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/* Copyright (c) 1986 Regents of the University of California */ |
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#ifndef lint |
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static char SCCSid[] = "$SunId$ LBL"; |
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static const char RCSid[] = "$Id$"; |
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#endif |
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|
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/* |
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* raytrace.c - routines for tracing and shading rays. |
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* |
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* 8/7/85 |
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* External symbols declared in ray.h |
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*/ |
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|
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#include "ray.h" |
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#include "copyright.h" |
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|
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#include "octree.h" |
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|
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#include "ray.h" |
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#include "source.h" |
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#include "otypes.h" |
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#include "otspecial.h" |
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#include "random.h" |
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#include "pmap.h" |
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|
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extern CUBE thescene; /* our scene */ |
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extern int maxdepth; /* maximum recursion depth */ |
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extern double minweight; /* minimum ray weight */ |
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#define MAXCSET ((MAXSET+1)*2-1) /* maximum check set size */ |
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|
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long nrays = 0L; /* number of rays traced */ |
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RNUMBER raynum = 0; /* next unique ray number */ |
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RNUMBER nrays = 0; /* number of calls to localhit */ |
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|
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#define MAXLOOP 32 /* modifier loop detection */ |
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static RREAL Lambfa[5] = {PI, PI, PI, 0.0, 0.0}; |
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OBJREC Lamb = { |
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OVOID, MAT_PLASTIC, "Lambertian", |
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{NULL, Lambfa, 0, 5}, NULL |
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}; /* a Lambertian surface */ |
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|
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OBJREC Aftplane; /* aft clipping plane object */ |
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|
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#define RAYHIT (-1) /* return value for intercepted ray */ |
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|
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static int raymove(FVECT pos, OBJECT *cxs, int dirf, RAY *r, CUBE *cu); |
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static int checkhit(RAY *r, CUBE *cu, OBJECT *cxs); |
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static void checkset(OBJECT *os, OBJECT *cs); |
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|
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rayorigin(r, ro, rt, rw) /* start new ray from old one */ |
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register RAY *r, *ro; |
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int rt; |
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double rw; |
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|
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int |
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rayorigin( /* start new ray from old one */ |
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RAY *r, |
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int rt, |
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const RAY *ro, |
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const COLOR rc |
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) |
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{ |
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double rw, re; |
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/* assign coefficient/weight */ |
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if (rc == NULL) { |
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rw = 1.0; |
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setcolor(r->rcoef, 1., 1., 1.); |
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} else { |
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rw = intens(rc); |
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if (rw > 1.0) |
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rw = 1.0; /* avoid calculation growth */ |
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if (rc != r->rcoef) |
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copycolor(r->rcoef, rc); |
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} |
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if ((r->parent = ro) == NULL) { /* primary ray */ |
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r->rlvl = 0; |
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r->rweight = rw; |
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r->crtype = r->rtype = rt; |
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r->rsrc = -1; |
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r->clipset = NULL; |
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r->revf = raytrace; |
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copycolor(r->cext, cextinction); |
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copycolor(r->albedo, salbedo); |
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r->gecc = seccg; |
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r->slights = NULL; |
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} else { /* spawned ray */ |
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if (ro->rot >= FHUGE*.99) { |
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memset(r, 0, sizeof(RAY)); |
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return(-1); /* illegal continuation */ |
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} |
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r->rlvl = ro->rlvl; |
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if (rt & RAYREFL) { |
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r->rlvl++; |
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r->rsrc = -1; |
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r->clipset = ro->clipset; |
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r->rmax = 0.0; |
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} else { |
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r->rsrc = ro->rsrc; |
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r->clipset = ro->newcset; |
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r->rmax = ro->rmax <= FTINY ? 0.0 : ro->rmax - ro->rot; |
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} |
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r->rweight = ro->rweight * rw; |
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r->revf = ro->revf; |
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copycolor(r->cext, ro->cext); |
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copycolor(r->albedo, ro->albedo); |
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r->gecc = ro->gecc; |
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r->slights = ro->slights; |
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r->crtype = ro->crtype | (r->rtype = rt); |
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VCOPY(r->rorg, ro->rop); |
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r->rweight = ro->rweight * rw; |
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/* estimate extinction */ |
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re = colval(ro->cext,RED) < colval(ro->cext,GRN) ? |
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colval(ro->cext,RED) : colval(ro->cext,GRN); |
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if (colval(ro->cext,BLU) < re) re = colval(ro->cext,BLU); |
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re *= ro->rot; |
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if (re > 0.1) { |
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if (re > 92.) { |
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r->rweight = 0.0; |
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} else { |
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r->rweight *= exp(-re); |
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} |
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} |
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} |
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r->rno = nrays; |
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rayclear(r); |
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if (r->rweight <= 0.0) /* check for expiration */ |
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return(-1); |
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if (r->crtype & SHADOW) /* shadow commitment */ |
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return(0); |
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/* ambient in photon map? */ |
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if (ro != NULL && ro->crtype & AMBIENT) { |
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if (causticPhotonMapping) |
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return(-1); |
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if (photonMapping && rt != TRANS) |
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return(-1); |
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} |
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if ((maxdepth <= 0) & (rc != NULL)) { /* Russian roulette */ |
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if (minweight <= 0.0) |
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error(USER, "zero ray weight in Russian roulette"); |
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if ((maxdepth < 0) & (r->rlvl > -maxdepth)) |
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return(-1); /* upper reflection limit */ |
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if (r->rweight >= minweight) |
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return(0); |
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if (frandom() > r->rweight/minweight) |
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return(-1); |
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rw = minweight/r->rweight; /* promote survivor */ |
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scalecolor(r->rcoef, rw); |
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r->rweight = minweight; |
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return(0); |
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} |
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return((r->rweight >= minweight) & (r->rlvl <= abs(maxdepth)) ? 0 : -1); |
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} |
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|
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|
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void |
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rayclear( /* clear a ray for (re)evaluation */ |
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RAY *r |
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) |
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{ |
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> |
r->rno = raynum++; |
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r->newcset = r->clipset; |
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r->hitf = rayhit; |
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r->robj = OVOID; |
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r->ro = NULL; |
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r->rot = FHUGE; |
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r->rofs = 1.0; setident4(r->rofx); |
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r->robs = 1.0; setident4(r->robx); |
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r->rox = NULL; |
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> |
r->rxt = r->rmt = r->rot = FHUGE; |
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r->pert[0] = r->pert[1] = r->pert[2] = 0.0; |
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r->rflips = 0; |
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r->uv[0] = r->uv[1] = 0.0; |
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setcolor(r->pcol, 1.0, 1.0, 1.0); |
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setcolor(r->mcol, 0.0, 0.0, 0.0); |
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setcolor(r->rcol, 0.0, 0.0, 0.0); |
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return(r->rlvl <= maxdepth && r->rweight >= minweight ? 0 : -1); |
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} |
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|
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rayvalue(r) /* compute a ray's value */ |
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register RAY *r; |
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void |
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raytrace( /* trace a ray and compute its value */ |
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RAY *r |
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) |
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{ |
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extern int (*trace)(); |
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|
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if (localhit(r, &thescene)) |
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if (r->clipset != NULL && inset(r->clipset, r->ro->omod)) |
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raytrans(r); /* object is clipped */ |
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else |
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rayshade(r, r->ro->omod); |
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else if (sourcehit(r)) |
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rayshade(r, r->ro->omod); |
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raycont(r); /* hit local surface, evaluate */ |
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else if (r->ro == &Aftplane) { |
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r->ro = NULL; /* hit aft clipping plane */ |
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r->rot = FHUGE; |
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} else if (sourcehit(r)) |
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rayshade(r, r->ro->omod); /* distant source */ |
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|
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if (trace != NULL) |
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(*trace)(r); /* trace execution */ |
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|
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rayparticipate(r); /* for participating medium */ |
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} |
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< |
raytrans(r) /* transmit ray as is */ |
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< |
RAY *r; |
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void |
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> |
raycont( /* check for clipped object and continue */ |
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> |
RAY *r |
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> |
) |
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{ |
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if ((r->clipset != NULL && inset(r->clipset, r->ro->omod)) || |
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!rayshade(r, r->ro->omod)) |
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raytrans(r); |
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} |
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|
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|
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void |
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raytrans( /* transmit ray as is */ |
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RAY *r |
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) |
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{ |
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RAY tr; |
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|
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< |
if (rayorigin(&tr, r, TRANS, 1.0) == 0) { |
| 197 |
< |
VCOPY(tr.rdir, r->rdir); |
| 198 |
< |
rayvalue(&tr); |
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< |
copycolor(r->rcol, tr.rcol); |
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> |
rayorigin(&tr, TRANS, r, NULL); /* always continue */ |
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> |
VCOPY(tr.rdir, r->rdir); |
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> |
rayvalue(&tr); |
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> |
copycolor(r->mcol, tr.mcol); |
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> |
copycolor(r->rcol, tr.rcol); |
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> |
r->rmt = r->rot + tr.rmt; |
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r->rxt = r->rot + tr.rxt; |
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> |
} |
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> |
|
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> |
|
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> |
int |
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> |
raytirrad( /* irradiance hack */ |
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> |
OBJREC *m, |
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> |
RAY *r |
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> |
) |
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> |
{ |
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> |
if (ofun[m->otype].flags & (T_M|T_X) && m->otype != MAT_CLIP) { |
| 213 |
> |
if (istransp(m->otype) || isBSDFproxy(m)) { |
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> |
raytrans(r); |
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> |
return(1); |
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> |
} |
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> |
if (!islight(m->otype)) |
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> |
return((*ofun[Lamb.otype].funp)(&Lamb, r)); |
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} |
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return(0); /* not a qualifying surface */ |
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} |
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|
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|
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< |
rayshade(r, mod) /* shade ray r with material mod */ |
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< |
register RAY *r; |
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< |
int mod; |
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> |
int |
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> |
rayshade( /* shade ray r with material mod */ |
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> |
RAY *r, |
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> |
int mod |
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> |
) |
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{ |
| 230 |
< |
static int depth = 0; |
| 231 |
< |
register OBJREC *m; |
| 232 |
< |
/* check for infinite loop */ |
| 233 |
< |
if (depth++ >= MAXLOOP) |
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< |
objerror(r->ro, USER, "material loop"); |
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> |
int tst_irrad = do_irrad && !(r->crtype & ~(PRIMARY|TRANS)); |
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> |
OBJREC *m; |
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> |
|
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> |
r->rxt = r->rot; /* preset effective ray length */ |
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for ( ; mod != OVOID; mod = m->omod) { |
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m = objptr(mod); |
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/****** unnecessary test since modifier() is always called |
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if (!ismodifier(m->otype)) { |
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sprintf(errmsg, "illegal modifier \"%s\"", m->oname); |
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error(USER, errmsg); |
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} |
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< |
(*ofun[m->otype].funp)(m, r); /* execute function */ |
| 242 |
< |
m->lastrno = r->rno; |
| 243 |
< |
if (ismaterial(m->otype)) { /* materials call raytexture */ |
| 244 |
< |
depth--; |
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< |
return; /* we're done */ |
| 246 |
< |
} |
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> |
******/ |
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> |
/* hack for irradiance calculation */ |
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> |
if (tst_irrad && raytirrad(m, r)) |
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> |
return(1); |
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> |
|
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> |
if ((*ofun[m->otype].funp)(m, r)) |
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> |
return(1); /* materials call raytexture() */ |
| 248 |
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} |
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< |
objerror(r->ro, USER, "material not found"); |
| 249 |
> |
return(0); /* no material! */ |
| 250 |
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} |
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|
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|
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< |
raytexture(r, mod) /* get material modifiers */ |
| 254 |
< |
RAY *r; |
| 255 |
< |
int mod; |
| 253 |
> |
void |
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> |
rayparticipate( /* compute ray medium participation */ |
| 255 |
> |
RAY *r |
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> |
) |
| 257 |
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{ |
| 258 |
< |
static int depth = 0; |
| 259 |
< |
register OBJREC *m; |
| 260 |
< |
/* check for infinite loop */ |
| 261 |
< |
if (depth++ >= MAXLOOP) |
| 262 |
< |
objerror(r->ro, USER, "modifier loop"); |
| 258 |
> |
COLOR ce, ca; |
| 259 |
> |
double re, ge, be; |
| 260 |
> |
|
| 261 |
> |
if (intens(r->cext) <= 1./FHUGE) |
| 262 |
> |
return; /* no medium */ |
| 263 |
> |
re = r->rot*colval(r->cext,RED); |
| 264 |
> |
ge = r->rot*colval(r->cext,GRN); |
| 265 |
> |
be = r->rot*colval(r->cext,BLU); |
| 266 |
> |
if (r->crtype & SHADOW) { /* no scattering for sources */ |
| 267 |
> |
re *= 1. - colval(r->albedo,RED); |
| 268 |
> |
ge *= 1. - colval(r->albedo,GRN); |
| 269 |
> |
be *= 1. - colval(r->albedo,BLU); |
| 270 |
> |
} |
| 271 |
> |
setcolor(ce, re<=FTINY ? 1. : re>92. ? 0. : exp(-re), |
| 272 |
> |
ge<=FTINY ? 1. : ge>92. ? 0. : exp(-ge), |
| 273 |
> |
be<=FTINY ? 1. : be>92. ? 0. : exp(-be)); |
| 274 |
> |
multcolor(r->rcol, ce); /* path extinction */ |
| 275 |
> |
if (r->crtype & SHADOW || intens(r->albedo) <= FTINY) |
| 276 |
> |
return; /* no scattering */ |
| 277 |
> |
|
| 278 |
> |
/* PMAP: indirect inscattering accounted for by volume photons? */ |
| 279 |
> |
if (!volumePhotonMapping) { |
| 280 |
> |
setcolor(ca, |
| 281 |
> |
colval(r->albedo,RED)*colval(ambval,RED)*(1.-colval(ce,RED)), |
| 282 |
> |
colval(r->albedo,GRN)*colval(ambval,GRN)*(1.-colval(ce,GRN)), |
| 283 |
> |
colval(r->albedo,BLU)*colval(ambval,BLU)*(1.-colval(ce,BLU))); |
| 284 |
> |
addcolor(r->rcol, ca); /* ambient in scattering */ |
| 285 |
> |
} |
| 286 |
> |
|
| 287 |
> |
srcscatter(r); /* source in scattering */ |
| 288 |
> |
} |
| 289 |
> |
|
| 290 |
> |
|
| 291 |
> |
void |
| 292 |
> |
raytexture( /* get material modifiers */ |
| 293 |
> |
RAY *r, |
| 294 |
> |
OBJECT mod |
| 295 |
> |
) |
| 296 |
> |
{ |
| 297 |
> |
OBJREC *m; |
| 298 |
|
/* execute textures and patterns */ |
| 299 |
|
for ( ; mod != OVOID; mod = m->omod) { |
| 300 |
|
m = objptr(mod); |
| 301 |
< |
if (!istexture(m->otype)) { |
| 301 |
> |
/****** unnecessary test since modifier() is always called |
| 302 |
> |
if (!ismodifier(m->otype)) { |
| 303 |
|
sprintf(errmsg, "illegal modifier \"%s\"", m->oname); |
| 304 |
|
error(USER, errmsg); |
| 305 |
|
} |
| 306 |
< |
(*ofun[m->otype].funp)(m, r); |
| 307 |
< |
m->lastrno = r->rno; |
| 306 |
> |
******/ |
| 307 |
> |
if ((*ofun[m->otype].funp)(m, r)) { |
| 308 |
> |
sprintf(errmsg, "conflicting material \"%s\"", |
| 309 |
> |
m->oname); |
| 310 |
> |
objerror(r->ro, USER, errmsg); |
| 311 |
> |
} |
| 312 |
|
} |
| 144 |
– |
depth--; /* end here */ |
| 313 |
|
} |
| 314 |
|
|
| 315 |
|
|
| 316 |
< |
raymixture(r, fore, back, coef) /* mix modifiers */ |
| 317 |
< |
register RAY *r; |
| 318 |
< |
OBJECT fore, back; |
| 319 |
< |
double coef; |
| 316 |
> |
int |
| 317 |
> |
raymixture( /* mix modifiers */ |
| 318 |
> |
RAY *r, |
| 319 |
> |
OBJECT fore, |
| 320 |
> |
OBJECT back, |
| 321 |
> |
double coef |
| 322 |
> |
) |
| 323 |
|
{ |
| 324 |
< |
FVECT curpert, forepert, backpert; |
| 325 |
< |
COLOR curpcol, forepcol, backpcol; |
| 326 |
< |
register int i; |
| 327 |
< |
/* clip coefficient */ |
| 324 |
> |
RAY fr, br; |
| 325 |
> |
double mfore, mback; |
| 326 |
> |
int foremat, backmat; |
| 327 |
> |
int i; |
| 328 |
> |
/* bound coefficient */ |
| 329 |
|
if (coef > 1.0) |
| 330 |
|
coef = 1.0; |
| 331 |
|
else if (coef < 0.0) |
| 332 |
|
coef = 0.0; |
| 333 |
< |
/* save current mods */ |
| 334 |
< |
VCOPY(curpert, r->pert); |
| 335 |
< |
copycolor(curpcol, r->pcol); |
| 336 |
< |
/* compute new mods */ |
| 337 |
< |
/* foreground */ |
| 338 |
< |
r->pert[0] = r->pert[1] = r->pert[2] = 0.0; |
| 339 |
< |
setcolor(r->pcol, 1.0, 1.0, 1.0); |
| 340 |
< |
if (fore != OVOID && coef > FTINY) |
| 341 |
< |
raytexture(r, fore); |
| 342 |
< |
VCOPY(forepert, r->pert); |
| 343 |
< |
copycolor(forepcol, r->pcol); |
| 344 |
< |
/* background */ |
| 345 |
< |
r->pert[0] = r->pert[1] = r->pert[2] = 0.0; |
| 346 |
< |
setcolor(r->pcol, 1.0, 1.0, 1.0); |
| 347 |
< |
if (back != OVOID && coef < 1.0-FTINY) |
| 348 |
< |
raytexture(r, back); |
| 349 |
< |
VCOPY(backpert, r->pert); |
| 350 |
< |
copycolor(backpcol, r->pcol); |
| 351 |
< |
/* sum perturbations */ |
| 333 |
> |
/* compute foreground and background */ |
| 334 |
> |
foremat = backmat = 0; |
| 335 |
> |
/* foreground */ |
| 336 |
> |
fr = *r; |
| 337 |
> |
if (coef > FTINY) { |
| 338 |
> |
fr.rweight *= coef; |
| 339 |
> |
scalecolor(fr.rcoef, coef); |
| 340 |
> |
foremat = rayshade(&fr, fore); |
| 341 |
> |
} |
| 342 |
> |
/* background */ |
| 343 |
> |
br = *r; |
| 344 |
> |
if (coef < 1.0-FTINY) { |
| 345 |
> |
br.rweight *= 1.0-coef; |
| 346 |
> |
scalecolor(br.rcoef, 1.0-coef); |
| 347 |
> |
backmat = rayshade(&br, back); |
| 348 |
> |
} |
| 349 |
> |
/* check for transparency */ |
| 350 |
> |
if (backmat ^ foremat) { |
| 351 |
> |
if (backmat && coef > FTINY) |
| 352 |
> |
raytrans(&fr); |
| 353 |
> |
else if (foremat && coef < 1.0-FTINY) |
| 354 |
> |
raytrans(&br); |
| 355 |
> |
} |
| 356 |
> |
/* mix perturbations */ |
| 357 |
|
for (i = 0; i < 3; i++) |
| 358 |
< |
r->pert[i] = curpert[i] + coef*forepert[i] + |
| 359 |
< |
(1.0-coef)*backpert[i]; |
| 360 |
< |
/* multiply colors */ |
| 361 |
< |
setcolor(r->pcol, coef*colval(forepcol,RED) + |
| 362 |
< |
(1.0-coef)*colval(backpcol,RED), |
| 363 |
< |
coef*colval(forepcol,GRN) + |
| 364 |
< |
(1.0-coef)*colval(backpcol,GRN), |
| 365 |
< |
coef*colval(forepcol,BLU) + |
| 366 |
< |
(1.0-coef)*colval(backpcol,BLU)); |
| 367 |
< |
multcolor(r->pcol, curpcol); |
| 358 |
> |
r->pert[i] = coef*fr.pert[i] + (1.0-coef)*br.pert[i]; |
| 359 |
> |
/* mix pattern colors */ |
| 360 |
> |
scalecolor(fr.pcol, coef); |
| 361 |
> |
scalecolor(br.pcol, 1.0-coef); |
| 362 |
> |
copycolor(r->pcol, fr.pcol); |
| 363 |
> |
addcolor(r->pcol, br.pcol); |
| 364 |
> |
/* return value tells if material */ |
| 365 |
> |
if (!foremat & !backmat) |
| 366 |
> |
return(0); |
| 367 |
> |
/* mix returned ray values */ |
| 368 |
> |
scalecolor(fr.rcol, coef); |
| 369 |
> |
scalecolor(br.rcol, 1.0-coef); |
| 370 |
> |
copycolor(r->rcol, fr.rcol); |
| 371 |
> |
addcolor(r->rcol, br.rcol); |
| 372 |
> |
scalecolor(fr.mcol, coef); |
| 373 |
> |
scalecolor(br.mcol, 1.0-coef); |
| 374 |
> |
copycolor(r->mcol, fr.mcol); |
| 375 |
> |
addcolor(r->mcol, br.mcol); |
| 376 |
> |
mfore = bright(fr.mcol); mback = bright(br.mcol); |
| 377 |
> |
r->rmt = mfore > mback ? fr.rmt : br.rmt; |
| 378 |
> |
r->rxt = bright(fr.rcol)-mfore > bright(br.rcol)-mback ? |
| 379 |
> |
fr.rxt : br.rxt; |
| 380 |
> |
return(1); |
| 381 |
|
} |
| 382 |
|
|
| 383 |
|
|
| 384 |
|
double |
| 385 |
< |
raynormal(norm, r) /* compute perturbed normal for ray */ |
| 386 |
< |
FVECT norm; |
| 387 |
< |
register RAY *r; |
| 385 |
> |
raydist( /* compute (cumulative) ray distance */ |
| 386 |
> |
const RAY *r, |
| 387 |
> |
int flags |
| 388 |
> |
) |
| 389 |
|
{ |
| 390 |
+ |
double sum = 0.0; |
| 391 |
+ |
|
| 392 |
+ |
while (r != NULL && r->crtype&flags) { |
| 393 |
+ |
sum += r->rot; |
| 394 |
+ |
r = r->parent; |
| 395 |
+ |
} |
| 396 |
+ |
return(sum); |
| 397 |
+ |
} |
| 398 |
+ |
|
| 399 |
+ |
|
| 400 |
+ |
void |
| 401 |
+ |
raycontrib( /* compute (cumulative) ray contribution */ |
| 402 |
+ |
RREAL rc[3], |
| 403 |
+ |
const RAY *r, |
| 404 |
+ |
int flags |
| 405 |
+ |
) |
| 406 |
+ |
{ |
| 407 |
+ |
static int warnedPM = 0; |
| 408 |
+ |
|
| 409 |
+ |
rc[0] = rc[1] = rc[2] = 1.; |
| 410 |
+ |
|
| 411 |
+ |
while (r != NULL && r->crtype&flags) { |
| 412 |
+ |
int i = 3; |
| 413 |
+ |
while (i--) |
| 414 |
+ |
rc[i] *= colval(r->rcoef,i); |
| 415 |
+ |
/* check for participating medium */ |
| 416 |
+ |
if (!warnedPM && (bright(r->cext) > FTINY) | |
| 417 |
+ |
(bright(r->albedo) > FTINY)) { |
| 418 |
+ |
error(WARNING, |
| 419 |
+ |
"ray contribution calculation does not support participating media"); |
| 420 |
+ |
warnedPM++; |
| 421 |
+ |
} |
| 422 |
+ |
r = r->parent; |
| 423 |
+ |
} |
| 424 |
+ |
} |
| 425 |
+ |
|
| 426 |
+ |
|
| 427 |
+ |
double |
| 428 |
+ |
raynormal( /* compute perturbed normal for ray */ |
| 429 |
+ |
FVECT norm, |
| 430 |
+ |
RAY *r |
| 431 |
+ |
) |
| 432 |
+ |
{ |
| 433 |
|
double newdot; |
| 434 |
< |
register int i; |
| 434 |
> |
int i; |
| 435 |
|
|
| 436 |
|
/* The perturbation is added to the surface normal to obtain |
| 437 |
|
* the new normal. If the new normal would affect the surface |
| 439 |
|
* still fraught with problems since reflected rays and similar |
| 440 |
|
* directions calculated from the surface normal may spawn rays behind |
| 441 |
|
* the surface. The only solution is to curb textures at high |
| 442 |
< |
* incidence (Rdot << 1). |
| 442 |
> |
* incidence (namely, keep DOT(rdir,pert) < Rdot). |
| 443 |
|
*/ |
| 444 |
|
|
| 445 |
|
for (i = 0; i < 3; i++) |
| 460 |
|
} |
| 461 |
|
|
| 462 |
|
|
| 463 |
< |
flipsurface(r) /* reverse surface orientation */ |
| 464 |
< |
register RAY *r; |
| 463 |
> |
void |
| 464 |
> |
newrayxf( /* get new tranformation matrix for ray */ |
| 465 |
> |
RAY *r |
| 466 |
> |
) |
| 467 |
|
{ |
| 468 |
+ |
static struct xfn { |
| 469 |
+ |
struct xfn *next; |
| 470 |
+ |
FULLXF xf; |
| 471 |
+ |
} xfseed = { &xfseed }, *xflast = &xfseed; |
| 472 |
+ |
struct xfn *xp; |
| 473 |
+ |
const RAY *rp; |
| 474 |
+ |
|
| 475 |
+ |
/* |
| 476 |
+ |
* Search for transform in circular list that |
| 477 |
+ |
* has no associated ray in the tree. |
| 478 |
+ |
*/ |
| 479 |
+ |
xp = xflast; |
| 480 |
+ |
for (rp = r->parent; rp != NULL; rp = rp->parent) |
| 481 |
+ |
if (rp->rox == &xp->xf) { /* xp in use */ |
| 482 |
+ |
xp = xp->next; /* move to next */ |
| 483 |
+ |
if (xp == xflast) { /* need new one */ |
| 484 |
+ |
xp = (struct xfn *)bmalloc(sizeof(struct xfn)); |
| 485 |
+ |
if (xp == NULL) |
| 486 |
+ |
error(SYSTEM, |
| 487 |
+ |
"out of memory in newrayxf"); |
| 488 |
+ |
/* insert in list */ |
| 489 |
+ |
xp->next = xflast->next; |
| 490 |
+ |
xflast->next = xp; |
| 491 |
+ |
break; /* we're done */ |
| 492 |
+ |
} |
| 493 |
+ |
rp = r; /* start check over */ |
| 494 |
+ |
} |
| 495 |
+ |
/* got it */ |
| 496 |
+ |
r->rox = &xp->xf; |
| 497 |
+ |
xflast = xp; |
| 498 |
+ |
} |
| 499 |
+ |
|
| 500 |
+ |
|
| 501 |
+ |
void |
| 502 |
+ |
flipsurface( /* reverse surface orientation */ |
| 503 |
+ |
RAY *r |
| 504 |
+ |
) |
| 505 |
+ |
{ |
| 506 |
|
r->rod = -r->rod; |
| 507 |
|
r->ron[0] = -r->ron[0]; |
| 508 |
|
r->ron[1] = -r->ron[1]; |
| 510 |
|
r->pert[0] = -r->pert[0]; |
| 511 |
|
r->pert[1] = -r->pert[1]; |
| 512 |
|
r->pert[2] = -r->pert[2]; |
| 513 |
+ |
r->rflips++; |
| 514 |
|
} |
| 515 |
|
|
| 516 |
|
|
| 517 |
< |
localhit(r, scene) /* check for hit in the octree */ |
| 518 |
< |
register RAY *r; |
| 519 |
< |
register CUBE *scene; |
| 517 |
> |
void |
| 518 |
> |
rayhit( /* standard ray hit test */ |
| 519 |
> |
OBJECT *oset, |
| 520 |
> |
RAY *r |
| 521 |
> |
) |
| 522 |
|
{ |
| 523 |
+ |
OBJREC *o; |
| 524 |
+ |
int i; |
| 525 |
+ |
|
| 526 |
+ |
for (i = oset[0]; i > 0; i--) { |
| 527 |
+ |
o = objptr(oset[i]); |
| 528 |
+ |
if ((*ofun[o->otype].funp)(o, r)) |
| 529 |
+ |
r->robj = oset[i]; |
| 530 |
+ |
} |
| 531 |
+ |
} |
| 532 |
+ |
|
| 533 |
+ |
|
| 534 |
+ |
int |
| 535 |
+ |
localhit( /* check for hit in the octree */ |
| 536 |
+ |
RAY *r, |
| 537 |
+ |
CUBE *scene |
| 538 |
+ |
) |
| 539 |
+ |
{ |
| 540 |
+ |
OBJECT cxset[MAXCSET+1]; /* set of checked objects */ |
| 541 |
|
FVECT curpos; /* current cube position */ |
| 542 |
< |
int mpos, mneg; /* sign flags */ |
| 542 |
> |
int sflags; /* sign flags */ |
| 543 |
|
double t, dt; |
| 544 |
< |
register int i; |
| 544 |
> |
int i; |
| 545 |
|
|
| 546 |
|
nrays++; /* increment trace counter */ |
| 547 |
< |
|
| 253 |
< |
mpos = mneg = 0; |
| 547 |
> |
sflags = 0; |
| 548 |
|
for (i = 0; i < 3; i++) { |
| 549 |
|
curpos[i] = r->rorg[i]; |
| 550 |
< |
if (r->rdir[i] > FTINY) |
| 551 |
< |
mpos |= 1 << i; |
| 552 |
< |
else if (r->rdir[i] < -FTINY) |
| 553 |
< |
mneg |= 1 << i; |
| 550 |
> |
if (r->rdir[i] > 1e-7) |
| 551 |
> |
sflags |= 1 << i; |
| 552 |
> |
else if (r->rdir[i] < -1e-7) |
| 553 |
> |
sflags |= 0x10 << i; |
| 554 |
|
} |
| 555 |
+ |
if (!sflags) { |
| 556 |
+ |
error(WARNING, "zero ray direction in localhit"); |
| 557 |
+ |
return(0); |
| 558 |
+ |
} |
| 559 |
+ |
/* start off assuming nothing hit */ |
| 560 |
+ |
if (r->rmax > FTINY) { /* except aft plane if one */ |
| 561 |
+ |
r->ro = &Aftplane; |
| 562 |
+ |
r->rot = r->rmax; |
| 563 |
+ |
VSUM(r->rop, r->rorg, r->rdir, r->rot); |
| 564 |
+ |
} |
| 565 |
+ |
/* find global cube entrance point */ |
| 566 |
|
t = 0.0; |
| 567 |
|
if (!incube(scene, curpos)) { |
| 568 |
|
/* find distance to entry */ |
| 569 |
|
for (i = 0; i < 3; i++) { |
| 570 |
|
/* plane in our direction */ |
| 571 |
< |
if (mpos & 1<<i) |
| 571 |
> |
if (sflags & 1<<i) |
| 572 |
|
dt = scene->cuorg[i]; |
| 573 |
< |
else if (mneg & 1<<i) |
| 573 |
> |
else if (sflags & 0x10<<i) |
| 574 |
|
dt = scene->cuorg[i] + scene->cusize; |
| 575 |
|
else |
| 576 |
|
continue; |
| 580 |
|
t = dt; /* farthest face is the one */ |
| 581 |
|
} |
| 582 |
|
t += FTINY; /* fudge to get inside cube */ |
| 583 |
+ |
if (t >= r->rot) /* clipped already */ |
| 584 |
+ |
return(0); |
| 585 |
|
/* advance position */ |
| 586 |
< |
for (i = 0; i < 3; i++) |
| 280 |
< |
curpos[i] += r->rdir[i]*t; |
| 586 |
> |
VSUM(curpos, curpos, r->rdir, t); |
| 587 |
|
|
| 588 |
|
if (!incube(scene, curpos)) /* non-intersecting ray */ |
| 589 |
|
return(0); |
| 590 |
|
} |
| 591 |
< |
return(raymove(curpos, mpos, mneg, r, scene) == RAYHIT); |
| 591 |
> |
cxset[0] = 0; |
| 592 |
> |
raymove(curpos, cxset, sflags, r, scene); |
| 593 |
> |
return((r->ro != NULL) & (r->ro != &Aftplane)); |
| 594 |
|
} |
| 595 |
|
|
| 596 |
|
|
| 597 |
|
static int |
| 598 |
< |
raymove(pos, plus, minus, r, cu) /* check for hit as we move */ |
| 599 |
< |
FVECT pos; /* modified */ |
| 600 |
< |
int plus, minus; /* direction indicators to speed tests */ |
| 601 |
< |
register RAY *r; |
| 602 |
< |
register CUBE *cu; |
| 598 |
> |
raymove( /* check for hit as we move */ |
| 599 |
> |
FVECT pos, /* current position, modified herein */ |
| 600 |
> |
OBJECT *cxs, /* checked objects, modified by checkhit */ |
| 601 |
> |
int dirf, /* direction indicators to speed tests */ |
| 602 |
> |
RAY *r, |
| 603 |
> |
CUBE *cu |
| 604 |
> |
) |
| 605 |
|
{ |
| 606 |
|
int ax; |
| 607 |
|
double dt, t; |
| 298 |
– |
register int sgn; |
| 608 |
|
|
| 609 |
|
if (istree(cu->cutree)) { /* recurse on subcubes */ |
| 610 |
|
CUBE cukid; |
| 611 |
< |
register int br; |
| 611 |
> |
int br, sgn; |
| 612 |
|
|
| 613 |
|
cukid.cusize = cu->cusize * 0.5; /* find subcube */ |
| 614 |
|
VCOPY(cukid.cuorg, cu->cuorg); |
| 627 |
|
} |
| 628 |
|
for ( ; ; ) { |
| 629 |
|
cukid.cutree = octkid(cu->cutree, br); |
| 630 |
< |
if ((ax = raymove(pos,plus,minus,r,&cukid)) == RAYHIT) |
| 630 |
> |
if ((ax = raymove(pos,cxs,dirf,r,&cukid)) == RAYHIT) |
| 631 |
|
return(RAYHIT); |
| 632 |
|
sgn = 1 << ax; |
| 633 |
< |
if (sgn & minus) /* negative axis? */ |
| 325 |
< |
if (sgn & br) { |
| 326 |
< |
cukid.cuorg[ax] -= cukid.cusize; |
| 327 |
< |
br &= ~sgn; |
| 328 |
< |
} else |
| 329 |
< |
return(ax); /* underflow */ |
| 330 |
< |
else |
| 633 |
> |
if (sgn & dirf) /* positive axis? */ |
| 634 |
|
if (sgn & br) |
| 635 |
|
return(ax); /* overflow */ |
| 636 |
|
else { |
| 637 |
|
cukid.cuorg[ax] += cukid.cusize; |
| 638 |
|
br |= sgn; |
| 639 |
|
} |
| 640 |
+ |
else |
| 641 |
+ |
if (sgn & br) { |
| 642 |
+ |
cukid.cuorg[ax] -= cukid.cusize; |
| 643 |
+ |
br &= ~sgn; |
| 644 |
+ |
} else |
| 645 |
+ |
return(ax); /* underflow */ |
| 646 |
|
} |
| 647 |
|
/*NOTREACHED*/ |
| 648 |
|
} |
| 649 |
< |
if (isfull(cu->cutree) && checkhit(r, cu)) |
| 649 |
> |
if (isfull(cu->cutree)) { |
| 650 |
> |
if (checkhit(r, cu, cxs)) |
| 651 |
> |
return(RAYHIT); |
| 652 |
> |
} else if (r->ro == &Aftplane && incube(cu, r->rop)) |
| 653 |
|
return(RAYHIT); |
| 654 |
|
/* advance to next cube */ |
| 655 |
< |
sgn = plus | minus; |
| 656 |
< |
if (sgn&1) { |
| 345 |
< |
dt = plus&1 ? cu->cuorg[0] + cu->cusize : cu->cuorg[0]; |
| 655 |
> |
if (dirf&0x11) { |
| 656 |
> |
dt = dirf&1 ? cu->cuorg[0] + cu->cusize : cu->cuorg[0]; |
| 657 |
|
t = (dt - pos[0])/r->rdir[0]; |
| 658 |
|
ax = 0; |
| 659 |
|
} else |
| 660 |
|
t = FHUGE; |
| 661 |
< |
if (sgn&2) { |
| 662 |
< |
dt = plus&2 ? cu->cuorg[1] + cu->cusize : cu->cuorg[1]; |
| 661 |
> |
if (dirf&0x22) { |
| 662 |
> |
dt = dirf&2 ? cu->cuorg[1] + cu->cusize : cu->cuorg[1]; |
| 663 |
|
dt = (dt - pos[1])/r->rdir[1]; |
| 664 |
|
if (dt < t) { |
| 665 |
|
t = dt; |
| 666 |
|
ax = 1; |
| 667 |
|
} |
| 668 |
|
} |
| 669 |
< |
if (sgn&4) { |
| 670 |
< |
dt = plus&4 ? cu->cuorg[2] + cu->cusize : cu->cuorg[2]; |
| 669 |
> |
if (dirf&0x44) { |
| 670 |
> |
dt = dirf&4 ? cu->cuorg[2] + cu->cusize : cu->cuorg[2]; |
| 671 |
|
dt = (dt - pos[2])/r->rdir[2]; |
| 672 |
|
if (dt < t) { |
| 673 |
|
t = dt; |
| 674 |
|
ax = 2; |
| 675 |
|
} |
| 676 |
|
} |
| 677 |
< |
pos[0] += r->rdir[0]*t; |
| 367 |
< |
pos[1] += r->rdir[1]*t; |
| 368 |
< |
pos[2] += r->rdir[2]*t; |
| 677 |
> |
VSUM(pos, pos, r->rdir, t); |
| 678 |
|
return(ax); |
| 679 |
|
} |
| 680 |
|
|
| 681 |
|
|
| 682 |
< |
static |
| 683 |
< |
checkhit(r, cu) /* check for hit in full cube */ |
| 684 |
< |
register RAY *r; |
| 685 |
< |
CUBE *cu; |
| 682 |
> |
static int |
| 683 |
> |
checkhit( /* check for hit in full cube */ |
| 684 |
> |
RAY *r, |
| 685 |
> |
CUBE *cu, |
| 686 |
> |
OBJECT *cxs |
| 687 |
> |
) |
| 688 |
|
{ |
| 689 |
|
OBJECT oset[MAXSET+1]; |
| 379 |
– |
register OBJREC *o; |
| 380 |
– |
register int i; |
| 690 |
|
|
| 691 |
|
objset(oset, cu->cutree); |
| 692 |
< |
for (i = oset[0]; i > 0; i--) { |
| 693 |
< |
o = objptr(oset[i]); |
| 694 |
< |
if (o->lastrno == r->rno) /* checked already? */ |
| 695 |
< |
continue; |
| 696 |
< |
(*ofun[o->otype].funp)(o, r); |
| 388 |
< |
o->lastrno = r->rno; |
| 389 |
< |
} |
| 390 |
< |
if (r->ro == NULL) |
| 692 |
> |
checkset(oset, cxs); /* avoid double-checking */ |
| 693 |
> |
|
| 694 |
> |
(*r->hitf)(oset, r); /* test for hit in set */ |
| 695 |
> |
|
| 696 |
> |
if (r->robj == OVOID) |
| 697 |
|
return(0); /* no scores yet */ |
| 698 |
|
|
| 699 |
|
return(incube(cu, r->rop)); /* hit OK if in current cube */ |
| 700 |
+ |
} |
| 701 |
+ |
|
| 702 |
+ |
|
| 703 |
+ |
static void |
| 704 |
+ |
checkset( /* modify checked set and set to check */ |
| 705 |
+ |
OBJECT *os, /* os' = os - cs */ |
| 706 |
+ |
OBJECT *cs /* cs' = cs + os */ |
| 707 |
+ |
) |
| 708 |
+ |
{ |
| 709 |
+ |
OBJECT cset[MAXCSET+MAXSET+1]; |
| 710 |
+ |
int i, j; |
| 711 |
+ |
int k; |
| 712 |
+ |
/* copy os in place, cset <- cs */ |
| 713 |
+ |
cset[0] = 0; |
| 714 |
+ |
k = 0; |
| 715 |
+ |
for (i = j = 1; i <= os[0]; i++) { |
| 716 |
+ |
while (j <= cs[0] && cs[j] < os[i]) |
| 717 |
+ |
cset[++cset[0]] = cs[j++]; |
| 718 |
+ |
if (j > cs[0] || os[i] != cs[j]) { /* object to check */ |
| 719 |
+ |
os[++k] = os[i]; |
| 720 |
+ |
cset[++cset[0]] = os[i]; |
| 721 |
+ |
} |
| 722 |
+ |
} |
| 723 |
+ |
if (!(os[0] = k)) /* new "to check" set size */ |
| 724 |
+ |
return; /* special case */ |
| 725 |
+ |
while (j <= cs[0]) /* get the rest of cs */ |
| 726 |
+ |
cset[++cset[0]] = cs[j++]; |
| 727 |
+ |
if (cset[0] > MAXCSET) /* truncate "checked" set if nec. */ |
| 728 |
+ |
cset[0] = MAXCSET; |
| 729 |
+ |
/* setcopy(cs, cset); */ /* copy cset back to cs */ |
| 730 |
+ |
os = cset; |
| 731 |
+ |
for (i = os[0]; i-- >= 0; ) |
| 732 |
+ |
*cs++ = *os++; |
| 733 |
|
} |