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/* Copyright (c) 1994 Regents of the University of California */ |
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#ifndef lint |
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static char SCCSid[] = "$SunId$ LBL"; |
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static const char RCSid[] = "$Id$"; |
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#endif |
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|
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/* |
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* raytrace.c - routines for tracing and shading rays. |
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* |
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* 8/7/85 |
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* External symbols declared in ray.h |
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*/ |
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|
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#include "ray.h" |
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#include "copyright.h" |
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|
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#include "octree.h" |
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|
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#include "ray.h" |
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#include "source.h" |
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#include "otypes.h" |
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|
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#include "otspecial.h" |
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#include "random.h" |
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#include "pmap.h" |
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|
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#define MAXCSET ((MAXSET+1)*2-1) /* maximum check set size */ |
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|
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extern CUBE thescene; /* our scene */ |
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extern int maxdepth; /* maximum recursion depth */ |
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extern double minweight; /* minimum ray weight */ |
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extern int do_irrad; /* compute irradiance? */ |
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RNUMBER raynum = 0; /* next unique ray number */ |
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RNUMBER nrays = 0; /* number of calls to localhit */ |
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|
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unsigned long raynum = 0; /* next unique ray number */ |
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unsigned long nrays = 0; /* number of calls to localhit */ |
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|
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static FLOAT Lambfa[5] = {PI, PI, PI, 0.0, 0.0}; |
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static RREAL Lambfa[5] = {PI, PI, PI, 0.0, 0.0}; |
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OBJREC Lamb = { |
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OVOID, MAT_PLASTIC, "Lambertian", |
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{0, 5, NULL, Lambfa}, NULL, |
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{NULL, Lambfa, 0, 5}, NULL |
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}; /* a Lambertian surface */ |
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|
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static int raymove(), checkset(), checkhit(); |
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OBJREC Aftplane; /* aft clipping plane object */ |
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|
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#define MAXLOOP 128 /* modifier loop detection */ |
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|
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#define RAYHIT (-1) /* return value for intercepted ray */ |
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|
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static int raymove(FVECT pos, OBJECT *cxs, int dirf, RAY *r, CUBE *cu); |
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static int checkhit(RAY *r, CUBE *cu, OBJECT *cxs); |
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static void checkset(OBJECT *os, OBJECT *cs); |
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|
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rayorigin(r, ro, rt, rw) /* start new ray from old one */ |
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register RAY *r, *ro; |
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int rt; |
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double rw; |
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|
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int |
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rayorigin( /* start new ray from old one */ |
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RAY *r, |
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int rt, |
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const RAY *ro, |
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const SCOLOR rc |
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) |
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{ |
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double rw, re; |
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/* assign coefficient/weight */ |
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if (rc == NULL) { |
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rw = 1.0; |
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setscolor(r->rcoef, 1., 1., 1.); |
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} else { |
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rw = sintens((COLORV *)rc); |
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if (rw > 1.0) |
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rw = 1.0; /* avoid calculation growth */ |
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if (rc != r->rcoef) |
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copyscolor(r->rcoef, rc); |
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} |
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if ((r->parent = ro) == NULL) { /* primary ray */ |
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r->rlvl = 0; |
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r->rweight = rw; |
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r->rsrc = -1; |
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r->clipset = NULL; |
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r->revf = raytrace; |
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copycolor(r->cext, cextinction); |
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copycolor(r->albedo, salbedo); |
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r->gecc = seccg; |
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r->slights = NULL; |
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} else { /* spawned ray */ |
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if (ro->rot >= FHUGE*.99) { |
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memset(r, 0, sizeof(RAY)); |
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return(-1); /* illegal continuation */ |
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} |
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r->rlvl = ro->rlvl; |
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r->rsrc = ro->rsrc; |
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if (rt & RAYREFL) { |
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r->rlvl++; |
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r->rsrc = -1; |
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if (r->rsrc >= 0) /* malfunctioning material? */ |
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r->rsrc = -1; |
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r->clipset = ro->clipset; |
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r->rmax = 0.0; |
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} else { |
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r->rsrc = ro->rsrc; |
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r->clipset = ro->newcset; |
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r->rmax = (ro->rmax > FTINY)*(ro->rmax - ro->rot); |
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} |
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r->revf = ro->revf; |
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r->rweight = ro->rweight * rw; |
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copycolor(r->cext, ro->cext); |
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copycolor(r->albedo, ro->albedo); |
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r->gecc = ro->gecc; |
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r->slights = ro->slights; |
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r->crtype = ro->crtype | (r->rtype = rt); |
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VCOPY(r->rorg, ro->rop); |
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r->rweight = ro->rweight * rw; |
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/* estimate extinction */ |
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re = colval(ro->cext,RED) < colval(ro->cext,GRN) ? |
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colval(ro->cext,RED) : colval(ro->cext,GRN); |
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if (colval(ro->cext,BLU) < re) re = colval(ro->cext,BLU); |
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re *= ro->rot; |
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if (re > 0.1) { |
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if (re > 92.) { |
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r->rweight = 0.0; |
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} else { |
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r->rweight *= exp(-re); |
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} |
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} |
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} |
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rayclear(r); |
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return(r->rlvl <= maxdepth && r->rweight >= minweight ? 0 : -1); |
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if (r->rweight <= 0.0) /* check for expiration */ |
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return(-1); |
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if (r->crtype & SHADOW) /* shadow commitment */ |
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return(0); |
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/* ambient in photon map? */ |
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if (ro != NULL && ro->crtype & AMBIENT) { |
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if (causticPhotonMapping) |
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return(-1); |
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if (photonMapping && rt != TRANS) |
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return(-1); |
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} |
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if ((maxdepth <= 0) & (rc != NULL)) { /* Russian roulette */ |
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if (minweight <= 0.0) |
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error(USER, "zero ray weight in Russian roulette"); |
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if ((maxdepth < 0) & (r->rlvl > -maxdepth)) |
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return(-1); /* upper reflection limit */ |
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if (r->rweight >= minweight) |
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return(0); |
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if (frandom() > r->rweight/minweight) |
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return(-1); |
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rw = minweight/r->rweight; /* promote survivor */ |
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scalescolor(r->rcoef, rw); |
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r->rweight = minweight; |
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return(0); |
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} |
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return((r->rweight >= minweight) & (r->rlvl <= abs(maxdepth)) ? 0 : -1); |
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} |
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|
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|
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rayclear(r) /* clear a ray for (re)evaluation */ |
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register RAY *r; |
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void |
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rayclear( /* clear a ray for (re)evaluation */ |
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RAY *r |
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) |
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{ |
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r->rno = raynum++; |
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r->newcset = r->clipset; |
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r->hitf = rayhit; |
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r->robj = OVOID; |
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r->ro = NULL; |
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r->rot = FHUGE; |
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r->rox = NULL; |
149 |
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r->rxt = r->rmt = r->rot = FHUGE; |
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VCOPY(r->rop, r->rorg); |
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r->ron[0] = -r->rdir[0]; r->ron[1] = -r->rdir[1]; r->ron[2] = -r->rdir[2]; |
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r->rod = 1.0; |
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r->pert[0] = r->pert[1] = r->pert[2] = 0.0; |
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setcolor(r->pcol, 1.0, 1.0, 1.0); |
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setcolor(r->rcol, 0.0, 0.0, 0.0); |
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r->rt = 0.0; |
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r->rflips = 0; |
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r->uv[0] = r->uv[1] = 0.0; |
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setscolor(r->pcol, 1.0, 1.0, 1.0); |
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scolorblack(r->mcol); |
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scolorblack(r->rcol); |
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} |
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|
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raytrace(r) /* trace a ray and compute its value */ |
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RAY *r; |
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void |
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raytrace( /* trace a ray and compute its value */ |
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RAY *r |
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) |
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{ |
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extern int (*trace)(); |
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int gotmat; |
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|
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if (localhit(r, &thescene)) |
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gotmat = raycont(r); |
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else if (sourcehit(r)) |
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gotmat = rayshade(r, r->ro->omod); |
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raycont(r); /* hit local surface, evaluate */ |
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else if (r->ro == &Aftplane) { |
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r->ro = NULL; /* hit aft clipping plane */ |
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r->rot = FHUGE; |
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} else if (sourcehit(r)) |
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rayshade(r, r->ro->omod); /* distant source */ |
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|
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if (r->ro != NULL && !gotmat) |
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objerror(r->ro, USER, "material not found"); |
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|
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if (trace != NULL) |
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(*trace)(r); /* trace execution */ |
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|
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rayparticipate(r); /* for participating medium */ |
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} |
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raycont(r) /* check for clipped object and continue */ |
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register RAY *r; |
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void |
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raycont( /* check for clipped object and continue */ |
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RAY *r |
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) |
186 |
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{ |
187 |
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if ((r->clipset != NULL && inset(r->clipset, r->ro->omod)) || |
188 |
< |
r->ro->omod == OVOID) { |
188 |
> |
!rayshade(r, r->ro->omod)) |
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raytrans(r); |
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return(1); |
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} |
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return(rayshade(r, r->ro->omod)); |
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} |
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|
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|
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raytrans(r) /* transmit ray as is */ |
194 |
< |
register RAY *r; |
193 |
> |
void |
194 |
> |
raytrans( /* transmit ray as is */ |
195 |
> |
RAY *r |
196 |
> |
) |
197 |
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{ |
198 |
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RAY tr; |
199 |
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|
200 |
< |
if (rayorigin(&tr, r, TRANS, 1.0) == 0) { |
201 |
< |
VCOPY(tr.rdir, r->rdir); |
202 |
< |
rayvalue(&tr); |
203 |
< |
copycolor(r->rcol, tr.rcol); |
204 |
< |
r->rt = r->rot + tr.rt; |
200 |
> |
rayorigin(&tr, TRANS, r, NULL); /* always continue */ |
201 |
> |
VCOPY(tr.rdir, r->rdir); |
202 |
> |
rayvalue(&tr); |
203 |
> |
copyscolor(r->mcol, tr.mcol); |
204 |
> |
copyscolor(r->rcol, tr.rcol); |
205 |
> |
r->rmt = r->rot + tr.rmt; |
206 |
> |
r->rxt = r->rot + tr.rxt; |
207 |
> |
} |
208 |
> |
|
209 |
> |
|
210 |
> |
int |
211 |
> |
raytirrad( /* irradiance hack */ |
212 |
> |
OBJREC *m, |
213 |
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RAY *r |
214 |
> |
) |
215 |
> |
{ |
216 |
> |
if (m->otype != MAT_CLIP && ismaterial(m->otype)) { |
217 |
> |
if (istransp(m) || isBSDFproxy(m)) { |
218 |
> |
raytrans(r); |
219 |
> |
return(1); |
220 |
> |
} |
221 |
> |
if (!islight(m->otype)) { |
222 |
> |
setscolor(r->pcol, 1.0, 1.0, 1.0); |
223 |
> |
return((*ofun[Lamb.otype].funp)(&Lamb, r)); |
224 |
> |
} |
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} |
226 |
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return(0); /* not a qualifying surface */ |
227 |
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} |
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|
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|
230 |
< |
rayshade(r, mod) /* shade ray r with material mod */ |
231 |
< |
register RAY *r; |
232 |
< |
int mod; |
230 |
> |
int |
231 |
> |
rayshade( /* shade ray r with material mod */ |
232 |
> |
RAY *r, |
233 |
> |
int mod |
234 |
> |
) |
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{ |
236 |
< |
static int depth = 0; |
237 |
< |
int gotmat; |
238 |
< |
register OBJREC *m; |
239 |
< |
/* check for infinite loop */ |
240 |
< |
if (depth++ >= MAXLOOP) |
144 |
< |
objerror(r->ro, USER, "possible modifier loop"); |
145 |
< |
r->rt = r->rot; /* set effective ray length */ |
146 |
< |
for (gotmat = 0; !gotmat && mod != OVOID; mod = m->omod) { |
236 |
> |
int tst_irrad = do_irrad && !(r->crtype & ~(PRIMARY|TRANS)); |
237 |
> |
OBJREC *m; |
238 |
> |
|
239 |
> |
r->rxt = r->rot; /* preset effective ray length */ |
240 |
> |
for ( ; mod != OVOID; mod = m->omod) { |
241 |
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m = objptr(mod); |
242 |
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/****** unnecessary test since modifier() is always called |
243 |
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if (!ismodifier(m->otype)) { |
246 |
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} |
247 |
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******/ |
248 |
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/* hack for irradiance calculation */ |
249 |
< |
if (do_irrad && !(r->crtype & ~(PRIMARY|TRANS))) { |
250 |
< |
if (irr_ignore(m->otype)) { |
251 |
< |
depth--; |
252 |
< |
raytrans(r); |
253 |
< |
return(1); |
160 |
< |
} |
161 |
< |
if (!islight(m->otype)) |
162 |
< |
m = &Lamb; |
163 |
< |
} |
164 |
< |
/* materials call raytexture */ |
165 |
< |
gotmat = (*ofun[m->otype].funp)(m, r); |
249 |
> |
if (tst_irrad && raytirrad(m, r)) |
250 |
> |
return(1); |
251 |
> |
|
252 |
> |
if ((*ofun[m->otype].funp)(m, r)) |
253 |
> |
return(1); /* materials call raytexture() */ |
254 |
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} |
255 |
< |
depth--; |
168 |
< |
return(gotmat); |
255 |
> |
return(0); /* no material! */ |
256 |
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} |
257 |
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|
258 |
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|
259 |
< |
raytexture(r, mod) /* get material modifiers */ |
260 |
< |
RAY *r; |
261 |
< |
int mod; |
259 |
> |
void |
260 |
> |
rayparticipate( /* compute ray medium participation */ |
261 |
> |
RAY *r |
262 |
> |
) |
263 |
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{ |
264 |
< |
static int depth = 0; |
265 |
< |
register OBJREC *m; |
266 |
< |
/* check for infinite loop */ |
267 |
< |
if (depth++ >= MAXLOOP) |
268 |
< |
objerror(r->ro, USER, "modifier loop"); |
264 |
> |
SCOLOR ce, ca; |
265 |
> |
double re, ge, be; |
266 |
> |
|
267 |
> |
if (intens(r->cext) <= 1./FHUGE) |
268 |
> |
return; /* no medium */ |
269 |
> |
re = r->rot*colval(r->cext,RED); |
270 |
> |
ge = r->rot*colval(r->cext,GRN); |
271 |
> |
be = r->rot*colval(r->cext,BLU); |
272 |
> |
if (r->crtype & SHADOW) { /* no scattering for sources */ |
273 |
> |
re *= 1. - colval(r->albedo,RED); |
274 |
> |
ge *= 1. - colval(r->albedo,GRN); |
275 |
> |
be *= 1. - colval(r->albedo,BLU); |
276 |
> |
} |
277 |
> |
setscolor(ce, re<=FTINY ? 1. : re>92. ? 0. : exp(-re), |
278 |
> |
ge<=FTINY ? 1. : ge>92. ? 0. : exp(-ge), |
279 |
> |
be<=FTINY ? 1. : be>92. ? 0. : exp(-be)); |
280 |
> |
smultscolor(r->rcol, ce); /* path extinction */ |
281 |
> |
if (r->crtype & SHADOW || intens(r->albedo) <= FTINY) |
282 |
> |
return; /* no scattering */ |
283 |
> |
|
284 |
> |
/* PMAP: indirect inscattering accounted for by volume photons? */ |
285 |
> |
if (!volumePhotonMapping) { |
286 |
> |
setscolor(ca, |
287 |
> |
colval(r->albedo,RED)*colval(ambval,RED)*(1.-scolval(ce,RED)), |
288 |
> |
colval(r->albedo,GRN)*colval(ambval,GRN)*(1.-scolval(ce,GRN)), |
289 |
> |
colval(r->albedo,BLU)*colval(ambval,BLU)*(1.-scolval(ce,BLU))); |
290 |
> |
saddscolor(r->rcol, ca); /* ambient in scattering */ |
291 |
> |
} |
292 |
> |
|
293 |
> |
srcscatter(r); /* source in scattering */ |
294 |
> |
} |
295 |
> |
|
296 |
> |
|
297 |
> |
void |
298 |
> |
raytexture( /* get material modifiers */ |
299 |
> |
RAY *r, |
300 |
> |
OBJECT mod |
301 |
> |
) |
302 |
> |
{ |
303 |
> |
OBJREC *m; |
304 |
|
/* execute textures and patterns */ |
305 |
|
for ( ; mod != OVOID; mod = m->omod) { |
306 |
|
m = objptr(mod); |
310 |
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error(USER, errmsg); |
311 |
|
} |
312 |
|
******/ |
313 |
< |
if ((*ofun[m->otype].funp)(m, r)) |
314 |
< |
objerror(r->ro, USER, "conflicting materials"); |
313 |
> |
if ((*ofun[m->otype].funp)(m, r)) { |
314 |
> |
sprintf(errmsg, "conflicting material \"%s\"", |
315 |
> |
m->oname); |
316 |
> |
objerror(r->ro, USER, errmsg); |
317 |
> |
} |
318 |
|
} |
193 |
– |
depth--; /* end here */ |
319 |
|
} |
320 |
|
|
321 |
|
|
322 |
< |
raymixture(r, fore, back, coef) /* mix modifiers */ |
323 |
< |
register RAY *r; |
324 |
< |
OBJECT fore, back; |
325 |
< |
double coef; |
322 |
> |
int |
323 |
> |
raymixture( /* mix modifiers */ |
324 |
> |
RAY *r, |
325 |
> |
OBJECT fore, |
326 |
> |
OBJECT back, |
327 |
> |
double coef |
328 |
> |
) |
329 |
|
{ |
330 |
|
RAY fr, br; |
331 |
+ |
double mfore, mback; |
332 |
|
int foremat, backmat; |
333 |
< |
register int i; |
334 |
< |
/* clip coefficient */ |
333 |
> |
int i; |
334 |
> |
/* bound coefficient */ |
335 |
|
if (coef > 1.0) |
336 |
|
coef = 1.0; |
337 |
|
else if (coef < 0.0) |
338 |
|
coef = 0.0; |
339 |
|
/* compute foreground and background */ |
340 |
< |
foremat = backmat = -1; |
340 |
> |
foremat = backmat = 0; |
341 |
|
/* foreground */ |
342 |
< |
copystruct(&fr, r); |
343 |
< |
if (fore != OVOID && coef > FTINY) |
342 |
> |
fr = *r; |
343 |
> |
if (coef > FTINY) { |
344 |
> |
fr.rweight *= coef; |
345 |
> |
scalescolor(fr.rcoef, coef); |
346 |
|
foremat = rayshade(&fr, fore); |
347 |
+ |
} |
348 |
|
/* background */ |
349 |
< |
copystruct(&br, r); |
350 |
< |
if (back != OVOID && coef < 1.0-FTINY) |
349 |
> |
br = *r; |
350 |
> |
if (coef < 1.0-FTINY) { |
351 |
> |
br.rweight *= 1.0-coef; |
352 |
> |
scalescolor(br.rcoef, 1.0-coef); |
353 |
|
backmat = rayshade(&br, back); |
354 |
< |
/* check */ |
355 |
< |
if (foremat < 0) |
356 |
< |
if (backmat < 0) |
357 |
< |
foremat = backmat = 0; |
358 |
< |
else |
359 |
< |
foremat = backmat; |
360 |
< |
else if (backmat < 0) |
361 |
< |
backmat = foremat; |
228 |
< |
if ((foremat==0) != (backmat==0)) |
229 |
< |
objerror(r->ro, USER, "mixing material with non-material"); |
354 |
> |
} |
355 |
> |
/* check for transparency */ |
356 |
> |
if (backmat ^ foremat) { |
357 |
> |
if (backmat && coef > FTINY) |
358 |
> |
raytrans(&fr); |
359 |
> |
else if (foremat && coef < 1.0-FTINY) |
360 |
> |
raytrans(&br); |
361 |
> |
} |
362 |
|
/* mix perturbations */ |
363 |
|
for (i = 0; i < 3; i++) |
364 |
|
r->pert[i] = coef*fr.pert[i] + (1.0-coef)*br.pert[i]; |
365 |
|
/* mix pattern colors */ |
366 |
< |
scalecolor(fr.pcol, coef); |
367 |
< |
scalecolor(br.pcol, 1.0-coef); |
368 |
< |
copycolor(r->pcol, fr.pcol); |
369 |
< |
addcolor(r->pcol, br.pcol); |
366 |
> |
scalescolor(fr.pcol, coef); |
367 |
> |
scalescolor(br.pcol, 1.0-coef); |
368 |
> |
copyscolor(r->pcol, fr.pcol); |
369 |
> |
saddscolor(r->pcol, br.pcol); |
370 |
> |
/* return value tells if material */ |
371 |
> |
if (!foremat & !backmat) |
372 |
> |
return(0); |
373 |
|
/* mix returned ray values */ |
374 |
< |
if (foremat) { |
375 |
< |
scalecolor(fr.rcol, coef); |
376 |
< |
scalecolor(br.rcol, 1.0-coef); |
377 |
< |
copycolor(r->rcol, fr.rcol); |
378 |
< |
addcolor(r->rcol, br.rcol); |
379 |
< |
r->rt = bright(fr.rcol) > bright(br.rcol) ? fr.rt : br.rt; |
374 |
> |
scalescolor(fr.rcol, coef); |
375 |
> |
scalescolor(br.rcol, 1.0-coef); |
376 |
> |
copyscolor(r->rcol, fr.rcol); |
377 |
> |
saddscolor(r->rcol, br.rcol); |
378 |
> |
scalescolor(fr.mcol, coef); |
379 |
> |
scalescolor(br.mcol, 1.0-coef); |
380 |
> |
copyscolor(r->mcol, fr.mcol); |
381 |
> |
saddscolor(r->mcol, br.mcol); |
382 |
> |
mfore = pbright(fr.mcol); mback = pbright(br.mcol); |
383 |
> |
r->rmt = mfore > mback ? fr.rmt : br.rmt; |
384 |
> |
r->rxt = pbright(fr.rcol)-mfore > pbright(br.rcol)-mback ? |
385 |
> |
fr.rxt : br.rxt; |
386 |
> |
return(1); |
387 |
> |
} |
388 |
> |
|
389 |
> |
|
390 |
> |
double |
391 |
> |
raydist( /* compute (cumulative) ray distance */ |
392 |
> |
const RAY *r, |
393 |
> |
int flags |
394 |
> |
) |
395 |
> |
{ |
396 |
> |
double sum = 0.0; |
397 |
> |
|
398 |
> |
while (r != NULL && r->crtype&flags) { |
399 |
> |
sum += r->rot; |
400 |
> |
r = r->parent; |
401 |
|
} |
402 |
< |
/* return value tells if material */ |
247 |
< |
return(foremat); |
402 |
> |
return(sum); |
403 |
|
} |
404 |
|
|
405 |
|
|
406 |
+ |
void |
407 |
+ |
raycontrib( /* compute (cumulative) ray contribution */ |
408 |
+ |
SCOLOR rc, |
409 |
+ |
const RAY *r, |
410 |
+ |
int flags |
411 |
+ |
) |
412 |
+ |
{ |
413 |
+ |
static int warnedPM = 0; |
414 |
+ |
double re, ge, be; |
415 |
+ |
SCOLOR ce; |
416 |
+ |
|
417 |
+ |
setscolor(rc, 1., 1., 1.); |
418 |
+ |
re = ge = be = 0.; |
419 |
+ |
|
420 |
+ |
while (r != NULL && r->crtype&flags) { |
421 |
+ |
/* include this ray coefficient */ |
422 |
+ |
smultscolor(rc, r->rcoef); |
423 |
+ |
/* check participating medium */ |
424 |
+ |
if (!warnedPM && bright(r->albedo) > FTINY) { |
425 |
+ |
error(WARNING, |
426 |
+ |
"ray contribution calculation does not support participating media"); |
427 |
+ |
warnedPM++; |
428 |
+ |
} |
429 |
+ |
/* sum PM extinction */ |
430 |
+ |
re += r->rot*colval(r->cext,RED); |
431 |
+ |
ge += r->rot*colval(r->cext,GRN); |
432 |
+ |
be += r->rot*colval(r->cext,BLU); |
433 |
+ |
/* descend the tree */ |
434 |
+ |
r = r->parent; |
435 |
+ |
} |
436 |
+ |
/* cumulative extinction */ |
437 |
+ |
setscolor(ce, re<=FTINY ? 1. : re>92. ? 0. : exp(-re), |
438 |
+ |
ge<=FTINY ? 1. : ge>92. ? 0. : exp(-ge), |
439 |
+ |
be<=FTINY ? 1. : be>92. ? 0. : exp(-be)); |
440 |
+ |
smultscolor(rc, ce); |
441 |
+ |
} |
442 |
+ |
|
443 |
+ |
|
444 |
|
double |
445 |
< |
raynormal(norm, r) /* compute perturbed normal for ray */ |
446 |
< |
FVECT norm; |
447 |
< |
register RAY *r; |
445 |
> |
raynormal( /* compute perturbed normal for ray */ |
446 |
> |
FVECT norm, |
447 |
> |
RAY *r |
448 |
> |
) |
449 |
|
{ |
450 |
|
double newdot; |
451 |
< |
register int i; |
451 |
> |
int i; |
452 |
|
|
453 |
|
/* The perturbation is added to the surface normal to obtain |
454 |
|
* the new normal. If the new normal would affect the surface |
468 |
|
return(r->rod); |
469 |
|
} |
470 |
|
newdot = -DOT(norm, r->rdir); |
471 |
< |
if ((newdot > 0.0) != (r->rod > 0.0)) { /* fix orientation */ |
471 |
> |
if ((newdot > 0.0) ^ (r->rod > 0.0)) { /* fix orientation */ |
472 |
|
for (i = 0; i < 3; i++) |
473 |
|
norm[i] += 2.0*newdot*r->rdir[i]; |
474 |
|
newdot = -newdot; |
477 |
|
} |
478 |
|
|
479 |
|
|
480 |
< |
newrayxf(r) /* get new tranformation matrix for ray */ |
481 |
< |
RAY *r; |
480 |
> |
void |
481 |
> |
newrayxf( /* get new tranformation matrix for ray */ |
482 |
> |
RAY *r |
483 |
> |
) |
484 |
|
{ |
485 |
|
static struct xfn { |
486 |
|
struct xfn *next; |
487 |
|
FULLXF xf; |
488 |
|
} xfseed = { &xfseed }, *xflast = &xfseed; |
489 |
< |
register struct xfn *xp; |
490 |
< |
register RAY *rp; |
489 |
> |
struct xfn *xp; |
490 |
> |
const RAY *rp; |
491 |
|
|
492 |
|
/* |
493 |
|
* Search for transform in circular list that |
515 |
|
} |
516 |
|
|
517 |
|
|
518 |
< |
flipsurface(r) /* reverse surface orientation */ |
519 |
< |
register RAY *r; |
518 |
> |
void |
519 |
> |
flipsurface( /* reverse surface orientation */ |
520 |
> |
RAY *r |
521 |
> |
) |
522 |
|
{ |
523 |
|
r->rod = -r->rod; |
524 |
|
r->ron[0] = -r->ron[0]; |
527 |
|
r->pert[0] = -r->pert[0]; |
528 |
|
r->pert[1] = -r->pert[1]; |
529 |
|
r->pert[2] = -r->pert[2]; |
530 |
+ |
r->rflips++; |
531 |
|
} |
532 |
|
|
533 |
|
|
534 |
< |
localhit(r, scene) /* check for hit in the octree */ |
535 |
< |
register RAY *r; |
536 |
< |
register CUBE *scene; |
534 |
> |
int |
535 |
> |
rayreject( /* check if candidate hit is worse than current */ |
536 |
> |
OBJREC *o, |
537 |
> |
RAY *r, |
538 |
> |
double t, |
539 |
> |
double rod |
540 |
> |
) |
541 |
|
{ |
542 |
+ |
OBJREC *mnew, *mray; |
543 |
+ |
|
544 |
+ |
if ((t <= FTINY) | (t > r->rot + FTINY)) |
545 |
+ |
return(1); |
546 |
+ |
if (t < r->rot - FTINY) /* is new hit significantly closer? */ |
547 |
+ |
return(0); |
548 |
+ |
/* coincident point, so decide... */ |
549 |
+ |
if (o == r->ro) |
550 |
+ |
return(1); /* shouldn't happen */ |
551 |
+ |
if (r->ro == NULL) |
552 |
+ |
return(0); /* ditto */ |
553 |
+ |
mnew = findmaterial(o); |
554 |
+ |
mray = findmaterial(r->ro); /* check material transparencies */ |
555 |
+ |
if (mnew == NULL) { |
556 |
+ |
if (mray != NULL) |
557 |
+ |
return(1); /* old has material, new does not */ |
558 |
+ |
} else if (mray == NULL) { |
559 |
+ |
return(0); /* new has material, old does not */ |
560 |
+ |
} else if (istransp(mnew)) { |
561 |
+ |
if (!istransp(mray)) |
562 |
+ |
return(1); /* new is transparent, old is not */ |
563 |
+ |
} else if (istransp(mray)) { |
564 |
+ |
return(0); /* old is transparent, new is not */ |
565 |
+ |
} |
566 |
+ |
if (rod <= 0) { /* check which side we hit */ |
567 |
+ |
if (r->rod > 0) |
568 |
+ |
return(1); /* old hit front, new did not */ |
569 |
+ |
} else if (r->rod <= 0) { |
570 |
+ |
return(0); /* new hit front, old did not */ |
571 |
+ |
} |
572 |
+ |
/* earlier modifier definition wins tie */ |
573 |
+ |
return (r->ro->omod >= o->omod); |
574 |
+ |
} |
575 |
+ |
|
576 |
+ |
void |
577 |
+ |
rayhit( /* standard ray hit test */ |
578 |
+ |
OBJECT *oset, |
579 |
+ |
RAY *r |
580 |
+ |
) |
581 |
+ |
{ |
582 |
+ |
OBJREC *o; |
583 |
+ |
int i; |
584 |
+ |
|
585 |
+ |
for (i = oset[0]; i > 0; i--) { |
586 |
+ |
o = objptr(oset[i]); |
587 |
+ |
if ((*ofun[o->otype].funp)(o, r)) |
588 |
+ |
r->robj = oset[i]; |
589 |
+ |
} |
590 |
+ |
} |
591 |
+ |
|
592 |
+ |
|
593 |
+ |
int |
594 |
+ |
localhit( /* check for hit in the octree */ |
595 |
+ |
RAY *r, |
596 |
+ |
CUBE *scene |
597 |
+ |
) |
598 |
+ |
{ |
599 |
|
OBJECT cxset[MAXCSET+1]; /* set of checked objects */ |
600 |
|
FVECT curpos; /* current cube position */ |
601 |
|
int sflags; /* sign flags */ |
602 |
|
double t, dt; |
603 |
< |
register int i; |
603 |
> |
int i; |
604 |
|
|
605 |
|
nrays++; /* increment trace counter */ |
606 |
|
sflags = 0; |
611 |
|
else if (r->rdir[i] < -1e-7) |
612 |
|
sflags |= 0x10 << i; |
613 |
|
} |
614 |
< |
if (sflags == 0) |
615 |
< |
error(CONSISTENCY, "zero ray direction in localhit"); |
614 |
> |
if (!sflags) { |
615 |
> |
error(WARNING, "zero ray direction in localhit"); |
616 |
> |
return(0); |
617 |
> |
} |
618 |
> |
/* start off assuming nothing hit */ |
619 |
> |
if (r->rmax > FTINY) { /* except aft plane if one */ |
620 |
> |
r->ro = &Aftplane; |
621 |
> |
r->rot = r->rmax; |
622 |
> |
VSUM(r->rop, r->rorg, r->rdir, r->rot); |
623 |
> |
} |
624 |
> |
/* find global cube entrance point */ |
625 |
|
t = 0.0; |
626 |
|
if (!incube(scene, curpos)) { |
627 |
|
/* find distance to entry */ |
639 |
|
t = dt; /* farthest face is the one */ |
640 |
|
} |
641 |
|
t += FTINY; /* fudge to get inside cube */ |
642 |
+ |
if (t >= r->rot) /* clipped already */ |
643 |
+ |
return(0); |
644 |
|
/* advance position */ |
645 |
< |
for (i = 0; i < 3; i++) |
375 |
< |
curpos[i] += r->rdir[i]*t; |
645 |
> |
VSUM(curpos, curpos, r->rdir, t); |
646 |
|
|
647 |
|
if (!incube(scene, curpos)) /* non-intersecting ray */ |
648 |
|
return(0); |
649 |
|
} |
650 |
|
cxset[0] = 0; |
651 |
< |
return(raymove(curpos, cxset, sflags, r, scene) == RAYHIT); |
651 |
> |
raymove(curpos, cxset, sflags, r, scene); |
652 |
> |
return((r->ro != NULL) & (r->ro != &Aftplane)); |
653 |
|
} |
654 |
|
|
655 |
|
|
656 |
|
static int |
657 |
< |
raymove(pos, cxs, dirf, r, cu) /* check for hit as we move */ |
658 |
< |
FVECT pos; /* current position, modified herein */ |
659 |
< |
OBJECT *cxs; /* checked objects, modified by checkhit */ |
660 |
< |
int dirf; /* direction indicators to speed tests */ |
661 |
< |
register RAY *r; |
662 |
< |
register CUBE *cu; |
657 |
> |
raymove( /* check for hit as we move */ |
658 |
> |
FVECT pos, /* current position, modified herein */ |
659 |
> |
OBJECT *cxs, /* checked objects, modified by checkhit */ |
660 |
> |
int dirf, /* direction indicators to speed tests */ |
661 |
> |
RAY *r, |
662 |
> |
CUBE *cu |
663 |
> |
) |
664 |
|
{ |
665 |
|
int ax; |
666 |
|
double dt, t; |
667 |
|
|
668 |
|
if (istree(cu->cutree)) { /* recurse on subcubes */ |
669 |
|
CUBE cukid; |
670 |
< |
register int br, sgn; |
670 |
> |
int br, sgn; |
671 |
|
|
672 |
|
cukid.cusize = cu->cusize * 0.5; /* find subcube */ |
673 |
|
VCOPY(cukid.cuorg, cu->cuorg); |
705 |
|
} |
706 |
|
/*NOTREACHED*/ |
707 |
|
} |
708 |
< |
if (isfull(cu->cutree) && checkhit(r, cu, cxs)) |
708 |
> |
if (isfull(cu->cutree)) { |
709 |
> |
if (checkhit(r, cu, cxs)) |
710 |
> |
return(RAYHIT); |
711 |
> |
} else if (r->ro == &Aftplane && incube(cu, r->rop)) |
712 |
|
return(RAYHIT); |
713 |
|
/* advance to next cube */ |
714 |
|
if (dirf&0x11) { |
733 |
|
ax = 2; |
734 |
|
} |
735 |
|
} |
736 |
< |
pos[0] += r->rdir[0]*t; |
462 |
< |
pos[1] += r->rdir[1]*t; |
463 |
< |
pos[2] += r->rdir[2]*t; |
736 |
> |
VSUM(pos, pos, r->rdir, t); |
737 |
|
return(ax); |
738 |
|
} |
739 |
|
|
740 |
|
|
741 |
< |
static |
742 |
< |
checkhit(r, cu, cxs) /* check for hit in full cube */ |
743 |
< |
register RAY *r; |
744 |
< |
CUBE *cu; |
745 |
< |
OBJECT *cxs; |
741 |
> |
static int |
742 |
> |
checkhit( /* check for hit in full cube */ |
743 |
> |
RAY *r, |
744 |
> |
CUBE *cu, |
745 |
> |
OBJECT *cxs |
746 |
> |
) |
747 |
|
{ |
748 |
|
OBJECT oset[MAXSET+1]; |
475 |
– |
register OBJREC *o; |
476 |
– |
register int i; |
749 |
|
|
750 |
|
objset(oset, cu->cutree); |
751 |
< |
checkset(oset, cxs); /* eliminate double-checking */ |
752 |
< |
for (i = oset[0]; i > 0; i--) { |
753 |
< |
o = objptr(oset[i]); |
754 |
< |
(*ofun[o->otype].funp)(o, r); |
755 |
< |
} |
484 |
< |
if (r->ro == NULL) |
751 |
> |
checkset(oset, cxs); /* avoid double-checking */ |
752 |
> |
|
753 |
> |
(*r->hitf)(oset, r); /* test for hit in set */ |
754 |
> |
|
755 |
> |
if (r->robj == OVOID) |
756 |
|
return(0); /* no scores yet */ |
757 |
|
|
758 |
|
return(incube(cu, r->rop)); /* hit OK if in current cube */ |
759 |
|
} |
760 |
|
|
761 |
|
|
762 |
< |
static |
763 |
< |
checkset(os, cs) /* modify checked set and set to check */ |
764 |
< |
register OBJECT *os; /* os' = os - cs */ |
765 |
< |
register OBJECT *cs; /* cs' = cs + os */ |
762 |
> |
static void |
763 |
> |
checkset( /* modify checked set and set to check */ |
764 |
> |
OBJECT *os, /* os' = os - cs */ |
765 |
> |
OBJECT *cs /* cs' = cs + os */ |
766 |
> |
) |
767 |
|
{ |
768 |
|
OBJECT cset[MAXCSET+MAXSET+1]; |
769 |
< |
register int i, j; |
769 |
> |
int i, j; |
770 |
|
int k; |
771 |
|
/* copy os in place, cset <- cs */ |
772 |
|
cset[0] = 0; |