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root/radiance/ray/src/rt/raytrace.c
Revision: 2.74
Committed: Wed Dec 5 02:12:23 2018 UTC (5 years, 5 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.73: +23 -11 lines
Log Message:
Created raytirrad() call to take care of irradiance hack

File Contents

# User Rev Content
1 greg 1.1 #ifndef lint
2 greg 2.74 static const char RCSid[] = "$Id: raytrace.c,v 2.73 2018/11/13 19:58:33 greg Exp $";
3 greg 1.1 #endif
4     /*
5     * raytrace.c - routines for tracing and shading rays.
6     *
7 greg 2.34 * External symbols declared in ray.h
8     */
9    
10 greg 2.35 #include "copyright.h"
11 greg 1.1
12     #include "ray.h"
13 schorsch 2.45 #include "source.h"
14 greg 1.1 #include "otypes.h"
15 greg 1.15 #include "otspecial.h"
16 greg 2.51 #include "random.h"
17 greg 2.66 #include "pmap.h"
18 greg 1.15
19 greg 2.3 #define MAXCSET ((MAXSET+1)*2-1) /* maximum check set size */
20    
21 greg 2.60 RNUMBER raynum = 0; /* next unique ray number */
22     RNUMBER nrays = 0; /* number of calls to localhit */
23 greg 1.1
24 schorsch 2.40 static RREAL Lambfa[5] = {PI, PI, PI, 0.0, 0.0};
25 greg 1.15 OBJREC Lamb = {
26     OVOID, MAT_PLASTIC, "Lambertian",
27 greg 2.57 {NULL, Lambfa, 0, 5}, NULL
28 greg 1.15 }; /* a Lambertian surface */
29    
30 greg 2.17 OBJREC Aftplane; /* aft clipping plane object */
31 greg 2.16
32 schorsch 2.45 #define RAYHIT (-1) /* return value for intercepted ray */
33 greg 2.5
34 schorsch 2.45 static int raymove(FVECT pos, OBJECT *cxs, int dirf, RAY *r, CUBE *cu);
35     static int checkhit(RAY *r, CUBE *cu, OBJECT *cxs);
36     static void checkset(OBJECT *os, OBJECT *cs);
37 greg 1.1
38    
39 greg 2.65 int
40 schorsch 2.45 rayorigin( /* start new ray from old one */
41 greg 2.49 RAY *r,
42 schorsch 2.45 int rt,
43 greg 2.49 const RAY *ro,
44     const COLOR rc
45 schorsch 2.45 )
46 greg 1.1 {
47 greg 2.49 double rw, re;
48     /* assign coefficient/weight */
49     if (rc == NULL) {
50     rw = 1.0;
51     setcolor(r->rcoef, 1., 1., 1.);
52     } else {
53     rw = intens(rc);
54 greg 2.70 if (rw > 1.0)
55     rw = 1.0; /* avoid calculation growth */
56 greg 2.49 if (rc != r->rcoef)
57     copycolor(r->rcoef, rc);
58     }
59 greg 1.1 if ((r->parent = ro) == NULL) { /* primary ray */
60     r->rlvl = 0;
61     r->rweight = rw;
62     r->crtype = r->rtype = rt;
63     r->rsrc = -1;
64     r->clipset = NULL;
65 greg 2.50 r->revf = raytrace;
66 greg 2.23 copycolor(r->cext, cextinction);
67 greg 2.26 copycolor(r->albedo, salbedo);
68 greg 2.23 r->gecc = seccg;
69     r->slights = NULL;
70 greg 1.1 } else { /* spawned ray */
71 greg 2.49 if (ro->rot >= FHUGE) {
72     memset(r, 0, sizeof(RAY));
73     return(-1); /* illegal continuation */
74     }
75 greg 1.1 r->rlvl = ro->rlvl;
76     if (rt & RAYREFL) {
77     r->rlvl++;
78     r->rsrc = -1;
79     r->clipset = ro->clipset;
80 greg 2.22 r->rmax = 0.0;
81 greg 1.1 } else {
82     r->rsrc = ro->rsrc;
83     r->clipset = ro->newcset;
84 greg 2.22 r->rmax = ro->rmax <= FTINY ? 0.0 : ro->rmax - ro->rot;
85 greg 1.1 }
86 greg 2.50 r->revf = ro->revf;
87 greg 2.23 copycolor(r->cext, ro->cext);
88 greg 2.26 copycolor(r->albedo, ro->albedo);
89 greg 2.23 r->gecc = ro->gecc;
90     r->slights = ro->slights;
91 greg 1.1 r->crtype = ro->crtype | (r->rtype = rt);
92     VCOPY(r->rorg, ro->rop);
93 gwlarson 2.31 r->rweight = ro->rweight * rw;
94 greg 2.49 /* estimate extinction */
95 gwlarson 2.31 re = colval(ro->cext,RED) < colval(ro->cext,GRN) ?
96     colval(ro->cext,RED) : colval(ro->cext,GRN);
97     if (colval(ro->cext,BLU) < re) re = colval(ro->cext,BLU);
98 greg 2.49 re *= ro->rot;
99 schorsch 2.58 if (re > 0.1) {
100     if (re > 92.) {
101 greg 2.53 r->rweight = 0.0;
102 schorsch 2.58 } else {
103 greg 2.53 r->rweight *= exp(-re);
104 schorsch 2.58 }
105     }
106 greg 1.1 }
107 greg 1.22 rayclear(r);
108 greg 2.53 if (r->rweight <= 0.0) /* check for expiration */
109     return(-1);
110 greg 2.52 if (r->crtype & SHADOW) /* shadow commitment */
111     return(0);
112 greg 2.67 /* ambient in photon map? */
113 greg 2.69 if (ro != NULL && ro->crtype & AMBIENT) {
114     if (causticPhotonMapping)
115     return(-1);
116     if (photonMapping && rt != TRANS)
117     return(-1);
118     }
119 greg 2.51 if (maxdepth <= 0 && rc != NULL) { /* Russian roulette */
120     if (minweight <= 0.0)
121     error(USER, "zero ray weight in Russian roulette");
122     if (maxdepth < 0 && r->rlvl > -maxdepth)
123     return(-1); /* upper reflection limit */
124     if (r->rweight >= minweight)
125     return(0);
126 greg 2.55 if (frandom() > r->rweight/minweight)
127 greg 2.51 return(-1);
128     rw = minweight/r->rweight; /* promote survivor */
129     scalecolor(r->rcoef, rw);
130     r->rweight = minweight;
131     return(0);
132     }
133 greg 2.64 return(r->rweight >= minweight && r->rlvl <= abs(maxdepth) ? 0 : -1);
134 greg 1.22 }
135    
136    
137 greg 2.65 void
138 schorsch 2.45 rayclear( /* clear a ray for (re)evaluation */
139 greg 2.64 RAY *r
140 schorsch 2.45 )
141 greg 1.22 {
142 greg 1.20 r->rno = raynum++;
143 greg 1.1 r->newcset = r->clipset;
144 greg 2.36 r->hitf = rayhit;
145 greg 2.28 r->robj = OVOID;
146 greg 2.17 r->ro = NULL;
147 greg 2.34 r->rox = NULL;
148 greg 2.73 r->rxt = r->rmt = r->rot = FHUGE;
149 greg 1.1 r->pert[0] = r->pert[1] = r->pert[2] = 0.0;
150 greg 2.37 r->uv[0] = r->uv[1] = 0.0;
151 greg 1.1 setcolor(r->pcol, 1.0, 1.0, 1.0);
152 greg 2.73 setcolor(r->mcol, 0.0, 0.0, 0.0);
153 greg 1.1 setcolor(r->rcol, 0.0, 0.0, 0.0);
154     }
155    
156    
157 greg 2.65 void
158 greg 2.50 raytrace( /* trace a ray and compute its value */
159 schorsch 2.45 RAY *r
160     )
161 greg 1.1 {
162 greg 1.15 if (localhit(r, &thescene))
163 greg 2.24 raycont(r); /* hit local surface, evaluate */
164 greg 2.16 else if (r->ro == &Aftplane) {
165 greg 2.23 r->ro = NULL; /* hit aft clipping plane */
166 greg 2.16 r->rot = FHUGE;
167     } else if (sourcehit(r))
168 greg 2.24 rayshade(r, r->ro->omod); /* distant source */
169 greg 1.1
170     if (trace != NULL)
171     (*trace)(r); /* trace execution */
172 greg 2.49
173     rayparticipate(r); /* for participating medium */
174 greg 1.1 }
175    
176    
177 greg 2.65 void
178 schorsch 2.45 raycont( /* check for clipped object and continue */
179 greg 2.64 RAY *r
180 schorsch 2.45 )
181 greg 1.8 {
182 greg 2.7 if ((r->clipset != NULL && inset(r->clipset, r->ro->omod)) ||
183 greg 2.24 !rayshade(r, r->ro->omod))
184 greg 1.8 raytrans(r);
185     }
186    
187    
188 greg 2.65 void
189 schorsch 2.45 raytrans( /* transmit ray as is */
190 greg 2.64 RAY *r
191 schorsch 2.45 )
192 greg 1.1 {
193     RAY tr;
194    
195 greg 2.67 rayorigin(&tr, TRANS, r, NULL); /* always continue */
196     VCOPY(tr.rdir, r->rdir);
197     rayvalue(&tr);
198     copycolor(r->rcol, tr.rcol);
199 greg 2.73 r->rmt = r->rot + tr.rmt;
200     r->rxt = r->rot + tr.rxt;
201 greg 1.1 }
202    
203    
204 greg 2.65 int
205 greg 2.74 raytirrad( /* irradiance hack */
206     OBJREC *m,
207     RAY *r
208     )
209     {
210     if ((ofun[m->otype].flags & (T_M|T_X)) && m->otype != MAT_CLIP) {
211     if (istransp(m->otype) || isBSDFproxy(m)) {
212     raytrans(r);
213     return(1);
214     }
215     if (!islight(m->otype))
216     return((*ofun[Lamb.otype].funp)(&Lamb, r));
217     }
218     return(0); /* not a qualifying surface */
219     }
220    
221    
222     int
223 schorsch 2.45 rayshade( /* shade ray r with material mod */
224 greg 2.64 RAY *r,
225 schorsch 2.45 int mod
226     )
227 greg 1.1 {
228 greg 2.74 int tst_irrad = do_irrad && !(r->crtype & ~(PRIMARY|TRANS));
229 greg 2.64 OBJREC *m;
230 greg 2.47
231 greg 2.73 r->rxt = r->rmt = r->rot; /* preset effective ray length */
232 greg 2.47 for ( ; mod != OVOID; mod = m->omod) {
233 greg 1.1 m = objptr(mod);
234 greg 1.4 /****** unnecessary test since modifier() is always called
235 greg 1.1 if (!ismodifier(m->otype)) {
236     sprintf(errmsg, "illegal modifier \"%s\"", m->oname);
237     error(USER, errmsg);
238     }
239 greg 1.4 ******/
240 greg 1.16 /* hack for irradiance calculation */
241 greg 2.74 if (tst_irrad && raytirrad(m, r))
242     return(1);
243    
244 greg 2.47 if ((*ofun[m->otype].funp)(m, r))
245     return(1); /* materials call raytexture() */
246 greg 1.1 }
247 greg 2.47 return(0); /* no material! */
248 greg 2.23 }
249    
250    
251 greg 2.65 void
252 schorsch 2.45 rayparticipate( /* compute ray medium participation */
253 greg 2.64 RAY *r
254 schorsch 2.45 )
255 greg 2.23 {
256     COLOR ce, ca;
257     double re, ge, be;
258    
259     if (intens(r->cext) <= 1./FHUGE)
260     return; /* no medium */
261 greg 2.27 re = r->rot*colval(r->cext,RED);
262     ge = r->rot*colval(r->cext,GRN);
263     be = r->rot*colval(r->cext,BLU);
264 greg 2.26 if (r->crtype & SHADOW) { /* no scattering for sources */
265     re *= 1. - colval(r->albedo,RED);
266     ge *= 1. - colval(r->albedo,GRN);
267     be *= 1. - colval(r->albedo,BLU);
268     }
269 greg 2.49 setcolor(ce, re<=FTINY ? 1. : re>92. ? 0. : exp(-re),
270     ge<=FTINY ? 1. : ge>92. ? 0. : exp(-ge),
271     be<=FTINY ? 1. : be>92. ? 0. : exp(-be));
272     multcolor(r->rcol, ce); /* path extinction */
273 greg 2.26 if (r->crtype & SHADOW || intens(r->albedo) <= FTINY)
274 greg 2.23 return; /* no scattering */
275 greg 2.66
276     /* PMAP: indirect inscattering accounted for by volume photons? */
277     if (!volumePhotonMapping) {
278     setcolor(ca,
279     colval(r->albedo,RED)*colval(ambval,RED)*(1.-colval(ce,RED)),
280     colval(r->albedo,GRN)*colval(ambval,GRN)*(1.-colval(ce,GRN)),
281     colval(r->albedo,BLU)*colval(ambval,BLU)*(1.-colval(ce,BLU)));
282     addcolor(r->rcol, ca); /* ambient in scattering */
283     }
284    
285 greg 2.23 srcscatter(r); /* source in scattering */
286 greg 1.1 }
287    
288    
289 greg 2.65 void
290 schorsch 2.45 raytexture( /* get material modifiers */
291     RAY *r,
292     OBJECT mod
293     )
294 greg 1.1 {
295 greg 2.64 OBJREC *m;
296 greg 1.1 /* execute textures and patterns */
297     for ( ; mod != OVOID; mod = m->omod) {
298     m = objptr(mod);
299 greg 2.9 /****** unnecessary test since modifier() is always called
300     if (!ismodifier(m->otype)) {
301 greg 1.1 sprintf(errmsg, "illegal modifier \"%s\"", m->oname);
302     error(USER, errmsg);
303     }
304 greg 2.9 ******/
305 greg 2.20 if ((*ofun[m->otype].funp)(m, r)) {
306     sprintf(errmsg, "conflicting material \"%s\"",
307     m->oname);
308     objerror(r->ro, USER, errmsg);
309     }
310 greg 1.1 }
311     }
312    
313    
314 greg 2.65 int
315 schorsch 2.45 raymixture( /* mix modifiers */
316 greg 2.64 RAY *r,
317 schorsch 2.45 OBJECT fore,
318     OBJECT back,
319     double coef
320     )
321 greg 1.1 {
322 greg 2.9 RAY fr, br;
323 greg 2.73 double mfore, mback;
324 greg 2.9 int foremat, backmat;
325 greg 2.64 int i;
326 greg 2.24 /* bound coefficient */
327 greg 1.1 if (coef > 1.0)
328     coef = 1.0;
329     else if (coef < 0.0)
330     coef = 0.0;
331 greg 2.13 /* compute foreground and background */
332 greg 2.24 foremat = backmat = 0;
333 greg 2.9 /* foreground */
334 schorsch 2.41 fr = *r;
335 greg 2.54 if (coef > FTINY) {
336 greg 2.59 fr.rweight *= coef;
337 greg 2.54 scalecolor(fr.rcoef, coef);
338 greg 2.9 foremat = rayshade(&fr, fore);
339 greg 2.54 }
340 greg 2.9 /* background */
341 schorsch 2.41 br = *r;
342 greg 2.54 if (coef < 1.0-FTINY) {
343 greg 2.59 br.rweight *= 1.0-coef;
344 greg 2.54 scalecolor(br.rcoef, 1.0-coef);
345 greg 2.9 backmat = rayshade(&br, back);
346 greg 2.54 }
347 greg 2.24 /* check for transparency */
348 schorsch 2.41 if (backmat ^ foremat) {
349 gwlarson 2.33 if (backmat && coef > FTINY)
350 greg 2.24 raytrans(&fr);
351 gwlarson 2.33 else if (foremat && coef < 1.0-FTINY)
352 greg 2.24 raytrans(&br);
353 schorsch 2.41 }
354 greg 2.12 /* mix perturbations */
355 greg 1.1 for (i = 0; i < 3; i++)
356 greg 2.12 r->pert[i] = coef*fr.pert[i] + (1.0-coef)*br.pert[i];
357     /* mix pattern colors */
358 greg 2.9 scalecolor(fr.pcol, coef);
359     scalecolor(br.pcol, 1.0-coef);
360 greg 2.12 copycolor(r->pcol, fr.pcol);
361     addcolor(r->pcol, br.pcol);
362 greg 2.24 /* return value tells if material */
363     if (!foremat & !backmat)
364     return(0);
365 greg 2.12 /* mix returned ray values */
366 greg 2.24 scalecolor(fr.rcol, coef);
367     scalecolor(br.rcol, 1.0-coef);
368     copycolor(r->rcol, fr.rcol);
369     addcolor(r->rcol, br.rcol);
370 greg 2.73 mfore = bright(fr.mcol); mback = bright(br.mcol);
371     r->rmt = mfore > mback ? fr.rmt : br.rmt;
372     r->rxt = bright(fr.rcol)-mfore > bright(br.rcol)-mback ?
373     fr.rxt : br.rxt;
374 greg 2.24 return(1);
375 greg 1.1 }
376    
377    
378 greg 2.65 double
379 schorsch 2.45 raydist( /* compute (cumulative) ray distance */
380 greg 2.64 const RAY *r,
381     int flags
382 schorsch 2.45 )
383 greg 2.21 {
384     double sum = 0.0;
385    
386     while (r != NULL && r->crtype&flags) {
387     sum += r->rot;
388     r = r->parent;
389     }
390     return(sum);
391     }
392    
393    
394 greg 2.65 void
395 greg 2.49 raycontrib( /* compute (cumulative) ray contribution */
396 greg 2.63 RREAL rc[3],
397 greg 2.49 const RAY *r,
398     int flags
399     )
400     {
401 greg 2.52 double eext[3];
402     int i;
403    
404     eext[0] = eext[1] = eext[2] = 0.;
405     rc[0] = rc[1] = rc[2] = 1.;
406 greg 2.49
407     while (r != NULL && r->crtype&flags) {
408 greg 2.52 for (i = 3; i--; ) {
409     rc[i] *= colval(r->rcoef,i);
410     eext[i] += r->rot * colval(r->cext,i);
411     }
412 greg 2.49 r = r->parent;
413     }
414 greg 2.52 for (i = 3; i--; )
415     rc[i] *= (eext[i] <= FTINY) ? 1. :
416 greg 2.53 (eext[i] > 92.) ? 0. : exp(-eext[i]);
417 greg 2.49 }
418    
419    
420 greg 2.65 double
421 schorsch 2.45 raynormal( /* compute perturbed normal for ray */
422     FVECT norm,
423 greg 2.64 RAY *r
424 schorsch 2.45 )
425 greg 1.1 {
426     double newdot;
427 greg 2.64 int i;
428 greg 1.1
429     /* The perturbation is added to the surface normal to obtain
430     * the new normal. If the new normal would affect the surface
431     * orientation wrt. the ray, a correction is made. The method is
432     * still fraught with problems since reflected rays and similar
433     * directions calculated from the surface normal may spawn rays behind
434     * the surface. The only solution is to curb textures at high
435 greg 1.9 * incidence (namely, keep DOT(rdir,pert) < Rdot).
436 greg 1.1 */
437    
438     for (i = 0; i < 3; i++)
439     norm[i] = r->ron[i] + r->pert[i];
440    
441     if (normalize(norm) == 0.0) {
442     objerror(r->ro, WARNING, "illegal normal perturbation");
443     VCOPY(norm, r->ron);
444     return(r->rod);
445     }
446     newdot = -DOT(norm, r->rdir);
447     if ((newdot > 0.0) != (r->rod > 0.0)) { /* fix orientation */
448     for (i = 0; i < 3; i++)
449     norm[i] += 2.0*newdot*r->rdir[i];
450     newdot = -newdot;
451     }
452     return(newdot);
453 greg 1.12 }
454    
455    
456 greg 2.65 void
457 schorsch 2.45 newrayxf( /* get new tranformation matrix for ray */
458     RAY *r
459     )
460 greg 1.12 {
461     static struct xfn {
462     struct xfn *next;
463     FULLXF xf;
464     } xfseed = { &xfseed }, *xflast = &xfseed;
465 greg 2.64 struct xfn *xp;
466     const RAY *rp;
467 greg 1.12
468     /*
469     * Search for transform in circular list that
470     * has no associated ray in the tree.
471     */
472     xp = xflast;
473     for (rp = r->parent; rp != NULL; rp = rp->parent)
474     if (rp->rox == &xp->xf) { /* xp in use */
475     xp = xp->next; /* move to next */
476     if (xp == xflast) { /* need new one */
477 greg 2.64 xp = (struct xfn *)bmalloc(sizeof(struct xfn));
478 greg 1.12 if (xp == NULL)
479     error(SYSTEM,
480     "out of memory in newrayxf");
481     /* insert in list */
482     xp->next = xflast->next;
483     xflast->next = xp;
484     break; /* we're done */
485     }
486     rp = r; /* start check over */
487     }
488     /* got it */
489     r->rox = &xp->xf;
490     xflast = xp;
491 greg 1.1 }
492    
493    
494 greg 2.65 void
495 schorsch 2.45 flipsurface( /* reverse surface orientation */
496 greg 2.64 RAY *r
497 schorsch 2.45 )
498 greg 1.1 {
499     r->rod = -r->rod;
500     r->ron[0] = -r->ron[0];
501     r->ron[1] = -r->ron[1];
502     r->ron[2] = -r->ron[2];
503     r->pert[0] = -r->pert[0];
504     r->pert[1] = -r->pert[1];
505     r->pert[2] = -r->pert[2];
506     }
507    
508    
509 greg 2.65 void
510 schorsch 2.45 rayhit( /* standard ray hit test */
511     OBJECT *oset,
512     RAY *r
513     )
514 greg 2.36 {
515     OBJREC *o;
516     int i;
517    
518     for (i = oset[0]; i > 0; i--) {
519     o = objptr(oset[i]);
520     if ((*ofun[o->otype].funp)(o, r))
521     r->robj = oset[i];
522     }
523     }
524    
525    
526 greg 2.65 int
527 schorsch 2.45 localhit( /* check for hit in the octree */
528 greg 2.64 RAY *r,
529     CUBE *scene
530 schorsch 2.45 )
531 greg 1.1 {
532 greg 2.3 OBJECT cxset[MAXCSET+1]; /* set of checked objects */
533 greg 1.1 FVECT curpos; /* current cube position */
534 greg 1.11 int sflags; /* sign flags */
535 greg 1.1 double t, dt;
536 greg 2.64 int i;
537 greg 1.1
538 greg 1.21 nrays++; /* increment trace counter */
539 greg 1.11 sflags = 0;
540 greg 1.1 for (i = 0; i < 3; i++) {
541     curpos[i] = r->rorg[i];
542 greg 2.8 if (r->rdir[i] > 1e-7)
543 greg 1.11 sflags |= 1 << i;
544 greg 2.8 else if (r->rdir[i] < -1e-7)
545 greg 1.11 sflags |= 0x10 << i;
546 greg 1.1 }
547 greg 2.61 if (!sflags) {
548     error(WARNING, "zero ray direction in localhit");
549     return(0);
550     }
551 greg 2.17 /* start off assuming nothing hit */
552     if (r->rmax > FTINY) { /* except aft plane if one */
553     r->ro = &Aftplane;
554     r->rot = r->rmax;
555 greg 2.62 VSUM(r->rop, r->rorg, r->rdir, r->rot);
556 greg 2.17 }
557     /* find global cube entrance point */
558 greg 1.1 t = 0.0;
559     if (!incube(scene, curpos)) {
560     /* find distance to entry */
561     for (i = 0; i < 3; i++) {
562     /* plane in our direction */
563 greg 1.11 if (sflags & 1<<i)
564 greg 1.1 dt = scene->cuorg[i];
565 greg 1.11 else if (sflags & 0x10<<i)
566 greg 1.1 dt = scene->cuorg[i] + scene->cusize;
567     else
568     continue;
569     /* distance to the plane */
570     dt = (dt - r->rorg[i])/r->rdir[i];
571     if (dt > t)
572     t = dt; /* farthest face is the one */
573     }
574     t += FTINY; /* fudge to get inside cube */
575 greg 2.17 if (t >= r->rot) /* clipped already */
576     return(0);
577 greg 1.1 /* advance position */
578 greg 2.62 VSUM(curpos, curpos, r->rdir, t);
579 greg 1.1
580     if (!incube(scene, curpos)) /* non-intersecting ray */
581     return(0);
582     }
583 greg 2.3 cxset[0] = 0;
584 greg 2.19 raymove(curpos, cxset, sflags, r, scene);
585 schorsch 2.42 return((r->ro != NULL) & (r->ro != &Aftplane));
586 greg 1.1 }
587    
588    
589     static int
590 schorsch 2.45 raymove( /* check for hit as we move */
591     FVECT pos, /* current position, modified herein */
592     OBJECT *cxs, /* checked objects, modified by checkhit */
593     int dirf, /* direction indicators to speed tests */
594 greg 2.64 RAY *r,
595     CUBE *cu
596 schorsch 2.45 )
597 greg 1.1 {
598     int ax;
599     double dt, t;
600    
601     if (istree(cu->cutree)) { /* recurse on subcubes */
602     CUBE cukid;
603 greg 2.64 int br, sgn;
604 greg 1.1
605     cukid.cusize = cu->cusize * 0.5; /* find subcube */
606     VCOPY(cukid.cuorg, cu->cuorg);
607     br = 0;
608     if (pos[0] >= cukid.cuorg[0]+cukid.cusize) {
609     cukid.cuorg[0] += cukid.cusize;
610     br |= 1;
611     }
612     if (pos[1] >= cukid.cuorg[1]+cukid.cusize) {
613     cukid.cuorg[1] += cukid.cusize;
614     br |= 2;
615     }
616     if (pos[2] >= cukid.cuorg[2]+cukid.cusize) {
617     cukid.cuorg[2] += cukid.cusize;
618     br |= 4;
619     }
620     for ( ; ; ) {
621     cukid.cutree = octkid(cu->cutree, br);
622 greg 2.3 if ((ax = raymove(pos,cxs,dirf,r,&cukid)) == RAYHIT)
623 greg 1.1 return(RAYHIT);
624     sgn = 1 << ax;
625 greg 1.11 if (sgn & dirf) /* positive axis? */
626 greg 1.1 if (sgn & br)
627     return(ax); /* overflow */
628     else {
629     cukid.cuorg[ax] += cukid.cusize;
630     br |= sgn;
631     }
632 greg 1.11 else
633     if (sgn & br) {
634     cukid.cuorg[ax] -= cukid.cusize;
635     br &= ~sgn;
636     } else
637     return(ax); /* underflow */
638 greg 1.1 }
639     /*NOTREACHED*/
640     }
641 greg 2.18 if (isfull(cu->cutree)) {
642     if (checkhit(r, cu, cxs))
643     return(RAYHIT);
644     } else if (r->ro == &Aftplane && incube(cu, r->rop))
645 greg 1.1 return(RAYHIT);
646     /* advance to next cube */
647 greg 1.11 if (dirf&0x11) {
648     dt = dirf&1 ? cu->cuorg[0] + cu->cusize : cu->cuorg[0];
649 greg 1.1 t = (dt - pos[0])/r->rdir[0];
650     ax = 0;
651     } else
652     t = FHUGE;
653 greg 1.11 if (dirf&0x22) {
654     dt = dirf&2 ? cu->cuorg[1] + cu->cusize : cu->cuorg[1];
655 greg 1.1 dt = (dt - pos[1])/r->rdir[1];
656     if (dt < t) {
657     t = dt;
658     ax = 1;
659     }
660     }
661 greg 1.11 if (dirf&0x44) {
662     dt = dirf&4 ? cu->cuorg[2] + cu->cusize : cu->cuorg[2];
663 greg 1.1 dt = (dt - pos[2])/r->rdir[2];
664     if (dt < t) {
665     t = dt;
666     ax = 2;
667     }
668     }
669 greg 2.62 VSUM(pos, pos, r->rdir, t);
670 greg 1.1 return(ax);
671     }
672    
673    
674 greg 2.34 static int
675 schorsch 2.45 checkhit( /* check for hit in full cube */
676 greg 2.64 RAY *r,
677 schorsch 2.45 CUBE *cu,
678     OBJECT *cxs
679     )
680 greg 1.1 {
681     OBJECT oset[MAXSET+1];
682    
683     objset(oset, cu->cutree);
684 greg 2.36 checkset(oset, cxs); /* avoid double-checking */
685    
686     (*r->hitf)(oset, r); /* test for hit in set */
687    
688     if (r->robj == OVOID)
689 greg 1.1 return(0); /* no scores yet */
690    
691     return(incube(cu, r->rop)); /* hit OK if in current cube */
692 greg 2.2 }
693    
694    
695 greg 2.34 static void
696 schorsch 2.45 checkset( /* modify checked set and set to check */
697 greg 2.64 OBJECT *os, /* os' = os - cs */
698     OBJECT *cs /* cs' = cs + os */
699 schorsch 2.45 )
700 greg 2.2 {
701     OBJECT cset[MAXCSET+MAXSET+1];
702 greg 2.64 int i, j;
703 greg 2.3 int k;
704 greg 2.2 /* copy os in place, cset <- cs */
705     cset[0] = 0;
706     k = 0;
707     for (i = j = 1; i <= os[0]; i++) {
708     while (j <= cs[0] && cs[j] < os[i])
709     cset[++cset[0]] = cs[j++];
710     if (j > cs[0] || os[i] != cs[j]) { /* object to check */
711     os[++k] = os[i];
712     cset[++cset[0]] = os[i];
713     }
714     }
715 greg 2.3 if (!(os[0] = k)) /* new "to check" set size */
716     return; /* special case */
717 greg 2.2 while (j <= cs[0]) /* get the rest of cs */
718     cset[++cset[0]] = cs[j++];
719 greg 2.3 if (cset[0] > MAXCSET) /* truncate "checked" set if nec. */
720 greg 2.2 cset[0] = MAXCSET;
721 greg 2.3 /* setcopy(cs, cset); */ /* copy cset back to cs */
722     os = cset;
723     for (i = os[0]; i-- >= 0; )
724     *cs++ = *os++;
725 greg 1.1 }