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root/radiance/ray/src/rt/raytrace.c
Revision: 2.69
Committed: Tue May 26 15:58:35 2015 UTC (8 years, 11 months ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: rad5R0
Changes since 2.68: +7 -3 lines
Log Message:
More macro-management

File Contents

# User Rev Content
1 greg 1.1 #ifndef lint
2 greg 2.69 static const char RCSid[] = "$Id: raytrace.c,v 2.68 2015/05/22 09:19:11 greg Exp $";
3 greg 1.1 #endif
4     /*
5     * raytrace.c - routines for tracing and shading rays.
6     *
7 greg 2.34 * External symbols declared in ray.h
8     */
9    
10 greg 2.35 #include "copyright.h"
11 greg 1.1
12     #include "ray.h"
13 schorsch 2.45 #include "source.h"
14 greg 1.1 #include "otypes.h"
15 greg 1.15 #include "otspecial.h"
16 greg 2.51 #include "random.h"
17 greg 2.66 #include "pmap.h"
18 greg 1.15
19 greg 2.3 #define MAXCSET ((MAXSET+1)*2-1) /* maximum check set size */
20    
21 greg 2.60 RNUMBER raynum = 0; /* next unique ray number */
22     RNUMBER nrays = 0; /* number of calls to localhit */
23 greg 1.1
24 schorsch 2.40 static RREAL Lambfa[5] = {PI, PI, PI, 0.0, 0.0};
25 greg 1.15 OBJREC Lamb = {
26     OVOID, MAT_PLASTIC, "Lambertian",
27 greg 2.57 {NULL, Lambfa, 0, 5}, NULL
28 greg 1.15 }; /* a Lambertian surface */
29    
30 greg 2.17 OBJREC Aftplane; /* aft clipping plane object */
31 greg 2.16
32 schorsch 2.45 #define RAYHIT (-1) /* return value for intercepted ray */
33 greg 2.5
34 schorsch 2.45 static int raymove(FVECT pos, OBJECT *cxs, int dirf, RAY *r, CUBE *cu);
35     static int checkhit(RAY *r, CUBE *cu, OBJECT *cxs);
36     static void checkset(OBJECT *os, OBJECT *cs);
37 greg 1.1
38    
39 greg 2.65 int
40 schorsch 2.45 rayorigin( /* start new ray from old one */
41 greg 2.49 RAY *r,
42 schorsch 2.45 int rt,
43 greg 2.49 const RAY *ro,
44     const COLOR rc
45 schorsch 2.45 )
46 greg 1.1 {
47 greg 2.49 double rw, re;
48     /* assign coefficient/weight */
49     if (rc == NULL) {
50     rw = 1.0;
51     setcolor(r->rcoef, 1., 1., 1.);
52     } else {
53     rw = intens(rc);
54     if (rc != r->rcoef)
55     copycolor(r->rcoef, rc);
56     }
57 greg 1.1 if ((r->parent = ro) == NULL) { /* primary ray */
58     r->rlvl = 0;
59     r->rweight = rw;
60     r->crtype = r->rtype = rt;
61     r->rsrc = -1;
62     r->clipset = NULL;
63 greg 2.50 r->revf = raytrace;
64 greg 2.23 copycolor(r->cext, cextinction);
65 greg 2.26 copycolor(r->albedo, salbedo);
66 greg 2.23 r->gecc = seccg;
67     r->slights = NULL;
68 greg 1.1 } else { /* spawned ray */
69 greg 2.49 if (ro->rot >= FHUGE) {
70     memset(r, 0, sizeof(RAY));
71     return(-1); /* illegal continuation */
72     }
73 greg 1.1 r->rlvl = ro->rlvl;
74     if (rt & RAYREFL) {
75     r->rlvl++;
76     r->rsrc = -1;
77     r->clipset = ro->clipset;
78 greg 2.22 r->rmax = 0.0;
79 greg 1.1 } else {
80     r->rsrc = ro->rsrc;
81     r->clipset = ro->newcset;
82 greg 2.22 r->rmax = ro->rmax <= FTINY ? 0.0 : ro->rmax - ro->rot;
83 greg 1.1 }
84 greg 2.50 r->revf = ro->revf;
85 greg 2.23 copycolor(r->cext, ro->cext);
86 greg 2.26 copycolor(r->albedo, ro->albedo);
87 greg 2.23 r->gecc = ro->gecc;
88     r->slights = ro->slights;
89 greg 1.1 r->crtype = ro->crtype | (r->rtype = rt);
90     VCOPY(r->rorg, ro->rop);
91 gwlarson 2.31 r->rweight = ro->rweight * rw;
92 greg 2.49 /* estimate extinction */
93 gwlarson 2.31 re = colval(ro->cext,RED) < colval(ro->cext,GRN) ?
94     colval(ro->cext,RED) : colval(ro->cext,GRN);
95     if (colval(ro->cext,BLU) < re) re = colval(ro->cext,BLU);
96 greg 2.49 re *= ro->rot;
97 schorsch 2.58 if (re > 0.1) {
98     if (re > 92.) {
99 greg 2.53 r->rweight = 0.0;
100 schorsch 2.58 } else {
101 greg 2.53 r->rweight *= exp(-re);
102 schorsch 2.58 }
103     }
104 greg 1.1 }
105 greg 1.22 rayclear(r);
106 greg 2.53 if (r->rweight <= 0.0) /* check for expiration */
107     return(-1);
108 greg 2.52 if (r->crtype & SHADOW) /* shadow commitment */
109     return(0);
110 greg 2.67 /* ambient in photon map? */
111 greg 2.69 if (ro != NULL && ro->crtype & AMBIENT) {
112     if (causticPhotonMapping)
113     return(-1);
114     if (photonMapping && rt != TRANS)
115     return(-1);
116     }
117 greg 2.51 if (maxdepth <= 0 && rc != NULL) { /* Russian roulette */
118     if (minweight <= 0.0)
119     error(USER, "zero ray weight in Russian roulette");
120     if (maxdepth < 0 && r->rlvl > -maxdepth)
121     return(-1); /* upper reflection limit */
122     if (r->rweight >= minweight)
123     return(0);
124 greg 2.55 if (frandom() > r->rweight/minweight)
125 greg 2.51 return(-1);
126     rw = minweight/r->rweight; /* promote survivor */
127     scalecolor(r->rcoef, rw);
128     r->rweight = minweight;
129     return(0);
130     }
131 greg 2.64 return(r->rweight >= minweight && r->rlvl <= abs(maxdepth) ? 0 : -1);
132 greg 1.22 }
133    
134    
135 greg 2.65 void
136 schorsch 2.45 rayclear( /* clear a ray for (re)evaluation */
137 greg 2.64 RAY *r
138 schorsch 2.45 )
139 greg 1.22 {
140 greg 1.20 r->rno = raynum++;
141 greg 1.1 r->newcset = r->clipset;
142 greg 2.36 r->hitf = rayhit;
143 greg 2.28 r->robj = OVOID;
144 greg 2.17 r->ro = NULL;
145 greg 2.34 r->rox = NULL;
146 gregl 2.29 r->rt = r->rot = FHUGE;
147 greg 1.1 r->pert[0] = r->pert[1] = r->pert[2] = 0.0;
148 greg 2.37 r->uv[0] = r->uv[1] = 0.0;
149 greg 1.1 setcolor(r->pcol, 1.0, 1.0, 1.0);
150     setcolor(r->rcol, 0.0, 0.0, 0.0);
151     }
152    
153    
154 greg 2.65 void
155 greg 2.50 raytrace( /* trace a ray and compute its value */
156 schorsch 2.45 RAY *r
157     )
158 greg 1.1 {
159 greg 1.15 if (localhit(r, &thescene))
160 greg 2.24 raycont(r); /* hit local surface, evaluate */
161 greg 2.16 else if (r->ro == &Aftplane) {
162 greg 2.23 r->ro = NULL; /* hit aft clipping plane */
163 greg 2.16 r->rot = FHUGE;
164     } else if (sourcehit(r))
165 greg 2.24 rayshade(r, r->ro->omod); /* distant source */
166 greg 1.1
167     if (trace != NULL)
168     (*trace)(r); /* trace execution */
169 greg 2.49
170     rayparticipate(r); /* for participating medium */
171 greg 1.1 }
172    
173    
174 greg 2.65 void
175 schorsch 2.45 raycont( /* check for clipped object and continue */
176 greg 2.64 RAY *r
177 schorsch 2.45 )
178 greg 1.8 {
179 greg 2.7 if ((r->clipset != NULL && inset(r->clipset, r->ro->omod)) ||
180 greg 2.24 !rayshade(r, r->ro->omod))
181 greg 1.8 raytrans(r);
182     }
183    
184    
185 greg 2.65 void
186 schorsch 2.45 raytrans( /* transmit ray as is */
187 greg 2.64 RAY *r
188 schorsch 2.45 )
189 greg 1.1 {
190     RAY tr;
191    
192 greg 2.67 rayorigin(&tr, TRANS, r, NULL); /* always continue */
193     VCOPY(tr.rdir, r->rdir);
194     rayvalue(&tr);
195     copycolor(r->rcol, tr.rcol);
196     r->rt = r->rot + tr.rt;
197 greg 1.1 }
198    
199    
200 greg 2.65 int
201 schorsch 2.45 rayshade( /* shade ray r with material mod */
202 greg 2.64 RAY *r,
203 schorsch 2.45 int mod
204     )
205 greg 1.1 {
206 greg 2.64 OBJREC *m;
207 greg 2.47
208 greg 1.19 r->rt = r->rot; /* set effective ray length */
209 greg 2.47 for ( ; mod != OVOID; mod = m->omod) {
210 greg 1.1 m = objptr(mod);
211 greg 1.4 /****** unnecessary test since modifier() is always called
212 greg 1.1 if (!ismodifier(m->otype)) {
213     sprintf(errmsg, "illegal modifier \"%s\"", m->oname);
214     error(USER, errmsg);
215     }
216 greg 1.4 ******/
217 greg 1.16 /* hack for irradiance calculation */
218 greg 2.38 if (do_irrad && !(r->crtype & ~(PRIMARY|TRANS)) &&
219 greg 2.43 m->otype != MAT_CLIP &&
220 greg 2.38 (ofun[m->otype].flags & (T_M|T_X))) {
221 greg 1.16 if (irr_ignore(m->otype)) {
222     raytrans(r);
223 greg 2.15 return(1);
224 greg 1.16 }
225 greg 1.18 if (!islight(m->otype))
226 greg 1.16 m = &Lamb;
227     }
228 greg 2.47 if ((*ofun[m->otype].funp)(m, r))
229     return(1); /* materials call raytexture() */
230 greg 1.1 }
231 greg 2.47 return(0); /* no material! */
232 greg 2.23 }
233    
234    
235 greg 2.65 void
236 schorsch 2.45 rayparticipate( /* compute ray medium participation */
237 greg 2.64 RAY *r
238 schorsch 2.45 )
239 greg 2.23 {
240     COLOR ce, ca;
241     double re, ge, be;
242    
243     if (intens(r->cext) <= 1./FHUGE)
244     return; /* no medium */
245 greg 2.27 re = r->rot*colval(r->cext,RED);
246     ge = r->rot*colval(r->cext,GRN);
247     be = r->rot*colval(r->cext,BLU);
248 greg 2.26 if (r->crtype & SHADOW) { /* no scattering for sources */
249     re *= 1. - colval(r->albedo,RED);
250     ge *= 1. - colval(r->albedo,GRN);
251     be *= 1. - colval(r->albedo,BLU);
252     }
253 greg 2.49 setcolor(ce, re<=FTINY ? 1. : re>92. ? 0. : exp(-re),
254     ge<=FTINY ? 1. : ge>92. ? 0. : exp(-ge),
255     be<=FTINY ? 1. : be>92. ? 0. : exp(-be));
256     multcolor(r->rcol, ce); /* path extinction */
257 greg 2.26 if (r->crtype & SHADOW || intens(r->albedo) <= FTINY)
258 greg 2.23 return; /* no scattering */
259 greg 2.66
260     /* PMAP: indirect inscattering accounted for by volume photons? */
261     if (!volumePhotonMapping) {
262     setcolor(ca,
263     colval(r->albedo,RED)*colval(ambval,RED)*(1.-colval(ce,RED)),
264     colval(r->albedo,GRN)*colval(ambval,GRN)*(1.-colval(ce,GRN)),
265     colval(r->albedo,BLU)*colval(ambval,BLU)*(1.-colval(ce,BLU)));
266     addcolor(r->rcol, ca); /* ambient in scattering */
267     }
268    
269 greg 2.23 srcscatter(r); /* source in scattering */
270 greg 1.1 }
271    
272    
273 greg 2.65 void
274 schorsch 2.45 raytexture( /* get material modifiers */
275     RAY *r,
276     OBJECT mod
277     )
278 greg 1.1 {
279 greg 2.64 OBJREC *m;
280 greg 1.1 /* execute textures and patterns */
281     for ( ; mod != OVOID; mod = m->omod) {
282     m = objptr(mod);
283 greg 2.9 /****** unnecessary test since modifier() is always called
284     if (!ismodifier(m->otype)) {
285 greg 1.1 sprintf(errmsg, "illegal modifier \"%s\"", m->oname);
286     error(USER, errmsg);
287     }
288 greg 2.9 ******/
289 greg 2.20 if ((*ofun[m->otype].funp)(m, r)) {
290     sprintf(errmsg, "conflicting material \"%s\"",
291     m->oname);
292     objerror(r->ro, USER, errmsg);
293     }
294 greg 1.1 }
295     }
296    
297    
298 greg 2.65 int
299 schorsch 2.45 raymixture( /* mix modifiers */
300 greg 2.64 RAY *r,
301 schorsch 2.45 OBJECT fore,
302     OBJECT back,
303     double coef
304     )
305 greg 1.1 {
306 greg 2.9 RAY fr, br;
307     int foremat, backmat;
308 greg 2.64 int i;
309 greg 2.24 /* bound coefficient */
310 greg 1.1 if (coef > 1.0)
311     coef = 1.0;
312     else if (coef < 0.0)
313     coef = 0.0;
314 greg 2.13 /* compute foreground and background */
315 greg 2.24 foremat = backmat = 0;
316 greg 2.9 /* foreground */
317 schorsch 2.41 fr = *r;
318 greg 2.54 if (coef > FTINY) {
319 greg 2.59 fr.rweight *= coef;
320 greg 2.54 scalecolor(fr.rcoef, coef);
321 greg 2.9 foremat = rayshade(&fr, fore);
322 greg 2.54 }
323 greg 2.9 /* background */
324 schorsch 2.41 br = *r;
325 greg 2.54 if (coef < 1.0-FTINY) {
326 greg 2.59 br.rweight *= 1.0-coef;
327 greg 2.54 scalecolor(br.rcoef, 1.0-coef);
328 greg 2.9 backmat = rayshade(&br, back);
329 greg 2.54 }
330 greg 2.24 /* check for transparency */
331 schorsch 2.41 if (backmat ^ foremat) {
332 gwlarson 2.33 if (backmat && coef > FTINY)
333 greg 2.24 raytrans(&fr);
334 gwlarson 2.33 else if (foremat && coef < 1.0-FTINY)
335 greg 2.24 raytrans(&br);
336 schorsch 2.41 }
337 greg 2.12 /* mix perturbations */
338 greg 1.1 for (i = 0; i < 3; i++)
339 greg 2.12 r->pert[i] = coef*fr.pert[i] + (1.0-coef)*br.pert[i];
340     /* mix pattern colors */
341 greg 2.9 scalecolor(fr.pcol, coef);
342     scalecolor(br.pcol, 1.0-coef);
343 greg 2.12 copycolor(r->pcol, fr.pcol);
344     addcolor(r->pcol, br.pcol);
345 greg 2.24 /* return value tells if material */
346     if (!foremat & !backmat)
347     return(0);
348 greg 2.12 /* mix returned ray values */
349 greg 2.24 scalecolor(fr.rcol, coef);
350     scalecolor(br.rcol, 1.0-coef);
351     copycolor(r->rcol, fr.rcol);
352     addcolor(r->rcol, br.rcol);
353     r->rt = bright(fr.rcol) > bright(br.rcol) ? fr.rt : br.rt;
354     return(1);
355 greg 1.1 }
356    
357    
358 greg 2.65 double
359 schorsch 2.45 raydist( /* compute (cumulative) ray distance */
360 greg 2.64 const RAY *r,
361     int flags
362 schorsch 2.45 )
363 greg 2.21 {
364     double sum = 0.0;
365    
366     while (r != NULL && r->crtype&flags) {
367     sum += r->rot;
368     r = r->parent;
369     }
370     return(sum);
371     }
372    
373    
374 greg 2.65 void
375 greg 2.49 raycontrib( /* compute (cumulative) ray contribution */
376 greg 2.63 RREAL rc[3],
377 greg 2.49 const RAY *r,
378     int flags
379     )
380     {
381 greg 2.52 double eext[3];
382     int i;
383    
384     eext[0] = eext[1] = eext[2] = 0.;
385     rc[0] = rc[1] = rc[2] = 1.;
386 greg 2.49
387     while (r != NULL && r->crtype&flags) {
388 greg 2.52 for (i = 3; i--; ) {
389     rc[i] *= colval(r->rcoef,i);
390     eext[i] += r->rot * colval(r->cext,i);
391     }
392 greg 2.49 r = r->parent;
393     }
394 greg 2.52 for (i = 3; i--; )
395     rc[i] *= (eext[i] <= FTINY) ? 1. :
396 greg 2.53 (eext[i] > 92.) ? 0. : exp(-eext[i]);
397 greg 2.49 }
398    
399    
400 greg 2.65 double
401 schorsch 2.45 raynormal( /* compute perturbed normal for ray */
402     FVECT norm,
403 greg 2.64 RAY *r
404 schorsch 2.45 )
405 greg 1.1 {
406     double newdot;
407 greg 2.64 int i;
408 greg 1.1
409     /* The perturbation is added to the surface normal to obtain
410     * the new normal. If the new normal would affect the surface
411     * orientation wrt. the ray, a correction is made. The method is
412     * still fraught with problems since reflected rays and similar
413     * directions calculated from the surface normal may spawn rays behind
414     * the surface. The only solution is to curb textures at high
415 greg 1.9 * incidence (namely, keep DOT(rdir,pert) < Rdot).
416 greg 1.1 */
417    
418     for (i = 0; i < 3; i++)
419     norm[i] = r->ron[i] + r->pert[i];
420    
421     if (normalize(norm) == 0.0) {
422     objerror(r->ro, WARNING, "illegal normal perturbation");
423     VCOPY(norm, r->ron);
424     return(r->rod);
425     }
426     newdot = -DOT(norm, r->rdir);
427     if ((newdot > 0.0) != (r->rod > 0.0)) { /* fix orientation */
428     for (i = 0; i < 3; i++)
429     norm[i] += 2.0*newdot*r->rdir[i];
430     newdot = -newdot;
431     }
432     return(newdot);
433 greg 1.12 }
434    
435    
436 greg 2.65 void
437 schorsch 2.45 newrayxf( /* get new tranformation matrix for ray */
438     RAY *r
439     )
440 greg 1.12 {
441     static struct xfn {
442     struct xfn *next;
443     FULLXF xf;
444     } xfseed = { &xfseed }, *xflast = &xfseed;
445 greg 2.64 struct xfn *xp;
446     const RAY *rp;
447 greg 1.12
448     /*
449     * Search for transform in circular list that
450     * has no associated ray in the tree.
451     */
452     xp = xflast;
453     for (rp = r->parent; rp != NULL; rp = rp->parent)
454     if (rp->rox == &xp->xf) { /* xp in use */
455     xp = xp->next; /* move to next */
456     if (xp == xflast) { /* need new one */
457 greg 2.64 xp = (struct xfn *)bmalloc(sizeof(struct xfn));
458 greg 1.12 if (xp == NULL)
459     error(SYSTEM,
460     "out of memory in newrayxf");
461     /* insert in list */
462     xp->next = xflast->next;
463     xflast->next = xp;
464     break; /* we're done */
465     }
466     rp = r; /* start check over */
467     }
468     /* got it */
469     r->rox = &xp->xf;
470     xflast = xp;
471 greg 1.1 }
472    
473    
474 greg 2.65 void
475 schorsch 2.45 flipsurface( /* reverse surface orientation */
476 greg 2.64 RAY *r
477 schorsch 2.45 )
478 greg 1.1 {
479     r->rod = -r->rod;
480     r->ron[0] = -r->ron[0];
481     r->ron[1] = -r->ron[1];
482     r->ron[2] = -r->ron[2];
483     r->pert[0] = -r->pert[0];
484     r->pert[1] = -r->pert[1];
485     r->pert[2] = -r->pert[2];
486     }
487    
488    
489 greg 2.65 void
490 schorsch 2.45 rayhit( /* standard ray hit test */
491     OBJECT *oset,
492     RAY *r
493     )
494 greg 2.36 {
495     OBJREC *o;
496     int i;
497    
498     for (i = oset[0]; i > 0; i--) {
499     o = objptr(oset[i]);
500     if ((*ofun[o->otype].funp)(o, r))
501     r->robj = oset[i];
502     }
503     }
504    
505    
506 greg 2.65 int
507 schorsch 2.45 localhit( /* check for hit in the octree */
508 greg 2.64 RAY *r,
509     CUBE *scene
510 schorsch 2.45 )
511 greg 1.1 {
512 greg 2.3 OBJECT cxset[MAXCSET+1]; /* set of checked objects */
513 greg 1.1 FVECT curpos; /* current cube position */
514 greg 1.11 int sflags; /* sign flags */
515 greg 1.1 double t, dt;
516 greg 2.64 int i;
517 greg 1.1
518 greg 1.21 nrays++; /* increment trace counter */
519 greg 1.11 sflags = 0;
520 greg 1.1 for (i = 0; i < 3; i++) {
521     curpos[i] = r->rorg[i];
522 greg 2.8 if (r->rdir[i] > 1e-7)
523 greg 1.11 sflags |= 1 << i;
524 greg 2.8 else if (r->rdir[i] < -1e-7)
525 greg 1.11 sflags |= 0x10 << i;
526 greg 1.1 }
527 greg 2.61 if (!sflags) {
528     error(WARNING, "zero ray direction in localhit");
529     return(0);
530     }
531 greg 2.17 /* start off assuming nothing hit */
532     if (r->rmax > FTINY) { /* except aft plane if one */
533     r->ro = &Aftplane;
534     r->rot = r->rmax;
535 greg 2.62 VSUM(r->rop, r->rorg, r->rdir, r->rot);
536 greg 2.17 }
537     /* find global cube entrance point */
538 greg 1.1 t = 0.0;
539     if (!incube(scene, curpos)) {
540     /* find distance to entry */
541     for (i = 0; i < 3; i++) {
542     /* plane in our direction */
543 greg 1.11 if (sflags & 1<<i)
544 greg 1.1 dt = scene->cuorg[i];
545 greg 1.11 else if (sflags & 0x10<<i)
546 greg 1.1 dt = scene->cuorg[i] + scene->cusize;
547     else
548     continue;
549     /* distance to the plane */
550     dt = (dt - r->rorg[i])/r->rdir[i];
551     if (dt > t)
552     t = dt; /* farthest face is the one */
553     }
554     t += FTINY; /* fudge to get inside cube */
555 greg 2.17 if (t >= r->rot) /* clipped already */
556     return(0);
557 greg 1.1 /* advance position */
558 greg 2.62 VSUM(curpos, curpos, r->rdir, t);
559 greg 1.1
560     if (!incube(scene, curpos)) /* non-intersecting ray */
561     return(0);
562     }
563 greg 2.3 cxset[0] = 0;
564 greg 2.19 raymove(curpos, cxset, sflags, r, scene);
565 schorsch 2.42 return((r->ro != NULL) & (r->ro != &Aftplane));
566 greg 1.1 }
567    
568    
569     static int
570 schorsch 2.45 raymove( /* check for hit as we move */
571     FVECT pos, /* current position, modified herein */
572     OBJECT *cxs, /* checked objects, modified by checkhit */
573     int dirf, /* direction indicators to speed tests */
574 greg 2.64 RAY *r,
575     CUBE *cu
576 schorsch 2.45 )
577 greg 1.1 {
578     int ax;
579     double dt, t;
580    
581     if (istree(cu->cutree)) { /* recurse on subcubes */
582     CUBE cukid;
583 greg 2.64 int br, sgn;
584 greg 1.1
585     cukid.cusize = cu->cusize * 0.5; /* find subcube */
586     VCOPY(cukid.cuorg, cu->cuorg);
587     br = 0;
588     if (pos[0] >= cukid.cuorg[0]+cukid.cusize) {
589     cukid.cuorg[0] += cukid.cusize;
590     br |= 1;
591     }
592     if (pos[1] >= cukid.cuorg[1]+cukid.cusize) {
593     cukid.cuorg[1] += cukid.cusize;
594     br |= 2;
595     }
596     if (pos[2] >= cukid.cuorg[2]+cukid.cusize) {
597     cukid.cuorg[2] += cukid.cusize;
598     br |= 4;
599     }
600     for ( ; ; ) {
601     cukid.cutree = octkid(cu->cutree, br);
602 greg 2.3 if ((ax = raymove(pos,cxs,dirf,r,&cukid)) == RAYHIT)
603 greg 1.1 return(RAYHIT);
604     sgn = 1 << ax;
605 greg 1.11 if (sgn & dirf) /* positive axis? */
606 greg 1.1 if (sgn & br)
607     return(ax); /* overflow */
608     else {
609     cukid.cuorg[ax] += cukid.cusize;
610     br |= sgn;
611     }
612 greg 1.11 else
613     if (sgn & br) {
614     cukid.cuorg[ax] -= cukid.cusize;
615     br &= ~sgn;
616     } else
617     return(ax); /* underflow */
618 greg 1.1 }
619     /*NOTREACHED*/
620     }
621 greg 2.18 if (isfull(cu->cutree)) {
622     if (checkhit(r, cu, cxs))
623     return(RAYHIT);
624     } else if (r->ro == &Aftplane && incube(cu, r->rop))
625 greg 1.1 return(RAYHIT);
626     /* advance to next cube */
627 greg 1.11 if (dirf&0x11) {
628     dt = dirf&1 ? cu->cuorg[0] + cu->cusize : cu->cuorg[0];
629 greg 1.1 t = (dt - pos[0])/r->rdir[0];
630     ax = 0;
631     } else
632     t = FHUGE;
633 greg 1.11 if (dirf&0x22) {
634     dt = dirf&2 ? cu->cuorg[1] + cu->cusize : cu->cuorg[1];
635 greg 1.1 dt = (dt - pos[1])/r->rdir[1];
636     if (dt < t) {
637     t = dt;
638     ax = 1;
639     }
640     }
641 greg 1.11 if (dirf&0x44) {
642     dt = dirf&4 ? cu->cuorg[2] + cu->cusize : cu->cuorg[2];
643 greg 1.1 dt = (dt - pos[2])/r->rdir[2];
644     if (dt < t) {
645     t = dt;
646     ax = 2;
647     }
648     }
649 greg 2.62 VSUM(pos, pos, r->rdir, t);
650 greg 1.1 return(ax);
651     }
652    
653    
654 greg 2.34 static int
655 schorsch 2.45 checkhit( /* check for hit in full cube */
656 greg 2.64 RAY *r,
657 schorsch 2.45 CUBE *cu,
658     OBJECT *cxs
659     )
660 greg 1.1 {
661     OBJECT oset[MAXSET+1];
662    
663     objset(oset, cu->cutree);
664 greg 2.36 checkset(oset, cxs); /* avoid double-checking */
665    
666     (*r->hitf)(oset, r); /* test for hit in set */
667    
668     if (r->robj == OVOID)
669 greg 1.1 return(0); /* no scores yet */
670    
671     return(incube(cu, r->rop)); /* hit OK if in current cube */
672 greg 2.2 }
673    
674    
675 greg 2.34 static void
676 schorsch 2.45 checkset( /* modify checked set and set to check */
677 greg 2.64 OBJECT *os, /* os' = os - cs */
678     OBJECT *cs /* cs' = cs + os */
679 schorsch 2.45 )
680 greg 2.2 {
681     OBJECT cset[MAXCSET+MAXSET+1];
682 greg 2.64 int i, j;
683 greg 2.3 int k;
684 greg 2.2 /* copy os in place, cset <- cs */
685     cset[0] = 0;
686     k = 0;
687     for (i = j = 1; i <= os[0]; i++) {
688     while (j <= cs[0] && cs[j] < os[i])
689     cset[++cset[0]] = cs[j++];
690     if (j > cs[0] || os[i] != cs[j]) { /* object to check */
691     os[++k] = os[i];
692     cset[++cset[0]] = os[i];
693     }
694     }
695 greg 2.3 if (!(os[0] = k)) /* new "to check" set size */
696     return; /* special case */
697 greg 2.2 while (j <= cs[0]) /* get the rest of cs */
698     cset[++cset[0]] = cs[j++];
699 greg 2.3 if (cset[0] > MAXCSET) /* truncate "checked" set if nec. */
700 greg 2.2 cset[0] = MAXCSET;
701 greg 2.3 /* setcopy(cs, cset); */ /* copy cset back to cs */
702     os = cset;
703     for (i = os[0]; i-- >= 0; )
704     *cs++ = *os++;
705 greg 1.1 }