ViewVC Help
View File | Revision Log | Show Annotations | Download File | Root Listing
root/radiance/ray/src/rt/raytrace.c
Revision: 2.76
Committed: Fri Feb 22 17:12:58 2019 UTC (5 years, 2 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.75: +3 -11 lines
Log Message:
Removed ray contribution hack for participating media b/c it doesn't really work

File Contents

# User Rev Content
1 greg 1.1 #ifndef lint
2 greg 2.76 static const char RCSid[] = "$Id: raytrace.c,v 2.75 2019/02/13 01:00:31 greg Exp $";
3 greg 1.1 #endif
4     /*
5     * raytrace.c - routines for tracing and shading rays.
6     *
7 greg 2.34 * External symbols declared in ray.h
8     */
9    
10 greg 2.35 #include "copyright.h"
11 greg 1.1
12     #include "ray.h"
13 schorsch 2.45 #include "source.h"
14 greg 1.1 #include "otypes.h"
15 greg 1.15 #include "otspecial.h"
16 greg 2.51 #include "random.h"
17 greg 2.66 #include "pmap.h"
18 greg 1.15
19 greg 2.3 #define MAXCSET ((MAXSET+1)*2-1) /* maximum check set size */
20    
21 greg 2.60 RNUMBER raynum = 0; /* next unique ray number */
22     RNUMBER nrays = 0; /* number of calls to localhit */
23 greg 1.1
24 schorsch 2.40 static RREAL Lambfa[5] = {PI, PI, PI, 0.0, 0.0};
25 greg 1.15 OBJREC Lamb = {
26     OVOID, MAT_PLASTIC, "Lambertian",
27 greg 2.57 {NULL, Lambfa, 0, 5}, NULL
28 greg 1.15 }; /* a Lambertian surface */
29    
30 greg 2.17 OBJREC Aftplane; /* aft clipping plane object */
31 greg 2.16
32 schorsch 2.45 #define RAYHIT (-1) /* return value for intercepted ray */
33 greg 2.5
34 schorsch 2.45 static int raymove(FVECT pos, OBJECT *cxs, int dirf, RAY *r, CUBE *cu);
35     static int checkhit(RAY *r, CUBE *cu, OBJECT *cxs);
36     static void checkset(OBJECT *os, OBJECT *cs);
37 greg 1.1
38    
39 greg 2.65 int
40 schorsch 2.45 rayorigin( /* start new ray from old one */
41 greg 2.49 RAY *r,
42 schorsch 2.45 int rt,
43 greg 2.49 const RAY *ro,
44     const COLOR rc
45 schorsch 2.45 )
46 greg 1.1 {
47 greg 2.49 double rw, re;
48     /* assign coefficient/weight */
49     if (rc == NULL) {
50     rw = 1.0;
51     setcolor(r->rcoef, 1., 1., 1.);
52     } else {
53     rw = intens(rc);
54 greg 2.70 if (rw > 1.0)
55     rw = 1.0; /* avoid calculation growth */
56 greg 2.49 if (rc != r->rcoef)
57     copycolor(r->rcoef, rc);
58     }
59 greg 1.1 if ((r->parent = ro) == NULL) { /* primary ray */
60     r->rlvl = 0;
61     r->rweight = rw;
62     r->crtype = r->rtype = rt;
63     r->rsrc = -1;
64     r->clipset = NULL;
65 greg 2.50 r->revf = raytrace;
66 greg 2.23 copycolor(r->cext, cextinction);
67 greg 2.26 copycolor(r->albedo, salbedo);
68 greg 2.23 r->gecc = seccg;
69     r->slights = NULL;
70 greg 1.1 } else { /* spawned ray */
71 greg 2.49 if (ro->rot >= FHUGE) {
72     memset(r, 0, sizeof(RAY));
73     return(-1); /* illegal continuation */
74     }
75 greg 1.1 r->rlvl = ro->rlvl;
76     if (rt & RAYREFL) {
77     r->rlvl++;
78     r->rsrc = -1;
79     r->clipset = ro->clipset;
80 greg 2.22 r->rmax = 0.0;
81 greg 1.1 } else {
82     r->rsrc = ro->rsrc;
83     r->clipset = ro->newcset;
84 greg 2.22 r->rmax = ro->rmax <= FTINY ? 0.0 : ro->rmax - ro->rot;
85 greg 1.1 }
86 greg 2.50 r->revf = ro->revf;
87 greg 2.23 copycolor(r->cext, ro->cext);
88 greg 2.26 copycolor(r->albedo, ro->albedo);
89 greg 2.23 r->gecc = ro->gecc;
90     r->slights = ro->slights;
91 greg 1.1 r->crtype = ro->crtype | (r->rtype = rt);
92     VCOPY(r->rorg, ro->rop);
93 gwlarson 2.31 r->rweight = ro->rweight * rw;
94 greg 2.49 /* estimate extinction */
95 gwlarson 2.31 re = colval(ro->cext,RED) < colval(ro->cext,GRN) ?
96     colval(ro->cext,RED) : colval(ro->cext,GRN);
97     if (colval(ro->cext,BLU) < re) re = colval(ro->cext,BLU);
98 greg 2.49 re *= ro->rot;
99 schorsch 2.58 if (re > 0.1) {
100     if (re > 92.) {
101 greg 2.53 r->rweight = 0.0;
102 schorsch 2.58 } else {
103 greg 2.53 r->rweight *= exp(-re);
104 schorsch 2.58 }
105     }
106 greg 1.1 }
107 greg 1.22 rayclear(r);
108 greg 2.53 if (r->rweight <= 0.0) /* check for expiration */
109     return(-1);
110 greg 2.52 if (r->crtype & SHADOW) /* shadow commitment */
111     return(0);
112 greg 2.67 /* ambient in photon map? */
113 greg 2.69 if (ro != NULL && ro->crtype & AMBIENT) {
114     if (causticPhotonMapping)
115     return(-1);
116     if (photonMapping && rt != TRANS)
117     return(-1);
118     }
119 greg 2.51 if (maxdepth <= 0 && rc != NULL) { /* Russian roulette */
120     if (minweight <= 0.0)
121     error(USER, "zero ray weight in Russian roulette");
122     if (maxdepth < 0 && r->rlvl > -maxdepth)
123     return(-1); /* upper reflection limit */
124     if (r->rweight >= minweight)
125     return(0);
126 greg 2.55 if (frandom() > r->rweight/minweight)
127 greg 2.51 return(-1);
128     rw = minweight/r->rweight; /* promote survivor */
129     scalecolor(r->rcoef, rw);
130     r->rweight = minweight;
131     return(0);
132     }
133 greg 2.64 return(r->rweight >= minweight && r->rlvl <= abs(maxdepth) ? 0 : -1);
134 greg 1.22 }
135    
136    
137 greg 2.65 void
138 schorsch 2.45 rayclear( /* clear a ray for (re)evaluation */
139 greg 2.64 RAY *r
140 schorsch 2.45 )
141 greg 1.22 {
142 greg 1.20 r->rno = raynum++;
143 greg 1.1 r->newcset = r->clipset;
144 greg 2.36 r->hitf = rayhit;
145 greg 2.28 r->robj = OVOID;
146 greg 2.17 r->ro = NULL;
147 greg 2.34 r->rox = NULL;
148 greg 2.73 r->rxt = r->rmt = r->rot = FHUGE;
149 greg 1.1 r->pert[0] = r->pert[1] = r->pert[2] = 0.0;
150 greg 2.37 r->uv[0] = r->uv[1] = 0.0;
151 greg 1.1 setcolor(r->pcol, 1.0, 1.0, 1.0);
152 greg 2.73 setcolor(r->mcol, 0.0, 0.0, 0.0);
153 greg 1.1 setcolor(r->rcol, 0.0, 0.0, 0.0);
154     }
155    
156    
157 greg 2.65 void
158 greg 2.50 raytrace( /* trace a ray and compute its value */
159 schorsch 2.45 RAY *r
160     )
161 greg 1.1 {
162 greg 1.15 if (localhit(r, &thescene))
163 greg 2.24 raycont(r); /* hit local surface, evaluate */
164 greg 2.16 else if (r->ro == &Aftplane) {
165 greg 2.23 r->ro = NULL; /* hit aft clipping plane */
166 greg 2.16 r->rot = FHUGE;
167     } else if (sourcehit(r))
168 greg 2.24 rayshade(r, r->ro->omod); /* distant source */
169 greg 1.1
170     if (trace != NULL)
171     (*trace)(r); /* trace execution */
172 greg 2.49
173     rayparticipate(r); /* for participating medium */
174 greg 1.1 }
175    
176    
177 greg 2.65 void
178 schorsch 2.45 raycont( /* check for clipped object and continue */
179 greg 2.64 RAY *r
180 schorsch 2.45 )
181 greg 1.8 {
182 greg 2.7 if ((r->clipset != NULL && inset(r->clipset, r->ro->omod)) ||
183 greg 2.24 !rayshade(r, r->ro->omod))
184 greg 1.8 raytrans(r);
185     }
186    
187    
188 greg 2.65 void
189 schorsch 2.45 raytrans( /* transmit ray as is */
190 greg 2.64 RAY *r
191 schorsch 2.45 )
192 greg 1.1 {
193     RAY tr;
194    
195 greg 2.67 rayorigin(&tr, TRANS, r, NULL); /* always continue */
196     VCOPY(tr.rdir, r->rdir);
197     rayvalue(&tr);
198 greg 2.75 copycolor(r->mcol, tr.mcol);
199 greg 2.67 copycolor(r->rcol, tr.rcol);
200 greg 2.73 r->rmt = r->rot + tr.rmt;
201     r->rxt = r->rot + tr.rxt;
202 greg 1.1 }
203    
204    
205 greg 2.65 int
206 greg 2.74 raytirrad( /* irradiance hack */
207     OBJREC *m,
208     RAY *r
209     )
210     {
211 greg 2.75 if (ofun[m->otype].flags & (T_M|T_X) && m->otype != MAT_CLIP) {
212 greg 2.74 if (istransp(m->otype) || isBSDFproxy(m)) {
213     raytrans(r);
214     return(1);
215     }
216     if (!islight(m->otype))
217     return((*ofun[Lamb.otype].funp)(&Lamb, r));
218     }
219     return(0); /* not a qualifying surface */
220     }
221    
222    
223     int
224 schorsch 2.45 rayshade( /* shade ray r with material mod */
225 greg 2.64 RAY *r,
226 schorsch 2.45 int mod
227     )
228 greg 1.1 {
229 greg 2.74 int tst_irrad = do_irrad && !(r->crtype & ~(PRIMARY|TRANS));
230 greg 2.64 OBJREC *m;
231 greg 2.47
232 greg 2.73 r->rxt = r->rmt = r->rot; /* preset effective ray length */
233 greg 2.47 for ( ; mod != OVOID; mod = m->omod) {
234 greg 1.1 m = objptr(mod);
235 greg 1.4 /****** unnecessary test since modifier() is always called
236 greg 1.1 if (!ismodifier(m->otype)) {
237     sprintf(errmsg, "illegal modifier \"%s\"", m->oname);
238     error(USER, errmsg);
239     }
240 greg 1.4 ******/
241 greg 1.16 /* hack for irradiance calculation */
242 greg 2.74 if (tst_irrad && raytirrad(m, r))
243     return(1);
244    
245 greg 2.47 if ((*ofun[m->otype].funp)(m, r))
246     return(1); /* materials call raytexture() */
247 greg 1.1 }
248 greg 2.47 return(0); /* no material! */
249 greg 2.23 }
250    
251    
252 greg 2.65 void
253 schorsch 2.45 rayparticipate( /* compute ray medium participation */
254 greg 2.64 RAY *r
255 schorsch 2.45 )
256 greg 2.23 {
257     COLOR ce, ca;
258     double re, ge, be;
259    
260     if (intens(r->cext) <= 1./FHUGE)
261     return; /* no medium */
262 greg 2.27 re = r->rot*colval(r->cext,RED);
263     ge = r->rot*colval(r->cext,GRN);
264     be = r->rot*colval(r->cext,BLU);
265 greg 2.26 if (r->crtype & SHADOW) { /* no scattering for sources */
266     re *= 1. - colval(r->albedo,RED);
267     ge *= 1. - colval(r->albedo,GRN);
268     be *= 1. - colval(r->albedo,BLU);
269     }
270 greg 2.49 setcolor(ce, re<=FTINY ? 1. : re>92. ? 0. : exp(-re),
271     ge<=FTINY ? 1. : ge>92. ? 0. : exp(-ge),
272     be<=FTINY ? 1. : be>92. ? 0. : exp(-be));
273     multcolor(r->rcol, ce); /* path extinction */
274 greg 2.26 if (r->crtype & SHADOW || intens(r->albedo) <= FTINY)
275 greg 2.23 return; /* no scattering */
276 greg 2.66
277     /* PMAP: indirect inscattering accounted for by volume photons? */
278     if (!volumePhotonMapping) {
279     setcolor(ca,
280     colval(r->albedo,RED)*colval(ambval,RED)*(1.-colval(ce,RED)),
281     colval(r->albedo,GRN)*colval(ambval,GRN)*(1.-colval(ce,GRN)),
282     colval(r->albedo,BLU)*colval(ambval,BLU)*(1.-colval(ce,BLU)));
283     addcolor(r->rcol, ca); /* ambient in scattering */
284     }
285    
286 greg 2.23 srcscatter(r); /* source in scattering */
287 greg 1.1 }
288    
289    
290 greg 2.65 void
291 schorsch 2.45 raytexture( /* get material modifiers */
292     RAY *r,
293     OBJECT mod
294     )
295 greg 1.1 {
296 greg 2.64 OBJREC *m;
297 greg 1.1 /* execute textures and patterns */
298     for ( ; mod != OVOID; mod = m->omod) {
299     m = objptr(mod);
300 greg 2.9 /****** unnecessary test since modifier() is always called
301     if (!ismodifier(m->otype)) {
302 greg 1.1 sprintf(errmsg, "illegal modifier \"%s\"", m->oname);
303     error(USER, errmsg);
304     }
305 greg 2.9 ******/
306 greg 2.20 if ((*ofun[m->otype].funp)(m, r)) {
307     sprintf(errmsg, "conflicting material \"%s\"",
308     m->oname);
309     objerror(r->ro, USER, errmsg);
310     }
311 greg 1.1 }
312     }
313    
314    
315 greg 2.65 int
316 schorsch 2.45 raymixture( /* mix modifiers */
317 greg 2.64 RAY *r,
318 schorsch 2.45 OBJECT fore,
319     OBJECT back,
320     double coef
321     )
322 greg 1.1 {
323 greg 2.9 RAY fr, br;
324 greg 2.73 double mfore, mback;
325 greg 2.9 int foremat, backmat;
326 greg 2.64 int i;
327 greg 2.24 /* bound coefficient */
328 greg 1.1 if (coef > 1.0)
329     coef = 1.0;
330     else if (coef < 0.0)
331     coef = 0.0;
332 greg 2.13 /* compute foreground and background */
333 greg 2.24 foremat = backmat = 0;
334 greg 2.9 /* foreground */
335 schorsch 2.41 fr = *r;
336 greg 2.54 if (coef > FTINY) {
337 greg 2.59 fr.rweight *= coef;
338 greg 2.54 scalecolor(fr.rcoef, coef);
339 greg 2.9 foremat = rayshade(&fr, fore);
340 greg 2.54 }
341 greg 2.9 /* background */
342 schorsch 2.41 br = *r;
343 greg 2.54 if (coef < 1.0-FTINY) {
344 greg 2.59 br.rweight *= 1.0-coef;
345 greg 2.54 scalecolor(br.rcoef, 1.0-coef);
346 greg 2.9 backmat = rayshade(&br, back);
347 greg 2.54 }
348 greg 2.24 /* check for transparency */
349 schorsch 2.41 if (backmat ^ foremat) {
350 gwlarson 2.33 if (backmat && coef > FTINY)
351 greg 2.24 raytrans(&fr);
352 gwlarson 2.33 else if (foremat && coef < 1.0-FTINY)
353 greg 2.24 raytrans(&br);
354 schorsch 2.41 }
355 greg 2.12 /* mix perturbations */
356 greg 1.1 for (i = 0; i < 3; i++)
357 greg 2.12 r->pert[i] = coef*fr.pert[i] + (1.0-coef)*br.pert[i];
358     /* mix pattern colors */
359 greg 2.9 scalecolor(fr.pcol, coef);
360     scalecolor(br.pcol, 1.0-coef);
361 greg 2.12 copycolor(r->pcol, fr.pcol);
362     addcolor(r->pcol, br.pcol);
363 greg 2.24 /* return value tells if material */
364     if (!foremat & !backmat)
365     return(0);
366 greg 2.12 /* mix returned ray values */
367 greg 2.24 scalecolor(fr.rcol, coef);
368     scalecolor(br.rcol, 1.0-coef);
369     copycolor(r->rcol, fr.rcol);
370     addcolor(r->rcol, br.rcol);
371 greg 2.75 scalecolor(fr.mcol, coef);
372     scalecolor(br.mcol, 1.0-coef);
373     copycolor(r->mcol, fr.mcol);
374     addcolor(r->mcol, br.mcol);
375 greg 2.73 mfore = bright(fr.mcol); mback = bright(br.mcol);
376     r->rmt = mfore > mback ? fr.rmt : br.rmt;
377     r->rxt = bright(fr.rcol)-mfore > bright(br.rcol)-mback ?
378     fr.rxt : br.rxt;
379 greg 2.24 return(1);
380 greg 1.1 }
381    
382    
383 greg 2.65 double
384 schorsch 2.45 raydist( /* compute (cumulative) ray distance */
385 greg 2.64 const RAY *r,
386     int flags
387 schorsch 2.45 )
388 greg 2.21 {
389     double sum = 0.0;
390    
391     while (r != NULL && r->crtype&flags) {
392     sum += r->rot;
393     r = r->parent;
394     }
395     return(sum);
396     }
397    
398    
399 greg 2.65 void
400 greg 2.49 raycontrib( /* compute (cumulative) ray contribution */
401 greg 2.63 RREAL rc[3],
402 greg 2.49 const RAY *r,
403     int flags
404     )
405     {
406 greg 2.52 rc[0] = rc[1] = rc[2] = 1.;
407 greg 2.49
408     while (r != NULL && r->crtype&flags) {
409 greg 2.76 int i = 3;
410     while (i--)
411 greg 2.52 rc[i] *= colval(r->rcoef,i);
412 greg 2.49 r = r->parent;
413     }
414     }
415    
416    
417 greg 2.65 double
418 schorsch 2.45 raynormal( /* compute perturbed normal for ray */
419     FVECT norm,
420 greg 2.64 RAY *r
421 schorsch 2.45 )
422 greg 1.1 {
423     double newdot;
424 greg 2.64 int i;
425 greg 1.1
426     /* The perturbation is added to the surface normal to obtain
427     * the new normal. If the new normal would affect the surface
428     * orientation wrt. the ray, a correction is made. The method is
429     * still fraught with problems since reflected rays and similar
430     * directions calculated from the surface normal may spawn rays behind
431     * the surface. The only solution is to curb textures at high
432 greg 1.9 * incidence (namely, keep DOT(rdir,pert) < Rdot).
433 greg 1.1 */
434    
435     for (i = 0; i < 3; i++)
436     norm[i] = r->ron[i] + r->pert[i];
437    
438     if (normalize(norm) == 0.0) {
439     objerror(r->ro, WARNING, "illegal normal perturbation");
440     VCOPY(norm, r->ron);
441     return(r->rod);
442     }
443     newdot = -DOT(norm, r->rdir);
444     if ((newdot > 0.0) != (r->rod > 0.0)) { /* fix orientation */
445     for (i = 0; i < 3; i++)
446     norm[i] += 2.0*newdot*r->rdir[i];
447     newdot = -newdot;
448     }
449     return(newdot);
450 greg 1.12 }
451    
452    
453 greg 2.65 void
454 schorsch 2.45 newrayxf( /* get new tranformation matrix for ray */
455     RAY *r
456     )
457 greg 1.12 {
458     static struct xfn {
459     struct xfn *next;
460     FULLXF xf;
461     } xfseed = { &xfseed }, *xflast = &xfseed;
462 greg 2.64 struct xfn *xp;
463     const RAY *rp;
464 greg 1.12
465     /*
466     * Search for transform in circular list that
467     * has no associated ray in the tree.
468     */
469     xp = xflast;
470     for (rp = r->parent; rp != NULL; rp = rp->parent)
471     if (rp->rox == &xp->xf) { /* xp in use */
472     xp = xp->next; /* move to next */
473     if (xp == xflast) { /* need new one */
474 greg 2.64 xp = (struct xfn *)bmalloc(sizeof(struct xfn));
475 greg 1.12 if (xp == NULL)
476     error(SYSTEM,
477     "out of memory in newrayxf");
478     /* insert in list */
479     xp->next = xflast->next;
480     xflast->next = xp;
481     break; /* we're done */
482     }
483     rp = r; /* start check over */
484     }
485     /* got it */
486     r->rox = &xp->xf;
487     xflast = xp;
488 greg 1.1 }
489    
490    
491 greg 2.65 void
492 schorsch 2.45 flipsurface( /* reverse surface orientation */
493 greg 2.64 RAY *r
494 schorsch 2.45 )
495 greg 1.1 {
496     r->rod = -r->rod;
497     r->ron[0] = -r->ron[0];
498     r->ron[1] = -r->ron[1];
499     r->ron[2] = -r->ron[2];
500     r->pert[0] = -r->pert[0];
501     r->pert[1] = -r->pert[1];
502     r->pert[2] = -r->pert[2];
503     }
504    
505    
506 greg 2.65 void
507 schorsch 2.45 rayhit( /* standard ray hit test */
508     OBJECT *oset,
509     RAY *r
510     )
511 greg 2.36 {
512     OBJREC *o;
513     int i;
514    
515     for (i = oset[0]; i > 0; i--) {
516     o = objptr(oset[i]);
517     if ((*ofun[o->otype].funp)(o, r))
518     r->robj = oset[i];
519     }
520     }
521    
522    
523 greg 2.65 int
524 schorsch 2.45 localhit( /* check for hit in the octree */
525 greg 2.64 RAY *r,
526     CUBE *scene
527 schorsch 2.45 )
528 greg 1.1 {
529 greg 2.3 OBJECT cxset[MAXCSET+1]; /* set of checked objects */
530 greg 1.1 FVECT curpos; /* current cube position */
531 greg 1.11 int sflags; /* sign flags */
532 greg 1.1 double t, dt;
533 greg 2.64 int i;
534 greg 1.1
535 greg 1.21 nrays++; /* increment trace counter */
536 greg 1.11 sflags = 0;
537 greg 1.1 for (i = 0; i < 3; i++) {
538     curpos[i] = r->rorg[i];
539 greg 2.8 if (r->rdir[i] > 1e-7)
540 greg 1.11 sflags |= 1 << i;
541 greg 2.8 else if (r->rdir[i] < -1e-7)
542 greg 1.11 sflags |= 0x10 << i;
543 greg 1.1 }
544 greg 2.61 if (!sflags) {
545     error(WARNING, "zero ray direction in localhit");
546     return(0);
547     }
548 greg 2.17 /* start off assuming nothing hit */
549     if (r->rmax > FTINY) { /* except aft plane if one */
550     r->ro = &Aftplane;
551     r->rot = r->rmax;
552 greg 2.62 VSUM(r->rop, r->rorg, r->rdir, r->rot);
553 greg 2.17 }
554     /* find global cube entrance point */
555 greg 1.1 t = 0.0;
556     if (!incube(scene, curpos)) {
557     /* find distance to entry */
558     for (i = 0; i < 3; i++) {
559     /* plane in our direction */
560 greg 1.11 if (sflags & 1<<i)
561 greg 1.1 dt = scene->cuorg[i];
562 greg 1.11 else if (sflags & 0x10<<i)
563 greg 1.1 dt = scene->cuorg[i] + scene->cusize;
564     else
565     continue;
566     /* distance to the plane */
567     dt = (dt - r->rorg[i])/r->rdir[i];
568     if (dt > t)
569     t = dt; /* farthest face is the one */
570     }
571     t += FTINY; /* fudge to get inside cube */
572 greg 2.17 if (t >= r->rot) /* clipped already */
573     return(0);
574 greg 1.1 /* advance position */
575 greg 2.62 VSUM(curpos, curpos, r->rdir, t);
576 greg 1.1
577     if (!incube(scene, curpos)) /* non-intersecting ray */
578     return(0);
579     }
580 greg 2.3 cxset[0] = 0;
581 greg 2.19 raymove(curpos, cxset, sflags, r, scene);
582 schorsch 2.42 return((r->ro != NULL) & (r->ro != &Aftplane));
583 greg 1.1 }
584    
585    
586     static int
587 schorsch 2.45 raymove( /* check for hit as we move */
588     FVECT pos, /* current position, modified herein */
589     OBJECT *cxs, /* checked objects, modified by checkhit */
590     int dirf, /* direction indicators to speed tests */
591 greg 2.64 RAY *r,
592     CUBE *cu
593 schorsch 2.45 )
594 greg 1.1 {
595     int ax;
596     double dt, t;
597    
598     if (istree(cu->cutree)) { /* recurse on subcubes */
599     CUBE cukid;
600 greg 2.64 int br, sgn;
601 greg 1.1
602     cukid.cusize = cu->cusize * 0.5; /* find subcube */
603     VCOPY(cukid.cuorg, cu->cuorg);
604     br = 0;
605     if (pos[0] >= cukid.cuorg[0]+cukid.cusize) {
606     cukid.cuorg[0] += cukid.cusize;
607     br |= 1;
608     }
609     if (pos[1] >= cukid.cuorg[1]+cukid.cusize) {
610     cukid.cuorg[1] += cukid.cusize;
611     br |= 2;
612     }
613     if (pos[2] >= cukid.cuorg[2]+cukid.cusize) {
614     cukid.cuorg[2] += cukid.cusize;
615     br |= 4;
616     }
617     for ( ; ; ) {
618     cukid.cutree = octkid(cu->cutree, br);
619 greg 2.3 if ((ax = raymove(pos,cxs,dirf,r,&cukid)) == RAYHIT)
620 greg 1.1 return(RAYHIT);
621     sgn = 1 << ax;
622 greg 1.11 if (sgn & dirf) /* positive axis? */
623 greg 1.1 if (sgn & br)
624     return(ax); /* overflow */
625     else {
626     cukid.cuorg[ax] += cukid.cusize;
627     br |= sgn;
628     }
629 greg 1.11 else
630     if (sgn & br) {
631     cukid.cuorg[ax] -= cukid.cusize;
632     br &= ~sgn;
633     } else
634     return(ax); /* underflow */
635 greg 1.1 }
636     /*NOTREACHED*/
637     }
638 greg 2.18 if (isfull(cu->cutree)) {
639     if (checkhit(r, cu, cxs))
640     return(RAYHIT);
641     } else if (r->ro == &Aftplane && incube(cu, r->rop))
642 greg 1.1 return(RAYHIT);
643     /* advance to next cube */
644 greg 1.11 if (dirf&0x11) {
645     dt = dirf&1 ? cu->cuorg[0] + cu->cusize : cu->cuorg[0];
646 greg 1.1 t = (dt - pos[0])/r->rdir[0];
647     ax = 0;
648     } else
649     t = FHUGE;
650 greg 1.11 if (dirf&0x22) {
651     dt = dirf&2 ? cu->cuorg[1] + cu->cusize : cu->cuorg[1];
652 greg 1.1 dt = (dt - pos[1])/r->rdir[1];
653     if (dt < t) {
654     t = dt;
655     ax = 1;
656     }
657     }
658 greg 1.11 if (dirf&0x44) {
659     dt = dirf&4 ? cu->cuorg[2] + cu->cusize : cu->cuorg[2];
660 greg 1.1 dt = (dt - pos[2])/r->rdir[2];
661     if (dt < t) {
662     t = dt;
663     ax = 2;
664     }
665     }
666 greg 2.62 VSUM(pos, pos, r->rdir, t);
667 greg 1.1 return(ax);
668     }
669    
670    
671 greg 2.34 static int
672 schorsch 2.45 checkhit( /* check for hit in full cube */
673 greg 2.64 RAY *r,
674 schorsch 2.45 CUBE *cu,
675     OBJECT *cxs
676     )
677 greg 1.1 {
678     OBJECT oset[MAXSET+1];
679    
680     objset(oset, cu->cutree);
681 greg 2.36 checkset(oset, cxs); /* avoid double-checking */
682    
683     (*r->hitf)(oset, r); /* test for hit in set */
684    
685     if (r->robj == OVOID)
686 greg 1.1 return(0); /* no scores yet */
687    
688     return(incube(cu, r->rop)); /* hit OK if in current cube */
689 greg 2.2 }
690    
691    
692 greg 2.34 static void
693 schorsch 2.45 checkset( /* modify checked set and set to check */
694 greg 2.64 OBJECT *os, /* os' = os - cs */
695     OBJECT *cs /* cs' = cs + os */
696 schorsch 2.45 )
697 greg 2.2 {
698     OBJECT cset[MAXCSET+MAXSET+1];
699 greg 2.64 int i, j;
700 greg 2.3 int k;
701 greg 2.2 /* copy os in place, cset <- cs */
702     cset[0] = 0;
703     k = 0;
704     for (i = j = 1; i <= os[0]; i++) {
705     while (j <= cs[0] && cs[j] < os[i])
706     cset[++cset[0]] = cs[j++];
707     if (j > cs[0] || os[i] != cs[j]) { /* object to check */
708     os[++k] = os[i];
709     cset[++cset[0]] = os[i];
710     }
711     }
712 greg 2.3 if (!(os[0] = k)) /* new "to check" set size */
713     return; /* special case */
714 greg 2.2 while (j <= cs[0]) /* get the rest of cs */
715     cset[++cset[0]] = cs[j++];
716 greg 2.3 if (cset[0] > MAXCSET) /* truncate "checked" set if nec. */
717 greg 2.2 cset[0] = MAXCSET;
718 greg 2.3 /* setcopy(cs, cset); */ /* copy cset back to cs */
719     os = cset;
720     for (i = os[0]; i-- >= 0; )
721     *cs++ = *os++;
722 greg 1.1 }