17 |
|
|
18 |
|
#define MAXCSET ((MAXSET+1)*2-1) /* maximum check set size */ |
19 |
|
|
20 |
< |
unsigned long raynum = 0; /* next unique ray number */ |
21 |
< |
unsigned long nrays = 0; /* number of calls to localhit */ |
20 |
> |
RNUMBER raynum = 0; /* next unique ray number */ |
21 |
> |
RNUMBER nrays = 0; /* number of calls to localhit */ |
22 |
|
|
23 |
|
static RREAL Lambfa[5] = {PI, PI, PI, 0.0, 0.0}; |
24 |
|
OBJREC Lamb = { |
25 |
|
OVOID, MAT_PLASTIC, "Lambertian", |
26 |
< |
{0, 5, NULL, Lambfa}, NULL, |
26 |
> |
{NULL, Lambfa, 0, 5}, NULL |
27 |
|
}; /* a Lambertian surface */ |
28 |
|
|
29 |
|
OBJREC Aftplane; /* aft clipping plane object */ |
93 |
|
colval(ro->cext,RED) : colval(ro->cext,GRN); |
94 |
|
if (colval(ro->cext,BLU) < re) re = colval(ro->cext,BLU); |
95 |
|
re *= ro->rot; |
96 |
< |
if (re > 0.1) |
97 |
< |
if (re > 92.) |
96 |
> |
if (re > 0.1) { |
97 |
> |
if (re > 92.) { |
98 |
|
r->rweight = 0.0; |
99 |
< |
else |
99 |
> |
} else { |
100 |
|
r->rweight *= exp(-re); |
101 |
+ |
} |
102 |
+ |
} |
103 |
|
} |
104 |
|
rayclear(r); |
105 |
|
if (r->rweight <= 0.0) /* check for expiration */ |
113 |
|
return(-1); /* upper reflection limit */ |
114 |
|
if (r->rweight >= minweight) |
115 |
|
return(0); |
116 |
< |
if (frandom() < r->rweight/minweight) |
116 |
> |
if (frandom() > r->rweight/minweight) |
117 |
|
return(-1); |
118 |
|
rw = minweight/r->rweight; /* promote survivor */ |
119 |
|
scalecolor(r->rcoef, rw); |
120 |
|
r->rweight = minweight; |
121 |
|
return(0); |
122 |
|
} |
123 |
< |
return(r->rlvl <= maxdepth && r->rweight >= minweight ? 0 : -1); |
123 |
> |
return(r->rlvl <= abs(maxdepth) && r->rweight >= minweight ? 0 : -1); |
124 |
|
} |
125 |
|
|
126 |
|
|
303 |
|
foremat = backmat = 0; |
304 |
|
/* foreground */ |
305 |
|
fr = *r; |
306 |
< |
if (coef > FTINY) |
306 |
> |
if (coef > FTINY) { |
307 |
> |
fr.rweight *= coef; |
308 |
> |
scalecolor(fr.rcoef, coef); |
309 |
|
foremat = rayshade(&fr, fore); |
310 |
+ |
} |
311 |
|
/* background */ |
312 |
|
br = *r; |
313 |
< |
if (coef < 1.0-FTINY) |
313 |
> |
if (coef < 1.0-FTINY) { |
314 |
> |
br.rweight *= 1.0-coef; |
315 |
> |
scalecolor(br.rcoef, 1.0-coef); |
316 |
|
backmat = rayshade(&br, back); |
317 |
+ |
} |
318 |
|
/* check for transparency */ |
319 |
|
if (backmat ^ foremat) { |
320 |
|
if (backmat && coef > FTINY) |
512 |
|
else if (r->rdir[i] < -1e-7) |
513 |
|
sflags |= 0x10 << i; |
514 |
|
} |
515 |
< |
if (sflags == 0) |
516 |
< |
error(CONSISTENCY, "zero ray direction in localhit"); |
515 |
> |
if (!sflags) { |
516 |
> |
error(WARNING, "zero ray direction in localhit"); |
517 |
> |
return(0); |
518 |
> |
} |
519 |
|
/* start off assuming nothing hit */ |
520 |
|
if (r->rmax > FTINY) { /* except aft plane if one */ |
521 |
|
r->ro = &Aftplane; |
522 |
|
r->rot = r->rmax; |
523 |
< |
for (i = 0; i < 3; i++) |
514 |
< |
r->rop[i] = r->rorg[i] + r->rot*r->rdir[i]; |
523 |
> |
VSUM(r->rop, r->rorg, r->rdir, r->rot); |
524 |
|
} |
525 |
|
/* find global cube entrance point */ |
526 |
|
t = 0.0; |
543 |
|
if (t >= r->rot) /* clipped already */ |
544 |
|
return(0); |
545 |
|
/* advance position */ |
546 |
< |
for (i = 0; i < 3; i++) |
538 |
< |
curpos[i] += r->rdir[i]*t; |
546 |
> |
VSUM(curpos, curpos, r->rdir, t); |
547 |
|
|
548 |
|
if (!incube(scene, curpos)) /* non-intersecting ray */ |
549 |
|
return(0); |
634 |
|
ax = 2; |
635 |
|
} |
636 |
|
} |
637 |
< |
pos[0] += r->rdir[0]*t; |
630 |
< |
pos[1] += r->rdir[1]*t; |
631 |
< |
pos[2] += r->rdir[2]*t; |
637 |
> |
VSUM(pos, pos, r->rdir, t); |
638 |
|
return(ax); |
639 |
|
} |
640 |
|
|