1 |
#ifndef lint |
2 |
static const char RCSid[] = "$Id: raytrace.c,v 2.88 2023/11/15 18:02:53 greg Exp $"; |
3 |
#endif |
4 |
/* |
5 |
* raytrace.c - routines for tracing and shading rays. |
6 |
* |
7 |
* External symbols declared in ray.h |
8 |
*/ |
9 |
|
10 |
#include "copyright.h" |
11 |
|
12 |
#include "ray.h" |
13 |
#include "source.h" |
14 |
#include "otypes.h" |
15 |
#include "otspecial.h" |
16 |
#include "random.h" |
17 |
#include "pmap.h" |
18 |
|
19 |
#define MAXCSET ((MAXSET+1)*2-1) /* maximum check set size */ |
20 |
|
21 |
RNUMBER raynum = 0; /* next unique ray number */ |
22 |
RNUMBER nrays = 0; /* number of calls to localhit */ |
23 |
|
24 |
static RREAL Lambfa[5] = {PI, PI, PI, 0.0, 0.0}; |
25 |
OBJREC Lamb = { |
26 |
OVOID, MAT_PLASTIC, "Lambertian", |
27 |
{NULL, Lambfa, 0, 5}, NULL |
28 |
}; /* a Lambertian surface */ |
29 |
|
30 |
OBJREC Aftplane; /* aft clipping plane object */ |
31 |
|
32 |
#define RAYHIT (-1) /* return value for intercepted ray */ |
33 |
|
34 |
static int raymove(FVECT pos, OBJECT *cxs, int dirf, RAY *r, CUBE *cu); |
35 |
static int checkhit(RAY *r, CUBE *cu, OBJECT *cxs); |
36 |
static void checkset(OBJECT *os, OBJECT *cs); |
37 |
|
38 |
|
39 |
int |
40 |
rayorigin( /* start new ray from old one */ |
41 |
RAY *r, |
42 |
int rt, |
43 |
const RAY *ro, |
44 |
const SCOLOR rc |
45 |
) |
46 |
{ |
47 |
double rw, re; |
48 |
/* assign coefficient/weight */ |
49 |
if (rc == NULL) { |
50 |
rw = 1.0; |
51 |
setscolor(r->rcoef, 1., 1., 1.); |
52 |
} else { |
53 |
rw = sintens((COLORV *)rc); |
54 |
if (rw > 1.0) |
55 |
rw = 1.0; /* avoid calculation growth */ |
56 |
if (rc != r->rcoef) |
57 |
copyscolor(r->rcoef, rc); |
58 |
} |
59 |
if ((r->parent = ro) == NULL) { /* primary ray */ |
60 |
r->rlvl = 0; |
61 |
r->rweight = rw; |
62 |
r->crtype = r->rtype = rt; |
63 |
r->rsrc = -1; |
64 |
r->clipset = NULL; |
65 |
r->revf = raytrace; |
66 |
copycolor(r->cext, cextinction); |
67 |
copycolor(r->albedo, salbedo); |
68 |
r->gecc = seccg; |
69 |
r->slights = NULL; |
70 |
} else { /* spawned ray */ |
71 |
if (ro->rot >= FHUGE*.99) { |
72 |
memset(r, 0, sizeof(RAY)); |
73 |
return(-1); /* illegal continuation */ |
74 |
} |
75 |
r->rlvl = ro->rlvl; |
76 |
if (rt & RAYREFL) { |
77 |
r->rlvl++; |
78 |
r->rsrc = -1; |
79 |
r->clipset = ro->clipset; |
80 |
r->rmax = 0.0; |
81 |
} else { |
82 |
r->rsrc = ro->rsrc; |
83 |
r->clipset = ro->newcset; |
84 |
r->rmax = ro->rmax <= FTINY ? 0.0 : ro->rmax - ro->rot; |
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} |
86 |
r->revf = ro->revf; |
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copycolor(r->cext, ro->cext); |
88 |
copycolor(r->albedo, ro->albedo); |
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r->gecc = ro->gecc; |
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r->slights = ro->slights; |
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r->crtype = ro->crtype | (r->rtype = rt); |
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VCOPY(r->rorg, ro->rop); |
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r->rweight = ro->rweight * rw; |
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/* estimate extinction */ |
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re = colval(ro->cext,RED) < colval(ro->cext,GRN) ? |
96 |
colval(ro->cext,RED) : colval(ro->cext,GRN); |
97 |
if (colval(ro->cext,BLU) < re) re = colval(ro->cext,BLU); |
98 |
re *= ro->rot; |
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if (re > 0.1) { |
100 |
if (re > 92.) { |
101 |
r->rweight = 0.0; |
102 |
} else { |
103 |
r->rweight *= exp(-re); |
104 |
} |
105 |
} |
106 |
} |
107 |
rayclear(r); |
108 |
if (r->rweight <= 0.0) /* check for expiration */ |
109 |
return(-1); |
110 |
if (r->crtype & SHADOW) /* shadow commitment */ |
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return(0); |
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/* ambient in photon map? */ |
113 |
if (ro != NULL && ro->crtype & AMBIENT) { |
114 |
if (causticPhotonMapping) |
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return(-1); |
116 |
if (photonMapping && rt != TRANS) |
117 |
return(-1); |
118 |
} |
119 |
if ((maxdepth <= 0) & (rc != NULL)) { /* Russian roulette */ |
120 |
if (minweight <= 0.0) |
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error(USER, "zero ray weight in Russian roulette"); |
122 |
if ((maxdepth < 0) & (r->rlvl > -maxdepth)) |
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return(-1); /* upper reflection limit */ |
124 |
if (r->rweight >= minweight) |
125 |
return(0); |
126 |
if (frandom() > r->rweight/minweight) |
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return(-1); |
128 |
rw = minweight/r->rweight; /* promote survivor */ |
129 |
scalescolor(r->rcoef, rw); |
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r->rweight = minweight; |
131 |
return(0); |
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} |
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return((r->rweight >= minweight) & (r->rlvl <= abs(maxdepth)) ? 0 : -1); |
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} |
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|
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|
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void |
138 |
rayclear( /* clear a ray for (re)evaluation */ |
139 |
RAY *r |
140 |
) |
141 |
{ |
142 |
r->rno = raynum++; |
143 |
r->newcset = r->clipset; |
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r->hitf = rayhit; |
145 |
r->robj = OVOID; |
146 |
r->ro = NULL; |
147 |
r->rox = NULL; |
148 |
r->rxt = r->rmt = r->rot = FHUGE; |
149 |
VCOPY(r->rop, r->rorg); |
150 |
r->ron[0] = -r->rdir[0]; r->ron[1] = -r->rdir[1]; r->ron[2] = -r->rdir[2]; |
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r->rod = 1.0; |
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r->pert[0] = r->pert[1] = r->pert[2] = 0.0; |
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r->rflips = 0; |
154 |
r->uv[0] = r->uv[1] = 0.0; |
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setscolor(r->pcol, 1.0, 1.0, 1.0); |
156 |
scolorblack(r->mcol); |
157 |
scolorblack(r->rcol); |
158 |
} |
159 |
|
160 |
|
161 |
void |
162 |
raytrace( /* trace a ray and compute its value */ |
163 |
RAY *r |
164 |
) |
165 |
{ |
166 |
if (localhit(r, &thescene)) |
167 |
raycont(r); /* hit local surface, evaluate */ |
168 |
else if (r->ro == &Aftplane) { |
169 |
r->ro = NULL; /* hit aft clipping plane */ |
170 |
r->rot = FHUGE; |
171 |
} else if (sourcehit(r)) |
172 |
rayshade(r, r->ro->omod); /* distant source */ |
173 |
|
174 |
if (trace != NULL) |
175 |
(*trace)(r); /* trace execution */ |
176 |
|
177 |
rayparticipate(r); /* for participating medium */ |
178 |
} |
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|
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|
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void |
182 |
raycont( /* check for clipped object and continue */ |
183 |
RAY *r |
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) |
185 |
{ |
186 |
if ((r->clipset != NULL && inset(r->clipset, r->ro->omod)) || |
187 |
!rayshade(r, r->ro->omod)) |
188 |
raytrans(r); |
189 |
} |
190 |
|
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|
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void |
193 |
raytrans( /* transmit ray as is */ |
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RAY *r |
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) |
196 |
{ |
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RAY tr; |
198 |
|
199 |
rayorigin(&tr, TRANS, r, NULL); /* always continue */ |
200 |
VCOPY(tr.rdir, r->rdir); |
201 |
rayvalue(&tr); |
202 |
copyscolor(r->mcol, tr.mcol); |
203 |
copyscolor(r->rcol, tr.rcol); |
204 |
r->rmt = r->rot + tr.rmt; |
205 |
r->rxt = r->rot + tr.rxt; |
206 |
} |
207 |
|
208 |
|
209 |
int |
210 |
raytirrad( /* irradiance hack */ |
211 |
OBJREC *m, |
212 |
RAY *r |
213 |
) |
214 |
{ |
215 |
if (ofun[m->otype].flags & (T_M|T_X) && m->otype != MAT_CLIP) { |
216 |
if (istransp(m->otype) || isBSDFproxy(m)) { |
217 |
raytrans(r); |
218 |
return(1); |
219 |
} |
220 |
if (!islight(m->otype)) { |
221 |
setscolor(r->pcol, 1.0, 1.0, 1.0); |
222 |
return((*ofun[Lamb.otype].funp)(&Lamb, r)); |
223 |
} |
224 |
} |
225 |
return(0); /* not a qualifying surface */ |
226 |
} |
227 |
|
228 |
|
229 |
int |
230 |
rayshade( /* shade ray r with material mod */ |
231 |
RAY *r, |
232 |
int mod |
233 |
) |
234 |
{ |
235 |
int tst_irrad = do_irrad && !(r->crtype & ~(PRIMARY|TRANS)); |
236 |
OBJREC *m; |
237 |
|
238 |
r->rxt = r->rot; /* preset effective ray length */ |
239 |
for ( ; mod != OVOID; mod = m->omod) { |
240 |
m = objptr(mod); |
241 |
/****** unnecessary test since modifier() is always called |
242 |
if (!ismodifier(m->otype)) { |
243 |
sprintf(errmsg, "illegal modifier \"%s\"", m->oname); |
244 |
error(USER, errmsg); |
245 |
} |
246 |
******/ |
247 |
/* hack for irradiance calculation */ |
248 |
if (tst_irrad && raytirrad(m, r)) |
249 |
return(1); |
250 |
|
251 |
if ((*ofun[m->otype].funp)(m, r)) |
252 |
return(1); /* materials call raytexture() */ |
253 |
} |
254 |
return(0); /* no material! */ |
255 |
} |
256 |
|
257 |
|
258 |
void |
259 |
rayparticipate( /* compute ray medium participation */ |
260 |
RAY *r |
261 |
) |
262 |
{ |
263 |
SCOLOR ce, ca; |
264 |
double re, ge, be; |
265 |
|
266 |
if (intens(r->cext) <= 1./FHUGE) |
267 |
return; /* no medium */ |
268 |
re = r->rot*colval(r->cext,RED); |
269 |
ge = r->rot*colval(r->cext,GRN); |
270 |
be = r->rot*colval(r->cext,BLU); |
271 |
if (r->crtype & SHADOW) { /* no scattering for sources */ |
272 |
re *= 1. - colval(r->albedo,RED); |
273 |
ge *= 1. - colval(r->albedo,GRN); |
274 |
be *= 1. - colval(r->albedo,BLU); |
275 |
} |
276 |
setscolor(ce, re<=FTINY ? 1. : re>92. ? 0. : exp(-re), |
277 |
ge<=FTINY ? 1. : ge>92. ? 0. : exp(-ge), |
278 |
be<=FTINY ? 1. : be>92. ? 0. : exp(-be)); |
279 |
smultscolor(r->rcol, ce); /* path extinction */ |
280 |
if (r->crtype & SHADOW || intens(r->albedo) <= FTINY) |
281 |
return; /* no scattering */ |
282 |
|
283 |
/* PMAP: indirect inscattering accounted for by volume photons? */ |
284 |
if (!volumePhotonMapping) { |
285 |
setscolor(ca, |
286 |
colval(r->albedo,RED)*colval(ambval,RED)*(1.-colval(ce,RED)), |
287 |
colval(r->albedo,GRN)*colval(ambval,GRN)*(1.-colval(ce,GRN)), |
288 |
colval(r->albedo,BLU)*colval(ambval,BLU)*(1.-colval(ce,BLU))); |
289 |
saddscolor(r->rcol, ca); /* ambient in scattering */ |
290 |
} |
291 |
|
292 |
srcscatter(r); /* source in scattering */ |
293 |
} |
294 |
|
295 |
|
296 |
void |
297 |
raytexture( /* get material modifiers */ |
298 |
RAY *r, |
299 |
OBJECT mod |
300 |
) |
301 |
{ |
302 |
OBJREC *m; |
303 |
/* execute textures and patterns */ |
304 |
for ( ; mod != OVOID; mod = m->omod) { |
305 |
m = objptr(mod); |
306 |
/****** unnecessary test since modifier() is always called |
307 |
if (!ismodifier(m->otype)) { |
308 |
sprintf(errmsg, "illegal modifier \"%s\"", m->oname); |
309 |
error(USER, errmsg); |
310 |
} |
311 |
******/ |
312 |
if ((*ofun[m->otype].funp)(m, r)) { |
313 |
sprintf(errmsg, "conflicting material \"%s\"", |
314 |
m->oname); |
315 |
objerror(r->ro, USER, errmsg); |
316 |
} |
317 |
} |
318 |
} |
319 |
|
320 |
|
321 |
int |
322 |
raymixture( /* mix modifiers */ |
323 |
RAY *r, |
324 |
OBJECT fore, |
325 |
OBJECT back, |
326 |
double coef |
327 |
) |
328 |
{ |
329 |
RAY fr, br; |
330 |
double mfore, mback; |
331 |
int foremat, backmat; |
332 |
int i; |
333 |
/* bound coefficient */ |
334 |
if (coef > 1.0) |
335 |
coef = 1.0; |
336 |
else if (coef < 0.0) |
337 |
coef = 0.0; |
338 |
/* compute foreground and background */ |
339 |
foremat = backmat = 0; |
340 |
/* foreground */ |
341 |
fr = *r; |
342 |
if (coef > FTINY) { |
343 |
fr.rweight *= coef; |
344 |
scalescolor(fr.rcoef, coef); |
345 |
foremat = rayshade(&fr, fore); |
346 |
} |
347 |
/* background */ |
348 |
br = *r; |
349 |
if (coef < 1.0-FTINY) { |
350 |
br.rweight *= 1.0-coef; |
351 |
scalescolor(br.rcoef, 1.0-coef); |
352 |
backmat = rayshade(&br, back); |
353 |
} |
354 |
/* check for transparency */ |
355 |
if (backmat ^ foremat) { |
356 |
if (backmat && coef > FTINY) |
357 |
raytrans(&fr); |
358 |
else if (foremat && coef < 1.0-FTINY) |
359 |
raytrans(&br); |
360 |
} |
361 |
/* mix perturbations */ |
362 |
for (i = 0; i < 3; i++) |
363 |
r->pert[i] = coef*fr.pert[i] + (1.0-coef)*br.pert[i]; |
364 |
/* mix pattern colors */ |
365 |
scalescolor(fr.pcol, coef); |
366 |
scalescolor(br.pcol, 1.0-coef); |
367 |
copyscolor(r->pcol, fr.pcol); |
368 |
saddscolor(r->pcol, br.pcol); |
369 |
/* return value tells if material */ |
370 |
if (!foremat & !backmat) |
371 |
return(0); |
372 |
/* mix returned ray values */ |
373 |
scalescolor(fr.rcol, coef); |
374 |
scalescolor(br.rcol, 1.0-coef); |
375 |
copyscolor(r->rcol, fr.rcol); |
376 |
saddscolor(r->rcol, br.rcol); |
377 |
scalescolor(fr.mcol, coef); |
378 |
scalescolor(br.mcol, 1.0-coef); |
379 |
copyscolor(r->mcol, fr.mcol); |
380 |
saddscolor(r->mcol, br.mcol); |
381 |
mfore = pbright(fr.mcol); mback = pbright(br.mcol); |
382 |
r->rmt = mfore > mback ? fr.rmt : br.rmt; |
383 |
r->rxt = pbright(fr.rcol)-mfore > pbright(br.rcol)-mback ? |
384 |
fr.rxt : br.rxt; |
385 |
return(1); |
386 |
} |
387 |
|
388 |
|
389 |
double |
390 |
raydist( /* compute (cumulative) ray distance */ |
391 |
const RAY *r, |
392 |
int flags |
393 |
) |
394 |
{ |
395 |
double sum = 0.0; |
396 |
|
397 |
while (r != NULL && r->crtype&flags) { |
398 |
sum += r->rot; |
399 |
r = r->parent; |
400 |
} |
401 |
return(sum); |
402 |
} |
403 |
|
404 |
|
405 |
void |
406 |
raycontrib( /* compute (cumulative) ray contribution */ |
407 |
SCOLOR rc, |
408 |
const RAY *r, |
409 |
int flags |
410 |
) |
411 |
{ |
412 |
static int warnedPM = 0; |
413 |
|
414 |
setscolor(rc, 1., 1., 1.); |
415 |
|
416 |
while (r != NULL && r->crtype&flags) { |
417 |
smultscolor(rc, r->rcoef); |
418 |
/* check for participating medium */ |
419 |
if (!warnedPM && (bright(r->cext) > FTINY) | |
420 |
(bright(r->albedo) > FTINY)) { |
421 |
error(WARNING, |
422 |
"ray contribution calculation does not support participating media"); |
423 |
warnedPM++; |
424 |
} |
425 |
r = r->parent; |
426 |
} |
427 |
} |
428 |
|
429 |
|
430 |
double |
431 |
raynormal( /* compute perturbed normal for ray */ |
432 |
FVECT norm, |
433 |
RAY *r |
434 |
) |
435 |
{ |
436 |
double newdot; |
437 |
int i; |
438 |
|
439 |
/* The perturbation is added to the surface normal to obtain |
440 |
* the new normal. If the new normal would affect the surface |
441 |
* orientation wrt. the ray, a correction is made. The method is |
442 |
* still fraught with problems since reflected rays and similar |
443 |
* directions calculated from the surface normal may spawn rays behind |
444 |
* the surface. The only solution is to curb textures at high |
445 |
* incidence (namely, keep DOT(rdir,pert) < Rdot). |
446 |
*/ |
447 |
|
448 |
for (i = 0; i < 3; i++) |
449 |
norm[i] = r->ron[i] + r->pert[i]; |
450 |
|
451 |
if (normalize(norm) == 0.0) { |
452 |
objerror(r->ro, WARNING, "illegal normal perturbation"); |
453 |
VCOPY(norm, r->ron); |
454 |
return(r->rod); |
455 |
} |
456 |
newdot = -DOT(norm, r->rdir); |
457 |
if ((newdot > 0.0) != (r->rod > 0.0)) { /* fix orientation */ |
458 |
for (i = 0; i < 3; i++) |
459 |
norm[i] += 2.0*newdot*r->rdir[i]; |
460 |
newdot = -newdot; |
461 |
} |
462 |
return(newdot); |
463 |
} |
464 |
|
465 |
|
466 |
void |
467 |
newrayxf( /* get new tranformation matrix for ray */ |
468 |
RAY *r |
469 |
) |
470 |
{ |
471 |
static struct xfn { |
472 |
struct xfn *next; |
473 |
FULLXF xf; |
474 |
} xfseed = { &xfseed }, *xflast = &xfseed; |
475 |
struct xfn *xp; |
476 |
const RAY *rp; |
477 |
|
478 |
/* |
479 |
* Search for transform in circular list that |
480 |
* has no associated ray in the tree. |
481 |
*/ |
482 |
xp = xflast; |
483 |
for (rp = r->parent; rp != NULL; rp = rp->parent) |
484 |
if (rp->rox == &xp->xf) { /* xp in use */ |
485 |
xp = xp->next; /* move to next */ |
486 |
if (xp == xflast) { /* need new one */ |
487 |
xp = (struct xfn *)bmalloc(sizeof(struct xfn)); |
488 |
if (xp == NULL) |
489 |
error(SYSTEM, |
490 |
"out of memory in newrayxf"); |
491 |
/* insert in list */ |
492 |
xp->next = xflast->next; |
493 |
xflast->next = xp; |
494 |
break; /* we're done */ |
495 |
} |
496 |
rp = r; /* start check over */ |
497 |
} |
498 |
/* got it */ |
499 |
r->rox = &xp->xf; |
500 |
xflast = xp; |
501 |
} |
502 |
|
503 |
|
504 |
void |
505 |
flipsurface( /* reverse surface orientation */ |
506 |
RAY *r |
507 |
) |
508 |
{ |
509 |
r->rod = -r->rod; |
510 |
r->ron[0] = -r->ron[0]; |
511 |
r->ron[1] = -r->ron[1]; |
512 |
r->ron[2] = -r->ron[2]; |
513 |
r->pert[0] = -r->pert[0]; |
514 |
r->pert[1] = -r->pert[1]; |
515 |
r->pert[2] = -r->pert[2]; |
516 |
r->rflips++; |
517 |
} |
518 |
|
519 |
|
520 |
int |
521 |
rayreject( /* check if candidate hit is worse than current */ |
522 |
OBJREC *o, |
523 |
RAY *r, |
524 |
double t, |
525 |
double rod |
526 |
) |
527 |
{ |
528 |
OBJREC *mnew, *mray; |
529 |
|
530 |
if ((t <= FTINY) | (t > r->rot + FTINY)) |
531 |
return(1); |
532 |
if (t < r->rot - FTINY) /* is new hit significantly closer? */ |
533 |
return(0); |
534 |
/* coincident point, so decide... */ |
535 |
if (o == r->ro) |
536 |
return(1); /* shouldn't happen */ |
537 |
if (r->ro == NULL) |
538 |
return(0); /* ditto */ |
539 |
mnew = findmaterial(o); |
540 |
mray = findmaterial(r->ro); /* check material transparencies */ |
541 |
if (mnew == NULL) { |
542 |
if (mray != NULL) |
543 |
return(1); /* old has material, new does not */ |
544 |
} else if (mray == NULL) { |
545 |
return(0); /* new has material, old does not */ |
546 |
} else if (istransp(mnew->otype)) { |
547 |
if (!istransp(mray->otype)) |
548 |
return(1); /* new is transparent, old is not */ |
549 |
} else if (istransp(mray->otype)) { |
550 |
return(0); /* old is transparent, new is not */ |
551 |
} |
552 |
if (rod <= 0) { /* check which side we hit */ |
553 |
if (r->rod > 0) |
554 |
return(1); /* old hit front, new did not */ |
555 |
} else if (r->rod <= 0) { |
556 |
return(0); /* new hit front, old did not */ |
557 |
} |
558 |
/* earlier modifier definition wins tie */ |
559 |
return (r->ro->omod >= o->omod); |
560 |
} |
561 |
|
562 |
void |
563 |
rayhit( /* standard ray hit test */ |
564 |
OBJECT *oset, |
565 |
RAY *r |
566 |
) |
567 |
{ |
568 |
OBJREC *o; |
569 |
int i; |
570 |
|
571 |
for (i = oset[0]; i > 0; i--) { |
572 |
o = objptr(oset[i]); |
573 |
if ((*ofun[o->otype].funp)(o, r)) |
574 |
r->robj = oset[i]; |
575 |
} |
576 |
} |
577 |
|
578 |
|
579 |
int |
580 |
localhit( /* check for hit in the octree */ |
581 |
RAY *r, |
582 |
CUBE *scene |
583 |
) |
584 |
{ |
585 |
OBJECT cxset[MAXCSET+1]; /* set of checked objects */ |
586 |
FVECT curpos; /* current cube position */ |
587 |
int sflags; /* sign flags */ |
588 |
double t, dt; |
589 |
int i; |
590 |
|
591 |
nrays++; /* increment trace counter */ |
592 |
sflags = 0; |
593 |
for (i = 0; i < 3; i++) { |
594 |
curpos[i] = r->rorg[i]; |
595 |
if (r->rdir[i] > 1e-7) |
596 |
sflags |= 1 << i; |
597 |
else if (r->rdir[i] < -1e-7) |
598 |
sflags |= 0x10 << i; |
599 |
} |
600 |
if (!sflags) { |
601 |
error(WARNING, "zero ray direction in localhit"); |
602 |
return(0); |
603 |
} |
604 |
/* start off assuming nothing hit */ |
605 |
if (r->rmax > FTINY) { /* except aft plane if one */ |
606 |
r->ro = &Aftplane; |
607 |
r->rot = r->rmax; |
608 |
VSUM(r->rop, r->rorg, r->rdir, r->rot); |
609 |
} |
610 |
/* find global cube entrance point */ |
611 |
t = 0.0; |
612 |
if (!incube(scene, curpos)) { |
613 |
/* find distance to entry */ |
614 |
for (i = 0; i < 3; i++) { |
615 |
/* plane in our direction */ |
616 |
if (sflags & 1<<i) |
617 |
dt = scene->cuorg[i]; |
618 |
else if (sflags & 0x10<<i) |
619 |
dt = scene->cuorg[i] + scene->cusize; |
620 |
else |
621 |
continue; |
622 |
/* distance to the plane */ |
623 |
dt = (dt - r->rorg[i])/r->rdir[i]; |
624 |
if (dt > t) |
625 |
t = dt; /* farthest face is the one */ |
626 |
} |
627 |
t += FTINY; /* fudge to get inside cube */ |
628 |
if (t >= r->rot) /* clipped already */ |
629 |
return(0); |
630 |
/* advance position */ |
631 |
VSUM(curpos, curpos, r->rdir, t); |
632 |
|
633 |
if (!incube(scene, curpos)) /* non-intersecting ray */ |
634 |
return(0); |
635 |
} |
636 |
cxset[0] = 0; |
637 |
raymove(curpos, cxset, sflags, r, scene); |
638 |
return((r->ro != NULL) & (r->ro != &Aftplane)); |
639 |
} |
640 |
|
641 |
|
642 |
static int |
643 |
raymove( /* check for hit as we move */ |
644 |
FVECT pos, /* current position, modified herein */ |
645 |
OBJECT *cxs, /* checked objects, modified by checkhit */ |
646 |
int dirf, /* direction indicators to speed tests */ |
647 |
RAY *r, |
648 |
CUBE *cu |
649 |
) |
650 |
{ |
651 |
int ax; |
652 |
double dt, t; |
653 |
|
654 |
if (istree(cu->cutree)) { /* recurse on subcubes */ |
655 |
CUBE cukid; |
656 |
int br, sgn; |
657 |
|
658 |
cukid.cusize = cu->cusize * 0.5; /* find subcube */ |
659 |
VCOPY(cukid.cuorg, cu->cuorg); |
660 |
br = 0; |
661 |
if (pos[0] >= cukid.cuorg[0]+cukid.cusize) { |
662 |
cukid.cuorg[0] += cukid.cusize; |
663 |
br |= 1; |
664 |
} |
665 |
if (pos[1] >= cukid.cuorg[1]+cukid.cusize) { |
666 |
cukid.cuorg[1] += cukid.cusize; |
667 |
br |= 2; |
668 |
} |
669 |
if (pos[2] >= cukid.cuorg[2]+cukid.cusize) { |
670 |
cukid.cuorg[2] += cukid.cusize; |
671 |
br |= 4; |
672 |
} |
673 |
for ( ; ; ) { |
674 |
cukid.cutree = octkid(cu->cutree, br); |
675 |
if ((ax = raymove(pos,cxs,dirf,r,&cukid)) == RAYHIT) |
676 |
return(RAYHIT); |
677 |
sgn = 1 << ax; |
678 |
if (sgn & dirf) /* positive axis? */ |
679 |
if (sgn & br) |
680 |
return(ax); /* overflow */ |
681 |
else { |
682 |
cukid.cuorg[ax] += cukid.cusize; |
683 |
br |= sgn; |
684 |
} |
685 |
else |
686 |
if (sgn & br) { |
687 |
cukid.cuorg[ax] -= cukid.cusize; |
688 |
br &= ~sgn; |
689 |
} else |
690 |
return(ax); /* underflow */ |
691 |
} |
692 |
/*NOTREACHED*/ |
693 |
} |
694 |
if (isfull(cu->cutree)) { |
695 |
if (checkhit(r, cu, cxs)) |
696 |
return(RAYHIT); |
697 |
} else if (r->ro == &Aftplane && incube(cu, r->rop)) |
698 |
return(RAYHIT); |
699 |
/* advance to next cube */ |
700 |
if (dirf&0x11) { |
701 |
dt = dirf&1 ? cu->cuorg[0] + cu->cusize : cu->cuorg[0]; |
702 |
t = (dt - pos[0])/r->rdir[0]; |
703 |
ax = 0; |
704 |
} else |
705 |
t = FHUGE; |
706 |
if (dirf&0x22) { |
707 |
dt = dirf&2 ? cu->cuorg[1] + cu->cusize : cu->cuorg[1]; |
708 |
dt = (dt - pos[1])/r->rdir[1]; |
709 |
if (dt < t) { |
710 |
t = dt; |
711 |
ax = 1; |
712 |
} |
713 |
} |
714 |
if (dirf&0x44) { |
715 |
dt = dirf&4 ? cu->cuorg[2] + cu->cusize : cu->cuorg[2]; |
716 |
dt = (dt - pos[2])/r->rdir[2]; |
717 |
if (dt < t) { |
718 |
t = dt; |
719 |
ax = 2; |
720 |
} |
721 |
} |
722 |
VSUM(pos, pos, r->rdir, t); |
723 |
return(ax); |
724 |
} |
725 |
|
726 |
|
727 |
static int |
728 |
checkhit( /* check for hit in full cube */ |
729 |
RAY *r, |
730 |
CUBE *cu, |
731 |
OBJECT *cxs |
732 |
) |
733 |
{ |
734 |
OBJECT oset[MAXSET+1]; |
735 |
|
736 |
objset(oset, cu->cutree); |
737 |
checkset(oset, cxs); /* avoid double-checking */ |
738 |
|
739 |
(*r->hitf)(oset, r); /* test for hit in set */ |
740 |
|
741 |
if (r->robj == OVOID) |
742 |
return(0); /* no scores yet */ |
743 |
|
744 |
return(incube(cu, r->rop)); /* hit OK if in current cube */ |
745 |
} |
746 |
|
747 |
|
748 |
static void |
749 |
checkset( /* modify checked set and set to check */ |
750 |
OBJECT *os, /* os' = os - cs */ |
751 |
OBJECT *cs /* cs' = cs + os */ |
752 |
) |
753 |
{ |
754 |
OBJECT cset[MAXCSET+MAXSET+1]; |
755 |
int i, j; |
756 |
int k; |
757 |
/* copy os in place, cset <- cs */ |
758 |
cset[0] = 0; |
759 |
k = 0; |
760 |
for (i = j = 1; i <= os[0]; i++) { |
761 |
while (j <= cs[0] && cs[j] < os[i]) |
762 |
cset[++cset[0]] = cs[j++]; |
763 |
if (j > cs[0] || os[i] != cs[j]) { /* object to check */ |
764 |
os[++k] = os[i]; |
765 |
cset[++cset[0]] = os[i]; |
766 |
} |
767 |
} |
768 |
if (!(os[0] = k)) /* new "to check" set size */ |
769 |
return; /* special case */ |
770 |
while (j <= cs[0]) /* get the rest of cs */ |
771 |
cset[++cset[0]] = cs[j++]; |
772 |
if (cset[0] > MAXCSET) /* truncate "checked" set if nec. */ |
773 |
cset[0] = MAXCSET; |
774 |
/* setcopy(cs, cset); */ /* copy cset back to cs */ |
775 |
os = cset; |
776 |
for (i = os[0]; i-- >= 0; ) |
777 |
*cs++ = *os++; |
778 |
} |