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/* Copyright (c) 1986 Regents of the University of California */ |
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/* Copyright (c) 1991 Regents of the University of California */ |
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#ifndef lint |
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static char SCCSid[] = "$SunId$ LBL"; |
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#include "otypes.h" |
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#include "otspecial.h" |
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|
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extern CUBE thescene; /* our scene */ |
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extern int maxdepth; /* maximum recursion depth */ |
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extern double minweight; /* minimum ray weight */ |
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extern int do_irrad; /* compute irradiance? */ |
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long nrays = 0L; /* number of rays traced */ |
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static double Lambfa[5] = {PI, PI, PI, 0.0, 0.0}; |
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OBJREC Lamb = { |
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OVOID, MAT_PLASTIC, "Lambertian", |
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{0, 5, NULL, Lambfa}, NULL, -1, |
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}; /* a Lambertian surface */ |
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|
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#define MAXLOOP 128 /* modifier loop detection */ |
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#define RAYHIT (-1) /* return value for intercepted ray */ |
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{ |
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extern int (*trace)(); |
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if (localhit(r, &thescene) || sourcehit(r)) |
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if (localhit(r, &thescene)) |
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raycont(r); |
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else if (sourcehit(r)) |
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rayshade(r, r->ro->omod); |
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if (trace != NULL) |
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(*trace)(r); /* trace execution */ |
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/* check for infinite loop */ |
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if (depth++ >= MAXLOOP) |
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objerror(r->ro, USER, "possible modifier loop"); |
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r->rt = r->rot; /* set effective ray length */ |
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for ( ; mod != OVOID; mod = m->omod) { |
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m = objptr(mod); |
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/****** unnecessary test since modifier() is always called |
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error(USER, errmsg); |
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} |
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******/ |
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/* hack for irradiance calculation */ |
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if (do_irrad && !(r->crtype & ~(PRIMARY|TRANS))) { |
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if (irr_ignore(m->otype)) { |
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depth--; |
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raytrans(r); |
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return; |
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} |
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if (!islight(m->otype)) |
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m = &Lamb; |
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} |
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(*ofun[m->otype].funp)(m, r); /* execute function */ |
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m->lastrno = r->rno; |
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if (ismaterial(m->otype)) { /* materials call raytexture */ |
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} |
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newrayxf(r) /* get new tranformation matrix for ray */ |
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RAY *r; |
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{ |
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static struct xfn { |
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struct xfn *next; |
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FULLXF xf; |
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} xfseed = { &xfseed }, *xflast = &xfseed; |
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register struct xfn *xp; |
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register RAY *rp; |
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|
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/* |
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* Search for transform in circular list that |
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* has no associated ray in the tree. |
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*/ |
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xp = xflast; |
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for (rp = r->parent; rp != NULL; rp = rp->parent) |
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if (rp->rox == &xp->xf) { /* xp in use */ |
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xp = xp->next; /* move to next */ |
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if (xp == xflast) { /* need new one */ |
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xp = (struct xfn *)bmalloc(sizeof(struct xfn)); |
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if (xp == NULL) |
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error(SYSTEM, |
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"out of memory in newrayxf"); |
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/* insert in list */ |
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xp->next = xflast->next; |
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xflast->next = xp; |
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break; /* we're done */ |
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} |
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rp = r; /* start check over */ |
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} |
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/* got it */ |
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r->rox = &xp->xf; |
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xflast = xp; |
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} |
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flipsurface(r) /* reverse surface orientation */ |
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register RAY *r; |
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{ |
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else if (r->rdir[i] < -FTINY) |
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sflags |= 0x10 << i; |
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} |
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if (sflags == 0) |
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error(CONSISTENCY, "zero ray direction in localhit"); |
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t = 0.0; |
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if (!incube(scene, curpos)) { |
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/* find distance to entry */ |