ViewVC Help
View File | Revision Log | Show Annotations | Download File | Root Listing
root/radiance/ray/src/rt/raytrace.c
Revision: 2.56
Committed: Mon Aug 22 21:54:41 2005 UTC (18 years, 8 months ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: rad3R7P2
Changes since 2.55: +2 -2 lines
Log Message:
Fixed another serious bug where raytrans() wasn't working with RR ray term.

File Contents

# User Rev Content
1 greg 1.1 #ifndef lint
2 greg 2.56 static const char RCSid[] = "$Id: raytrace.c,v 2.55 2005/07/30 16:41:46 greg Exp $";
3 greg 1.1 #endif
4     /*
5     * raytrace.c - routines for tracing and shading rays.
6     *
7 greg 2.34 * External symbols declared in ray.h
8     */
9    
10 greg 2.35 #include "copyright.h"
11 greg 1.1
12     #include "ray.h"
13 schorsch 2.45 #include "source.h"
14 greg 1.1 #include "otypes.h"
15 greg 1.15 #include "otspecial.h"
16 greg 2.51 #include "random.h"
17 greg 1.15
18 greg 2.3 #define MAXCSET ((MAXSET+1)*2-1) /* maximum check set size */
19    
20 greg 2.6 unsigned long raynum = 0; /* next unique ray number */
21     unsigned long nrays = 0; /* number of calls to localhit */
22 greg 1.1
23 schorsch 2.40 static RREAL Lambfa[5] = {PI, PI, PI, 0.0, 0.0};
24 greg 1.15 OBJREC Lamb = {
25     OVOID, MAT_PLASTIC, "Lambertian",
26 greg 2.2 {0, 5, NULL, Lambfa}, NULL,
27 greg 1.15 }; /* a Lambertian surface */
28    
29 greg 2.17 OBJREC Aftplane; /* aft clipping plane object */
30 greg 2.16
31 schorsch 2.45 #define RAYHIT (-1) /* return value for intercepted ray */
32 greg 2.5
33 schorsch 2.45 static int raymove(FVECT pos, OBJECT *cxs, int dirf, RAY *r, CUBE *cu);
34     static int checkhit(RAY *r, CUBE *cu, OBJECT *cxs);
35     static void checkset(OBJECT *os, OBJECT *cs);
36 greg 1.1
37    
38 schorsch 2.45 extern int
39     rayorigin( /* start new ray from old one */
40 greg 2.49 RAY *r,
41 schorsch 2.45 int rt,
42 greg 2.49 const RAY *ro,
43     const COLOR rc
44 schorsch 2.45 )
45 greg 1.1 {
46 greg 2.49 double rw, re;
47     /* assign coefficient/weight */
48     if (rc == NULL) {
49     rw = 1.0;
50     setcolor(r->rcoef, 1., 1., 1.);
51     } else {
52     rw = intens(rc);
53     if (rc != r->rcoef)
54     copycolor(r->rcoef, rc);
55     }
56 greg 1.1 if ((r->parent = ro) == NULL) { /* primary ray */
57     r->rlvl = 0;
58     r->rweight = rw;
59     r->crtype = r->rtype = rt;
60     r->rsrc = -1;
61     r->clipset = NULL;
62 greg 2.50 r->revf = raytrace;
63 greg 2.23 copycolor(r->cext, cextinction);
64 greg 2.26 copycolor(r->albedo, salbedo);
65 greg 2.23 r->gecc = seccg;
66     r->slights = NULL;
67 greg 1.1 } else { /* spawned ray */
68 greg 2.49 if (ro->rot >= FHUGE) {
69     memset(r, 0, sizeof(RAY));
70     return(-1); /* illegal continuation */
71     }
72 greg 1.1 r->rlvl = ro->rlvl;
73     if (rt & RAYREFL) {
74     r->rlvl++;
75     r->rsrc = -1;
76     r->clipset = ro->clipset;
77 greg 2.22 r->rmax = 0.0;
78 greg 1.1 } else {
79     r->rsrc = ro->rsrc;
80     r->clipset = ro->newcset;
81 greg 2.22 r->rmax = ro->rmax <= FTINY ? 0.0 : ro->rmax - ro->rot;
82 greg 1.1 }
83 greg 2.50 r->revf = ro->revf;
84 greg 2.23 copycolor(r->cext, ro->cext);
85 greg 2.26 copycolor(r->albedo, ro->albedo);
86 greg 2.23 r->gecc = ro->gecc;
87     r->slights = ro->slights;
88 greg 1.1 r->crtype = ro->crtype | (r->rtype = rt);
89     VCOPY(r->rorg, ro->rop);
90 gwlarson 2.31 r->rweight = ro->rweight * rw;
91 greg 2.49 /* estimate extinction */
92 gwlarson 2.31 re = colval(ro->cext,RED) < colval(ro->cext,GRN) ?
93     colval(ro->cext,RED) : colval(ro->cext,GRN);
94     if (colval(ro->cext,BLU) < re) re = colval(ro->cext,BLU);
95 greg 2.49 re *= ro->rot;
96 greg 2.53 if (re > 0.1)
97     if (re > 92.)
98     r->rweight = 0.0;
99     else
100     r->rweight *= exp(-re);
101 greg 1.1 }
102 greg 1.22 rayclear(r);
103 greg 2.53 if (r->rweight <= 0.0) /* check for expiration */
104     return(-1);
105 greg 2.52 if (r->crtype & SHADOW) /* shadow commitment */
106     return(0);
107 greg 2.51 if (maxdepth <= 0 && rc != NULL) { /* Russian roulette */
108     if (minweight <= 0.0)
109     error(USER, "zero ray weight in Russian roulette");
110     if (maxdepth < 0 && r->rlvl > -maxdepth)
111     return(-1); /* upper reflection limit */
112     if (r->rweight >= minweight)
113     return(0);
114 greg 2.55 if (frandom() > r->rweight/minweight)
115 greg 2.51 return(-1);
116     rw = minweight/r->rweight; /* promote survivor */
117     scalecolor(r->rcoef, rw);
118     r->rweight = minweight;
119     return(0);
120     }
121 greg 2.56 return(r->rlvl <= abs(maxdepth) && r->rweight >= minweight ? 0 : -1);
122 greg 1.22 }
123    
124    
125 schorsch 2.45 extern void
126     rayclear( /* clear a ray for (re)evaluation */
127     register RAY *r
128     )
129 greg 1.22 {
130 greg 1.20 r->rno = raynum++;
131 greg 1.1 r->newcset = r->clipset;
132 greg 2.36 r->hitf = rayhit;
133 greg 2.28 r->robj = OVOID;
134 greg 2.17 r->ro = NULL;
135 greg 2.34 r->rox = NULL;
136 gregl 2.29 r->rt = r->rot = FHUGE;
137 greg 1.1 r->pert[0] = r->pert[1] = r->pert[2] = 0.0;
138 greg 2.37 r->uv[0] = r->uv[1] = 0.0;
139 greg 1.1 setcolor(r->pcol, 1.0, 1.0, 1.0);
140     setcolor(r->rcol, 0.0, 0.0, 0.0);
141     }
142    
143    
144 schorsch 2.45 extern void
145 greg 2.50 raytrace( /* trace a ray and compute its value */
146 schorsch 2.45 RAY *r
147     )
148 greg 1.1 {
149 greg 1.15 if (localhit(r, &thescene))
150 greg 2.24 raycont(r); /* hit local surface, evaluate */
151 greg 2.16 else if (r->ro == &Aftplane) {
152 greg 2.23 r->ro = NULL; /* hit aft clipping plane */
153 greg 2.16 r->rot = FHUGE;
154     } else if (sourcehit(r))
155 greg 2.24 rayshade(r, r->ro->omod); /* distant source */
156 greg 1.1
157     if (trace != NULL)
158     (*trace)(r); /* trace execution */
159 greg 2.49
160     rayparticipate(r); /* for participating medium */
161 greg 1.1 }
162    
163    
164 schorsch 2.45 extern void
165     raycont( /* check for clipped object and continue */
166     register RAY *r
167     )
168 greg 1.8 {
169 greg 2.7 if ((r->clipset != NULL && inset(r->clipset, r->ro->omod)) ||
170 greg 2.24 !rayshade(r, r->ro->omod))
171 greg 1.8 raytrans(r);
172     }
173    
174    
175 schorsch 2.45 extern void
176     raytrans( /* transmit ray as is */
177     register RAY *r
178     )
179 greg 1.1 {
180     RAY tr;
181    
182 greg 2.49 if (rayorigin(&tr, TRANS, r, NULL) == 0) {
183 greg 1.1 VCOPY(tr.rdir, r->rdir);
184     rayvalue(&tr);
185     copycolor(r->rcol, tr.rcol);
186 greg 1.10 r->rt = r->rot + tr.rt;
187 greg 1.1 }
188     }
189    
190    
191 schorsch 2.45 extern int
192     rayshade( /* shade ray r with material mod */
193     register RAY *r,
194     int mod
195     )
196 greg 1.1 {
197     register OBJREC *m;
198 greg 2.47
199 greg 1.19 r->rt = r->rot; /* set effective ray length */
200 greg 2.47 for ( ; mod != OVOID; mod = m->omod) {
201 greg 1.1 m = objptr(mod);
202 greg 1.4 /****** unnecessary test since modifier() is always called
203 greg 1.1 if (!ismodifier(m->otype)) {
204     sprintf(errmsg, "illegal modifier \"%s\"", m->oname);
205     error(USER, errmsg);
206     }
207 greg 1.4 ******/
208 greg 1.16 /* hack for irradiance calculation */
209 greg 2.38 if (do_irrad && !(r->crtype & ~(PRIMARY|TRANS)) &&
210 greg 2.43 m->otype != MAT_CLIP &&
211 greg 2.38 (ofun[m->otype].flags & (T_M|T_X))) {
212 greg 1.16 if (irr_ignore(m->otype)) {
213     raytrans(r);
214 greg 2.15 return(1);
215 greg 1.16 }
216 greg 1.18 if (!islight(m->otype))
217 greg 1.16 m = &Lamb;
218     }
219 greg 2.47 if ((*ofun[m->otype].funp)(m, r))
220     return(1); /* materials call raytexture() */
221 greg 1.1 }
222 greg 2.47 return(0); /* no material! */
223 greg 2.23 }
224    
225    
226 schorsch 2.45 extern void
227     rayparticipate( /* compute ray medium participation */
228     register RAY *r
229     )
230 greg 2.23 {
231     COLOR ce, ca;
232     double re, ge, be;
233    
234     if (intens(r->cext) <= 1./FHUGE)
235     return; /* no medium */
236 greg 2.27 re = r->rot*colval(r->cext,RED);
237     ge = r->rot*colval(r->cext,GRN);
238     be = r->rot*colval(r->cext,BLU);
239 greg 2.26 if (r->crtype & SHADOW) { /* no scattering for sources */
240     re *= 1. - colval(r->albedo,RED);
241     ge *= 1. - colval(r->albedo,GRN);
242     be *= 1. - colval(r->albedo,BLU);
243     }
244 greg 2.49 setcolor(ce, re<=FTINY ? 1. : re>92. ? 0. : exp(-re),
245     ge<=FTINY ? 1. : ge>92. ? 0. : exp(-ge),
246     be<=FTINY ? 1. : be>92. ? 0. : exp(-be));
247     multcolor(r->rcol, ce); /* path extinction */
248 greg 2.26 if (r->crtype & SHADOW || intens(r->albedo) <= FTINY)
249 greg 2.23 return; /* no scattering */
250 greg 2.26 setcolor(ca,
251     colval(r->albedo,RED)*colval(ambval,RED)*(1.-colval(ce,RED)),
252     colval(r->albedo,GRN)*colval(ambval,GRN)*(1.-colval(ce,GRN)),
253     colval(r->albedo,BLU)*colval(ambval,BLU)*(1.-colval(ce,BLU)));
254 greg 2.23 addcolor(r->rcol, ca); /* ambient in scattering */
255     srcscatter(r); /* source in scattering */
256 greg 1.1 }
257    
258    
259 schorsch 2.45 extern void
260     raytexture( /* get material modifiers */
261     RAY *r,
262     OBJECT mod
263     )
264 greg 1.1 {
265 gwlarson 2.33 register OBJREC *m;
266 greg 1.1 /* execute textures and patterns */
267     for ( ; mod != OVOID; mod = m->omod) {
268     m = objptr(mod);
269 greg 2.9 /****** unnecessary test since modifier() is always called
270     if (!ismodifier(m->otype)) {
271 greg 1.1 sprintf(errmsg, "illegal modifier \"%s\"", m->oname);
272     error(USER, errmsg);
273     }
274 greg 2.9 ******/
275 greg 2.20 if ((*ofun[m->otype].funp)(m, r)) {
276     sprintf(errmsg, "conflicting material \"%s\"",
277     m->oname);
278     objerror(r->ro, USER, errmsg);
279     }
280 greg 1.1 }
281     }
282    
283    
284 schorsch 2.45 extern int
285     raymixture( /* mix modifiers */
286     register RAY *r,
287     OBJECT fore,
288     OBJECT back,
289     double coef
290     )
291 greg 1.1 {
292 greg 2.9 RAY fr, br;
293     int foremat, backmat;
294 greg 1.1 register int i;
295 greg 2.24 /* bound coefficient */
296 greg 1.1 if (coef > 1.0)
297     coef = 1.0;
298     else if (coef < 0.0)
299     coef = 0.0;
300 greg 2.13 /* compute foreground and background */
301 greg 2.24 foremat = backmat = 0;
302 greg 2.9 /* foreground */
303 schorsch 2.41 fr = *r;
304 greg 2.54 if (coef > FTINY) {
305     scalecolor(fr.rcoef, coef);
306 greg 2.9 foremat = rayshade(&fr, fore);
307 greg 2.54 }
308 greg 2.9 /* background */
309 schorsch 2.41 br = *r;
310 greg 2.54 if (coef < 1.0-FTINY) {
311     scalecolor(br.rcoef, 1.0-coef);
312 greg 2.9 backmat = rayshade(&br, back);
313 greg 2.54 }
314 greg 2.24 /* check for transparency */
315 schorsch 2.41 if (backmat ^ foremat) {
316 gwlarson 2.33 if (backmat && coef > FTINY)
317 greg 2.24 raytrans(&fr);
318 gwlarson 2.33 else if (foremat && coef < 1.0-FTINY)
319 greg 2.24 raytrans(&br);
320 schorsch 2.41 }
321 greg 2.12 /* mix perturbations */
322 greg 1.1 for (i = 0; i < 3; i++)
323 greg 2.12 r->pert[i] = coef*fr.pert[i] + (1.0-coef)*br.pert[i];
324     /* mix pattern colors */
325 greg 2.9 scalecolor(fr.pcol, coef);
326     scalecolor(br.pcol, 1.0-coef);
327 greg 2.12 copycolor(r->pcol, fr.pcol);
328     addcolor(r->pcol, br.pcol);
329 greg 2.24 /* return value tells if material */
330     if (!foremat & !backmat)
331     return(0);
332 greg 2.12 /* mix returned ray values */
333 greg 2.24 scalecolor(fr.rcol, coef);
334     scalecolor(br.rcol, 1.0-coef);
335     copycolor(r->rcol, fr.rcol);
336     addcolor(r->rcol, br.rcol);
337     r->rt = bright(fr.rcol) > bright(br.rcol) ? fr.rt : br.rt;
338     return(1);
339 greg 1.1 }
340    
341    
342 schorsch 2.45 extern double
343     raydist( /* compute (cumulative) ray distance */
344 greg 2.49 register const RAY *r,
345 schorsch 2.45 register int flags
346     )
347 greg 2.21 {
348     double sum = 0.0;
349    
350     while (r != NULL && r->crtype&flags) {
351     sum += r->rot;
352     r = r->parent;
353     }
354     return(sum);
355     }
356    
357    
358 greg 2.49 extern void
359     raycontrib( /* compute (cumulative) ray contribution */
360 greg 2.52 double rc[3],
361 greg 2.49 const RAY *r,
362     int flags
363     )
364     {
365 greg 2.52 double eext[3];
366     int i;
367    
368     eext[0] = eext[1] = eext[2] = 0.;
369     rc[0] = rc[1] = rc[2] = 1.;
370 greg 2.49
371     while (r != NULL && r->crtype&flags) {
372 greg 2.52 for (i = 3; i--; ) {
373     rc[i] *= colval(r->rcoef,i);
374     eext[i] += r->rot * colval(r->cext,i);
375     }
376 greg 2.49 r = r->parent;
377     }
378 greg 2.52 for (i = 3; i--; )
379     rc[i] *= (eext[i] <= FTINY) ? 1. :
380 greg 2.53 (eext[i] > 92.) ? 0. : exp(-eext[i]);
381 greg 2.49 }
382    
383    
384 schorsch 2.45 extern double
385     raynormal( /* compute perturbed normal for ray */
386     FVECT norm,
387     register RAY *r
388     )
389 greg 1.1 {
390     double newdot;
391     register int i;
392    
393     /* The perturbation is added to the surface normal to obtain
394     * the new normal. If the new normal would affect the surface
395     * orientation wrt. the ray, a correction is made. The method is
396     * still fraught with problems since reflected rays and similar
397     * directions calculated from the surface normal may spawn rays behind
398     * the surface. The only solution is to curb textures at high
399 greg 1.9 * incidence (namely, keep DOT(rdir,pert) < Rdot).
400 greg 1.1 */
401    
402     for (i = 0; i < 3; i++)
403     norm[i] = r->ron[i] + r->pert[i];
404    
405     if (normalize(norm) == 0.0) {
406     objerror(r->ro, WARNING, "illegal normal perturbation");
407     VCOPY(norm, r->ron);
408     return(r->rod);
409     }
410     newdot = -DOT(norm, r->rdir);
411     if ((newdot > 0.0) != (r->rod > 0.0)) { /* fix orientation */
412     for (i = 0; i < 3; i++)
413     norm[i] += 2.0*newdot*r->rdir[i];
414     newdot = -newdot;
415     }
416     return(newdot);
417 greg 1.12 }
418    
419    
420 schorsch 2.45 extern void
421     newrayxf( /* get new tranformation matrix for ray */
422     RAY *r
423     )
424 greg 1.12 {
425     static struct xfn {
426     struct xfn *next;
427     FULLXF xf;
428     } xfseed = { &xfseed }, *xflast = &xfseed;
429     register struct xfn *xp;
430 greg 2.49 register const RAY *rp;
431 greg 1.12
432     /*
433     * Search for transform in circular list that
434     * has no associated ray in the tree.
435     */
436     xp = xflast;
437     for (rp = r->parent; rp != NULL; rp = rp->parent)
438     if (rp->rox == &xp->xf) { /* xp in use */
439     xp = xp->next; /* move to next */
440     if (xp == xflast) { /* need new one */
441 greg 2.34 xp = (struct xfn *)malloc(sizeof(struct xfn));
442 greg 1.12 if (xp == NULL)
443     error(SYSTEM,
444     "out of memory in newrayxf");
445     /* insert in list */
446     xp->next = xflast->next;
447     xflast->next = xp;
448     break; /* we're done */
449     }
450     rp = r; /* start check over */
451     }
452     /* got it */
453     r->rox = &xp->xf;
454     xflast = xp;
455 greg 1.1 }
456    
457    
458 schorsch 2.45 extern void
459     flipsurface( /* reverse surface orientation */
460     register RAY *r
461     )
462 greg 1.1 {
463     r->rod = -r->rod;
464     r->ron[0] = -r->ron[0];
465     r->ron[1] = -r->ron[1];
466     r->ron[2] = -r->ron[2];
467     r->pert[0] = -r->pert[0];
468     r->pert[1] = -r->pert[1];
469     r->pert[2] = -r->pert[2];
470     }
471    
472    
473 schorsch 2.45 extern void
474     rayhit( /* standard ray hit test */
475     OBJECT *oset,
476     RAY *r
477     )
478 greg 2.36 {
479     OBJREC *o;
480     int i;
481    
482     for (i = oset[0]; i > 0; i--) {
483     o = objptr(oset[i]);
484     if ((*ofun[o->otype].funp)(o, r))
485     r->robj = oset[i];
486     }
487     }
488    
489    
490 schorsch 2.45 extern int
491     localhit( /* check for hit in the octree */
492     register RAY *r,
493     register CUBE *scene
494     )
495 greg 1.1 {
496 greg 2.3 OBJECT cxset[MAXCSET+1]; /* set of checked objects */
497 greg 1.1 FVECT curpos; /* current cube position */
498 greg 1.11 int sflags; /* sign flags */
499 greg 1.1 double t, dt;
500     register int i;
501    
502 greg 1.21 nrays++; /* increment trace counter */
503 greg 1.11 sflags = 0;
504 greg 1.1 for (i = 0; i < 3; i++) {
505     curpos[i] = r->rorg[i];
506 greg 2.8 if (r->rdir[i] > 1e-7)
507 greg 1.11 sflags |= 1 << i;
508 greg 2.8 else if (r->rdir[i] < -1e-7)
509 greg 1.11 sflags |= 0x10 << i;
510 greg 1.1 }
511 greg 1.17 if (sflags == 0)
512     error(CONSISTENCY, "zero ray direction in localhit");
513 greg 2.17 /* start off assuming nothing hit */
514     if (r->rmax > FTINY) { /* except aft plane if one */
515     r->ro = &Aftplane;
516     r->rot = r->rmax;
517     for (i = 0; i < 3; i++)
518     r->rop[i] = r->rorg[i] + r->rot*r->rdir[i];
519     }
520     /* find global cube entrance point */
521 greg 1.1 t = 0.0;
522     if (!incube(scene, curpos)) {
523     /* find distance to entry */
524     for (i = 0; i < 3; i++) {
525     /* plane in our direction */
526 greg 1.11 if (sflags & 1<<i)
527 greg 1.1 dt = scene->cuorg[i];
528 greg 1.11 else if (sflags & 0x10<<i)
529 greg 1.1 dt = scene->cuorg[i] + scene->cusize;
530     else
531     continue;
532     /* distance to the plane */
533     dt = (dt - r->rorg[i])/r->rdir[i];
534     if (dt > t)
535     t = dt; /* farthest face is the one */
536     }
537     t += FTINY; /* fudge to get inside cube */
538 greg 2.17 if (t >= r->rot) /* clipped already */
539     return(0);
540 greg 1.1 /* advance position */
541     for (i = 0; i < 3; i++)
542     curpos[i] += r->rdir[i]*t;
543    
544     if (!incube(scene, curpos)) /* non-intersecting ray */
545     return(0);
546     }
547 greg 2.3 cxset[0] = 0;
548 greg 2.19 raymove(curpos, cxset, sflags, r, scene);
549 schorsch 2.42 return((r->ro != NULL) & (r->ro != &Aftplane));
550 greg 1.1 }
551    
552    
553     static int
554 schorsch 2.45 raymove( /* check for hit as we move */
555     FVECT pos, /* current position, modified herein */
556     OBJECT *cxs, /* checked objects, modified by checkhit */
557     int dirf, /* direction indicators to speed tests */
558     register RAY *r,
559     register CUBE *cu
560     )
561 greg 1.1 {
562     int ax;
563     double dt, t;
564    
565     if (istree(cu->cutree)) { /* recurse on subcubes */
566     CUBE cukid;
567 greg 1.11 register int br, sgn;
568 greg 1.1
569     cukid.cusize = cu->cusize * 0.5; /* find subcube */
570     VCOPY(cukid.cuorg, cu->cuorg);
571     br = 0;
572     if (pos[0] >= cukid.cuorg[0]+cukid.cusize) {
573     cukid.cuorg[0] += cukid.cusize;
574     br |= 1;
575     }
576     if (pos[1] >= cukid.cuorg[1]+cukid.cusize) {
577     cukid.cuorg[1] += cukid.cusize;
578     br |= 2;
579     }
580     if (pos[2] >= cukid.cuorg[2]+cukid.cusize) {
581     cukid.cuorg[2] += cukid.cusize;
582     br |= 4;
583     }
584     for ( ; ; ) {
585     cukid.cutree = octkid(cu->cutree, br);
586 greg 2.3 if ((ax = raymove(pos,cxs,dirf,r,&cukid)) == RAYHIT)
587 greg 1.1 return(RAYHIT);
588     sgn = 1 << ax;
589 greg 1.11 if (sgn & dirf) /* positive axis? */
590 greg 1.1 if (sgn & br)
591     return(ax); /* overflow */
592     else {
593     cukid.cuorg[ax] += cukid.cusize;
594     br |= sgn;
595     }
596 greg 1.11 else
597     if (sgn & br) {
598     cukid.cuorg[ax] -= cukid.cusize;
599     br &= ~sgn;
600     } else
601     return(ax); /* underflow */
602 greg 1.1 }
603     /*NOTREACHED*/
604     }
605 greg 2.18 if (isfull(cu->cutree)) {
606     if (checkhit(r, cu, cxs))
607     return(RAYHIT);
608     } else if (r->ro == &Aftplane && incube(cu, r->rop))
609 greg 1.1 return(RAYHIT);
610     /* advance to next cube */
611 greg 1.11 if (dirf&0x11) {
612     dt = dirf&1 ? cu->cuorg[0] + cu->cusize : cu->cuorg[0];
613 greg 1.1 t = (dt - pos[0])/r->rdir[0];
614     ax = 0;
615     } else
616     t = FHUGE;
617 greg 1.11 if (dirf&0x22) {
618     dt = dirf&2 ? cu->cuorg[1] + cu->cusize : cu->cuorg[1];
619 greg 1.1 dt = (dt - pos[1])/r->rdir[1];
620     if (dt < t) {
621     t = dt;
622     ax = 1;
623     }
624     }
625 greg 1.11 if (dirf&0x44) {
626     dt = dirf&4 ? cu->cuorg[2] + cu->cusize : cu->cuorg[2];
627 greg 1.1 dt = (dt - pos[2])/r->rdir[2];
628     if (dt < t) {
629     t = dt;
630     ax = 2;
631     }
632     }
633     pos[0] += r->rdir[0]*t;
634     pos[1] += r->rdir[1]*t;
635     pos[2] += r->rdir[2]*t;
636     return(ax);
637     }
638    
639    
640 greg 2.34 static int
641 schorsch 2.45 checkhit( /* check for hit in full cube */
642     register RAY *r,
643     CUBE *cu,
644     OBJECT *cxs
645     )
646 greg 1.1 {
647     OBJECT oset[MAXSET+1];
648    
649     objset(oset, cu->cutree);
650 greg 2.36 checkset(oset, cxs); /* avoid double-checking */
651    
652     (*r->hitf)(oset, r); /* test for hit in set */
653    
654     if (r->robj == OVOID)
655 greg 1.1 return(0); /* no scores yet */
656    
657     return(incube(cu, r->rop)); /* hit OK if in current cube */
658 greg 2.2 }
659    
660    
661 greg 2.34 static void
662 schorsch 2.45 checkset( /* modify checked set and set to check */
663     register OBJECT *os, /* os' = os - cs */
664     register OBJECT *cs /* cs' = cs + os */
665     )
666 greg 2.2 {
667     OBJECT cset[MAXCSET+MAXSET+1];
668 greg 2.3 register int i, j;
669     int k;
670 greg 2.2 /* copy os in place, cset <- cs */
671     cset[0] = 0;
672     k = 0;
673     for (i = j = 1; i <= os[0]; i++) {
674     while (j <= cs[0] && cs[j] < os[i])
675     cset[++cset[0]] = cs[j++];
676     if (j > cs[0] || os[i] != cs[j]) { /* object to check */
677     os[++k] = os[i];
678     cset[++cset[0]] = os[i];
679     }
680     }
681 greg 2.3 if (!(os[0] = k)) /* new "to check" set size */
682     return; /* special case */
683 greg 2.2 while (j <= cs[0]) /* get the rest of cs */
684     cset[++cset[0]] = cs[j++];
685 greg 2.3 if (cset[0] > MAXCSET) /* truncate "checked" set if nec. */
686 greg 2.2 cset[0] = MAXCSET;
687 greg 2.3 /* setcopy(cs, cset); */ /* copy cset back to cs */
688     os = cset;
689     for (i = os[0]; i-- >= 0; )
690     *cs++ = *os++;
691 greg 1.1 }