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root/radiance/ray/src/rt/raytrace.c
Revision: 2.73
Committed: Tue Nov 13 19:58:33 2018 UTC (5 years, 6 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.72: +11 -5 lines
Log Message:
Added -orRxX options to rtrace for VR rendering

File Contents

# User Rev Content
1 greg 1.1 #ifndef lint
2 greg 2.73 static const char RCSid[] = "$Id: raytrace.c,v 2.72 2018/01/09 05:01:15 greg Exp $";
3 greg 1.1 #endif
4     /*
5     * raytrace.c - routines for tracing and shading rays.
6     *
7 greg 2.34 * External symbols declared in ray.h
8     */
9    
10 greg 2.35 #include "copyright.h"
11 greg 1.1
12     #include "ray.h"
13 schorsch 2.45 #include "source.h"
14 greg 1.1 #include "otypes.h"
15 greg 1.15 #include "otspecial.h"
16 greg 2.51 #include "random.h"
17 greg 2.66 #include "pmap.h"
18 greg 1.15
19 greg 2.3 #define MAXCSET ((MAXSET+1)*2-1) /* maximum check set size */
20    
21 greg 2.60 RNUMBER raynum = 0; /* next unique ray number */
22     RNUMBER nrays = 0; /* number of calls to localhit */
23 greg 1.1
24 schorsch 2.40 static RREAL Lambfa[5] = {PI, PI, PI, 0.0, 0.0};
25 greg 1.15 OBJREC Lamb = {
26     OVOID, MAT_PLASTIC, "Lambertian",
27 greg 2.57 {NULL, Lambfa, 0, 5}, NULL
28 greg 1.15 }; /* a Lambertian surface */
29    
30 greg 2.17 OBJREC Aftplane; /* aft clipping plane object */
31 greg 2.16
32 schorsch 2.45 #define RAYHIT (-1) /* return value for intercepted ray */
33 greg 2.5
34 schorsch 2.45 static int raymove(FVECT pos, OBJECT *cxs, int dirf, RAY *r, CUBE *cu);
35     static int checkhit(RAY *r, CUBE *cu, OBJECT *cxs);
36     static void checkset(OBJECT *os, OBJECT *cs);
37 greg 1.1
38    
39 greg 2.65 int
40 schorsch 2.45 rayorigin( /* start new ray from old one */
41 greg 2.49 RAY *r,
42 schorsch 2.45 int rt,
43 greg 2.49 const RAY *ro,
44     const COLOR rc
45 schorsch 2.45 )
46 greg 1.1 {
47 greg 2.49 double rw, re;
48     /* assign coefficient/weight */
49     if (rc == NULL) {
50     rw = 1.0;
51     setcolor(r->rcoef, 1., 1., 1.);
52     } else {
53     rw = intens(rc);
54 greg 2.70 if (rw > 1.0)
55     rw = 1.0; /* avoid calculation growth */
56 greg 2.49 if (rc != r->rcoef)
57     copycolor(r->rcoef, rc);
58     }
59 greg 1.1 if ((r->parent = ro) == NULL) { /* primary ray */
60     r->rlvl = 0;
61     r->rweight = rw;
62     r->crtype = r->rtype = rt;
63     r->rsrc = -1;
64     r->clipset = NULL;
65 greg 2.50 r->revf = raytrace;
66 greg 2.23 copycolor(r->cext, cextinction);
67 greg 2.26 copycolor(r->albedo, salbedo);
68 greg 2.23 r->gecc = seccg;
69     r->slights = NULL;
70 greg 1.1 } else { /* spawned ray */
71 greg 2.49 if (ro->rot >= FHUGE) {
72     memset(r, 0, sizeof(RAY));
73     return(-1); /* illegal continuation */
74     }
75 greg 1.1 r->rlvl = ro->rlvl;
76     if (rt & RAYREFL) {
77     r->rlvl++;
78     r->rsrc = -1;
79     r->clipset = ro->clipset;
80 greg 2.22 r->rmax = 0.0;
81 greg 1.1 } else {
82     r->rsrc = ro->rsrc;
83     r->clipset = ro->newcset;
84 greg 2.22 r->rmax = ro->rmax <= FTINY ? 0.0 : ro->rmax - ro->rot;
85 greg 1.1 }
86 greg 2.50 r->revf = ro->revf;
87 greg 2.23 copycolor(r->cext, ro->cext);
88 greg 2.26 copycolor(r->albedo, ro->albedo);
89 greg 2.23 r->gecc = ro->gecc;
90     r->slights = ro->slights;
91 greg 1.1 r->crtype = ro->crtype | (r->rtype = rt);
92     VCOPY(r->rorg, ro->rop);
93 gwlarson 2.31 r->rweight = ro->rweight * rw;
94 greg 2.49 /* estimate extinction */
95 gwlarson 2.31 re = colval(ro->cext,RED) < colval(ro->cext,GRN) ?
96     colval(ro->cext,RED) : colval(ro->cext,GRN);
97     if (colval(ro->cext,BLU) < re) re = colval(ro->cext,BLU);
98 greg 2.49 re *= ro->rot;
99 schorsch 2.58 if (re > 0.1) {
100     if (re > 92.) {
101 greg 2.53 r->rweight = 0.0;
102 schorsch 2.58 } else {
103 greg 2.53 r->rweight *= exp(-re);
104 schorsch 2.58 }
105     }
106 greg 1.1 }
107 greg 1.22 rayclear(r);
108 greg 2.53 if (r->rweight <= 0.0) /* check for expiration */
109     return(-1);
110 greg 2.52 if (r->crtype & SHADOW) /* shadow commitment */
111     return(0);
112 greg 2.67 /* ambient in photon map? */
113 greg 2.69 if (ro != NULL && ro->crtype & AMBIENT) {
114     if (causticPhotonMapping)
115     return(-1);
116     if (photonMapping && rt != TRANS)
117     return(-1);
118     }
119 greg 2.51 if (maxdepth <= 0 && rc != NULL) { /* Russian roulette */
120     if (minweight <= 0.0)
121     error(USER, "zero ray weight in Russian roulette");
122     if (maxdepth < 0 && r->rlvl > -maxdepth)
123     return(-1); /* upper reflection limit */
124     if (r->rweight >= minweight)
125     return(0);
126 greg 2.55 if (frandom() > r->rweight/minweight)
127 greg 2.51 return(-1);
128     rw = minweight/r->rweight; /* promote survivor */
129     scalecolor(r->rcoef, rw);
130     r->rweight = minweight;
131     return(0);
132     }
133 greg 2.64 return(r->rweight >= minweight && r->rlvl <= abs(maxdepth) ? 0 : -1);
134 greg 1.22 }
135    
136    
137 greg 2.65 void
138 schorsch 2.45 rayclear( /* clear a ray for (re)evaluation */
139 greg 2.64 RAY *r
140 schorsch 2.45 )
141 greg 1.22 {
142 greg 1.20 r->rno = raynum++;
143 greg 1.1 r->newcset = r->clipset;
144 greg 2.36 r->hitf = rayhit;
145 greg 2.28 r->robj = OVOID;
146 greg 2.17 r->ro = NULL;
147 greg 2.34 r->rox = NULL;
148 greg 2.73 r->rxt = r->rmt = r->rot = FHUGE;
149 greg 1.1 r->pert[0] = r->pert[1] = r->pert[2] = 0.0;
150 greg 2.37 r->uv[0] = r->uv[1] = 0.0;
151 greg 1.1 setcolor(r->pcol, 1.0, 1.0, 1.0);
152 greg 2.73 setcolor(r->mcol, 0.0, 0.0, 0.0);
153 greg 1.1 setcolor(r->rcol, 0.0, 0.0, 0.0);
154     }
155    
156    
157 greg 2.65 void
158 greg 2.50 raytrace( /* trace a ray and compute its value */
159 schorsch 2.45 RAY *r
160     )
161 greg 1.1 {
162 greg 1.15 if (localhit(r, &thescene))
163 greg 2.24 raycont(r); /* hit local surface, evaluate */
164 greg 2.16 else if (r->ro == &Aftplane) {
165 greg 2.23 r->ro = NULL; /* hit aft clipping plane */
166 greg 2.16 r->rot = FHUGE;
167     } else if (sourcehit(r))
168 greg 2.24 rayshade(r, r->ro->omod); /* distant source */
169 greg 1.1
170     if (trace != NULL)
171     (*trace)(r); /* trace execution */
172 greg 2.49
173     rayparticipate(r); /* for participating medium */
174 greg 1.1 }
175    
176    
177 greg 2.65 void
178 schorsch 2.45 raycont( /* check for clipped object and continue */
179 greg 2.64 RAY *r
180 schorsch 2.45 )
181 greg 1.8 {
182 greg 2.7 if ((r->clipset != NULL && inset(r->clipset, r->ro->omod)) ||
183 greg 2.24 !rayshade(r, r->ro->omod))
184 greg 1.8 raytrans(r);
185     }
186    
187    
188 greg 2.65 void
189 schorsch 2.45 raytrans( /* transmit ray as is */
190 greg 2.64 RAY *r
191 schorsch 2.45 )
192 greg 1.1 {
193     RAY tr;
194    
195 greg 2.67 rayorigin(&tr, TRANS, r, NULL); /* always continue */
196     VCOPY(tr.rdir, r->rdir);
197     rayvalue(&tr);
198     copycolor(r->rcol, tr.rcol);
199 greg 2.73 r->rmt = r->rot + tr.rmt;
200     r->rxt = r->rot + tr.rxt;
201 greg 1.1 }
202    
203    
204 greg 2.65 int
205 schorsch 2.45 rayshade( /* shade ray r with material mod */
206 greg 2.64 RAY *r,
207 schorsch 2.45 int mod
208     )
209 greg 1.1 {
210 greg 2.64 OBJREC *m;
211 greg 2.47
212 greg 2.73 r->rxt = r->rmt = r->rot; /* preset effective ray length */
213 greg 2.47 for ( ; mod != OVOID; mod = m->omod) {
214 greg 1.1 m = objptr(mod);
215 greg 1.4 /****** unnecessary test since modifier() is always called
216 greg 1.1 if (!ismodifier(m->otype)) {
217     sprintf(errmsg, "illegal modifier \"%s\"", m->oname);
218     error(USER, errmsg);
219     }
220 greg 1.4 ******/
221 greg 1.16 /* hack for irradiance calculation */
222 greg 2.38 if (do_irrad && !(r->crtype & ~(PRIMARY|TRANS)) &&
223 greg 2.71 (ofun[m->otype].flags & (T_M|T_X)) &&
224 greg 2.72 m->otype != MAT_CLIP) {
225     if (istransp(m->otype) || isBSDFproxy(m)) {
226 greg 1.16 raytrans(r);
227 greg 2.15 return(1);
228 greg 1.16 }
229 greg 1.18 if (!islight(m->otype))
230 greg 1.16 m = &Lamb;
231     }
232 greg 2.47 if ((*ofun[m->otype].funp)(m, r))
233     return(1); /* materials call raytexture() */
234 greg 1.1 }
235 greg 2.47 return(0); /* no material! */
236 greg 2.23 }
237    
238    
239 greg 2.65 void
240 schorsch 2.45 rayparticipate( /* compute ray medium participation */
241 greg 2.64 RAY *r
242 schorsch 2.45 )
243 greg 2.23 {
244     COLOR ce, ca;
245     double re, ge, be;
246    
247     if (intens(r->cext) <= 1./FHUGE)
248     return; /* no medium */
249 greg 2.27 re = r->rot*colval(r->cext,RED);
250     ge = r->rot*colval(r->cext,GRN);
251     be = r->rot*colval(r->cext,BLU);
252 greg 2.26 if (r->crtype & SHADOW) { /* no scattering for sources */
253     re *= 1. - colval(r->albedo,RED);
254     ge *= 1. - colval(r->albedo,GRN);
255     be *= 1. - colval(r->albedo,BLU);
256     }
257 greg 2.49 setcolor(ce, re<=FTINY ? 1. : re>92. ? 0. : exp(-re),
258     ge<=FTINY ? 1. : ge>92. ? 0. : exp(-ge),
259     be<=FTINY ? 1. : be>92. ? 0. : exp(-be));
260     multcolor(r->rcol, ce); /* path extinction */
261 greg 2.26 if (r->crtype & SHADOW || intens(r->albedo) <= FTINY)
262 greg 2.23 return; /* no scattering */
263 greg 2.66
264     /* PMAP: indirect inscattering accounted for by volume photons? */
265     if (!volumePhotonMapping) {
266     setcolor(ca,
267     colval(r->albedo,RED)*colval(ambval,RED)*(1.-colval(ce,RED)),
268     colval(r->albedo,GRN)*colval(ambval,GRN)*(1.-colval(ce,GRN)),
269     colval(r->albedo,BLU)*colval(ambval,BLU)*(1.-colval(ce,BLU)));
270     addcolor(r->rcol, ca); /* ambient in scattering */
271     }
272    
273 greg 2.23 srcscatter(r); /* source in scattering */
274 greg 1.1 }
275    
276    
277 greg 2.65 void
278 schorsch 2.45 raytexture( /* get material modifiers */
279     RAY *r,
280     OBJECT mod
281     )
282 greg 1.1 {
283 greg 2.64 OBJREC *m;
284 greg 1.1 /* execute textures and patterns */
285     for ( ; mod != OVOID; mod = m->omod) {
286     m = objptr(mod);
287 greg 2.9 /****** unnecessary test since modifier() is always called
288     if (!ismodifier(m->otype)) {
289 greg 1.1 sprintf(errmsg, "illegal modifier \"%s\"", m->oname);
290     error(USER, errmsg);
291     }
292 greg 2.9 ******/
293 greg 2.20 if ((*ofun[m->otype].funp)(m, r)) {
294     sprintf(errmsg, "conflicting material \"%s\"",
295     m->oname);
296     objerror(r->ro, USER, errmsg);
297     }
298 greg 1.1 }
299     }
300    
301    
302 greg 2.65 int
303 schorsch 2.45 raymixture( /* mix modifiers */
304 greg 2.64 RAY *r,
305 schorsch 2.45 OBJECT fore,
306     OBJECT back,
307     double coef
308     )
309 greg 1.1 {
310 greg 2.9 RAY fr, br;
311 greg 2.73 double mfore, mback;
312 greg 2.9 int foremat, backmat;
313 greg 2.64 int i;
314 greg 2.24 /* bound coefficient */
315 greg 1.1 if (coef > 1.0)
316     coef = 1.0;
317     else if (coef < 0.0)
318     coef = 0.0;
319 greg 2.13 /* compute foreground and background */
320 greg 2.24 foremat = backmat = 0;
321 greg 2.9 /* foreground */
322 schorsch 2.41 fr = *r;
323 greg 2.54 if (coef > FTINY) {
324 greg 2.59 fr.rweight *= coef;
325 greg 2.54 scalecolor(fr.rcoef, coef);
326 greg 2.9 foremat = rayshade(&fr, fore);
327 greg 2.54 }
328 greg 2.9 /* background */
329 schorsch 2.41 br = *r;
330 greg 2.54 if (coef < 1.0-FTINY) {
331 greg 2.59 br.rweight *= 1.0-coef;
332 greg 2.54 scalecolor(br.rcoef, 1.0-coef);
333 greg 2.9 backmat = rayshade(&br, back);
334 greg 2.54 }
335 greg 2.24 /* check for transparency */
336 schorsch 2.41 if (backmat ^ foremat) {
337 gwlarson 2.33 if (backmat && coef > FTINY)
338 greg 2.24 raytrans(&fr);
339 gwlarson 2.33 else if (foremat && coef < 1.0-FTINY)
340 greg 2.24 raytrans(&br);
341 schorsch 2.41 }
342 greg 2.12 /* mix perturbations */
343 greg 1.1 for (i = 0; i < 3; i++)
344 greg 2.12 r->pert[i] = coef*fr.pert[i] + (1.0-coef)*br.pert[i];
345     /* mix pattern colors */
346 greg 2.9 scalecolor(fr.pcol, coef);
347     scalecolor(br.pcol, 1.0-coef);
348 greg 2.12 copycolor(r->pcol, fr.pcol);
349     addcolor(r->pcol, br.pcol);
350 greg 2.24 /* return value tells if material */
351     if (!foremat & !backmat)
352     return(0);
353 greg 2.12 /* mix returned ray values */
354 greg 2.24 scalecolor(fr.rcol, coef);
355     scalecolor(br.rcol, 1.0-coef);
356     copycolor(r->rcol, fr.rcol);
357     addcolor(r->rcol, br.rcol);
358 greg 2.73 mfore = bright(fr.mcol); mback = bright(br.mcol);
359     r->rmt = mfore > mback ? fr.rmt : br.rmt;
360     r->rxt = bright(fr.rcol)-mfore > bright(br.rcol)-mback ?
361     fr.rxt : br.rxt;
362 greg 2.24 return(1);
363 greg 1.1 }
364    
365    
366 greg 2.65 double
367 schorsch 2.45 raydist( /* compute (cumulative) ray distance */
368 greg 2.64 const RAY *r,
369     int flags
370 schorsch 2.45 )
371 greg 2.21 {
372     double sum = 0.0;
373    
374     while (r != NULL && r->crtype&flags) {
375     sum += r->rot;
376     r = r->parent;
377     }
378     return(sum);
379     }
380    
381    
382 greg 2.65 void
383 greg 2.49 raycontrib( /* compute (cumulative) ray contribution */
384 greg 2.63 RREAL rc[3],
385 greg 2.49 const RAY *r,
386     int flags
387     )
388     {
389 greg 2.52 double eext[3];
390     int i;
391    
392     eext[0] = eext[1] = eext[2] = 0.;
393     rc[0] = rc[1] = rc[2] = 1.;
394 greg 2.49
395     while (r != NULL && r->crtype&flags) {
396 greg 2.52 for (i = 3; i--; ) {
397     rc[i] *= colval(r->rcoef,i);
398     eext[i] += r->rot * colval(r->cext,i);
399     }
400 greg 2.49 r = r->parent;
401     }
402 greg 2.52 for (i = 3; i--; )
403     rc[i] *= (eext[i] <= FTINY) ? 1. :
404 greg 2.53 (eext[i] > 92.) ? 0. : exp(-eext[i]);
405 greg 2.49 }
406    
407    
408 greg 2.65 double
409 schorsch 2.45 raynormal( /* compute perturbed normal for ray */
410     FVECT norm,
411 greg 2.64 RAY *r
412 schorsch 2.45 )
413 greg 1.1 {
414     double newdot;
415 greg 2.64 int i;
416 greg 1.1
417     /* The perturbation is added to the surface normal to obtain
418     * the new normal. If the new normal would affect the surface
419     * orientation wrt. the ray, a correction is made. The method is
420     * still fraught with problems since reflected rays and similar
421     * directions calculated from the surface normal may spawn rays behind
422     * the surface. The only solution is to curb textures at high
423 greg 1.9 * incidence (namely, keep DOT(rdir,pert) < Rdot).
424 greg 1.1 */
425    
426     for (i = 0; i < 3; i++)
427     norm[i] = r->ron[i] + r->pert[i];
428    
429     if (normalize(norm) == 0.0) {
430     objerror(r->ro, WARNING, "illegal normal perturbation");
431     VCOPY(norm, r->ron);
432     return(r->rod);
433     }
434     newdot = -DOT(norm, r->rdir);
435     if ((newdot > 0.0) != (r->rod > 0.0)) { /* fix orientation */
436     for (i = 0; i < 3; i++)
437     norm[i] += 2.0*newdot*r->rdir[i];
438     newdot = -newdot;
439     }
440     return(newdot);
441 greg 1.12 }
442    
443    
444 greg 2.65 void
445 schorsch 2.45 newrayxf( /* get new tranformation matrix for ray */
446     RAY *r
447     )
448 greg 1.12 {
449     static struct xfn {
450     struct xfn *next;
451     FULLXF xf;
452     } xfseed = { &xfseed }, *xflast = &xfseed;
453 greg 2.64 struct xfn *xp;
454     const RAY *rp;
455 greg 1.12
456     /*
457     * Search for transform in circular list that
458     * has no associated ray in the tree.
459     */
460     xp = xflast;
461     for (rp = r->parent; rp != NULL; rp = rp->parent)
462     if (rp->rox == &xp->xf) { /* xp in use */
463     xp = xp->next; /* move to next */
464     if (xp == xflast) { /* need new one */
465 greg 2.64 xp = (struct xfn *)bmalloc(sizeof(struct xfn));
466 greg 1.12 if (xp == NULL)
467     error(SYSTEM,
468     "out of memory in newrayxf");
469     /* insert in list */
470     xp->next = xflast->next;
471     xflast->next = xp;
472     break; /* we're done */
473     }
474     rp = r; /* start check over */
475     }
476     /* got it */
477     r->rox = &xp->xf;
478     xflast = xp;
479 greg 1.1 }
480    
481    
482 greg 2.65 void
483 schorsch 2.45 flipsurface( /* reverse surface orientation */
484 greg 2.64 RAY *r
485 schorsch 2.45 )
486 greg 1.1 {
487     r->rod = -r->rod;
488     r->ron[0] = -r->ron[0];
489     r->ron[1] = -r->ron[1];
490     r->ron[2] = -r->ron[2];
491     r->pert[0] = -r->pert[0];
492     r->pert[1] = -r->pert[1];
493     r->pert[2] = -r->pert[2];
494     }
495    
496    
497 greg 2.65 void
498 schorsch 2.45 rayhit( /* standard ray hit test */
499     OBJECT *oset,
500     RAY *r
501     )
502 greg 2.36 {
503     OBJREC *o;
504     int i;
505    
506     for (i = oset[0]; i > 0; i--) {
507     o = objptr(oset[i]);
508     if ((*ofun[o->otype].funp)(o, r))
509     r->robj = oset[i];
510     }
511     }
512    
513    
514 greg 2.65 int
515 schorsch 2.45 localhit( /* check for hit in the octree */
516 greg 2.64 RAY *r,
517     CUBE *scene
518 schorsch 2.45 )
519 greg 1.1 {
520 greg 2.3 OBJECT cxset[MAXCSET+1]; /* set of checked objects */
521 greg 1.1 FVECT curpos; /* current cube position */
522 greg 1.11 int sflags; /* sign flags */
523 greg 1.1 double t, dt;
524 greg 2.64 int i;
525 greg 1.1
526 greg 1.21 nrays++; /* increment trace counter */
527 greg 1.11 sflags = 0;
528 greg 1.1 for (i = 0; i < 3; i++) {
529     curpos[i] = r->rorg[i];
530 greg 2.8 if (r->rdir[i] > 1e-7)
531 greg 1.11 sflags |= 1 << i;
532 greg 2.8 else if (r->rdir[i] < -1e-7)
533 greg 1.11 sflags |= 0x10 << i;
534 greg 1.1 }
535 greg 2.61 if (!sflags) {
536     error(WARNING, "zero ray direction in localhit");
537     return(0);
538     }
539 greg 2.17 /* start off assuming nothing hit */
540     if (r->rmax > FTINY) { /* except aft plane if one */
541     r->ro = &Aftplane;
542     r->rot = r->rmax;
543 greg 2.62 VSUM(r->rop, r->rorg, r->rdir, r->rot);
544 greg 2.17 }
545     /* find global cube entrance point */
546 greg 1.1 t = 0.0;
547     if (!incube(scene, curpos)) {
548     /* find distance to entry */
549     for (i = 0; i < 3; i++) {
550     /* plane in our direction */
551 greg 1.11 if (sflags & 1<<i)
552 greg 1.1 dt = scene->cuorg[i];
553 greg 1.11 else if (sflags & 0x10<<i)
554 greg 1.1 dt = scene->cuorg[i] + scene->cusize;
555     else
556     continue;
557     /* distance to the plane */
558     dt = (dt - r->rorg[i])/r->rdir[i];
559     if (dt > t)
560     t = dt; /* farthest face is the one */
561     }
562     t += FTINY; /* fudge to get inside cube */
563 greg 2.17 if (t >= r->rot) /* clipped already */
564     return(0);
565 greg 1.1 /* advance position */
566 greg 2.62 VSUM(curpos, curpos, r->rdir, t);
567 greg 1.1
568     if (!incube(scene, curpos)) /* non-intersecting ray */
569     return(0);
570     }
571 greg 2.3 cxset[0] = 0;
572 greg 2.19 raymove(curpos, cxset, sflags, r, scene);
573 schorsch 2.42 return((r->ro != NULL) & (r->ro != &Aftplane));
574 greg 1.1 }
575    
576    
577     static int
578 schorsch 2.45 raymove( /* check for hit as we move */
579     FVECT pos, /* current position, modified herein */
580     OBJECT *cxs, /* checked objects, modified by checkhit */
581     int dirf, /* direction indicators to speed tests */
582 greg 2.64 RAY *r,
583     CUBE *cu
584 schorsch 2.45 )
585 greg 1.1 {
586     int ax;
587     double dt, t;
588    
589     if (istree(cu->cutree)) { /* recurse on subcubes */
590     CUBE cukid;
591 greg 2.64 int br, sgn;
592 greg 1.1
593     cukid.cusize = cu->cusize * 0.5; /* find subcube */
594     VCOPY(cukid.cuorg, cu->cuorg);
595     br = 0;
596     if (pos[0] >= cukid.cuorg[0]+cukid.cusize) {
597     cukid.cuorg[0] += cukid.cusize;
598     br |= 1;
599     }
600     if (pos[1] >= cukid.cuorg[1]+cukid.cusize) {
601     cukid.cuorg[1] += cukid.cusize;
602     br |= 2;
603     }
604     if (pos[2] >= cukid.cuorg[2]+cukid.cusize) {
605     cukid.cuorg[2] += cukid.cusize;
606     br |= 4;
607     }
608     for ( ; ; ) {
609     cukid.cutree = octkid(cu->cutree, br);
610 greg 2.3 if ((ax = raymove(pos,cxs,dirf,r,&cukid)) == RAYHIT)
611 greg 1.1 return(RAYHIT);
612     sgn = 1 << ax;
613 greg 1.11 if (sgn & dirf) /* positive axis? */
614 greg 1.1 if (sgn & br)
615     return(ax); /* overflow */
616     else {
617     cukid.cuorg[ax] += cukid.cusize;
618     br |= sgn;
619     }
620 greg 1.11 else
621     if (sgn & br) {
622     cukid.cuorg[ax] -= cukid.cusize;
623     br &= ~sgn;
624     } else
625     return(ax); /* underflow */
626 greg 1.1 }
627     /*NOTREACHED*/
628     }
629 greg 2.18 if (isfull(cu->cutree)) {
630     if (checkhit(r, cu, cxs))
631     return(RAYHIT);
632     } else if (r->ro == &Aftplane && incube(cu, r->rop))
633 greg 1.1 return(RAYHIT);
634     /* advance to next cube */
635 greg 1.11 if (dirf&0x11) {
636     dt = dirf&1 ? cu->cuorg[0] + cu->cusize : cu->cuorg[0];
637 greg 1.1 t = (dt - pos[0])/r->rdir[0];
638     ax = 0;
639     } else
640     t = FHUGE;
641 greg 1.11 if (dirf&0x22) {
642     dt = dirf&2 ? cu->cuorg[1] + cu->cusize : cu->cuorg[1];
643 greg 1.1 dt = (dt - pos[1])/r->rdir[1];
644     if (dt < t) {
645     t = dt;
646     ax = 1;
647     }
648     }
649 greg 1.11 if (dirf&0x44) {
650     dt = dirf&4 ? cu->cuorg[2] + cu->cusize : cu->cuorg[2];
651 greg 1.1 dt = (dt - pos[2])/r->rdir[2];
652     if (dt < t) {
653     t = dt;
654     ax = 2;
655     }
656     }
657 greg 2.62 VSUM(pos, pos, r->rdir, t);
658 greg 1.1 return(ax);
659     }
660    
661    
662 greg 2.34 static int
663 schorsch 2.45 checkhit( /* check for hit in full cube */
664 greg 2.64 RAY *r,
665 schorsch 2.45 CUBE *cu,
666     OBJECT *cxs
667     )
668 greg 1.1 {
669     OBJECT oset[MAXSET+1];
670    
671     objset(oset, cu->cutree);
672 greg 2.36 checkset(oset, cxs); /* avoid double-checking */
673    
674     (*r->hitf)(oset, r); /* test for hit in set */
675    
676     if (r->robj == OVOID)
677 greg 1.1 return(0); /* no scores yet */
678    
679     return(incube(cu, r->rop)); /* hit OK if in current cube */
680 greg 2.2 }
681    
682    
683 greg 2.34 static void
684 schorsch 2.45 checkset( /* modify checked set and set to check */
685 greg 2.64 OBJECT *os, /* os' = os - cs */
686     OBJECT *cs /* cs' = cs + os */
687 schorsch 2.45 )
688 greg 2.2 {
689     OBJECT cset[MAXCSET+MAXSET+1];
690 greg 2.64 int i, j;
691 greg 2.3 int k;
692 greg 2.2 /* copy os in place, cset <- cs */
693     cset[0] = 0;
694     k = 0;
695     for (i = j = 1; i <= os[0]; i++) {
696     while (j <= cs[0] && cs[j] < os[i])
697     cset[++cset[0]] = cs[j++];
698     if (j > cs[0] || os[i] != cs[j]) { /* object to check */
699     os[++k] = os[i];
700     cset[++cset[0]] = os[i];
701     }
702     }
703 greg 2.3 if (!(os[0] = k)) /* new "to check" set size */
704     return; /* special case */
705 greg 2.2 while (j <= cs[0]) /* get the rest of cs */
706     cset[++cset[0]] = cs[j++];
707 greg 2.3 if (cset[0] > MAXCSET) /* truncate "checked" set if nec. */
708 greg 2.2 cset[0] = MAXCSET;
709 greg 2.3 /* setcopy(cs, cset); */ /* copy cset back to cs */
710     os = cset;
711     for (i = os[0]; i-- >= 0; )
712     *cs++ = *os++;
713 greg 1.1 }