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root/radiance/ray/src/rt/raytrace.c
Revision: 2.82
Committed: Mon Jan 4 19:07:15 2021 UTC (3 years, 4 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.81: +3 -1 lines
Log Message:
refactor: added default initialization of RAY ron, rod members

File Contents

# User Rev Content
1 greg 1.1 #ifndef lint
2 greg 2.82 static const char RCSid[] = "$Id: raytrace.c,v 2.81 2020/03/29 18:21:57 greg Exp $";
3 greg 1.1 #endif
4     /*
5     * raytrace.c - routines for tracing and shading rays.
6     *
7 greg 2.34 * External symbols declared in ray.h
8     */
9    
10 greg 2.35 #include "copyright.h"
11 greg 1.1
12     #include "ray.h"
13 schorsch 2.45 #include "source.h"
14 greg 1.1 #include "otypes.h"
15 greg 1.15 #include "otspecial.h"
16 greg 2.51 #include "random.h"
17 greg 2.66 #include "pmap.h"
18 greg 1.15
19 greg 2.3 #define MAXCSET ((MAXSET+1)*2-1) /* maximum check set size */
20    
21 greg 2.60 RNUMBER raynum = 0; /* next unique ray number */
22     RNUMBER nrays = 0; /* number of calls to localhit */
23 greg 1.1
24 schorsch 2.40 static RREAL Lambfa[5] = {PI, PI, PI, 0.0, 0.0};
25 greg 1.15 OBJREC Lamb = {
26     OVOID, MAT_PLASTIC, "Lambertian",
27 greg 2.57 {NULL, Lambfa, 0, 5}, NULL
28 greg 1.15 }; /* a Lambertian surface */
29    
30 greg 2.17 OBJREC Aftplane; /* aft clipping plane object */
31 greg 2.16
32 schorsch 2.45 #define RAYHIT (-1) /* return value for intercepted ray */
33 greg 2.5
34 schorsch 2.45 static int raymove(FVECT pos, OBJECT *cxs, int dirf, RAY *r, CUBE *cu);
35     static int checkhit(RAY *r, CUBE *cu, OBJECT *cxs);
36     static void checkset(OBJECT *os, OBJECT *cs);
37 greg 1.1
38    
39 greg 2.65 int
40 schorsch 2.45 rayorigin( /* start new ray from old one */
41 greg 2.49 RAY *r,
42 schorsch 2.45 int rt,
43 greg 2.49 const RAY *ro,
44     const COLOR rc
45 schorsch 2.45 )
46 greg 1.1 {
47 greg 2.49 double rw, re;
48     /* assign coefficient/weight */
49     if (rc == NULL) {
50     rw = 1.0;
51     setcolor(r->rcoef, 1., 1., 1.);
52     } else {
53     rw = intens(rc);
54 greg 2.70 if (rw > 1.0)
55     rw = 1.0; /* avoid calculation growth */
56 greg 2.49 if (rc != r->rcoef)
57     copycolor(r->rcoef, rc);
58     }
59 greg 1.1 if ((r->parent = ro) == NULL) { /* primary ray */
60     r->rlvl = 0;
61     r->rweight = rw;
62     r->crtype = r->rtype = rt;
63     r->rsrc = -1;
64     r->clipset = NULL;
65 greg 2.50 r->revf = raytrace;
66 greg 2.23 copycolor(r->cext, cextinction);
67 greg 2.26 copycolor(r->albedo, salbedo);
68 greg 2.23 r->gecc = seccg;
69     r->slights = NULL;
70 greg 1.1 } else { /* spawned ray */
71 greg 2.80 if (ro->rot >= FHUGE*.99) {
72 greg 2.49 memset(r, 0, sizeof(RAY));
73     return(-1); /* illegal continuation */
74     }
75 greg 1.1 r->rlvl = ro->rlvl;
76     if (rt & RAYREFL) {
77     r->rlvl++;
78     r->rsrc = -1;
79     r->clipset = ro->clipset;
80 greg 2.22 r->rmax = 0.0;
81 greg 1.1 } else {
82     r->rsrc = ro->rsrc;
83     r->clipset = ro->newcset;
84 greg 2.22 r->rmax = ro->rmax <= FTINY ? 0.0 : ro->rmax - ro->rot;
85 greg 1.1 }
86 greg 2.50 r->revf = ro->revf;
87 greg 2.23 copycolor(r->cext, ro->cext);
88 greg 2.26 copycolor(r->albedo, ro->albedo);
89 greg 2.23 r->gecc = ro->gecc;
90     r->slights = ro->slights;
91 greg 1.1 r->crtype = ro->crtype | (r->rtype = rt);
92     VCOPY(r->rorg, ro->rop);
93 gwlarson 2.31 r->rweight = ro->rweight * rw;
94 greg 2.49 /* estimate extinction */
95 gwlarson 2.31 re = colval(ro->cext,RED) < colval(ro->cext,GRN) ?
96     colval(ro->cext,RED) : colval(ro->cext,GRN);
97     if (colval(ro->cext,BLU) < re) re = colval(ro->cext,BLU);
98 greg 2.49 re *= ro->rot;
99 schorsch 2.58 if (re > 0.1) {
100     if (re > 92.) {
101 greg 2.53 r->rweight = 0.0;
102 schorsch 2.58 } else {
103 greg 2.53 r->rweight *= exp(-re);
104 schorsch 2.58 }
105     }
106 greg 1.1 }
107 greg 1.22 rayclear(r);
108 greg 2.53 if (r->rweight <= 0.0) /* check for expiration */
109     return(-1);
110 greg 2.52 if (r->crtype & SHADOW) /* shadow commitment */
111     return(0);
112 greg 2.67 /* ambient in photon map? */
113 greg 2.69 if (ro != NULL && ro->crtype & AMBIENT) {
114     if (causticPhotonMapping)
115     return(-1);
116     if (photonMapping && rt != TRANS)
117     return(-1);
118     }
119 greg 2.77 if ((maxdepth <= 0) & (rc != NULL)) { /* Russian roulette */
120 greg 2.51 if (minweight <= 0.0)
121     error(USER, "zero ray weight in Russian roulette");
122 greg 2.77 if ((maxdepth < 0) & (r->rlvl > -maxdepth))
123 greg 2.51 return(-1); /* upper reflection limit */
124     if (r->rweight >= minweight)
125     return(0);
126 greg 2.55 if (frandom() > r->rweight/minweight)
127 greg 2.51 return(-1);
128     rw = minweight/r->rweight; /* promote survivor */
129     scalecolor(r->rcoef, rw);
130     r->rweight = minweight;
131     return(0);
132     }
133 greg 2.77 return((r->rweight >= minweight) & (r->rlvl <= abs(maxdepth)) ? 0 : -1);
134 greg 1.22 }
135    
136    
137 greg 2.65 void
138 schorsch 2.45 rayclear( /* clear a ray for (re)evaluation */
139 greg 2.64 RAY *r
140 schorsch 2.45 )
141 greg 1.22 {
142 greg 1.20 r->rno = raynum++;
143 greg 1.1 r->newcset = r->clipset;
144 greg 2.36 r->hitf = rayhit;
145 greg 2.28 r->robj = OVOID;
146 greg 2.17 r->ro = NULL;
147 greg 2.34 r->rox = NULL;
148 greg 2.73 r->rxt = r->rmt = r->rot = FHUGE;
149 greg 2.81 VCOPY(r->rop, r->rorg);
150 greg 2.82 r->ron[0] = -r->rdir[0]; r->ron[1] = -r->rdir[1]; r->ron[2] = -r->rdir[2];
151     r->rod = 1.0;
152 greg 1.1 r->pert[0] = r->pert[1] = r->pert[2] = 0.0;
153 greg 2.79 r->rflips = 0;
154 greg 2.37 r->uv[0] = r->uv[1] = 0.0;
155 greg 1.1 setcolor(r->pcol, 1.0, 1.0, 1.0);
156 greg 2.73 setcolor(r->mcol, 0.0, 0.0, 0.0);
157 greg 1.1 setcolor(r->rcol, 0.0, 0.0, 0.0);
158     }
159    
160    
161 greg 2.65 void
162 greg 2.50 raytrace( /* trace a ray and compute its value */
163 schorsch 2.45 RAY *r
164     )
165 greg 1.1 {
166 greg 1.15 if (localhit(r, &thescene))
167 greg 2.24 raycont(r); /* hit local surface, evaluate */
168 greg 2.16 else if (r->ro == &Aftplane) {
169 greg 2.23 r->ro = NULL; /* hit aft clipping plane */
170 greg 2.16 r->rot = FHUGE;
171     } else if (sourcehit(r))
172 greg 2.24 rayshade(r, r->ro->omod); /* distant source */
173 greg 1.1
174     if (trace != NULL)
175     (*trace)(r); /* trace execution */
176 greg 2.49
177     rayparticipate(r); /* for participating medium */
178 greg 1.1 }
179    
180    
181 greg 2.65 void
182 schorsch 2.45 raycont( /* check for clipped object and continue */
183 greg 2.64 RAY *r
184 schorsch 2.45 )
185 greg 1.8 {
186 greg 2.7 if ((r->clipset != NULL && inset(r->clipset, r->ro->omod)) ||
187 greg 2.24 !rayshade(r, r->ro->omod))
188 greg 1.8 raytrans(r);
189     }
190    
191    
192 greg 2.65 void
193 schorsch 2.45 raytrans( /* transmit ray as is */
194 greg 2.64 RAY *r
195 schorsch 2.45 )
196 greg 1.1 {
197     RAY tr;
198    
199 greg 2.67 rayorigin(&tr, TRANS, r, NULL); /* always continue */
200     VCOPY(tr.rdir, r->rdir);
201     rayvalue(&tr);
202 greg 2.75 copycolor(r->mcol, tr.mcol);
203 greg 2.67 copycolor(r->rcol, tr.rcol);
204 greg 2.73 r->rmt = r->rot + tr.rmt;
205     r->rxt = r->rot + tr.rxt;
206 greg 1.1 }
207    
208    
209 greg 2.65 int
210 greg 2.74 raytirrad( /* irradiance hack */
211     OBJREC *m,
212     RAY *r
213     )
214     {
215 greg 2.75 if (ofun[m->otype].flags & (T_M|T_X) && m->otype != MAT_CLIP) {
216 greg 2.74 if (istransp(m->otype) || isBSDFproxy(m)) {
217     raytrans(r);
218     return(1);
219     }
220     if (!islight(m->otype))
221     return((*ofun[Lamb.otype].funp)(&Lamb, r));
222     }
223     return(0); /* not a qualifying surface */
224     }
225    
226    
227     int
228 schorsch 2.45 rayshade( /* shade ray r with material mod */
229 greg 2.64 RAY *r,
230 schorsch 2.45 int mod
231     )
232 greg 1.1 {
233 greg 2.74 int tst_irrad = do_irrad && !(r->crtype & ~(PRIMARY|TRANS));
234 greg 2.64 OBJREC *m;
235 greg 2.47
236 greg 2.78 r->rxt = r->rot; /* preset effective ray length */
237 greg 2.47 for ( ; mod != OVOID; mod = m->omod) {
238 greg 1.1 m = objptr(mod);
239 greg 1.4 /****** unnecessary test since modifier() is always called
240 greg 1.1 if (!ismodifier(m->otype)) {
241     sprintf(errmsg, "illegal modifier \"%s\"", m->oname);
242     error(USER, errmsg);
243     }
244 greg 1.4 ******/
245 greg 1.16 /* hack for irradiance calculation */
246 greg 2.74 if (tst_irrad && raytirrad(m, r))
247     return(1);
248    
249 greg 2.47 if ((*ofun[m->otype].funp)(m, r))
250     return(1); /* materials call raytexture() */
251 greg 1.1 }
252 greg 2.47 return(0); /* no material! */
253 greg 2.23 }
254    
255    
256 greg 2.65 void
257 schorsch 2.45 rayparticipate( /* compute ray medium participation */
258 greg 2.64 RAY *r
259 schorsch 2.45 )
260 greg 2.23 {
261     COLOR ce, ca;
262     double re, ge, be;
263    
264     if (intens(r->cext) <= 1./FHUGE)
265     return; /* no medium */
266 greg 2.27 re = r->rot*colval(r->cext,RED);
267     ge = r->rot*colval(r->cext,GRN);
268     be = r->rot*colval(r->cext,BLU);
269 greg 2.26 if (r->crtype & SHADOW) { /* no scattering for sources */
270     re *= 1. - colval(r->albedo,RED);
271     ge *= 1. - colval(r->albedo,GRN);
272     be *= 1. - colval(r->albedo,BLU);
273     }
274 greg 2.49 setcolor(ce, re<=FTINY ? 1. : re>92. ? 0. : exp(-re),
275     ge<=FTINY ? 1. : ge>92. ? 0. : exp(-ge),
276     be<=FTINY ? 1. : be>92. ? 0. : exp(-be));
277     multcolor(r->rcol, ce); /* path extinction */
278 greg 2.26 if (r->crtype & SHADOW || intens(r->albedo) <= FTINY)
279 greg 2.23 return; /* no scattering */
280 greg 2.66
281     /* PMAP: indirect inscattering accounted for by volume photons? */
282     if (!volumePhotonMapping) {
283     setcolor(ca,
284     colval(r->albedo,RED)*colval(ambval,RED)*(1.-colval(ce,RED)),
285     colval(r->albedo,GRN)*colval(ambval,GRN)*(1.-colval(ce,GRN)),
286     colval(r->albedo,BLU)*colval(ambval,BLU)*(1.-colval(ce,BLU)));
287     addcolor(r->rcol, ca); /* ambient in scattering */
288     }
289    
290 greg 2.23 srcscatter(r); /* source in scattering */
291 greg 1.1 }
292    
293    
294 greg 2.65 void
295 schorsch 2.45 raytexture( /* get material modifiers */
296     RAY *r,
297     OBJECT mod
298     )
299 greg 1.1 {
300 greg 2.64 OBJREC *m;
301 greg 1.1 /* execute textures and patterns */
302     for ( ; mod != OVOID; mod = m->omod) {
303     m = objptr(mod);
304 greg 2.9 /****** unnecessary test since modifier() is always called
305     if (!ismodifier(m->otype)) {
306 greg 1.1 sprintf(errmsg, "illegal modifier \"%s\"", m->oname);
307     error(USER, errmsg);
308     }
309 greg 2.9 ******/
310 greg 2.20 if ((*ofun[m->otype].funp)(m, r)) {
311     sprintf(errmsg, "conflicting material \"%s\"",
312     m->oname);
313     objerror(r->ro, USER, errmsg);
314     }
315 greg 1.1 }
316     }
317    
318    
319 greg 2.65 int
320 schorsch 2.45 raymixture( /* mix modifiers */
321 greg 2.64 RAY *r,
322 schorsch 2.45 OBJECT fore,
323     OBJECT back,
324     double coef
325     )
326 greg 1.1 {
327 greg 2.9 RAY fr, br;
328 greg 2.73 double mfore, mback;
329 greg 2.9 int foremat, backmat;
330 greg 2.64 int i;
331 greg 2.24 /* bound coefficient */
332 greg 1.1 if (coef > 1.0)
333     coef = 1.0;
334     else if (coef < 0.0)
335     coef = 0.0;
336 greg 2.13 /* compute foreground and background */
337 greg 2.24 foremat = backmat = 0;
338 greg 2.9 /* foreground */
339 schorsch 2.41 fr = *r;
340 greg 2.54 if (coef > FTINY) {
341 greg 2.59 fr.rweight *= coef;
342 greg 2.54 scalecolor(fr.rcoef, coef);
343 greg 2.9 foremat = rayshade(&fr, fore);
344 greg 2.54 }
345 greg 2.9 /* background */
346 schorsch 2.41 br = *r;
347 greg 2.54 if (coef < 1.0-FTINY) {
348 greg 2.59 br.rweight *= 1.0-coef;
349 greg 2.54 scalecolor(br.rcoef, 1.0-coef);
350 greg 2.9 backmat = rayshade(&br, back);
351 greg 2.54 }
352 greg 2.24 /* check for transparency */
353 schorsch 2.41 if (backmat ^ foremat) {
354 gwlarson 2.33 if (backmat && coef > FTINY)
355 greg 2.24 raytrans(&fr);
356 gwlarson 2.33 else if (foremat && coef < 1.0-FTINY)
357 greg 2.24 raytrans(&br);
358 schorsch 2.41 }
359 greg 2.12 /* mix perturbations */
360 greg 1.1 for (i = 0; i < 3; i++)
361 greg 2.12 r->pert[i] = coef*fr.pert[i] + (1.0-coef)*br.pert[i];
362     /* mix pattern colors */
363 greg 2.9 scalecolor(fr.pcol, coef);
364     scalecolor(br.pcol, 1.0-coef);
365 greg 2.12 copycolor(r->pcol, fr.pcol);
366     addcolor(r->pcol, br.pcol);
367 greg 2.24 /* return value tells if material */
368     if (!foremat & !backmat)
369     return(0);
370 greg 2.12 /* mix returned ray values */
371 greg 2.24 scalecolor(fr.rcol, coef);
372     scalecolor(br.rcol, 1.0-coef);
373     copycolor(r->rcol, fr.rcol);
374     addcolor(r->rcol, br.rcol);
375 greg 2.75 scalecolor(fr.mcol, coef);
376     scalecolor(br.mcol, 1.0-coef);
377     copycolor(r->mcol, fr.mcol);
378     addcolor(r->mcol, br.mcol);
379 greg 2.73 mfore = bright(fr.mcol); mback = bright(br.mcol);
380     r->rmt = mfore > mback ? fr.rmt : br.rmt;
381     r->rxt = bright(fr.rcol)-mfore > bright(br.rcol)-mback ?
382     fr.rxt : br.rxt;
383 greg 2.24 return(1);
384 greg 1.1 }
385    
386    
387 greg 2.65 double
388 schorsch 2.45 raydist( /* compute (cumulative) ray distance */
389 greg 2.64 const RAY *r,
390     int flags
391 schorsch 2.45 )
392 greg 2.21 {
393     double sum = 0.0;
394    
395     while (r != NULL && r->crtype&flags) {
396     sum += r->rot;
397     r = r->parent;
398     }
399     return(sum);
400     }
401    
402    
403 greg 2.65 void
404 greg 2.49 raycontrib( /* compute (cumulative) ray contribution */
405 greg 2.63 RREAL rc[3],
406 greg 2.49 const RAY *r,
407     int flags
408     )
409     {
410 greg 2.77 static int warnedPM = 0;
411    
412 greg 2.52 rc[0] = rc[1] = rc[2] = 1.;
413 greg 2.49
414     while (r != NULL && r->crtype&flags) {
415 greg 2.76 int i = 3;
416     while (i--)
417 greg 2.52 rc[i] *= colval(r->rcoef,i);
418 greg 2.77 /* check for participating medium */
419     if (!warnedPM && (bright(r->cext) > FTINY) |
420     (bright(r->albedo) > FTINY)) {
421     error(WARNING,
422     "ray contribution calculation does not support participating media");
423     warnedPM++;
424     }
425 greg 2.49 r = r->parent;
426     }
427     }
428    
429    
430 greg 2.65 double
431 schorsch 2.45 raynormal( /* compute perturbed normal for ray */
432     FVECT norm,
433 greg 2.64 RAY *r
434 schorsch 2.45 )
435 greg 1.1 {
436     double newdot;
437 greg 2.64 int i;
438 greg 1.1
439     /* The perturbation is added to the surface normal to obtain
440     * the new normal. If the new normal would affect the surface
441     * orientation wrt. the ray, a correction is made. The method is
442     * still fraught with problems since reflected rays and similar
443     * directions calculated from the surface normal may spawn rays behind
444     * the surface. The only solution is to curb textures at high
445 greg 1.9 * incidence (namely, keep DOT(rdir,pert) < Rdot).
446 greg 1.1 */
447    
448     for (i = 0; i < 3; i++)
449     norm[i] = r->ron[i] + r->pert[i];
450    
451     if (normalize(norm) == 0.0) {
452     objerror(r->ro, WARNING, "illegal normal perturbation");
453     VCOPY(norm, r->ron);
454     return(r->rod);
455     }
456     newdot = -DOT(norm, r->rdir);
457     if ((newdot > 0.0) != (r->rod > 0.0)) { /* fix orientation */
458     for (i = 0; i < 3; i++)
459     norm[i] += 2.0*newdot*r->rdir[i];
460     newdot = -newdot;
461     }
462     return(newdot);
463 greg 1.12 }
464    
465    
466 greg 2.65 void
467 schorsch 2.45 newrayxf( /* get new tranformation matrix for ray */
468     RAY *r
469     )
470 greg 1.12 {
471     static struct xfn {
472     struct xfn *next;
473     FULLXF xf;
474     } xfseed = { &xfseed }, *xflast = &xfseed;
475 greg 2.64 struct xfn *xp;
476     const RAY *rp;
477 greg 1.12
478     /*
479     * Search for transform in circular list that
480     * has no associated ray in the tree.
481     */
482     xp = xflast;
483     for (rp = r->parent; rp != NULL; rp = rp->parent)
484     if (rp->rox == &xp->xf) { /* xp in use */
485     xp = xp->next; /* move to next */
486     if (xp == xflast) { /* need new one */
487 greg 2.64 xp = (struct xfn *)bmalloc(sizeof(struct xfn));
488 greg 1.12 if (xp == NULL)
489     error(SYSTEM,
490     "out of memory in newrayxf");
491     /* insert in list */
492     xp->next = xflast->next;
493     xflast->next = xp;
494     break; /* we're done */
495     }
496     rp = r; /* start check over */
497     }
498     /* got it */
499     r->rox = &xp->xf;
500     xflast = xp;
501 greg 1.1 }
502    
503    
504 greg 2.65 void
505 schorsch 2.45 flipsurface( /* reverse surface orientation */
506 greg 2.64 RAY *r
507 schorsch 2.45 )
508 greg 1.1 {
509     r->rod = -r->rod;
510     r->ron[0] = -r->ron[0];
511     r->ron[1] = -r->ron[1];
512     r->ron[2] = -r->ron[2];
513     r->pert[0] = -r->pert[0];
514     r->pert[1] = -r->pert[1];
515     r->pert[2] = -r->pert[2];
516 greg 2.79 r->rflips++;
517 greg 1.1 }
518    
519    
520 greg 2.65 void
521 schorsch 2.45 rayhit( /* standard ray hit test */
522     OBJECT *oset,
523     RAY *r
524     )
525 greg 2.36 {
526     OBJREC *o;
527     int i;
528    
529     for (i = oset[0]; i > 0; i--) {
530     o = objptr(oset[i]);
531     if ((*ofun[o->otype].funp)(o, r))
532     r->robj = oset[i];
533     }
534     }
535    
536    
537 greg 2.65 int
538 schorsch 2.45 localhit( /* check for hit in the octree */
539 greg 2.64 RAY *r,
540     CUBE *scene
541 schorsch 2.45 )
542 greg 1.1 {
543 greg 2.3 OBJECT cxset[MAXCSET+1]; /* set of checked objects */
544 greg 1.1 FVECT curpos; /* current cube position */
545 greg 1.11 int sflags; /* sign flags */
546 greg 1.1 double t, dt;
547 greg 2.64 int i;
548 greg 1.1
549 greg 1.21 nrays++; /* increment trace counter */
550 greg 1.11 sflags = 0;
551 greg 1.1 for (i = 0; i < 3; i++) {
552     curpos[i] = r->rorg[i];
553 greg 2.8 if (r->rdir[i] > 1e-7)
554 greg 1.11 sflags |= 1 << i;
555 greg 2.8 else if (r->rdir[i] < -1e-7)
556 greg 1.11 sflags |= 0x10 << i;
557 greg 1.1 }
558 greg 2.61 if (!sflags) {
559     error(WARNING, "zero ray direction in localhit");
560     return(0);
561     }
562 greg 2.17 /* start off assuming nothing hit */
563     if (r->rmax > FTINY) { /* except aft plane if one */
564     r->ro = &Aftplane;
565     r->rot = r->rmax;
566 greg 2.62 VSUM(r->rop, r->rorg, r->rdir, r->rot);
567 greg 2.17 }
568     /* find global cube entrance point */
569 greg 1.1 t = 0.0;
570     if (!incube(scene, curpos)) {
571     /* find distance to entry */
572     for (i = 0; i < 3; i++) {
573     /* plane in our direction */
574 greg 1.11 if (sflags & 1<<i)
575 greg 1.1 dt = scene->cuorg[i];
576 greg 1.11 else if (sflags & 0x10<<i)
577 greg 1.1 dt = scene->cuorg[i] + scene->cusize;
578     else
579     continue;
580     /* distance to the plane */
581     dt = (dt - r->rorg[i])/r->rdir[i];
582     if (dt > t)
583     t = dt; /* farthest face is the one */
584     }
585     t += FTINY; /* fudge to get inside cube */
586 greg 2.17 if (t >= r->rot) /* clipped already */
587     return(0);
588 greg 1.1 /* advance position */
589 greg 2.62 VSUM(curpos, curpos, r->rdir, t);
590 greg 1.1
591     if (!incube(scene, curpos)) /* non-intersecting ray */
592     return(0);
593     }
594 greg 2.3 cxset[0] = 0;
595 greg 2.19 raymove(curpos, cxset, sflags, r, scene);
596 schorsch 2.42 return((r->ro != NULL) & (r->ro != &Aftplane));
597 greg 1.1 }
598    
599    
600     static int
601 schorsch 2.45 raymove( /* check for hit as we move */
602     FVECT pos, /* current position, modified herein */
603     OBJECT *cxs, /* checked objects, modified by checkhit */
604     int dirf, /* direction indicators to speed tests */
605 greg 2.64 RAY *r,
606     CUBE *cu
607 schorsch 2.45 )
608 greg 1.1 {
609     int ax;
610     double dt, t;
611    
612     if (istree(cu->cutree)) { /* recurse on subcubes */
613     CUBE cukid;
614 greg 2.64 int br, sgn;
615 greg 1.1
616     cukid.cusize = cu->cusize * 0.5; /* find subcube */
617     VCOPY(cukid.cuorg, cu->cuorg);
618     br = 0;
619     if (pos[0] >= cukid.cuorg[0]+cukid.cusize) {
620     cukid.cuorg[0] += cukid.cusize;
621     br |= 1;
622     }
623     if (pos[1] >= cukid.cuorg[1]+cukid.cusize) {
624     cukid.cuorg[1] += cukid.cusize;
625     br |= 2;
626     }
627     if (pos[2] >= cukid.cuorg[2]+cukid.cusize) {
628     cukid.cuorg[2] += cukid.cusize;
629     br |= 4;
630     }
631     for ( ; ; ) {
632     cukid.cutree = octkid(cu->cutree, br);
633 greg 2.3 if ((ax = raymove(pos,cxs,dirf,r,&cukid)) == RAYHIT)
634 greg 1.1 return(RAYHIT);
635     sgn = 1 << ax;
636 greg 1.11 if (sgn & dirf) /* positive axis? */
637 greg 1.1 if (sgn & br)
638     return(ax); /* overflow */
639     else {
640     cukid.cuorg[ax] += cukid.cusize;
641     br |= sgn;
642     }
643 greg 1.11 else
644     if (sgn & br) {
645     cukid.cuorg[ax] -= cukid.cusize;
646     br &= ~sgn;
647     } else
648     return(ax); /* underflow */
649 greg 1.1 }
650     /*NOTREACHED*/
651     }
652 greg 2.18 if (isfull(cu->cutree)) {
653     if (checkhit(r, cu, cxs))
654     return(RAYHIT);
655     } else if (r->ro == &Aftplane && incube(cu, r->rop))
656 greg 1.1 return(RAYHIT);
657     /* advance to next cube */
658 greg 1.11 if (dirf&0x11) {
659     dt = dirf&1 ? cu->cuorg[0] + cu->cusize : cu->cuorg[0];
660 greg 1.1 t = (dt - pos[0])/r->rdir[0];
661     ax = 0;
662     } else
663     t = FHUGE;
664 greg 1.11 if (dirf&0x22) {
665     dt = dirf&2 ? cu->cuorg[1] + cu->cusize : cu->cuorg[1];
666 greg 1.1 dt = (dt - pos[1])/r->rdir[1];
667     if (dt < t) {
668     t = dt;
669     ax = 1;
670     }
671     }
672 greg 1.11 if (dirf&0x44) {
673     dt = dirf&4 ? cu->cuorg[2] + cu->cusize : cu->cuorg[2];
674 greg 1.1 dt = (dt - pos[2])/r->rdir[2];
675     if (dt < t) {
676     t = dt;
677     ax = 2;
678     }
679     }
680 greg 2.62 VSUM(pos, pos, r->rdir, t);
681 greg 1.1 return(ax);
682     }
683    
684    
685 greg 2.34 static int
686 schorsch 2.45 checkhit( /* check for hit in full cube */
687 greg 2.64 RAY *r,
688 schorsch 2.45 CUBE *cu,
689     OBJECT *cxs
690     )
691 greg 1.1 {
692     OBJECT oset[MAXSET+1];
693    
694     objset(oset, cu->cutree);
695 greg 2.36 checkset(oset, cxs); /* avoid double-checking */
696    
697     (*r->hitf)(oset, r); /* test for hit in set */
698    
699     if (r->robj == OVOID)
700 greg 1.1 return(0); /* no scores yet */
701    
702     return(incube(cu, r->rop)); /* hit OK if in current cube */
703 greg 2.2 }
704    
705    
706 greg 2.34 static void
707 schorsch 2.45 checkset( /* modify checked set and set to check */
708 greg 2.64 OBJECT *os, /* os' = os - cs */
709     OBJECT *cs /* cs' = cs + os */
710 schorsch 2.45 )
711 greg 2.2 {
712     OBJECT cset[MAXCSET+MAXSET+1];
713 greg 2.64 int i, j;
714 greg 2.3 int k;
715 greg 2.2 /* copy os in place, cset <- cs */
716     cset[0] = 0;
717     k = 0;
718     for (i = j = 1; i <= os[0]; i++) {
719     while (j <= cs[0] && cs[j] < os[i])
720     cset[++cset[0]] = cs[j++];
721     if (j > cs[0] || os[i] != cs[j]) { /* object to check */
722     os[++k] = os[i];
723     cset[++cset[0]] = os[i];
724     }
725     }
726 greg 2.3 if (!(os[0] = k)) /* new "to check" set size */
727     return; /* special case */
728 greg 2.2 while (j <= cs[0]) /* get the rest of cs */
729     cset[++cset[0]] = cs[j++];
730 greg 2.3 if (cset[0] > MAXCSET) /* truncate "checked" set if nec. */
731 greg 2.2 cset[0] = MAXCSET;
732 greg 2.3 /* setcopy(cs, cset); */ /* copy cset back to cs */
733     os = cset;
734     for (i = os[0]; i-- >= 0; )
735     *cs++ = *os++;
736 greg 1.1 }