0.0, 0.0}; +OBJREC Lamb = { + OVOID, MAT_PLASTIC, "Lambertian", + {0, 5, NULL, Lambfa}, NULL, +}; /* a Lambertian surface */ +#define MAXLOOP 128 /* modifier loop detection */ + #define RAYHIT (-1) /* return value for intercepted ray */ @@ -38,6 +48,7 @@ double rw; r->crtype = r->rtype = rt; r->rsrc = -1; r->clipset = NULL; + r->revf = raytrace; } else { /* spawned ray */ r->rlvl = ro->rlvl; if (rt & RAYREFL) { @@ -48,33 +59,38 @@ double rw; r->rsrc = ro->rsrc; r->clipset = ro->newcset; } + r->revf = ro->revf; r->rweight = ro->rweight * rw; r->crtype = ro->crtype | (r->rtype = rt); VCOPY(r->rorg, ro->rop); } - r->rno = nrays; + rayclear(r); + return(r->rlvl <= maxdepth && r->rweight >= minweight ? 0 : -1); +} + + +rayclear(r) /* clear a ray for (re)evaluation */ +register RAY *r; +{ + r->rno = raynum++; + r->cxs[0] = 0; r->newcset = r->clipset; r->ro = NULL; r->rot = FHUGE; - r->rofs = 1.0; setident4(r->rofx); - r->robs = 1.0; setident4(r->robx); r->pert[0] = r->pert[1] = r->pert[2] = 0.0; setcolor(r->pcol, 1.0, 1.0, 1.0); setcolor(r->rcol, 0.0, 0.0, 0.0); - return(r->rlvl <= maxdepth && r->rweight >= minweight ? 0 : -1); + r->rt = 0.0; } -rayvalue(r) /* compute a ray's value */ -register RAY *r; +raytrace(r) /* trace a ray and compute its value */ +RAY *r; { extern int (*trace)(); if (localhit(r, &thescene)) - if (r->clipset != NULL && inset(r->clipset, r->ro->omod)) - raytrans(r); /* object is clipped */ - else - rayshade(r, r->ro->omod); + raycont(r); else if (sourcehit(r)) rayshade(r, r->ro->omod); @@ -83,8 +99,18 @@ register RAY *r; } +raycont(r) /* check for clipped object and continue */ +register RAY *r; +{ + if (r->clipset != NULL && inset(r->clipset, r->ro->omod)) + raytrans(r); + else + rayshade(r, r->ro->omod); +} + + raytrans(r) /* transmit ray as is */ -RAY *r; +register RAY *r; { RAY tr; @@ -92,6 +118,7 @@ RAY *r; VCOPY(tr.rdir, r->rdir); rayvalue(&tr); copycolor(r->rcol, tr.rcol); + r->rt = r->rot + tr.rt; } } @@ -104,15 +131,27 @@ int mod; register OBJREC *m; /* check for infinite loop */ if (depth++ >= MAXLOOP) - objerror(r->ro, USER, "material loop"); + objerror(r->ro, USER, "possible modifier loop"); + r->rt = r->rot; /* set effective ray length */ for ( ; mod != OVOID; mod = m->omod) { m = objptr(mod); + /****** unnecessary test since modifier() is always called if (!ismodifier(m->otype)) { sprintf(errmsg, "illegal modifier \"%s\"", m->oname); error(USER, errmsg); } + ******/ + /* hack for irradiance calculation */ + if (do_irrad && !(r->crtype & ~(PRIMARY|TRANS))) { + if (irr_ignore(m->otype)) { + depth--; + raytrans(r); + return; + } + if (!islight(m->otype)) + m = &Lamb; + } (*ofun[m->otype].funp)(m, r); /* execute function */ - m->lastrno = r->rno; if (ismaterial(m->otype)) { /* materials call raytexture */ depth--; return; /* we're done */ @@ -139,7 +178,6 @@ int mod; error(USER, errmsg); } (*ofun[m->otype].funp)(m, r); - m->lastrno = r->rno; } depth--; /* end here */ } @@ -205,7 +243,7 @@ register RAY *r; * still fraught with problems since reflected rays and similar * directions calculated from the surface normal may spawn rays behind * the surface. The only solution is to curb textures at high - * incidence (Rdot << 1). + * incidence (namely, keep DOT(rdir,pert) < Rdot). */ for (i = 0; i < 3; i++) @@ -226,6 +264,42 @@ register RAY *r; } +newrayxf(r) /* get new tranformation matrix for ray */ +RAY *r; +{ + static struct xfn { + struct xfn *next; + FULLXF xf; + } xfseed = { &xfseed }, *xflast = &xfseed; + register struct xfn *xp; + register RAY *rp; + + /* + * Search for transform in circular list that + * has no associated ray in the tree. + */ + xp = xflast; + for (rp = r->parent; rp != NULL; rp = rp->parent) + if (rp->rox == &xp->xf) { /* xp in use */ + xp = xp->next; /* move to next */ + if (xp == xflast) { /* need new one */ + xp = (struct xfn *)bmalloc(sizeof(struct xfn)); + if (xp == NULL) + error(SYSTEM, + "out of memory in newrayxf"); + /* insert in list */ + xp->next = xflast->next; + xflast->next = xp; + break; /* we're done */ + } + rp = r; /* start check over */ + } + /* got it */ + r->rox = &xp->xf; + xflast = xp; +} + + flipsurface(r) /* reverse surface orientation */ register RAY *r; { @@ -244,28 +318,29 @@ register RAY *r; register CUBE *scene; { FVECT curpos; /* current cube position */ - int mpos, mneg; /* sign flags */ + int sflags; /* sign flags */ double t, dt; register int i; nrays++; /* increment trace counter */ - - mpos = mneg = 0; + sflags = 0; for (i = 0; i < 3; i++) { curpos[i] = r->rorg[i]; if (r->rdir[i] > FTINY) - mpos |= 1 << i; + sflags |= 1 << i; else if (r->rdir[i] < -FTINY) - mneg |= 1 << i; + sflags |= 0x10 << i; } + if (sflags == 0) + error(CONSISTENCY, "zero ray direction in localhit"); t = 0.0; if (!incube(scene, curpos)) { /* find distance to entry */ for (i = 0; i < 3; i++) { /* plane in our direction */ - if (mpos & 1<cuorg[i]; - else if (mneg & 1<cuorg[i] + scene->cusize; else continue; @@ -282,24 +357,23 @@ register CUBE *scene; if (!incube(scene, curpos)) /* non-intersecting ray */ return(0); } - return(raymove(curpos, mpos, mneg, r, scene) == RAYHIT); + return(raymove(curpos, sflags, r, scene) == RAYHIT); } static int -raymove(pos, plus, minus, r, cu) /* check for hit as we move */ +raymove(pos, dirf, r, cu) /* check for hit as we move */ FVECT pos; /* modified */ -int plus, minus; /* direction indicators to speed tests */ +int dirf; /* direction indicators to speed tests */ register RAY *r; register CUBE *cu; { int ax; double dt, t; - register int sgn; if (istree(cu->cutree)) { /* recurse on subcubes */ CUBE cukid; - register int br; + register int br, sgn; cukid.cusize = cu->cusize * 0.5; /* find subcube */ VCOPY(cukid.cuorg, cu->cuorg); @@ -318,45 +392,44 @@ register CUBE *cu; } for ( ; ; ) { cukid.cutree = octkid(cu->cutree, br); - if ((ax = raymove(pos,plus,minus,r,&cukid)) == RAYHIT) + if ((ax = raymove(pos,dirf,r,&cukid)) == RAYHIT) return(RAYHIT); sgn = 1 << ax; - if (sgn & minus) /* negative axis? */ - if (sgn & br) { - cukid.cuorg[ax] -= cukid.cusize; - br &= ~sgn; - } else - return(ax); /* underflow */ - else + if (sgn & dirf) /* positive axis? */ if (sgn & br) return(ax); /* overflow */ else { cukid.cuorg[ax] += cukid.cusize; br |= sgn; } + else + if (sgn & br) { + cukid.cuorg[ax] -= cukid.cusize; + br &= ~sgn; + } else + return(ax); /* underflow */ } /*NOTREACHED*/ } if (isfull(cu->cutree) && checkhit(r, cu)) return(RAYHIT); /* advance to next cube */ - sgn = plus | minus; - if (sgn&1) { - dt = plus&1 ? cu->cuorg[0] + cu->cusize : cu->cuorg[0]; + if (dirf&0x11) { + dt = dirf&1 ? cu->cuorg[0] + cu->cusize : cu->cuorg[0]; t = (dt - pos[0])/r->rdir[0]; ax = 0; } else t = FHUGE; - if (sgn&2) { - dt = plus&2 ? cu->cuorg[1] + cu->cusize : cu->cuorg[1]; + if (dirf&0x22) { + dt = dirf&2 ? cu->cuorg[1] + cu->cusize : cu->cuorg[1]; dt = (dt - pos[1])/r->rdir[1]; if (dt < t) { t = dt; ax = 1; } } - if (sgn&4) { - dt = plus&4 ? cu->cuorg[2] + cu->cusize : cu->cuorg[2]; + if (dirf&0x44) { + dt = dirf&4 ? cu->cuorg[2] + cu->cusize : cu->cuorg[2]; dt = (dt - pos[2])/r->rdir[2]; if (dt < t) { t = dt; @@ -380,15 +453,40 @@ CUBE *cu; register int i; objset(oset, cu->cutree); + checkset(oset, r->cxs); /* eliminate double-checking */ for (i = oset[0]; i > 0; i--) { o = objptr(oset[i]); - if (o->lastrno == r->rno) /* checked already? */ - continue; (*ofun[o->otype].funp)(o, r); - o->lastrno = r->rno; } if (r->ro == NULL) return(0); /* no scores yet */ return(incube(cu, r->rop)); /* hit OK if in current cube */ +} + + +static +checkset(os, cs) /* modify checked set and set to check */ +register OBJECT os[MAXSET+1]; /* os' = os - cs */ +register OBJECT cs[MAXCSET+1]; /* cs' = cs + os */ +{ + OBJECT cset[MAXCSET+MAXSET+1]; + register int i, j, k; + /* copy os in place, cset <- cs */ + cset[0] = 0; + k = 0; + for (i = j = 1; i <= os[0]; i++) { + while (j <= cs[0] && cs[j] < os[i]) + cset[++cset[0]] = cs[j++]; + if (j > cs[0] || os[i] != cs[j]) { /* object to check */ + os[++k] = os[i]; + cset[++cset[0]] = os[i]; + } + } + while (j <= cs[0]) /* get the rest of cs */ + cset[++cset[0]] = cs[j++]; + if (cset[0] > MAXCSET) /* truncate if necessary */ + cset[0] = MAXCSET; + setcopy(cs, cset); /* copy new "checked" set back */ + os[0] = k; /* new "to check" set size */ }