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root/radiance/ray/src/rt/raytrace.c
Revision: 2.81
Committed: Sun Mar 29 18:21:57 2020 UTC (4 years, 1 month ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: rad5R3
Changes since 2.80: +2 -1 lines
Log Message:
Added prophylaptic value for ray intersection point so no one gets random bits

File Contents

# User Rev Content
1 greg 1.1 #ifndef lint
2 greg 2.81 static const char RCSid[] = "$Id: raytrace.c,v 2.80 2020/03/12 17:19:18 greg Exp $";
3 greg 1.1 #endif
4     /*
5     * raytrace.c - routines for tracing and shading rays.
6     *
7 greg 2.34 * External symbols declared in ray.h
8     */
9    
10 greg 2.35 #include "copyright.h"
11 greg 1.1
12     #include "ray.h"
13 schorsch 2.45 #include "source.h"
14 greg 1.1 #include "otypes.h"
15 greg 1.15 #include "otspecial.h"
16 greg 2.51 #include "random.h"
17 greg 2.66 #include "pmap.h"
18 greg 1.15
19 greg 2.3 #define MAXCSET ((MAXSET+1)*2-1) /* maximum check set size */
20    
21 greg 2.60 RNUMBER raynum = 0; /* next unique ray number */
22     RNUMBER nrays = 0; /* number of calls to localhit */
23 greg 1.1
24 schorsch 2.40 static RREAL Lambfa[5] = {PI, PI, PI, 0.0, 0.0};
25 greg 1.15 OBJREC Lamb = {
26     OVOID, MAT_PLASTIC, "Lambertian",
27 greg 2.57 {NULL, Lambfa, 0, 5}, NULL
28 greg 1.15 }; /* a Lambertian surface */
29    
30 greg 2.17 OBJREC Aftplane; /* aft clipping plane object */
31 greg 2.16
32 schorsch 2.45 #define RAYHIT (-1) /* return value for intercepted ray */
33 greg 2.5
34 schorsch 2.45 static int raymove(FVECT pos, OBJECT *cxs, int dirf, RAY *r, CUBE *cu);
35     static int checkhit(RAY *r, CUBE *cu, OBJECT *cxs);
36     static void checkset(OBJECT *os, OBJECT *cs);
37 greg 1.1
38    
39 greg 2.65 int
40 schorsch 2.45 rayorigin( /* start new ray from old one */
41 greg 2.49 RAY *r,
42 schorsch 2.45 int rt,
43 greg 2.49 const RAY *ro,
44     const COLOR rc
45 schorsch 2.45 )
46 greg 1.1 {
47 greg 2.49 double rw, re;
48     /* assign coefficient/weight */
49     if (rc == NULL) {
50     rw = 1.0;
51     setcolor(r->rcoef, 1., 1., 1.);
52     } else {
53     rw = intens(rc);
54 greg 2.70 if (rw > 1.0)
55     rw = 1.0; /* avoid calculation growth */
56 greg 2.49 if (rc != r->rcoef)
57     copycolor(r->rcoef, rc);
58     }
59 greg 1.1 if ((r->parent = ro) == NULL) { /* primary ray */
60     r->rlvl = 0;
61     r->rweight = rw;
62     r->crtype = r->rtype = rt;
63     r->rsrc = -1;
64     r->clipset = NULL;
65 greg 2.50 r->revf = raytrace;
66 greg 2.23 copycolor(r->cext, cextinction);
67 greg 2.26 copycolor(r->albedo, salbedo);
68 greg 2.23 r->gecc = seccg;
69     r->slights = NULL;
70 greg 1.1 } else { /* spawned ray */
71 greg 2.80 if (ro->rot >= FHUGE*.99) {
72 greg 2.49 memset(r, 0, sizeof(RAY));
73     return(-1); /* illegal continuation */
74     }
75 greg 1.1 r->rlvl = ro->rlvl;
76     if (rt & RAYREFL) {
77     r->rlvl++;
78     r->rsrc = -1;
79     r->clipset = ro->clipset;
80 greg 2.22 r->rmax = 0.0;
81 greg 1.1 } else {
82     r->rsrc = ro->rsrc;
83     r->clipset = ro->newcset;
84 greg 2.22 r->rmax = ro->rmax <= FTINY ? 0.0 : ro->rmax - ro->rot;
85 greg 1.1 }
86 greg 2.50 r->revf = ro->revf;
87 greg 2.23 copycolor(r->cext, ro->cext);
88 greg 2.26 copycolor(r->albedo, ro->albedo);
89 greg 2.23 r->gecc = ro->gecc;
90     r->slights = ro->slights;
91 greg 1.1 r->crtype = ro->crtype | (r->rtype = rt);
92     VCOPY(r->rorg, ro->rop);
93 gwlarson 2.31 r->rweight = ro->rweight * rw;
94 greg 2.49 /* estimate extinction */
95 gwlarson 2.31 re = colval(ro->cext,RED) < colval(ro->cext,GRN) ?
96     colval(ro->cext,RED) : colval(ro->cext,GRN);
97     if (colval(ro->cext,BLU) < re) re = colval(ro->cext,BLU);
98 greg 2.49 re *= ro->rot;
99 schorsch 2.58 if (re > 0.1) {
100     if (re > 92.) {
101 greg 2.53 r->rweight = 0.0;
102 schorsch 2.58 } else {
103 greg 2.53 r->rweight *= exp(-re);
104 schorsch 2.58 }
105     }
106 greg 1.1 }
107 greg 1.22 rayclear(r);
108 greg 2.53 if (r->rweight <= 0.0) /* check for expiration */
109     return(-1);
110 greg 2.52 if (r->crtype & SHADOW) /* shadow commitment */
111     return(0);
112 greg 2.67 /* ambient in photon map? */
113 greg 2.69 if (ro != NULL && ro->crtype & AMBIENT) {
114     if (causticPhotonMapping)
115     return(-1);
116     if (photonMapping && rt != TRANS)
117     return(-1);
118     }
119 greg 2.77 if ((maxdepth <= 0) & (rc != NULL)) { /* Russian roulette */
120 greg 2.51 if (minweight <= 0.0)
121     error(USER, "zero ray weight in Russian roulette");
122 greg 2.77 if ((maxdepth < 0) & (r->rlvl > -maxdepth))
123 greg 2.51 return(-1); /* upper reflection limit */
124     if (r->rweight >= minweight)
125     return(0);
126 greg 2.55 if (frandom() > r->rweight/minweight)
127 greg 2.51 return(-1);
128     rw = minweight/r->rweight; /* promote survivor */
129     scalecolor(r->rcoef, rw);
130     r->rweight = minweight;
131     return(0);
132     }
133 greg 2.77 return((r->rweight >= minweight) & (r->rlvl <= abs(maxdepth)) ? 0 : -1);
134 greg 1.22 }
135    
136    
137 greg 2.65 void
138 schorsch 2.45 rayclear( /* clear a ray for (re)evaluation */
139 greg 2.64 RAY *r
140 schorsch 2.45 )
141 greg 1.22 {
142 greg 1.20 r->rno = raynum++;
143 greg 1.1 r->newcset = r->clipset;
144 greg 2.36 r->hitf = rayhit;
145 greg 2.28 r->robj = OVOID;
146 greg 2.17 r->ro = NULL;
147 greg 2.34 r->rox = NULL;
148 greg 2.73 r->rxt = r->rmt = r->rot = FHUGE;
149 greg 2.81 VCOPY(r->rop, r->rorg);
150 greg 1.1 r->pert[0] = r->pert[1] = r->pert[2] = 0.0;
151 greg 2.79 r->rflips = 0;
152 greg 2.37 r->uv[0] = r->uv[1] = 0.0;
153 greg 1.1 setcolor(r->pcol, 1.0, 1.0, 1.0);
154 greg 2.73 setcolor(r->mcol, 0.0, 0.0, 0.0);
155 greg 1.1 setcolor(r->rcol, 0.0, 0.0, 0.0);
156     }
157    
158    
159 greg 2.65 void
160 greg 2.50 raytrace( /* trace a ray and compute its value */
161 schorsch 2.45 RAY *r
162     )
163 greg 1.1 {
164 greg 1.15 if (localhit(r, &thescene))
165 greg 2.24 raycont(r); /* hit local surface, evaluate */
166 greg 2.16 else if (r->ro == &Aftplane) {
167 greg 2.23 r->ro = NULL; /* hit aft clipping plane */
168 greg 2.16 r->rot = FHUGE;
169     } else if (sourcehit(r))
170 greg 2.24 rayshade(r, r->ro->omod); /* distant source */
171 greg 1.1
172     if (trace != NULL)
173     (*trace)(r); /* trace execution */
174 greg 2.49
175     rayparticipate(r); /* for participating medium */
176 greg 1.1 }
177    
178    
179 greg 2.65 void
180 schorsch 2.45 raycont( /* check for clipped object and continue */
181 greg 2.64 RAY *r
182 schorsch 2.45 )
183 greg 1.8 {
184 greg 2.7 if ((r->clipset != NULL && inset(r->clipset, r->ro->omod)) ||
185 greg 2.24 !rayshade(r, r->ro->omod))
186 greg 1.8 raytrans(r);
187     }
188    
189    
190 greg 2.65 void
191 schorsch 2.45 raytrans( /* transmit ray as is */
192 greg 2.64 RAY *r
193 schorsch 2.45 )
194 greg 1.1 {
195     RAY tr;
196    
197 greg 2.67 rayorigin(&tr, TRANS, r, NULL); /* always continue */
198     VCOPY(tr.rdir, r->rdir);
199     rayvalue(&tr);
200 greg 2.75 copycolor(r->mcol, tr.mcol);
201 greg 2.67 copycolor(r->rcol, tr.rcol);
202 greg 2.73 r->rmt = r->rot + tr.rmt;
203     r->rxt = r->rot + tr.rxt;
204 greg 1.1 }
205    
206    
207 greg 2.65 int
208 greg 2.74 raytirrad( /* irradiance hack */
209     OBJREC *m,
210     RAY *r
211     )
212     {
213 greg 2.75 if (ofun[m->otype].flags & (T_M|T_X) && m->otype != MAT_CLIP) {
214 greg 2.74 if (istransp(m->otype) || isBSDFproxy(m)) {
215     raytrans(r);
216     return(1);
217     }
218     if (!islight(m->otype))
219     return((*ofun[Lamb.otype].funp)(&Lamb, r));
220     }
221     return(0); /* not a qualifying surface */
222     }
223    
224    
225     int
226 schorsch 2.45 rayshade( /* shade ray r with material mod */
227 greg 2.64 RAY *r,
228 schorsch 2.45 int mod
229     )
230 greg 1.1 {
231 greg 2.74 int tst_irrad = do_irrad && !(r->crtype & ~(PRIMARY|TRANS));
232 greg 2.64 OBJREC *m;
233 greg 2.47
234 greg 2.78 r->rxt = r->rot; /* preset effective ray length */
235 greg 2.47 for ( ; mod != OVOID; mod = m->omod) {
236 greg 1.1 m = objptr(mod);
237 greg 1.4 /****** unnecessary test since modifier() is always called
238 greg 1.1 if (!ismodifier(m->otype)) {
239     sprintf(errmsg, "illegal modifier \"%s\"", m->oname);
240     error(USER, errmsg);
241     }
242 greg 1.4 ******/
243 greg 1.16 /* hack for irradiance calculation */
244 greg 2.74 if (tst_irrad && raytirrad(m, r))
245     return(1);
246    
247 greg 2.47 if ((*ofun[m->otype].funp)(m, r))
248     return(1); /* materials call raytexture() */
249 greg 1.1 }
250 greg 2.47 return(0); /* no material! */
251 greg 2.23 }
252    
253    
254 greg 2.65 void
255 schorsch 2.45 rayparticipate( /* compute ray medium participation */
256 greg 2.64 RAY *r
257 schorsch 2.45 )
258 greg 2.23 {
259     COLOR ce, ca;
260     double re, ge, be;
261    
262     if (intens(r->cext) <= 1./FHUGE)
263     return; /* no medium */
264 greg 2.27 re = r->rot*colval(r->cext,RED);
265     ge = r->rot*colval(r->cext,GRN);
266     be = r->rot*colval(r->cext,BLU);
267 greg 2.26 if (r->crtype & SHADOW) { /* no scattering for sources */
268     re *= 1. - colval(r->albedo,RED);
269     ge *= 1. - colval(r->albedo,GRN);
270     be *= 1. - colval(r->albedo,BLU);
271     }
272 greg 2.49 setcolor(ce, re<=FTINY ? 1. : re>92. ? 0. : exp(-re),
273     ge<=FTINY ? 1. : ge>92. ? 0. : exp(-ge),
274     be<=FTINY ? 1. : be>92. ? 0. : exp(-be));
275     multcolor(r->rcol, ce); /* path extinction */
276 greg 2.26 if (r->crtype & SHADOW || intens(r->albedo) <= FTINY)
277 greg 2.23 return; /* no scattering */
278 greg 2.66
279     /* PMAP: indirect inscattering accounted for by volume photons? */
280     if (!volumePhotonMapping) {
281     setcolor(ca,
282     colval(r->albedo,RED)*colval(ambval,RED)*(1.-colval(ce,RED)),
283     colval(r->albedo,GRN)*colval(ambval,GRN)*(1.-colval(ce,GRN)),
284     colval(r->albedo,BLU)*colval(ambval,BLU)*(1.-colval(ce,BLU)));
285     addcolor(r->rcol, ca); /* ambient in scattering */
286     }
287    
288 greg 2.23 srcscatter(r); /* source in scattering */
289 greg 1.1 }
290    
291    
292 greg 2.65 void
293 schorsch 2.45 raytexture( /* get material modifiers */
294     RAY *r,
295     OBJECT mod
296     )
297 greg 1.1 {
298 greg 2.64 OBJREC *m;
299 greg 1.1 /* execute textures and patterns */
300     for ( ; mod != OVOID; mod = m->omod) {
301     m = objptr(mod);
302 greg 2.9 /****** unnecessary test since modifier() is always called
303     if (!ismodifier(m->otype)) {
304 greg 1.1 sprintf(errmsg, "illegal modifier \"%s\"", m->oname);
305     error(USER, errmsg);
306     }
307 greg 2.9 ******/
308 greg 2.20 if ((*ofun[m->otype].funp)(m, r)) {
309     sprintf(errmsg, "conflicting material \"%s\"",
310     m->oname);
311     objerror(r->ro, USER, errmsg);
312     }
313 greg 1.1 }
314     }
315    
316    
317 greg 2.65 int
318 schorsch 2.45 raymixture( /* mix modifiers */
319 greg 2.64 RAY *r,
320 schorsch 2.45 OBJECT fore,
321     OBJECT back,
322     double coef
323     )
324 greg 1.1 {
325 greg 2.9 RAY fr, br;
326 greg 2.73 double mfore, mback;
327 greg 2.9 int foremat, backmat;
328 greg 2.64 int i;
329 greg 2.24 /* bound coefficient */
330 greg 1.1 if (coef > 1.0)
331     coef = 1.0;
332     else if (coef < 0.0)
333     coef = 0.0;
334 greg 2.13 /* compute foreground and background */
335 greg 2.24 foremat = backmat = 0;
336 greg 2.9 /* foreground */
337 schorsch 2.41 fr = *r;
338 greg 2.54 if (coef > FTINY) {
339 greg 2.59 fr.rweight *= coef;
340 greg 2.54 scalecolor(fr.rcoef, coef);
341 greg 2.9 foremat = rayshade(&fr, fore);
342 greg 2.54 }
343 greg 2.9 /* background */
344 schorsch 2.41 br = *r;
345 greg 2.54 if (coef < 1.0-FTINY) {
346 greg 2.59 br.rweight *= 1.0-coef;
347 greg 2.54 scalecolor(br.rcoef, 1.0-coef);
348 greg 2.9 backmat = rayshade(&br, back);
349 greg 2.54 }
350 greg 2.24 /* check for transparency */
351 schorsch 2.41 if (backmat ^ foremat) {
352 gwlarson 2.33 if (backmat && coef > FTINY)
353 greg 2.24 raytrans(&fr);
354 gwlarson 2.33 else if (foremat && coef < 1.0-FTINY)
355 greg 2.24 raytrans(&br);
356 schorsch 2.41 }
357 greg 2.12 /* mix perturbations */
358 greg 1.1 for (i = 0; i < 3; i++)
359 greg 2.12 r->pert[i] = coef*fr.pert[i] + (1.0-coef)*br.pert[i];
360     /* mix pattern colors */
361 greg 2.9 scalecolor(fr.pcol, coef);
362     scalecolor(br.pcol, 1.0-coef);
363 greg 2.12 copycolor(r->pcol, fr.pcol);
364     addcolor(r->pcol, br.pcol);
365 greg 2.24 /* return value tells if material */
366     if (!foremat & !backmat)
367     return(0);
368 greg 2.12 /* mix returned ray values */
369 greg 2.24 scalecolor(fr.rcol, coef);
370     scalecolor(br.rcol, 1.0-coef);
371     copycolor(r->rcol, fr.rcol);
372     addcolor(r->rcol, br.rcol);
373 greg 2.75 scalecolor(fr.mcol, coef);
374     scalecolor(br.mcol, 1.0-coef);
375     copycolor(r->mcol, fr.mcol);
376     addcolor(r->mcol, br.mcol);
377 greg 2.73 mfore = bright(fr.mcol); mback = bright(br.mcol);
378     r->rmt = mfore > mback ? fr.rmt : br.rmt;
379     r->rxt = bright(fr.rcol)-mfore > bright(br.rcol)-mback ?
380     fr.rxt : br.rxt;
381 greg 2.24 return(1);
382 greg 1.1 }
383    
384    
385 greg 2.65 double
386 schorsch 2.45 raydist( /* compute (cumulative) ray distance */
387 greg 2.64 const RAY *r,
388     int flags
389 schorsch 2.45 )
390 greg 2.21 {
391     double sum = 0.0;
392    
393     while (r != NULL && r->crtype&flags) {
394     sum += r->rot;
395     r = r->parent;
396     }
397     return(sum);
398     }
399    
400    
401 greg 2.65 void
402 greg 2.49 raycontrib( /* compute (cumulative) ray contribution */
403 greg 2.63 RREAL rc[3],
404 greg 2.49 const RAY *r,
405     int flags
406     )
407     {
408 greg 2.77 static int warnedPM = 0;
409    
410 greg 2.52 rc[0] = rc[1] = rc[2] = 1.;
411 greg 2.49
412     while (r != NULL && r->crtype&flags) {
413 greg 2.76 int i = 3;
414     while (i--)
415 greg 2.52 rc[i] *= colval(r->rcoef,i);
416 greg 2.77 /* check for participating medium */
417     if (!warnedPM && (bright(r->cext) > FTINY) |
418     (bright(r->albedo) > FTINY)) {
419     error(WARNING,
420     "ray contribution calculation does not support participating media");
421     warnedPM++;
422     }
423 greg 2.49 r = r->parent;
424     }
425     }
426    
427    
428 greg 2.65 double
429 schorsch 2.45 raynormal( /* compute perturbed normal for ray */
430     FVECT norm,
431 greg 2.64 RAY *r
432 schorsch 2.45 )
433 greg 1.1 {
434     double newdot;
435 greg 2.64 int i;
436 greg 1.1
437     /* The perturbation is added to the surface normal to obtain
438     * the new normal. If the new normal would affect the surface
439     * orientation wrt. the ray, a correction is made. The method is
440     * still fraught with problems since reflected rays and similar
441     * directions calculated from the surface normal may spawn rays behind
442     * the surface. The only solution is to curb textures at high
443 greg 1.9 * incidence (namely, keep DOT(rdir,pert) < Rdot).
444 greg 1.1 */
445    
446     for (i = 0; i < 3; i++)
447     norm[i] = r->ron[i] + r->pert[i];
448    
449     if (normalize(norm) == 0.0) {
450     objerror(r->ro, WARNING, "illegal normal perturbation");
451     VCOPY(norm, r->ron);
452     return(r->rod);
453     }
454     newdot = -DOT(norm, r->rdir);
455     if ((newdot > 0.0) != (r->rod > 0.0)) { /* fix orientation */
456     for (i = 0; i < 3; i++)
457     norm[i] += 2.0*newdot*r->rdir[i];
458     newdot = -newdot;
459     }
460     return(newdot);
461 greg 1.12 }
462    
463    
464 greg 2.65 void
465 schorsch 2.45 newrayxf( /* get new tranformation matrix for ray */
466     RAY *r
467     )
468 greg 1.12 {
469     static struct xfn {
470     struct xfn *next;
471     FULLXF xf;
472     } xfseed = { &xfseed }, *xflast = &xfseed;
473 greg 2.64 struct xfn *xp;
474     const RAY *rp;
475 greg 1.12
476     /*
477     * Search for transform in circular list that
478     * has no associated ray in the tree.
479     */
480     xp = xflast;
481     for (rp = r->parent; rp != NULL; rp = rp->parent)
482     if (rp->rox == &xp->xf) { /* xp in use */
483     xp = xp->next; /* move to next */
484     if (xp == xflast) { /* need new one */
485 greg 2.64 xp = (struct xfn *)bmalloc(sizeof(struct xfn));
486 greg 1.12 if (xp == NULL)
487     error(SYSTEM,
488     "out of memory in newrayxf");
489     /* insert in list */
490     xp->next = xflast->next;
491     xflast->next = xp;
492     break; /* we're done */
493     }
494     rp = r; /* start check over */
495     }
496     /* got it */
497     r->rox = &xp->xf;
498     xflast = xp;
499 greg 1.1 }
500    
501    
502 greg 2.65 void
503 schorsch 2.45 flipsurface( /* reverse surface orientation */
504 greg 2.64 RAY *r
505 schorsch 2.45 )
506 greg 1.1 {
507     r->rod = -r->rod;
508     r->ron[0] = -r->ron[0];
509     r->ron[1] = -r->ron[1];
510     r->ron[2] = -r->ron[2];
511     r->pert[0] = -r->pert[0];
512     r->pert[1] = -r->pert[1];
513     r->pert[2] = -r->pert[2];
514 greg 2.79 r->rflips++;
515 greg 1.1 }
516    
517    
518 greg 2.65 void
519 schorsch 2.45 rayhit( /* standard ray hit test */
520     OBJECT *oset,
521     RAY *r
522     )
523 greg 2.36 {
524     OBJREC *o;
525     int i;
526    
527     for (i = oset[0]; i > 0; i--) {
528     o = objptr(oset[i]);
529     if ((*ofun[o->otype].funp)(o, r))
530     r->robj = oset[i];
531     }
532     }
533    
534    
535 greg 2.65 int
536 schorsch 2.45 localhit( /* check for hit in the octree */
537 greg 2.64 RAY *r,
538     CUBE *scene
539 schorsch 2.45 )
540 greg 1.1 {
541 greg 2.3 OBJECT cxset[MAXCSET+1]; /* set of checked objects */
542 greg 1.1 FVECT curpos; /* current cube position */
543 greg 1.11 int sflags; /* sign flags */
544 greg 1.1 double t, dt;
545 greg 2.64 int i;
546 greg 1.1
547 greg 1.21 nrays++; /* increment trace counter */
548 greg 1.11 sflags = 0;
549 greg 1.1 for (i = 0; i < 3; i++) {
550     curpos[i] = r->rorg[i];
551 greg 2.8 if (r->rdir[i] > 1e-7)
552 greg 1.11 sflags |= 1 << i;
553 greg 2.8 else if (r->rdir[i] < -1e-7)
554 greg 1.11 sflags |= 0x10 << i;
555 greg 1.1 }
556 greg 2.61 if (!sflags) {
557     error(WARNING, "zero ray direction in localhit");
558     return(0);
559     }
560 greg 2.17 /* start off assuming nothing hit */
561     if (r->rmax > FTINY) { /* except aft plane if one */
562     r->ro = &Aftplane;
563     r->rot = r->rmax;
564 greg 2.62 VSUM(r->rop, r->rorg, r->rdir, r->rot);
565 greg 2.17 }
566     /* find global cube entrance point */
567 greg 1.1 t = 0.0;
568     if (!incube(scene, curpos)) {
569     /* find distance to entry */
570     for (i = 0; i < 3; i++) {
571     /* plane in our direction */
572 greg 1.11 if (sflags & 1<<i)
573 greg 1.1 dt = scene->cuorg[i];
574 greg 1.11 else if (sflags & 0x10<<i)
575 greg 1.1 dt = scene->cuorg[i] + scene->cusize;
576     else
577     continue;
578     /* distance to the plane */
579     dt = (dt - r->rorg[i])/r->rdir[i];
580     if (dt > t)
581     t = dt; /* farthest face is the one */
582     }
583     t += FTINY; /* fudge to get inside cube */
584 greg 2.17 if (t >= r->rot) /* clipped already */
585     return(0);
586 greg 1.1 /* advance position */
587 greg 2.62 VSUM(curpos, curpos, r->rdir, t);
588 greg 1.1
589     if (!incube(scene, curpos)) /* non-intersecting ray */
590     return(0);
591     }
592 greg 2.3 cxset[0] = 0;
593 greg 2.19 raymove(curpos, cxset, sflags, r, scene);
594 schorsch 2.42 return((r->ro != NULL) & (r->ro != &Aftplane));
595 greg 1.1 }
596    
597    
598     static int
599 schorsch 2.45 raymove( /* check for hit as we move */
600     FVECT pos, /* current position, modified herein */
601     OBJECT *cxs, /* checked objects, modified by checkhit */
602     int dirf, /* direction indicators to speed tests */
603 greg 2.64 RAY *r,
604     CUBE *cu
605 schorsch 2.45 )
606 greg 1.1 {
607     int ax;
608     double dt, t;
609    
610     if (istree(cu->cutree)) { /* recurse on subcubes */
611     CUBE cukid;
612 greg 2.64 int br, sgn;
613 greg 1.1
614     cukid.cusize = cu->cusize * 0.5; /* find subcube */
615     VCOPY(cukid.cuorg, cu->cuorg);
616     br = 0;
617     if (pos[0] >= cukid.cuorg[0]+cukid.cusize) {
618     cukid.cuorg[0] += cukid.cusize;
619     br |= 1;
620     }
621     if (pos[1] >= cukid.cuorg[1]+cukid.cusize) {
622     cukid.cuorg[1] += cukid.cusize;
623     br |= 2;
624     }
625     if (pos[2] >= cukid.cuorg[2]+cukid.cusize) {
626     cukid.cuorg[2] += cukid.cusize;
627     br |= 4;
628     }
629     for ( ; ; ) {
630     cukid.cutree = octkid(cu->cutree, br);
631 greg 2.3 if ((ax = raymove(pos,cxs,dirf,r,&cukid)) == RAYHIT)
632 greg 1.1 return(RAYHIT);
633     sgn = 1 << ax;
634 greg 1.11 if (sgn & dirf) /* positive axis? */
635 greg 1.1 if (sgn & br)
636     return(ax); /* overflow */
637     else {
638     cukid.cuorg[ax] += cukid.cusize;
639     br |= sgn;
640     }
641 greg 1.11 else
642     if (sgn & br) {
643     cukid.cuorg[ax] -= cukid.cusize;
644     br &= ~sgn;
645     } else
646     return(ax); /* underflow */
647 greg 1.1 }
648     /*NOTREACHED*/
649     }
650 greg 2.18 if (isfull(cu->cutree)) {
651     if (checkhit(r, cu, cxs))
652     return(RAYHIT);
653     } else if (r->ro == &Aftplane && incube(cu, r->rop))
654 greg 1.1 return(RAYHIT);
655     /* advance to next cube */
656 greg 1.11 if (dirf&0x11) {
657     dt = dirf&1 ? cu->cuorg[0] + cu->cusize : cu->cuorg[0];
658 greg 1.1 t = (dt - pos[0])/r->rdir[0];
659     ax = 0;
660     } else
661     t = FHUGE;
662 greg 1.11 if (dirf&0x22) {
663     dt = dirf&2 ? cu->cuorg[1] + cu->cusize : cu->cuorg[1];
664 greg 1.1 dt = (dt - pos[1])/r->rdir[1];
665     if (dt < t) {
666     t = dt;
667     ax = 1;
668     }
669     }
670 greg 1.11 if (dirf&0x44) {
671     dt = dirf&4 ? cu->cuorg[2] + cu->cusize : cu->cuorg[2];
672 greg 1.1 dt = (dt - pos[2])/r->rdir[2];
673     if (dt < t) {
674     t = dt;
675     ax = 2;
676     }
677     }
678 greg 2.62 VSUM(pos, pos, r->rdir, t);
679 greg 1.1 return(ax);
680     }
681    
682    
683 greg 2.34 static int
684 schorsch 2.45 checkhit( /* check for hit in full cube */
685 greg 2.64 RAY *r,
686 schorsch 2.45 CUBE *cu,
687     OBJECT *cxs
688     )
689 greg 1.1 {
690     OBJECT oset[MAXSET+1];
691    
692     objset(oset, cu->cutree);
693 greg 2.36 checkset(oset, cxs); /* avoid double-checking */
694    
695     (*r->hitf)(oset, r); /* test for hit in set */
696    
697     if (r->robj == OVOID)
698 greg 1.1 return(0); /* no scores yet */
699    
700     return(incube(cu, r->rop)); /* hit OK if in current cube */
701 greg 2.2 }
702    
703    
704 greg 2.34 static void
705 schorsch 2.45 checkset( /* modify checked set and set to check */
706 greg 2.64 OBJECT *os, /* os' = os - cs */
707     OBJECT *cs /* cs' = cs + os */
708 schorsch 2.45 )
709 greg 2.2 {
710     OBJECT cset[MAXCSET+MAXSET+1];
711 greg 2.64 int i, j;
712 greg 2.3 int k;
713 greg 2.2 /* copy os in place, cset <- cs */
714     cset[0] = 0;
715     k = 0;
716     for (i = j = 1; i <= os[0]; i++) {
717     while (j <= cs[0] && cs[j] < os[i])
718     cset[++cset[0]] = cs[j++];
719     if (j > cs[0] || os[i] != cs[j]) { /* object to check */
720     os[++k] = os[i];
721     cset[++cset[0]] = os[i];
722     }
723     }
724 greg 2.3 if (!(os[0] = k)) /* new "to check" set size */
725     return; /* special case */
726 greg 2.2 while (j <= cs[0]) /* get the rest of cs */
727     cset[++cset[0]] = cs[j++];
728 greg 2.3 if (cset[0] > MAXCSET) /* truncate "checked" set if nec. */
729 greg 2.2 cset[0] = MAXCSET;
730 greg 2.3 /* setcopy(cs, cset); */ /* copy cset back to cs */
731     os = cset;
732     for (i = os[0]; i-- >= 0; )
733     *cs++ = *os++;
734 greg 1.1 }