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root/radiance/ray/src/rt/raytrace.c
Revision: 2.72
Committed: Tue Jan 9 05:01:15 2018 UTC (6 years, 4 months ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: rad5R2
Changes since 2.71: +3 -9 lines
Log Message:
Made proximity test (plugaleak) more robust with transparent surfaces, etc.

File Contents

# User Rev Content
1 greg 1.1 #ifndef lint
2 greg 2.72 static const char RCSid[] = "$Id: raytrace.c,v 2.71 2016/05/16 17:32:10 greg Exp $";
3 greg 1.1 #endif
4     /*
5     * raytrace.c - routines for tracing and shading rays.
6     *
7 greg 2.34 * External symbols declared in ray.h
8     */
9    
10 greg 2.35 #include "copyright.h"
11 greg 1.1
12     #include "ray.h"
13 schorsch 2.45 #include "source.h"
14 greg 1.1 #include "otypes.h"
15 greg 1.15 #include "otspecial.h"
16 greg 2.51 #include "random.h"
17 greg 2.66 #include "pmap.h"
18 greg 1.15
19 greg 2.3 #define MAXCSET ((MAXSET+1)*2-1) /* maximum check set size */
20    
21 greg 2.60 RNUMBER raynum = 0; /* next unique ray number */
22     RNUMBER nrays = 0; /* number of calls to localhit */
23 greg 1.1
24 schorsch 2.40 static RREAL Lambfa[5] = {PI, PI, PI, 0.0, 0.0};
25 greg 1.15 OBJREC Lamb = {
26     OVOID, MAT_PLASTIC, "Lambertian",
27 greg 2.57 {NULL, Lambfa, 0, 5}, NULL
28 greg 1.15 }; /* a Lambertian surface */
29    
30 greg 2.17 OBJREC Aftplane; /* aft clipping plane object */
31 greg 2.16
32 schorsch 2.45 #define RAYHIT (-1) /* return value for intercepted ray */
33 greg 2.5
34 schorsch 2.45 static int raymove(FVECT pos, OBJECT *cxs, int dirf, RAY *r, CUBE *cu);
35     static int checkhit(RAY *r, CUBE *cu, OBJECT *cxs);
36     static void checkset(OBJECT *os, OBJECT *cs);
37 greg 1.1
38    
39 greg 2.65 int
40 schorsch 2.45 rayorigin( /* start new ray from old one */
41 greg 2.49 RAY *r,
42 schorsch 2.45 int rt,
43 greg 2.49 const RAY *ro,
44     const COLOR rc
45 schorsch 2.45 )
46 greg 1.1 {
47 greg 2.49 double rw, re;
48     /* assign coefficient/weight */
49     if (rc == NULL) {
50     rw = 1.0;
51     setcolor(r->rcoef, 1., 1., 1.);
52     } else {
53     rw = intens(rc);
54 greg 2.70 if (rw > 1.0)
55     rw = 1.0; /* avoid calculation growth */
56 greg 2.49 if (rc != r->rcoef)
57     copycolor(r->rcoef, rc);
58     }
59 greg 1.1 if ((r->parent = ro) == NULL) { /* primary ray */
60     r->rlvl = 0;
61     r->rweight = rw;
62     r->crtype = r->rtype = rt;
63     r->rsrc = -1;
64     r->clipset = NULL;
65 greg 2.50 r->revf = raytrace;
66 greg 2.23 copycolor(r->cext, cextinction);
67 greg 2.26 copycolor(r->albedo, salbedo);
68 greg 2.23 r->gecc = seccg;
69     r->slights = NULL;
70 greg 1.1 } else { /* spawned ray */
71 greg 2.49 if (ro->rot >= FHUGE) {
72     memset(r, 0, sizeof(RAY));
73     return(-1); /* illegal continuation */
74     }
75 greg 1.1 r->rlvl = ro->rlvl;
76     if (rt & RAYREFL) {
77     r->rlvl++;
78     r->rsrc = -1;
79     r->clipset = ro->clipset;
80 greg 2.22 r->rmax = 0.0;
81 greg 1.1 } else {
82     r->rsrc = ro->rsrc;
83     r->clipset = ro->newcset;
84 greg 2.22 r->rmax = ro->rmax <= FTINY ? 0.0 : ro->rmax - ro->rot;
85 greg 1.1 }
86 greg 2.50 r->revf = ro->revf;
87 greg 2.23 copycolor(r->cext, ro->cext);
88 greg 2.26 copycolor(r->albedo, ro->albedo);
89 greg 2.23 r->gecc = ro->gecc;
90     r->slights = ro->slights;
91 greg 1.1 r->crtype = ro->crtype | (r->rtype = rt);
92     VCOPY(r->rorg, ro->rop);
93 gwlarson 2.31 r->rweight = ro->rweight * rw;
94 greg 2.49 /* estimate extinction */
95 gwlarson 2.31 re = colval(ro->cext,RED) < colval(ro->cext,GRN) ?
96     colval(ro->cext,RED) : colval(ro->cext,GRN);
97     if (colval(ro->cext,BLU) < re) re = colval(ro->cext,BLU);
98 greg 2.49 re *= ro->rot;
99 schorsch 2.58 if (re > 0.1) {
100     if (re > 92.) {
101 greg 2.53 r->rweight = 0.0;
102 schorsch 2.58 } else {
103 greg 2.53 r->rweight *= exp(-re);
104 schorsch 2.58 }
105     }
106 greg 1.1 }
107 greg 1.22 rayclear(r);
108 greg 2.53 if (r->rweight <= 0.0) /* check for expiration */
109     return(-1);
110 greg 2.52 if (r->crtype & SHADOW) /* shadow commitment */
111     return(0);
112 greg 2.67 /* ambient in photon map? */
113 greg 2.69 if (ro != NULL && ro->crtype & AMBIENT) {
114     if (causticPhotonMapping)
115     return(-1);
116     if (photonMapping && rt != TRANS)
117     return(-1);
118     }
119 greg 2.51 if (maxdepth <= 0 && rc != NULL) { /* Russian roulette */
120     if (minweight <= 0.0)
121     error(USER, "zero ray weight in Russian roulette");
122     if (maxdepth < 0 && r->rlvl > -maxdepth)
123     return(-1); /* upper reflection limit */
124     if (r->rweight >= minweight)
125     return(0);
126 greg 2.55 if (frandom() > r->rweight/minweight)
127 greg 2.51 return(-1);
128     rw = minweight/r->rweight; /* promote survivor */
129     scalecolor(r->rcoef, rw);
130     r->rweight = minweight;
131     return(0);
132     }
133 greg 2.64 return(r->rweight >= minweight && r->rlvl <= abs(maxdepth) ? 0 : -1);
134 greg 1.22 }
135    
136    
137 greg 2.65 void
138 schorsch 2.45 rayclear( /* clear a ray for (re)evaluation */
139 greg 2.64 RAY *r
140 schorsch 2.45 )
141 greg 1.22 {
142 greg 1.20 r->rno = raynum++;
143 greg 1.1 r->newcset = r->clipset;
144 greg 2.36 r->hitf = rayhit;
145 greg 2.28 r->robj = OVOID;
146 greg 2.17 r->ro = NULL;
147 greg 2.34 r->rox = NULL;
148 gregl 2.29 r->rt = r->rot = FHUGE;
149 greg 1.1 r->pert[0] = r->pert[1] = r->pert[2] = 0.0;
150 greg 2.37 r->uv[0] = r->uv[1] = 0.0;
151 greg 1.1 setcolor(r->pcol, 1.0, 1.0, 1.0);
152     setcolor(r->rcol, 0.0, 0.0, 0.0);
153     }
154    
155    
156 greg 2.65 void
157 greg 2.50 raytrace( /* trace a ray and compute its value */
158 schorsch 2.45 RAY *r
159     )
160 greg 1.1 {
161 greg 1.15 if (localhit(r, &thescene))
162 greg 2.24 raycont(r); /* hit local surface, evaluate */
163 greg 2.16 else if (r->ro == &Aftplane) {
164 greg 2.23 r->ro = NULL; /* hit aft clipping plane */
165 greg 2.16 r->rot = FHUGE;
166     } else if (sourcehit(r))
167 greg 2.24 rayshade(r, r->ro->omod); /* distant source */
168 greg 1.1
169     if (trace != NULL)
170     (*trace)(r); /* trace execution */
171 greg 2.49
172     rayparticipate(r); /* for participating medium */
173 greg 1.1 }
174    
175    
176 greg 2.65 void
177 schorsch 2.45 raycont( /* check for clipped object and continue */
178 greg 2.64 RAY *r
179 schorsch 2.45 )
180 greg 1.8 {
181 greg 2.7 if ((r->clipset != NULL && inset(r->clipset, r->ro->omod)) ||
182 greg 2.24 !rayshade(r, r->ro->omod))
183 greg 1.8 raytrans(r);
184     }
185    
186    
187 greg 2.65 void
188 schorsch 2.45 raytrans( /* transmit ray as is */
189 greg 2.64 RAY *r
190 schorsch 2.45 )
191 greg 1.1 {
192     RAY tr;
193    
194 greg 2.67 rayorigin(&tr, TRANS, r, NULL); /* always continue */
195     VCOPY(tr.rdir, r->rdir);
196     rayvalue(&tr);
197     copycolor(r->rcol, tr.rcol);
198     r->rt = r->rot + tr.rt;
199 greg 1.1 }
200    
201    
202 greg 2.65 int
203 schorsch 2.45 rayshade( /* shade ray r with material mod */
204 greg 2.64 RAY *r,
205 schorsch 2.45 int mod
206     )
207 greg 1.1 {
208 greg 2.64 OBJREC *m;
209 greg 2.47
210 greg 2.71 r->rt = r->rot; /* preset effective ray length */
211 greg 2.47 for ( ; mod != OVOID; mod = m->omod) {
212 greg 1.1 m = objptr(mod);
213 greg 1.4 /****** unnecessary test since modifier() is always called
214 greg 1.1 if (!ismodifier(m->otype)) {
215     sprintf(errmsg, "illegal modifier \"%s\"", m->oname);
216     error(USER, errmsg);
217     }
218 greg 1.4 ******/
219 greg 1.16 /* hack for irradiance calculation */
220 greg 2.38 if (do_irrad && !(r->crtype & ~(PRIMARY|TRANS)) &&
221 greg 2.71 (ofun[m->otype].flags & (T_M|T_X)) &&
222 greg 2.72 m->otype != MAT_CLIP) {
223     if (istransp(m->otype) || isBSDFproxy(m)) {
224 greg 1.16 raytrans(r);
225 greg 2.15 return(1);
226 greg 1.16 }
227 greg 1.18 if (!islight(m->otype))
228 greg 1.16 m = &Lamb;
229     }
230 greg 2.47 if ((*ofun[m->otype].funp)(m, r))
231     return(1); /* materials call raytexture() */
232 greg 1.1 }
233 greg 2.47 return(0); /* no material! */
234 greg 2.23 }
235    
236    
237 greg 2.65 void
238 schorsch 2.45 rayparticipate( /* compute ray medium participation */
239 greg 2.64 RAY *r
240 schorsch 2.45 )
241 greg 2.23 {
242     COLOR ce, ca;
243     double re, ge, be;
244    
245     if (intens(r->cext) <= 1./FHUGE)
246     return; /* no medium */
247 greg 2.27 re = r->rot*colval(r->cext,RED);
248     ge = r->rot*colval(r->cext,GRN);
249     be = r->rot*colval(r->cext,BLU);
250 greg 2.26 if (r->crtype & SHADOW) { /* no scattering for sources */
251     re *= 1. - colval(r->albedo,RED);
252     ge *= 1. - colval(r->albedo,GRN);
253     be *= 1. - colval(r->albedo,BLU);
254     }
255 greg 2.49 setcolor(ce, re<=FTINY ? 1. : re>92. ? 0. : exp(-re),
256     ge<=FTINY ? 1. : ge>92. ? 0. : exp(-ge),
257     be<=FTINY ? 1. : be>92. ? 0. : exp(-be));
258     multcolor(r->rcol, ce); /* path extinction */
259 greg 2.26 if (r->crtype & SHADOW || intens(r->albedo) <= FTINY)
260 greg 2.23 return; /* no scattering */
261 greg 2.66
262     /* PMAP: indirect inscattering accounted for by volume photons? */
263     if (!volumePhotonMapping) {
264     setcolor(ca,
265     colval(r->albedo,RED)*colval(ambval,RED)*(1.-colval(ce,RED)),
266     colval(r->albedo,GRN)*colval(ambval,GRN)*(1.-colval(ce,GRN)),
267     colval(r->albedo,BLU)*colval(ambval,BLU)*(1.-colval(ce,BLU)));
268     addcolor(r->rcol, ca); /* ambient in scattering */
269     }
270    
271 greg 2.23 srcscatter(r); /* source in scattering */
272 greg 1.1 }
273    
274    
275 greg 2.65 void
276 schorsch 2.45 raytexture( /* get material modifiers */
277     RAY *r,
278     OBJECT mod
279     )
280 greg 1.1 {
281 greg 2.64 OBJREC *m;
282 greg 1.1 /* execute textures and patterns */
283     for ( ; mod != OVOID; mod = m->omod) {
284     m = objptr(mod);
285 greg 2.9 /****** unnecessary test since modifier() is always called
286     if (!ismodifier(m->otype)) {
287 greg 1.1 sprintf(errmsg, "illegal modifier \"%s\"", m->oname);
288     error(USER, errmsg);
289     }
290 greg 2.9 ******/
291 greg 2.20 if ((*ofun[m->otype].funp)(m, r)) {
292     sprintf(errmsg, "conflicting material \"%s\"",
293     m->oname);
294     objerror(r->ro, USER, errmsg);
295     }
296 greg 1.1 }
297     }
298    
299    
300 greg 2.65 int
301 schorsch 2.45 raymixture( /* mix modifiers */
302 greg 2.64 RAY *r,
303 schorsch 2.45 OBJECT fore,
304     OBJECT back,
305     double coef
306     )
307 greg 1.1 {
308 greg 2.9 RAY fr, br;
309     int foremat, backmat;
310 greg 2.64 int i;
311 greg 2.24 /* bound coefficient */
312 greg 1.1 if (coef > 1.0)
313     coef = 1.0;
314     else if (coef < 0.0)
315     coef = 0.0;
316 greg 2.13 /* compute foreground and background */
317 greg 2.24 foremat = backmat = 0;
318 greg 2.9 /* foreground */
319 schorsch 2.41 fr = *r;
320 greg 2.54 if (coef > FTINY) {
321 greg 2.59 fr.rweight *= coef;
322 greg 2.54 scalecolor(fr.rcoef, coef);
323 greg 2.9 foremat = rayshade(&fr, fore);
324 greg 2.54 }
325 greg 2.9 /* background */
326 schorsch 2.41 br = *r;
327 greg 2.54 if (coef < 1.0-FTINY) {
328 greg 2.59 br.rweight *= 1.0-coef;
329 greg 2.54 scalecolor(br.rcoef, 1.0-coef);
330 greg 2.9 backmat = rayshade(&br, back);
331 greg 2.54 }
332 greg 2.24 /* check for transparency */
333 schorsch 2.41 if (backmat ^ foremat) {
334 gwlarson 2.33 if (backmat && coef > FTINY)
335 greg 2.24 raytrans(&fr);
336 gwlarson 2.33 else if (foremat && coef < 1.0-FTINY)
337 greg 2.24 raytrans(&br);
338 schorsch 2.41 }
339 greg 2.12 /* mix perturbations */
340 greg 1.1 for (i = 0; i < 3; i++)
341 greg 2.12 r->pert[i] = coef*fr.pert[i] + (1.0-coef)*br.pert[i];
342     /* mix pattern colors */
343 greg 2.9 scalecolor(fr.pcol, coef);
344     scalecolor(br.pcol, 1.0-coef);
345 greg 2.12 copycolor(r->pcol, fr.pcol);
346     addcolor(r->pcol, br.pcol);
347 greg 2.24 /* return value tells if material */
348     if (!foremat & !backmat)
349     return(0);
350 greg 2.12 /* mix returned ray values */
351 greg 2.24 scalecolor(fr.rcol, coef);
352     scalecolor(br.rcol, 1.0-coef);
353     copycolor(r->rcol, fr.rcol);
354     addcolor(r->rcol, br.rcol);
355     r->rt = bright(fr.rcol) > bright(br.rcol) ? fr.rt : br.rt;
356     return(1);
357 greg 1.1 }
358    
359    
360 greg 2.65 double
361 schorsch 2.45 raydist( /* compute (cumulative) ray distance */
362 greg 2.64 const RAY *r,
363     int flags
364 schorsch 2.45 )
365 greg 2.21 {
366     double sum = 0.0;
367    
368     while (r != NULL && r->crtype&flags) {
369     sum += r->rot;
370     r = r->parent;
371     }
372     return(sum);
373     }
374    
375    
376 greg 2.65 void
377 greg 2.49 raycontrib( /* compute (cumulative) ray contribution */
378 greg 2.63 RREAL rc[3],
379 greg 2.49 const RAY *r,
380     int flags
381     )
382     {
383 greg 2.52 double eext[3];
384     int i;
385    
386     eext[0] = eext[1] = eext[2] = 0.;
387     rc[0] = rc[1] = rc[2] = 1.;
388 greg 2.49
389     while (r != NULL && r->crtype&flags) {
390 greg 2.52 for (i = 3; i--; ) {
391     rc[i] *= colval(r->rcoef,i);
392     eext[i] += r->rot * colval(r->cext,i);
393     }
394 greg 2.49 r = r->parent;
395     }
396 greg 2.52 for (i = 3; i--; )
397     rc[i] *= (eext[i] <= FTINY) ? 1. :
398 greg 2.53 (eext[i] > 92.) ? 0. : exp(-eext[i]);
399 greg 2.49 }
400    
401    
402 greg 2.65 double
403 schorsch 2.45 raynormal( /* compute perturbed normal for ray */
404     FVECT norm,
405 greg 2.64 RAY *r
406 schorsch 2.45 )
407 greg 1.1 {
408     double newdot;
409 greg 2.64 int i;
410 greg 1.1
411     /* The perturbation is added to the surface normal to obtain
412     * the new normal. If the new normal would affect the surface
413     * orientation wrt. the ray, a correction is made. The method is
414     * still fraught with problems since reflected rays and similar
415     * directions calculated from the surface normal may spawn rays behind
416     * the surface. The only solution is to curb textures at high
417 greg 1.9 * incidence (namely, keep DOT(rdir,pert) < Rdot).
418 greg 1.1 */
419    
420     for (i = 0; i < 3; i++)
421     norm[i] = r->ron[i] + r->pert[i];
422    
423     if (normalize(norm) == 0.0) {
424     objerror(r->ro, WARNING, "illegal normal perturbation");
425     VCOPY(norm, r->ron);
426     return(r->rod);
427     }
428     newdot = -DOT(norm, r->rdir);
429     if ((newdot > 0.0) != (r->rod > 0.0)) { /* fix orientation */
430     for (i = 0; i < 3; i++)
431     norm[i] += 2.0*newdot*r->rdir[i];
432     newdot = -newdot;
433     }
434     return(newdot);
435 greg 1.12 }
436    
437    
438 greg 2.65 void
439 schorsch 2.45 newrayxf( /* get new tranformation matrix for ray */
440     RAY *r
441     )
442 greg 1.12 {
443     static struct xfn {
444     struct xfn *next;
445     FULLXF xf;
446     } xfseed = { &xfseed }, *xflast = &xfseed;
447 greg 2.64 struct xfn *xp;
448     const RAY *rp;
449 greg 1.12
450     /*
451     * Search for transform in circular list that
452     * has no associated ray in the tree.
453     */
454     xp = xflast;
455     for (rp = r->parent; rp != NULL; rp = rp->parent)
456     if (rp->rox == &xp->xf) { /* xp in use */
457     xp = xp->next; /* move to next */
458     if (xp == xflast) { /* need new one */
459 greg 2.64 xp = (struct xfn *)bmalloc(sizeof(struct xfn));
460 greg 1.12 if (xp == NULL)
461     error(SYSTEM,
462     "out of memory in newrayxf");
463     /* insert in list */
464     xp->next = xflast->next;
465     xflast->next = xp;
466     break; /* we're done */
467     }
468     rp = r; /* start check over */
469     }
470     /* got it */
471     r->rox = &xp->xf;
472     xflast = xp;
473 greg 1.1 }
474    
475    
476 greg 2.65 void
477 schorsch 2.45 flipsurface( /* reverse surface orientation */
478 greg 2.64 RAY *r
479 schorsch 2.45 )
480 greg 1.1 {
481     r->rod = -r->rod;
482     r->ron[0] = -r->ron[0];
483     r->ron[1] = -r->ron[1];
484     r->ron[2] = -r->ron[2];
485     r->pert[0] = -r->pert[0];
486     r->pert[1] = -r->pert[1];
487     r->pert[2] = -r->pert[2];
488     }
489    
490    
491 greg 2.65 void
492 schorsch 2.45 rayhit( /* standard ray hit test */
493     OBJECT *oset,
494     RAY *r
495     )
496 greg 2.36 {
497     OBJREC *o;
498     int i;
499    
500     for (i = oset[0]; i > 0; i--) {
501     o = objptr(oset[i]);
502     if ((*ofun[o->otype].funp)(o, r))
503     r->robj = oset[i];
504     }
505     }
506    
507    
508 greg 2.65 int
509 schorsch 2.45 localhit( /* check for hit in the octree */
510 greg 2.64 RAY *r,
511     CUBE *scene
512 schorsch 2.45 )
513 greg 1.1 {
514 greg 2.3 OBJECT cxset[MAXCSET+1]; /* set of checked objects */
515 greg 1.1 FVECT curpos; /* current cube position */
516 greg 1.11 int sflags; /* sign flags */
517 greg 1.1 double t, dt;
518 greg 2.64 int i;
519 greg 1.1
520 greg 1.21 nrays++; /* increment trace counter */
521 greg 1.11 sflags = 0;
522 greg 1.1 for (i = 0; i < 3; i++) {
523     curpos[i] = r->rorg[i];
524 greg 2.8 if (r->rdir[i] > 1e-7)
525 greg 1.11 sflags |= 1 << i;
526 greg 2.8 else if (r->rdir[i] < -1e-7)
527 greg 1.11 sflags |= 0x10 << i;
528 greg 1.1 }
529 greg 2.61 if (!sflags) {
530     error(WARNING, "zero ray direction in localhit");
531     return(0);
532     }
533 greg 2.17 /* start off assuming nothing hit */
534     if (r->rmax > FTINY) { /* except aft plane if one */
535     r->ro = &Aftplane;
536     r->rot = r->rmax;
537 greg 2.62 VSUM(r->rop, r->rorg, r->rdir, r->rot);
538 greg 2.17 }
539     /* find global cube entrance point */
540 greg 1.1 t = 0.0;
541     if (!incube(scene, curpos)) {
542     /* find distance to entry */
543     for (i = 0; i < 3; i++) {
544     /* plane in our direction */
545 greg 1.11 if (sflags & 1<<i)
546 greg 1.1 dt = scene->cuorg[i];
547 greg 1.11 else if (sflags & 0x10<<i)
548 greg 1.1 dt = scene->cuorg[i] + scene->cusize;
549     else
550     continue;
551     /* distance to the plane */
552     dt = (dt - r->rorg[i])/r->rdir[i];
553     if (dt > t)
554     t = dt; /* farthest face is the one */
555     }
556     t += FTINY; /* fudge to get inside cube */
557 greg 2.17 if (t >= r->rot) /* clipped already */
558     return(0);
559 greg 1.1 /* advance position */
560 greg 2.62 VSUM(curpos, curpos, r->rdir, t);
561 greg 1.1
562     if (!incube(scene, curpos)) /* non-intersecting ray */
563     return(0);
564     }
565 greg 2.3 cxset[0] = 0;
566 greg 2.19 raymove(curpos, cxset, sflags, r, scene);
567 schorsch 2.42 return((r->ro != NULL) & (r->ro != &Aftplane));
568 greg 1.1 }
569    
570    
571     static int
572 schorsch 2.45 raymove( /* check for hit as we move */
573     FVECT pos, /* current position, modified herein */
574     OBJECT *cxs, /* checked objects, modified by checkhit */
575     int dirf, /* direction indicators to speed tests */
576 greg 2.64 RAY *r,
577     CUBE *cu
578 schorsch 2.45 )
579 greg 1.1 {
580     int ax;
581     double dt, t;
582    
583     if (istree(cu->cutree)) { /* recurse on subcubes */
584     CUBE cukid;
585 greg 2.64 int br, sgn;
586 greg 1.1
587     cukid.cusize = cu->cusize * 0.5; /* find subcube */
588     VCOPY(cukid.cuorg, cu->cuorg);
589     br = 0;
590     if (pos[0] >= cukid.cuorg[0]+cukid.cusize) {
591     cukid.cuorg[0] += cukid.cusize;
592     br |= 1;
593     }
594     if (pos[1] >= cukid.cuorg[1]+cukid.cusize) {
595     cukid.cuorg[1] += cukid.cusize;
596     br |= 2;
597     }
598     if (pos[2] >= cukid.cuorg[2]+cukid.cusize) {
599     cukid.cuorg[2] += cukid.cusize;
600     br |= 4;
601     }
602     for ( ; ; ) {
603     cukid.cutree = octkid(cu->cutree, br);
604 greg 2.3 if ((ax = raymove(pos,cxs,dirf,r,&cukid)) == RAYHIT)
605 greg 1.1 return(RAYHIT);
606     sgn = 1 << ax;
607 greg 1.11 if (sgn & dirf) /* positive axis? */
608 greg 1.1 if (sgn & br)
609     return(ax); /* overflow */
610     else {
611     cukid.cuorg[ax] += cukid.cusize;
612     br |= sgn;
613     }
614 greg 1.11 else
615     if (sgn & br) {
616     cukid.cuorg[ax] -= cukid.cusize;
617     br &= ~sgn;
618     } else
619     return(ax); /* underflow */
620 greg 1.1 }
621     /*NOTREACHED*/
622     }
623 greg 2.18 if (isfull(cu->cutree)) {
624     if (checkhit(r, cu, cxs))
625     return(RAYHIT);
626     } else if (r->ro == &Aftplane && incube(cu, r->rop))
627 greg 1.1 return(RAYHIT);
628     /* advance to next cube */
629 greg 1.11 if (dirf&0x11) {
630     dt = dirf&1 ? cu->cuorg[0] + cu->cusize : cu->cuorg[0];
631 greg 1.1 t = (dt - pos[0])/r->rdir[0];
632     ax = 0;
633     } else
634     t = FHUGE;
635 greg 1.11 if (dirf&0x22) {
636     dt = dirf&2 ? cu->cuorg[1] + cu->cusize : cu->cuorg[1];
637 greg 1.1 dt = (dt - pos[1])/r->rdir[1];
638     if (dt < t) {
639     t = dt;
640     ax = 1;
641     }
642     }
643 greg 1.11 if (dirf&0x44) {
644     dt = dirf&4 ? cu->cuorg[2] + cu->cusize : cu->cuorg[2];
645 greg 1.1 dt = (dt - pos[2])/r->rdir[2];
646     if (dt < t) {
647     t = dt;
648     ax = 2;
649     }
650     }
651 greg 2.62 VSUM(pos, pos, r->rdir, t);
652 greg 1.1 return(ax);
653     }
654    
655    
656 greg 2.34 static int
657 schorsch 2.45 checkhit( /* check for hit in full cube */
658 greg 2.64 RAY *r,
659 schorsch 2.45 CUBE *cu,
660     OBJECT *cxs
661     )
662 greg 1.1 {
663     OBJECT oset[MAXSET+1];
664    
665     objset(oset, cu->cutree);
666 greg 2.36 checkset(oset, cxs); /* avoid double-checking */
667    
668     (*r->hitf)(oset, r); /* test for hit in set */
669    
670     if (r->robj == OVOID)
671 greg 1.1 return(0); /* no scores yet */
672    
673     return(incube(cu, r->rop)); /* hit OK if in current cube */
674 greg 2.2 }
675    
676    
677 greg 2.34 static void
678 schorsch 2.45 checkset( /* modify checked set and set to check */
679 greg 2.64 OBJECT *os, /* os' = os - cs */
680     OBJECT *cs /* cs' = cs + os */
681 schorsch 2.45 )
682 greg 2.2 {
683     OBJECT cset[MAXCSET+MAXSET+1];
684 greg 2.64 int i, j;
685 greg 2.3 int k;
686 greg 2.2 /* copy os in place, cset <- cs */
687     cset[0] = 0;
688     k = 0;
689     for (i = j = 1; i <= os[0]; i++) {
690     while (j <= cs[0] && cs[j] < os[i])
691     cset[++cset[0]] = cs[j++];
692     if (j > cs[0] || os[i] != cs[j]) { /* object to check */
693     os[++k] = os[i];
694     cset[++cset[0]] = os[i];
695     }
696     }
697 greg 2.3 if (!(os[0] = k)) /* new "to check" set size */
698     return; /* special case */
699 greg 2.2 while (j <= cs[0]) /* get the rest of cs */
700     cset[++cset[0]] = cs[j++];
701 greg 2.3 if (cset[0] > MAXCSET) /* truncate "checked" set if nec. */
702 greg 2.2 cset[0] = MAXCSET;
703 greg 2.3 /* setcopy(cs, cset); */ /* copy cset back to cs */
704     os = cset;
705     for (i = os[0]; i-- >= 0; )
706     *cs++ = *os++;
707 greg 1.1 }