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root/radiance/ray/src/rt/raytrace.c
Revision: 2.86
Committed: Mon Feb 20 04:05:43 2023 UTC (20 months, 1 week ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.85: +4 -2 lines
Log Message:
fix: bug found by R. Shakespeare where pattern was applied with -i option

File Contents

# User Rev Content
1 greg 1.1 #ifndef lint
2 greg 2.86 static const char RCSid[] = "$Id: raytrace.c,v 2.85 2021/06/09 18:21:10 greg Exp $";
3 greg 1.1 #endif
4     /*
5     * raytrace.c - routines for tracing and shading rays.
6     *
7 greg 2.34 * External symbols declared in ray.h
8     */
9    
10 greg 2.35 #include "copyright.h"
11 greg 1.1
12     #include "ray.h"
13 schorsch 2.45 #include "source.h"
14 greg 1.1 #include "otypes.h"
15 greg 1.15 #include "otspecial.h"
16 greg 2.51 #include "random.h"
17 greg 2.66 #include "pmap.h"
18 greg 1.15
19 greg 2.3 #define MAXCSET ((MAXSET+1)*2-1) /* maximum check set size */
20    
21 greg 2.60 RNUMBER raynum = 0; /* next unique ray number */
22     RNUMBER nrays = 0; /* number of calls to localhit */
23 greg 1.1
24 schorsch 2.40 static RREAL Lambfa[5] = {PI, PI, PI, 0.0, 0.0};
25 greg 1.15 OBJREC Lamb = {
26     OVOID, MAT_PLASTIC, "Lambertian",
27 greg 2.57 {NULL, Lambfa, 0, 5}, NULL
28 greg 1.15 }; /* a Lambertian surface */
29    
30 greg 2.17 OBJREC Aftplane; /* aft clipping plane object */
31 greg 2.16
32 schorsch 2.45 #define RAYHIT (-1) /* return value for intercepted ray */
33 greg 2.5
34 schorsch 2.45 static int raymove(FVECT pos, OBJECT *cxs, int dirf, RAY *r, CUBE *cu);
35     static int checkhit(RAY *r, CUBE *cu, OBJECT *cxs);
36     static void checkset(OBJECT *os, OBJECT *cs);
37 greg 1.1
38    
39 greg 2.65 int
40 schorsch 2.45 rayorigin( /* start new ray from old one */
41 greg 2.49 RAY *r,
42 schorsch 2.45 int rt,
43 greg 2.49 const RAY *ro,
44     const COLOR rc
45 schorsch 2.45 )
46 greg 1.1 {
47 greg 2.49 double rw, re;
48     /* assign coefficient/weight */
49     if (rc == NULL) {
50     rw = 1.0;
51     setcolor(r->rcoef, 1., 1., 1.);
52     } else {
53     rw = intens(rc);
54 greg 2.70 if (rw > 1.0)
55     rw = 1.0; /* avoid calculation growth */
56 greg 2.49 if (rc != r->rcoef)
57     copycolor(r->rcoef, rc);
58     }
59 greg 1.1 if ((r->parent = ro) == NULL) { /* primary ray */
60     r->rlvl = 0;
61     r->rweight = rw;
62     r->crtype = r->rtype = rt;
63     r->rsrc = -1;
64     r->clipset = NULL;
65 greg 2.50 r->revf = raytrace;
66 greg 2.23 copycolor(r->cext, cextinction);
67 greg 2.26 copycolor(r->albedo, salbedo);
68 greg 2.23 r->gecc = seccg;
69     r->slights = NULL;
70 greg 1.1 } else { /* spawned ray */
71 greg 2.80 if (ro->rot >= FHUGE*.99) {
72 greg 2.49 memset(r, 0, sizeof(RAY));
73     return(-1); /* illegal continuation */
74     }
75 greg 1.1 r->rlvl = ro->rlvl;
76     if (rt & RAYREFL) {
77     r->rlvl++;
78     r->rsrc = -1;
79     r->clipset = ro->clipset;
80 greg 2.22 r->rmax = 0.0;
81 greg 1.1 } else {
82     r->rsrc = ro->rsrc;
83     r->clipset = ro->newcset;
84 greg 2.22 r->rmax = ro->rmax <= FTINY ? 0.0 : ro->rmax - ro->rot;
85 greg 1.1 }
86 greg 2.50 r->revf = ro->revf;
87 greg 2.23 copycolor(r->cext, ro->cext);
88 greg 2.26 copycolor(r->albedo, ro->albedo);
89 greg 2.23 r->gecc = ro->gecc;
90     r->slights = ro->slights;
91 greg 1.1 r->crtype = ro->crtype | (r->rtype = rt);
92     VCOPY(r->rorg, ro->rop);
93 gwlarson 2.31 r->rweight = ro->rweight * rw;
94 greg 2.49 /* estimate extinction */
95 gwlarson 2.31 re = colval(ro->cext,RED) < colval(ro->cext,GRN) ?
96     colval(ro->cext,RED) : colval(ro->cext,GRN);
97     if (colval(ro->cext,BLU) < re) re = colval(ro->cext,BLU);
98 greg 2.49 re *= ro->rot;
99 schorsch 2.58 if (re > 0.1) {
100     if (re > 92.) {
101 greg 2.53 r->rweight = 0.0;
102 schorsch 2.58 } else {
103 greg 2.53 r->rweight *= exp(-re);
104 schorsch 2.58 }
105     }
106 greg 1.1 }
107 greg 1.22 rayclear(r);
108 greg 2.53 if (r->rweight <= 0.0) /* check for expiration */
109     return(-1);
110 greg 2.52 if (r->crtype & SHADOW) /* shadow commitment */
111     return(0);
112 greg 2.67 /* ambient in photon map? */
113 greg 2.69 if (ro != NULL && ro->crtype & AMBIENT) {
114     if (causticPhotonMapping)
115     return(-1);
116     if (photonMapping && rt != TRANS)
117     return(-1);
118     }
119 greg 2.77 if ((maxdepth <= 0) & (rc != NULL)) { /* Russian roulette */
120 greg 2.51 if (minweight <= 0.0)
121     error(USER, "zero ray weight in Russian roulette");
122 greg 2.77 if ((maxdepth < 0) & (r->rlvl > -maxdepth))
123 greg 2.51 return(-1); /* upper reflection limit */
124     if (r->rweight >= minweight)
125     return(0);
126 greg 2.55 if (frandom() > r->rweight/minweight)
127 greg 2.51 return(-1);
128     rw = minweight/r->rweight; /* promote survivor */
129     scalecolor(r->rcoef, rw);
130     r->rweight = minweight;
131     return(0);
132     }
133 greg 2.77 return((r->rweight >= minweight) & (r->rlvl <= abs(maxdepth)) ? 0 : -1);
134 greg 1.22 }
135    
136    
137 greg 2.65 void
138 schorsch 2.45 rayclear( /* clear a ray for (re)evaluation */
139 greg 2.64 RAY *r
140 schorsch 2.45 )
141 greg 1.22 {
142 greg 1.20 r->rno = raynum++;
143 greg 1.1 r->newcset = r->clipset;
144 greg 2.36 r->hitf = rayhit;
145 greg 2.28 r->robj = OVOID;
146 greg 2.17 r->ro = NULL;
147 greg 2.34 r->rox = NULL;
148 greg 2.73 r->rxt = r->rmt = r->rot = FHUGE;
149 greg 2.81 VCOPY(r->rop, r->rorg);
150 greg 2.82 r->ron[0] = -r->rdir[0]; r->ron[1] = -r->rdir[1]; r->ron[2] = -r->rdir[2];
151     r->rod = 1.0;
152 greg 1.1 r->pert[0] = r->pert[1] = r->pert[2] = 0.0;
153 greg 2.79 r->rflips = 0;
154 greg 2.37 r->uv[0] = r->uv[1] = 0.0;
155 greg 1.1 setcolor(r->pcol, 1.0, 1.0, 1.0);
156 greg 2.73 setcolor(r->mcol, 0.0, 0.0, 0.0);
157 greg 1.1 setcolor(r->rcol, 0.0, 0.0, 0.0);
158     }
159    
160    
161 greg 2.65 void
162 greg 2.50 raytrace( /* trace a ray and compute its value */
163 schorsch 2.45 RAY *r
164     )
165 greg 1.1 {
166 greg 1.15 if (localhit(r, &thescene))
167 greg 2.24 raycont(r); /* hit local surface, evaluate */
168 greg 2.16 else if (r->ro == &Aftplane) {
169 greg 2.23 r->ro = NULL; /* hit aft clipping plane */
170 greg 2.16 r->rot = FHUGE;
171     } else if (sourcehit(r))
172 greg 2.24 rayshade(r, r->ro->omod); /* distant source */
173 greg 1.1
174     if (trace != NULL)
175     (*trace)(r); /* trace execution */
176 greg 2.49
177     rayparticipate(r); /* for participating medium */
178 greg 1.1 }
179    
180    
181 greg 2.65 void
182 schorsch 2.45 raycont( /* check for clipped object and continue */
183 greg 2.64 RAY *r
184 schorsch 2.45 )
185 greg 1.8 {
186 greg 2.7 if ((r->clipset != NULL && inset(r->clipset, r->ro->omod)) ||
187 greg 2.24 !rayshade(r, r->ro->omod))
188 greg 1.8 raytrans(r);
189     }
190    
191    
192 greg 2.65 void
193 schorsch 2.45 raytrans( /* transmit ray as is */
194 greg 2.64 RAY *r
195 schorsch 2.45 )
196 greg 1.1 {
197     RAY tr;
198    
199 greg 2.67 rayorigin(&tr, TRANS, r, NULL); /* always continue */
200     VCOPY(tr.rdir, r->rdir);
201     rayvalue(&tr);
202 greg 2.75 copycolor(r->mcol, tr.mcol);
203 greg 2.67 copycolor(r->rcol, tr.rcol);
204 greg 2.73 r->rmt = r->rot + tr.rmt;
205     r->rxt = r->rot + tr.rxt;
206 greg 1.1 }
207    
208    
209 greg 2.65 int
210 greg 2.74 raytirrad( /* irradiance hack */
211     OBJREC *m,
212     RAY *r
213     )
214     {
215 greg 2.75 if (ofun[m->otype].flags & (T_M|T_X) && m->otype != MAT_CLIP) {
216 greg 2.74 if (istransp(m->otype) || isBSDFproxy(m)) {
217     raytrans(r);
218     return(1);
219     }
220 greg 2.86 if (!islight(m->otype)) {
221     setcolor(r->pcol, 1.0, 1.0, 1.0);
222 greg 2.74 return((*ofun[Lamb.otype].funp)(&Lamb, r));
223 greg 2.86 }
224 greg 2.74 }
225     return(0); /* not a qualifying surface */
226     }
227    
228    
229     int
230 schorsch 2.45 rayshade( /* shade ray r with material mod */
231 greg 2.64 RAY *r,
232 schorsch 2.45 int mod
233     )
234 greg 1.1 {
235 greg 2.74 int tst_irrad = do_irrad && !(r->crtype & ~(PRIMARY|TRANS));
236 greg 2.64 OBJREC *m;
237 greg 2.47
238 greg 2.78 r->rxt = r->rot; /* preset effective ray length */
239 greg 2.47 for ( ; mod != OVOID; mod = m->omod) {
240 greg 1.1 m = objptr(mod);
241 greg 1.4 /****** unnecessary test since modifier() is always called
242 greg 1.1 if (!ismodifier(m->otype)) {
243     sprintf(errmsg, "illegal modifier \"%s\"", m->oname);
244     error(USER, errmsg);
245     }
246 greg 1.4 ******/
247 greg 1.16 /* hack for irradiance calculation */
248 greg 2.74 if (tst_irrad && raytirrad(m, r))
249     return(1);
250    
251 greg 2.47 if ((*ofun[m->otype].funp)(m, r))
252     return(1); /* materials call raytexture() */
253 greg 1.1 }
254 greg 2.47 return(0); /* no material! */
255 greg 2.23 }
256    
257    
258 greg 2.65 void
259 schorsch 2.45 rayparticipate( /* compute ray medium participation */
260 greg 2.64 RAY *r
261 schorsch 2.45 )
262 greg 2.23 {
263     COLOR ce, ca;
264     double re, ge, be;
265    
266     if (intens(r->cext) <= 1./FHUGE)
267     return; /* no medium */
268 greg 2.27 re = r->rot*colval(r->cext,RED);
269     ge = r->rot*colval(r->cext,GRN);
270     be = r->rot*colval(r->cext,BLU);
271 greg 2.26 if (r->crtype & SHADOW) { /* no scattering for sources */
272     re *= 1. - colval(r->albedo,RED);
273     ge *= 1. - colval(r->albedo,GRN);
274     be *= 1. - colval(r->albedo,BLU);
275     }
276 greg 2.49 setcolor(ce, re<=FTINY ? 1. : re>92. ? 0. : exp(-re),
277     ge<=FTINY ? 1. : ge>92. ? 0. : exp(-ge),
278     be<=FTINY ? 1. : be>92. ? 0. : exp(-be));
279     multcolor(r->rcol, ce); /* path extinction */
280 greg 2.26 if (r->crtype & SHADOW || intens(r->albedo) <= FTINY)
281 greg 2.23 return; /* no scattering */
282 greg 2.66
283     /* PMAP: indirect inscattering accounted for by volume photons? */
284     if (!volumePhotonMapping) {
285     setcolor(ca,
286     colval(r->albedo,RED)*colval(ambval,RED)*(1.-colval(ce,RED)),
287     colval(r->albedo,GRN)*colval(ambval,GRN)*(1.-colval(ce,GRN)),
288     colval(r->albedo,BLU)*colval(ambval,BLU)*(1.-colval(ce,BLU)));
289     addcolor(r->rcol, ca); /* ambient in scattering */
290     }
291    
292 greg 2.23 srcscatter(r); /* source in scattering */
293 greg 1.1 }
294    
295    
296 greg 2.65 void
297 schorsch 2.45 raytexture( /* get material modifiers */
298     RAY *r,
299     OBJECT mod
300     )
301 greg 1.1 {
302 greg 2.64 OBJREC *m;
303 greg 1.1 /* execute textures and patterns */
304     for ( ; mod != OVOID; mod = m->omod) {
305     m = objptr(mod);
306 greg 2.9 /****** unnecessary test since modifier() is always called
307     if (!ismodifier(m->otype)) {
308 greg 1.1 sprintf(errmsg, "illegal modifier \"%s\"", m->oname);
309     error(USER, errmsg);
310     }
311 greg 2.9 ******/
312 greg 2.20 if ((*ofun[m->otype].funp)(m, r)) {
313     sprintf(errmsg, "conflicting material \"%s\"",
314     m->oname);
315     objerror(r->ro, USER, errmsg);
316     }
317 greg 1.1 }
318     }
319    
320    
321 greg 2.65 int
322 schorsch 2.45 raymixture( /* mix modifiers */
323 greg 2.64 RAY *r,
324 schorsch 2.45 OBJECT fore,
325     OBJECT back,
326     double coef
327     )
328 greg 1.1 {
329 greg 2.9 RAY fr, br;
330 greg 2.73 double mfore, mback;
331 greg 2.9 int foremat, backmat;
332 greg 2.64 int i;
333 greg 2.24 /* bound coefficient */
334 greg 1.1 if (coef > 1.0)
335     coef = 1.0;
336     else if (coef < 0.0)
337     coef = 0.0;
338 greg 2.13 /* compute foreground and background */
339 greg 2.24 foremat = backmat = 0;
340 greg 2.9 /* foreground */
341 schorsch 2.41 fr = *r;
342 greg 2.54 if (coef > FTINY) {
343 greg 2.59 fr.rweight *= coef;
344 greg 2.54 scalecolor(fr.rcoef, coef);
345 greg 2.9 foremat = rayshade(&fr, fore);
346 greg 2.54 }
347 greg 2.9 /* background */
348 schorsch 2.41 br = *r;
349 greg 2.54 if (coef < 1.0-FTINY) {
350 greg 2.59 br.rweight *= 1.0-coef;
351 greg 2.54 scalecolor(br.rcoef, 1.0-coef);
352 greg 2.9 backmat = rayshade(&br, back);
353 greg 2.54 }
354 greg 2.24 /* check for transparency */
355 schorsch 2.41 if (backmat ^ foremat) {
356 gwlarson 2.33 if (backmat && coef > FTINY)
357 greg 2.24 raytrans(&fr);
358 gwlarson 2.33 else if (foremat && coef < 1.0-FTINY)
359 greg 2.24 raytrans(&br);
360 schorsch 2.41 }
361 greg 2.12 /* mix perturbations */
362 greg 1.1 for (i = 0; i < 3; i++)
363 greg 2.12 r->pert[i] = coef*fr.pert[i] + (1.0-coef)*br.pert[i];
364     /* mix pattern colors */
365 greg 2.9 scalecolor(fr.pcol, coef);
366     scalecolor(br.pcol, 1.0-coef);
367 greg 2.12 copycolor(r->pcol, fr.pcol);
368     addcolor(r->pcol, br.pcol);
369 greg 2.24 /* return value tells if material */
370     if (!foremat & !backmat)
371     return(0);
372 greg 2.12 /* mix returned ray values */
373 greg 2.24 scalecolor(fr.rcol, coef);
374     scalecolor(br.rcol, 1.0-coef);
375     copycolor(r->rcol, fr.rcol);
376     addcolor(r->rcol, br.rcol);
377 greg 2.75 scalecolor(fr.mcol, coef);
378     scalecolor(br.mcol, 1.0-coef);
379     copycolor(r->mcol, fr.mcol);
380     addcolor(r->mcol, br.mcol);
381 greg 2.73 mfore = bright(fr.mcol); mback = bright(br.mcol);
382     r->rmt = mfore > mback ? fr.rmt : br.rmt;
383     r->rxt = bright(fr.rcol)-mfore > bright(br.rcol)-mback ?
384     fr.rxt : br.rxt;
385 greg 2.24 return(1);
386 greg 1.1 }
387    
388    
389 greg 2.65 double
390 schorsch 2.45 raydist( /* compute (cumulative) ray distance */
391 greg 2.64 const RAY *r,
392     int flags
393 schorsch 2.45 )
394 greg 2.21 {
395     double sum = 0.0;
396    
397     while (r != NULL && r->crtype&flags) {
398     sum += r->rot;
399     r = r->parent;
400     }
401     return(sum);
402     }
403    
404    
405 greg 2.65 void
406 greg 2.49 raycontrib( /* compute (cumulative) ray contribution */
407 greg 2.63 RREAL rc[3],
408 greg 2.49 const RAY *r,
409     int flags
410     )
411     {
412 greg 2.77 static int warnedPM = 0;
413    
414 greg 2.52 rc[0] = rc[1] = rc[2] = 1.;
415 greg 2.49
416     while (r != NULL && r->crtype&flags) {
417 greg 2.76 int i = 3;
418     while (i--)
419 greg 2.52 rc[i] *= colval(r->rcoef,i);
420 greg 2.77 /* check for participating medium */
421     if (!warnedPM && (bright(r->cext) > FTINY) |
422     (bright(r->albedo) > FTINY)) {
423     error(WARNING,
424     "ray contribution calculation does not support participating media");
425     warnedPM++;
426     }
427 greg 2.49 r = r->parent;
428     }
429     }
430    
431    
432 greg 2.65 double
433 schorsch 2.45 raynormal( /* compute perturbed normal for ray */
434     FVECT norm,
435 greg 2.64 RAY *r
436 schorsch 2.45 )
437 greg 1.1 {
438     double newdot;
439 greg 2.64 int i;
440 greg 1.1
441     /* The perturbation is added to the surface normal to obtain
442     * the new normal. If the new normal would affect the surface
443     * orientation wrt. the ray, a correction is made. The method is
444     * still fraught with problems since reflected rays and similar
445     * directions calculated from the surface normal may spawn rays behind
446     * the surface. The only solution is to curb textures at high
447 greg 1.9 * incidence (namely, keep DOT(rdir,pert) < Rdot).
448 greg 1.1 */
449    
450     for (i = 0; i < 3; i++)
451     norm[i] = r->ron[i] + r->pert[i];
452    
453     if (normalize(norm) == 0.0) {
454     objerror(r->ro, WARNING, "illegal normal perturbation");
455     VCOPY(norm, r->ron);
456     return(r->rod);
457     }
458     newdot = -DOT(norm, r->rdir);
459     if ((newdot > 0.0) != (r->rod > 0.0)) { /* fix orientation */
460     for (i = 0; i < 3; i++)
461     norm[i] += 2.0*newdot*r->rdir[i];
462     newdot = -newdot;
463     }
464     return(newdot);
465 greg 1.12 }
466    
467    
468 greg 2.65 void
469 schorsch 2.45 newrayxf( /* get new tranformation matrix for ray */
470     RAY *r
471     )
472 greg 1.12 {
473     static struct xfn {
474     struct xfn *next;
475     FULLXF xf;
476     } xfseed = { &xfseed }, *xflast = &xfseed;
477 greg 2.64 struct xfn *xp;
478     const RAY *rp;
479 greg 1.12
480     /*
481     * Search for transform in circular list that
482     * has no associated ray in the tree.
483     */
484     xp = xflast;
485     for (rp = r->parent; rp != NULL; rp = rp->parent)
486     if (rp->rox == &xp->xf) { /* xp in use */
487     xp = xp->next; /* move to next */
488     if (xp == xflast) { /* need new one */
489 greg 2.64 xp = (struct xfn *)bmalloc(sizeof(struct xfn));
490 greg 1.12 if (xp == NULL)
491     error(SYSTEM,
492     "out of memory in newrayxf");
493     /* insert in list */
494     xp->next = xflast->next;
495     xflast->next = xp;
496     break; /* we're done */
497     }
498     rp = r; /* start check over */
499     }
500     /* got it */
501     r->rox = &xp->xf;
502     xflast = xp;
503 greg 1.1 }
504    
505    
506 greg 2.65 void
507 schorsch 2.45 flipsurface( /* reverse surface orientation */
508 greg 2.64 RAY *r
509 schorsch 2.45 )
510 greg 1.1 {
511     r->rod = -r->rod;
512     r->ron[0] = -r->ron[0];
513     r->ron[1] = -r->ron[1];
514     r->ron[2] = -r->ron[2];
515     r->pert[0] = -r->pert[0];
516     r->pert[1] = -r->pert[1];
517     r->pert[2] = -r->pert[2];
518 greg 2.79 r->rflips++;
519 greg 1.1 }
520    
521    
522 greg 2.83 int
523     rayreject( /* check if candidate hit is worse than current */
524     OBJREC *o,
525     RAY *r,
526     double t
527     )
528     {
529     OBJREC *mnew, *mray;
530    
531     if ((t <= FTINY) | (t > r->rot + FTINY))
532 greg 2.84 return(1);
533 greg 2.83 if (t < r->rot - FTINY) /* is new hit significantly closer? */
534 greg 2.84 return(0);
535     /* coincident point, so decide... */
536 greg 2.83 if (o == r->ro)
537 greg 2.84 return(1); /* shouldn't happen */
538 greg 2.83 if (r->ro == NULL)
539 greg 2.84 return(0); /* ditto */
540 greg 2.85 mnew = findmaterial(o);
541     mray = findmaterial(r->ro); /* check material transparencies */
542     if (mnew == NULL) {
543     if (mray != NULL)
544     return(1); /* new has no material */
545     } else if (mray == NULL) {
546 greg 2.84 return(0); /* old has no material(!) */
547 greg 2.85 } else if (istransp(mnew->otype)) {
548     if (!istransp(mray->otype))
549     return(1); /* new is transparent */
550     } else if (istransp(mray->otype)) {
551 greg 2.84 return(0); /* old is transparent */
552 greg 2.85 }
553 greg 2.84 /* weakest priority to later modifier definition */
554     return (r->ro->omod >= o->omod);
555 greg 2.83 }
556    
557 greg 2.65 void
558 schorsch 2.45 rayhit( /* standard ray hit test */
559     OBJECT *oset,
560     RAY *r
561     )
562 greg 2.36 {
563     OBJREC *o;
564     int i;
565    
566     for (i = oset[0]; i > 0; i--) {
567     o = objptr(oset[i]);
568     if ((*ofun[o->otype].funp)(o, r))
569     r->robj = oset[i];
570     }
571     }
572    
573    
574 greg 2.65 int
575 schorsch 2.45 localhit( /* check for hit in the octree */
576 greg 2.64 RAY *r,
577     CUBE *scene
578 schorsch 2.45 )
579 greg 1.1 {
580 greg 2.3 OBJECT cxset[MAXCSET+1]; /* set of checked objects */
581 greg 1.1 FVECT curpos; /* current cube position */
582 greg 1.11 int sflags; /* sign flags */
583 greg 1.1 double t, dt;
584 greg 2.64 int i;
585 greg 1.1
586 greg 1.21 nrays++; /* increment trace counter */
587 greg 1.11 sflags = 0;
588 greg 1.1 for (i = 0; i < 3; i++) {
589     curpos[i] = r->rorg[i];
590 greg 2.8 if (r->rdir[i] > 1e-7)
591 greg 1.11 sflags |= 1 << i;
592 greg 2.8 else if (r->rdir[i] < -1e-7)
593 greg 1.11 sflags |= 0x10 << i;
594 greg 1.1 }
595 greg 2.61 if (!sflags) {
596     error(WARNING, "zero ray direction in localhit");
597     return(0);
598     }
599 greg 2.17 /* start off assuming nothing hit */
600     if (r->rmax > FTINY) { /* except aft plane if one */
601     r->ro = &Aftplane;
602     r->rot = r->rmax;
603 greg 2.62 VSUM(r->rop, r->rorg, r->rdir, r->rot);
604 greg 2.17 }
605     /* find global cube entrance point */
606 greg 1.1 t = 0.0;
607     if (!incube(scene, curpos)) {
608     /* find distance to entry */
609     for (i = 0; i < 3; i++) {
610     /* plane in our direction */
611 greg 1.11 if (sflags & 1<<i)
612 greg 1.1 dt = scene->cuorg[i];
613 greg 1.11 else if (sflags & 0x10<<i)
614 greg 1.1 dt = scene->cuorg[i] + scene->cusize;
615     else
616     continue;
617     /* distance to the plane */
618     dt = (dt - r->rorg[i])/r->rdir[i];
619     if (dt > t)
620     t = dt; /* farthest face is the one */
621     }
622     t += FTINY; /* fudge to get inside cube */
623 greg 2.17 if (t >= r->rot) /* clipped already */
624     return(0);
625 greg 1.1 /* advance position */
626 greg 2.62 VSUM(curpos, curpos, r->rdir, t);
627 greg 1.1
628     if (!incube(scene, curpos)) /* non-intersecting ray */
629     return(0);
630     }
631 greg 2.3 cxset[0] = 0;
632 greg 2.19 raymove(curpos, cxset, sflags, r, scene);
633 schorsch 2.42 return((r->ro != NULL) & (r->ro != &Aftplane));
634 greg 1.1 }
635    
636    
637     static int
638 schorsch 2.45 raymove( /* check for hit as we move */
639     FVECT pos, /* current position, modified herein */
640     OBJECT *cxs, /* checked objects, modified by checkhit */
641     int dirf, /* direction indicators to speed tests */
642 greg 2.64 RAY *r,
643     CUBE *cu
644 schorsch 2.45 )
645 greg 1.1 {
646     int ax;
647     double dt, t;
648    
649     if (istree(cu->cutree)) { /* recurse on subcubes */
650     CUBE cukid;
651 greg 2.64 int br, sgn;
652 greg 1.1
653     cukid.cusize = cu->cusize * 0.5; /* find subcube */
654     VCOPY(cukid.cuorg, cu->cuorg);
655     br = 0;
656     if (pos[0] >= cukid.cuorg[0]+cukid.cusize) {
657     cukid.cuorg[0] += cukid.cusize;
658     br |= 1;
659     }
660     if (pos[1] >= cukid.cuorg[1]+cukid.cusize) {
661     cukid.cuorg[1] += cukid.cusize;
662     br |= 2;
663     }
664     if (pos[2] >= cukid.cuorg[2]+cukid.cusize) {
665     cukid.cuorg[2] += cukid.cusize;
666     br |= 4;
667     }
668     for ( ; ; ) {
669     cukid.cutree = octkid(cu->cutree, br);
670 greg 2.3 if ((ax = raymove(pos,cxs,dirf,r,&cukid)) == RAYHIT)
671 greg 1.1 return(RAYHIT);
672     sgn = 1 << ax;
673 greg 1.11 if (sgn & dirf) /* positive axis? */
674 greg 1.1 if (sgn & br)
675     return(ax); /* overflow */
676     else {
677     cukid.cuorg[ax] += cukid.cusize;
678     br |= sgn;
679     }
680 greg 1.11 else
681     if (sgn & br) {
682     cukid.cuorg[ax] -= cukid.cusize;
683     br &= ~sgn;
684     } else
685     return(ax); /* underflow */
686 greg 1.1 }
687     /*NOTREACHED*/
688     }
689 greg 2.18 if (isfull(cu->cutree)) {
690     if (checkhit(r, cu, cxs))
691     return(RAYHIT);
692     } else if (r->ro == &Aftplane && incube(cu, r->rop))
693 greg 1.1 return(RAYHIT);
694     /* advance to next cube */
695 greg 1.11 if (dirf&0x11) {
696     dt = dirf&1 ? cu->cuorg[0] + cu->cusize : cu->cuorg[0];
697 greg 1.1 t = (dt - pos[0])/r->rdir[0];
698     ax = 0;
699     } else
700     t = FHUGE;
701 greg 1.11 if (dirf&0x22) {
702     dt = dirf&2 ? cu->cuorg[1] + cu->cusize : cu->cuorg[1];
703 greg 1.1 dt = (dt - pos[1])/r->rdir[1];
704     if (dt < t) {
705     t = dt;
706     ax = 1;
707     }
708     }
709 greg 1.11 if (dirf&0x44) {
710     dt = dirf&4 ? cu->cuorg[2] + cu->cusize : cu->cuorg[2];
711 greg 1.1 dt = (dt - pos[2])/r->rdir[2];
712     if (dt < t) {
713     t = dt;
714     ax = 2;
715     }
716     }
717 greg 2.62 VSUM(pos, pos, r->rdir, t);
718 greg 1.1 return(ax);
719     }
720    
721    
722 greg 2.34 static int
723 schorsch 2.45 checkhit( /* check for hit in full cube */
724 greg 2.64 RAY *r,
725 schorsch 2.45 CUBE *cu,
726     OBJECT *cxs
727     )
728 greg 1.1 {
729     OBJECT oset[MAXSET+1];
730    
731     objset(oset, cu->cutree);
732 greg 2.36 checkset(oset, cxs); /* avoid double-checking */
733    
734     (*r->hitf)(oset, r); /* test for hit in set */
735    
736     if (r->robj == OVOID)
737 greg 1.1 return(0); /* no scores yet */
738    
739     return(incube(cu, r->rop)); /* hit OK if in current cube */
740 greg 2.2 }
741    
742    
743 greg 2.34 static void
744 schorsch 2.45 checkset( /* modify checked set and set to check */
745 greg 2.64 OBJECT *os, /* os' = os - cs */
746     OBJECT *cs /* cs' = cs + os */
747 schorsch 2.45 )
748 greg 2.2 {
749     OBJECT cset[MAXCSET+MAXSET+1];
750 greg 2.64 int i, j;
751 greg 2.3 int k;
752 greg 2.2 /* copy os in place, cset <- cs */
753     cset[0] = 0;
754     k = 0;
755     for (i = j = 1; i <= os[0]; i++) {
756     while (j <= cs[0] && cs[j] < os[i])
757     cset[++cset[0]] = cs[j++];
758     if (j > cs[0] || os[i] != cs[j]) { /* object to check */
759     os[++k] = os[i];
760     cset[++cset[0]] = os[i];
761     }
762     }
763 greg 2.3 if (!(os[0] = k)) /* new "to check" set size */
764     return; /* special case */
765 greg 2.2 while (j <= cs[0]) /* get the rest of cs */
766     cset[++cset[0]] = cs[j++];
767 greg 2.3 if (cset[0] > MAXCSET) /* truncate "checked" set if nec. */
768 greg 2.2 cset[0] = MAXCSET;
769 greg 2.3 /* setcopy(cs, cset); */ /* copy cset back to cs */
770     os = cset;
771     for (i = os[0]; i-- >= 0; )
772     *cs++ = *os++;
773 greg 1.1 }