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root/radiance/ray/src/rt/raytrace.c
Revision: 2.38
Committed: Tue Mar 11 19:29:05 2003 UTC (21 years, 1 month ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: rad3R5
Changes since 2.37: +2 -1 lines
Log Message:
Changed alias handling to allow tracking, fixed freeobjects() and do_irrad bugs

File Contents

# User Rev Content
1 greg 1.1 #ifndef lint
2 greg 2.36 static const char RCSid[] = "$Id$";
3 greg 1.1 #endif
4     /*
5     * raytrace.c - routines for tracing and shading rays.
6     *
7 greg 2.34 * External symbols declared in ray.h
8     */
9    
10 greg 2.35 #include "copyright.h"
11 greg 1.1
12     #include "ray.h"
13    
14     #include "otypes.h"
15    
16 greg 1.15 #include "otspecial.h"
17    
18 greg 2.3 #define MAXCSET ((MAXSET+1)*2-1) /* maximum check set size */
19    
20 greg 2.6 unsigned long raynum = 0; /* next unique ray number */
21     unsigned long nrays = 0; /* number of calls to localhit */
22 greg 1.1
23 greg 1.23 static FLOAT Lambfa[5] = {PI, PI, PI, 0.0, 0.0};
24 greg 1.15 OBJREC Lamb = {
25     OVOID, MAT_PLASTIC, "Lambertian",
26 greg 2.2 {0, 5, NULL, Lambfa}, NULL,
27 greg 1.15 }; /* a Lambertian surface */
28    
29 greg 2.17 OBJREC Aftplane; /* aft clipping plane object */
30 greg 2.16
31 greg 2.34 static int raymove(), checkhit();
32     static void checkset();
33 greg 2.5
34 gwlarson 2.33 #ifndef MAXLOOP
35     #define MAXLOOP 0 /* modifier loop detection */
36     #endif
37 greg 1.1
38     #define RAYHIT (-1) /* return value for intercepted ray */
39    
40    
41 greg 2.34 int
42 greg 1.1 rayorigin(r, ro, rt, rw) /* start new ray from old one */
43     register RAY *r, *ro;
44     int rt;
45     double rw;
46     {
47 gwlarson 2.31 double re;
48    
49 greg 1.1 if ((r->parent = ro) == NULL) { /* primary ray */
50     r->rlvl = 0;
51     r->rweight = rw;
52     r->crtype = r->rtype = rt;
53     r->rsrc = -1;
54     r->clipset = NULL;
55 greg 1.21 r->revf = raytrace;
56 greg 2.23 copycolor(r->cext, cextinction);
57 greg 2.26 copycolor(r->albedo, salbedo);
58 greg 2.23 r->gecc = seccg;
59     r->slights = NULL;
60 greg 1.1 } else { /* spawned ray */
61     r->rlvl = ro->rlvl;
62     if (rt & RAYREFL) {
63     r->rlvl++;
64     r->rsrc = -1;
65     r->clipset = ro->clipset;
66 greg 2.22 r->rmax = 0.0;
67 greg 1.1 } else {
68     r->rsrc = ro->rsrc;
69     r->clipset = ro->newcset;
70 greg 2.22 r->rmax = ro->rmax <= FTINY ? 0.0 : ro->rmax - ro->rot;
71 greg 1.1 }
72 greg 1.21 r->revf = ro->revf;
73 greg 2.23 copycolor(r->cext, ro->cext);
74 greg 2.26 copycolor(r->albedo, ro->albedo);
75 greg 2.23 r->gecc = ro->gecc;
76     r->slights = ro->slights;
77 greg 1.1 r->crtype = ro->crtype | (r->rtype = rt);
78     VCOPY(r->rorg, ro->rop);
79 gwlarson 2.31 r->rweight = ro->rweight * rw;
80     /* estimate absorption */
81     re = colval(ro->cext,RED) < colval(ro->cext,GRN) ?
82     colval(ro->cext,RED) : colval(ro->cext,GRN);
83     if (colval(ro->cext,BLU) < re) re = colval(ro->cext,BLU);
84     if (re > 0.)
85     r->rweight *= exp(-re*ro->rot);
86 greg 1.1 }
87 greg 1.22 rayclear(r);
88     return(r->rlvl <= maxdepth && r->rweight >= minweight ? 0 : -1);
89     }
90    
91    
92 greg 2.34 void
93 greg 1.22 rayclear(r) /* clear a ray for (re)evaluation */
94     register RAY *r;
95     {
96 greg 1.20 r->rno = raynum++;
97 greg 1.1 r->newcset = r->clipset;
98 greg 2.36 r->hitf = rayhit;
99 greg 2.28 r->robj = OVOID;
100 greg 2.17 r->ro = NULL;
101 greg 2.34 r->rox = NULL;
102 gregl 2.29 r->rt = r->rot = FHUGE;
103 greg 1.1 r->pert[0] = r->pert[1] = r->pert[2] = 0.0;
104 greg 2.37 r->uv[0] = r->uv[1] = 0.0;
105 greg 1.1 setcolor(r->pcol, 1.0, 1.0, 1.0);
106     setcolor(r->rcol, 0.0, 0.0, 0.0);
107     }
108    
109    
110 greg 2.34 void
111 greg 1.21 raytrace(r) /* trace a ray and compute its value */
112 greg 1.8 RAY *r;
113 greg 1.1 {
114 greg 1.15 if (localhit(r, &thescene))
115 greg 2.24 raycont(r); /* hit local surface, evaluate */
116 greg 2.16 else if (r->ro == &Aftplane) {
117 greg 2.23 r->ro = NULL; /* hit aft clipping plane */
118 greg 2.16 r->rot = FHUGE;
119     } else if (sourcehit(r))
120 greg 2.24 rayshade(r, r->ro->omod); /* distant source */
121 greg 1.1
122 greg 2.23 rayparticipate(r); /* for participating medium */
123    
124 greg 1.1 if (trace != NULL)
125     (*trace)(r); /* trace execution */
126     }
127    
128    
129 greg 2.34 void
130 greg 1.8 raycont(r) /* check for clipped object and continue */
131     register RAY *r;
132     {
133 greg 2.7 if ((r->clipset != NULL && inset(r->clipset, r->ro->omod)) ||
134 greg 2.24 !rayshade(r, r->ro->omod))
135 greg 1.8 raytrans(r);
136     }
137    
138    
139 greg 2.34 void
140 greg 1.1 raytrans(r) /* transmit ray as is */
141 greg 1.8 register RAY *r;
142 greg 1.1 {
143     RAY tr;
144    
145     if (rayorigin(&tr, r, TRANS, 1.0) == 0) {
146     VCOPY(tr.rdir, r->rdir);
147     rayvalue(&tr);
148     copycolor(r->rcol, tr.rcol);
149 greg 1.10 r->rt = r->rot + tr.rt;
150 greg 1.1 }
151     }
152    
153    
154 greg 2.34 int
155 greg 1.1 rayshade(r, mod) /* shade ray r with material mod */
156     register RAY *r;
157     int mod;
158     {
159 greg 2.9 int gotmat;
160 greg 1.1 register OBJREC *m;
161 gwlarson 2.33 #if MAXLOOP
162     static int depth = 0;
163 greg 1.1 /* check for infinite loop */
164     if (depth++ >= MAXLOOP)
165 greg 1.4 objerror(r->ro, USER, "possible modifier loop");
166 gwlarson 2.33 #endif
167 greg 1.19 r->rt = r->rot; /* set effective ray length */
168 greg 2.9 for (gotmat = 0; !gotmat && mod != OVOID; mod = m->omod) {
169 greg 1.1 m = objptr(mod);
170 greg 1.4 /****** unnecessary test since modifier() is always called
171 greg 1.1 if (!ismodifier(m->otype)) {
172     sprintf(errmsg, "illegal modifier \"%s\"", m->oname);
173     error(USER, errmsg);
174     }
175 greg 1.4 ******/
176 greg 1.16 /* hack for irradiance calculation */
177 greg 2.38 if (do_irrad && !(r->crtype & ~(PRIMARY|TRANS)) &&
178     (ofun[m->otype].flags & (T_M|T_X))) {
179 greg 1.16 if (irr_ignore(m->otype)) {
180 gwlarson 2.33 #if MAXLOOP
181 greg 1.16 depth--;
182 gwlarson 2.33 #endif
183 greg 1.16 raytrans(r);
184 greg 2.15 return(1);
185 greg 1.16 }
186 greg 1.18 if (!islight(m->otype))
187 greg 1.16 m = &Lamb;
188     }
189 greg 2.9 /* materials call raytexture */
190     gotmat = (*ofun[m->otype].funp)(m, r);
191 greg 1.1 }
192 gwlarson 2.33 #if MAXLOOP
193 greg 2.9 depth--;
194 gwlarson 2.33 #endif
195 greg 2.9 return(gotmat);
196 greg 2.23 }
197    
198    
199 greg 2.34 void
200 greg 2.23 rayparticipate(r) /* compute ray medium participation */
201     register RAY *r;
202     {
203     COLOR ce, ca;
204     double re, ge, be;
205    
206     if (intens(r->cext) <= 1./FHUGE)
207     return; /* no medium */
208 greg 2.27 re = r->rot*colval(r->cext,RED);
209     ge = r->rot*colval(r->cext,GRN);
210     be = r->rot*colval(r->cext,BLU);
211 greg 2.26 if (r->crtype & SHADOW) { /* no scattering for sources */
212     re *= 1. - colval(r->albedo,RED);
213     ge *= 1. - colval(r->albedo,GRN);
214     be *= 1. - colval(r->albedo,BLU);
215     }
216     setcolor(ce, re<=0. ? 1. : re>92. ? 0. : exp(-re),
217     ge<=0. ? 1. : ge>92. ? 0. : exp(-ge),
218     be<=0. ? 1. : be>92. ? 0. : exp(-be));
219 greg 2.23 multcolor(r->rcol, ce); /* path absorption */
220 greg 2.26 if (r->crtype & SHADOW || intens(r->albedo) <= FTINY)
221 greg 2.23 return; /* no scattering */
222 greg 2.26 setcolor(ca,
223     colval(r->albedo,RED)*colval(ambval,RED)*(1.-colval(ce,RED)),
224     colval(r->albedo,GRN)*colval(ambval,GRN)*(1.-colval(ce,GRN)),
225     colval(r->albedo,BLU)*colval(ambval,BLU)*(1.-colval(ce,BLU)));
226 greg 2.23 addcolor(r->rcol, ca); /* ambient in scattering */
227     srcscatter(r); /* source in scattering */
228 greg 1.1 }
229    
230    
231     raytexture(r, mod) /* get material modifiers */
232     RAY *r;
233     int mod;
234     {
235 gwlarson 2.33 register OBJREC *m;
236     #if MAXLOOP
237 greg 1.1 static int depth = 0;
238     /* check for infinite loop */
239     if (depth++ >= MAXLOOP)
240     objerror(r->ro, USER, "modifier loop");
241 gwlarson 2.33 #endif
242 greg 1.1 /* execute textures and patterns */
243     for ( ; mod != OVOID; mod = m->omod) {
244     m = objptr(mod);
245 greg 2.9 /****** unnecessary test since modifier() is always called
246     if (!ismodifier(m->otype)) {
247 greg 1.1 sprintf(errmsg, "illegal modifier \"%s\"", m->oname);
248     error(USER, errmsg);
249     }
250 greg 2.9 ******/
251 greg 2.20 if ((*ofun[m->otype].funp)(m, r)) {
252     sprintf(errmsg, "conflicting material \"%s\"",
253     m->oname);
254     objerror(r->ro, USER, errmsg);
255     }
256 greg 1.1 }
257 gwlarson 2.33 #if MAXLOOP
258 greg 1.1 depth--; /* end here */
259 gwlarson 2.33 #endif
260 greg 1.1 }
261    
262    
263 greg 2.34 int
264 greg 1.1 raymixture(r, fore, back, coef) /* mix modifiers */
265     register RAY *r;
266     OBJECT fore, back;
267     double coef;
268     {
269 greg 2.9 RAY fr, br;
270     int foremat, backmat;
271 greg 1.1 register int i;
272 greg 2.24 /* bound coefficient */
273 greg 1.1 if (coef > 1.0)
274     coef = 1.0;
275     else if (coef < 0.0)
276     coef = 0.0;
277 greg 2.13 /* compute foreground and background */
278 greg 2.24 foremat = backmat = 0;
279 greg 2.9 /* foreground */
280     copystruct(&fr, r);
281 greg 2.24 if (coef > FTINY)
282 greg 2.9 foremat = rayshade(&fr, fore);
283     /* background */
284     copystruct(&br, r);
285 greg 2.24 if (coef < 1.0-FTINY)
286 greg 2.9 backmat = rayshade(&br, back);
287 greg 2.24 /* check for transparency */
288     if (backmat ^ foremat)
289 gwlarson 2.33 if (backmat && coef > FTINY)
290 greg 2.24 raytrans(&fr);
291 gwlarson 2.33 else if (foremat && coef < 1.0-FTINY)
292 greg 2.24 raytrans(&br);
293 greg 2.12 /* mix perturbations */
294 greg 1.1 for (i = 0; i < 3; i++)
295 greg 2.12 r->pert[i] = coef*fr.pert[i] + (1.0-coef)*br.pert[i];
296     /* mix pattern colors */
297 greg 2.9 scalecolor(fr.pcol, coef);
298     scalecolor(br.pcol, 1.0-coef);
299 greg 2.12 copycolor(r->pcol, fr.pcol);
300     addcolor(r->pcol, br.pcol);
301 greg 2.24 /* return value tells if material */
302     if (!foremat & !backmat)
303     return(0);
304 greg 2.12 /* mix returned ray values */
305 greg 2.24 scalecolor(fr.rcol, coef);
306     scalecolor(br.rcol, 1.0-coef);
307     copycolor(r->rcol, fr.rcol);
308     addcolor(r->rcol, br.rcol);
309     r->rt = bright(fr.rcol) > bright(br.rcol) ? fr.rt : br.rt;
310     return(1);
311 greg 1.1 }
312    
313    
314     double
315 greg 2.21 raydist(r, flags) /* compute (cumulative) ray distance */
316     register RAY *r;
317     register int flags;
318     {
319     double sum = 0.0;
320    
321     while (r != NULL && r->crtype&flags) {
322     sum += r->rot;
323     r = r->parent;
324     }
325     return(sum);
326     }
327    
328    
329     double
330 greg 1.1 raynormal(norm, r) /* compute perturbed normal for ray */
331     FVECT norm;
332     register RAY *r;
333     {
334     double newdot;
335     register int i;
336    
337     /* The perturbation is added to the surface normal to obtain
338     * the new normal. If the new normal would affect the surface
339     * orientation wrt. the ray, a correction is made. The method is
340     * still fraught with problems since reflected rays and similar
341     * directions calculated from the surface normal may spawn rays behind
342     * the surface. The only solution is to curb textures at high
343 greg 1.9 * incidence (namely, keep DOT(rdir,pert) < Rdot).
344 greg 1.1 */
345    
346     for (i = 0; i < 3; i++)
347     norm[i] = r->ron[i] + r->pert[i];
348    
349     if (normalize(norm) == 0.0) {
350     objerror(r->ro, WARNING, "illegal normal perturbation");
351     VCOPY(norm, r->ron);
352     return(r->rod);
353     }
354     newdot = -DOT(norm, r->rdir);
355     if ((newdot > 0.0) != (r->rod > 0.0)) { /* fix orientation */
356     for (i = 0; i < 3; i++)
357     norm[i] += 2.0*newdot*r->rdir[i];
358     newdot = -newdot;
359     }
360     return(newdot);
361 greg 1.12 }
362    
363    
364 greg 2.34 void
365 greg 1.12 newrayxf(r) /* get new tranformation matrix for ray */
366     RAY *r;
367     {
368     static struct xfn {
369     struct xfn *next;
370     FULLXF xf;
371     } xfseed = { &xfseed }, *xflast = &xfseed;
372     register struct xfn *xp;
373     register RAY *rp;
374    
375     /*
376     * Search for transform in circular list that
377     * has no associated ray in the tree.
378     */
379     xp = xflast;
380     for (rp = r->parent; rp != NULL; rp = rp->parent)
381     if (rp->rox == &xp->xf) { /* xp in use */
382     xp = xp->next; /* move to next */
383     if (xp == xflast) { /* need new one */
384 greg 2.34 xp = (struct xfn *)malloc(sizeof(struct xfn));
385 greg 1.12 if (xp == NULL)
386     error(SYSTEM,
387     "out of memory in newrayxf");
388     /* insert in list */
389     xp->next = xflast->next;
390     xflast->next = xp;
391     break; /* we're done */
392     }
393     rp = r; /* start check over */
394     }
395     /* got it */
396     r->rox = &xp->xf;
397     xflast = xp;
398 greg 1.1 }
399    
400    
401 greg 2.34 void
402 greg 1.1 flipsurface(r) /* reverse surface orientation */
403     register RAY *r;
404     {
405     r->rod = -r->rod;
406     r->ron[0] = -r->ron[0];
407     r->ron[1] = -r->ron[1];
408     r->ron[2] = -r->ron[2];
409     r->pert[0] = -r->pert[0];
410     r->pert[1] = -r->pert[1];
411     r->pert[2] = -r->pert[2];
412     }
413    
414    
415 greg 2.36 void
416     rayhit(oset, r) /* standard ray hit test */
417     OBJECT *oset;
418     RAY *r;
419     {
420     OBJREC *o;
421     int i;
422    
423     for (i = oset[0]; i > 0; i--) {
424     o = objptr(oset[i]);
425     if ((*ofun[o->otype].funp)(o, r))
426     r->robj = oset[i];
427     }
428     }
429    
430    
431 greg 2.34 int
432 greg 1.1 localhit(r, scene) /* check for hit in the octree */
433     register RAY *r;
434     register CUBE *scene;
435     {
436 greg 2.3 OBJECT cxset[MAXCSET+1]; /* set of checked objects */
437 greg 1.1 FVECT curpos; /* current cube position */
438 greg 1.11 int sflags; /* sign flags */
439 greg 1.1 double t, dt;
440     register int i;
441    
442 greg 1.21 nrays++; /* increment trace counter */
443 greg 1.11 sflags = 0;
444 greg 1.1 for (i = 0; i < 3; i++) {
445     curpos[i] = r->rorg[i];
446 greg 2.8 if (r->rdir[i] > 1e-7)
447 greg 1.11 sflags |= 1 << i;
448 greg 2.8 else if (r->rdir[i] < -1e-7)
449 greg 1.11 sflags |= 0x10 << i;
450 greg 1.1 }
451 greg 1.17 if (sflags == 0)
452     error(CONSISTENCY, "zero ray direction in localhit");
453 greg 2.17 /* start off assuming nothing hit */
454     if (r->rmax > FTINY) { /* except aft plane if one */
455     r->ro = &Aftplane;
456     r->rot = r->rmax;
457     for (i = 0; i < 3; i++)
458     r->rop[i] = r->rorg[i] + r->rot*r->rdir[i];
459     }
460     /* find global cube entrance point */
461 greg 1.1 t = 0.0;
462     if (!incube(scene, curpos)) {
463     /* find distance to entry */
464     for (i = 0; i < 3; i++) {
465     /* plane in our direction */
466 greg 1.11 if (sflags & 1<<i)
467 greg 1.1 dt = scene->cuorg[i];
468 greg 1.11 else if (sflags & 0x10<<i)
469 greg 1.1 dt = scene->cuorg[i] + scene->cusize;
470     else
471     continue;
472     /* distance to the plane */
473     dt = (dt - r->rorg[i])/r->rdir[i];
474     if (dt > t)
475     t = dt; /* farthest face is the one */
476     }
477     t += FTINY; /* fudge to get inside cube */
478 greg 2.17 if (t >= r->rot) /* clipped already */
479     return(0);
480 greg 1.1 /* advance position */
481     for (i = 0; i < 3; i++)
482     curpos[i] += r->rdir[i]*t;
483    
484     if (!incube(scene, curpos)) /* non-intersecting ray */
485     return(0);
486     }
487 greg 2.3 cxset[0] = 0;
488 greg 2.19 raymove(curpos, cxset, sflags, r, scene);
489     return(r->ro != NULL & r->ro != &Aftplane);
490 greg 1.1 }
491    
492    
493     static int
494 greg 2.3 raymove(pos, cxs, dirf, r, cu) /* check for hit as we move */
495     FVECT pos; /* current position, modified herein */
496     OBJECT *cxs; /* checked objects, modified by checkhit */
497 greg 1.11 int dirf; /* direction indicators to speed tests */
498 greg 1.1 register RAY *r;
499     register CUBE *cu;
500     {
501     int ax;
502     double dt, t;
503    
504     if (istree(cu->cutree)) { /* recurse on subcubes */
505     CUBE cukid;
506 greg 1.11 register int br, sgn;
507 greg 1.1
508     cukid.cusize = cu->cusize * 0.5; /* find subcube */
509     VCOPY(cukid.cuorg, cu->cuorg);
510     br = 0;
511     if (pos[0] >= cukid.cuorg[0]+cukid.cusize) {
512     cukid.cuorg[0] += cukid.cusize;
513     br |= 1;
514     }
515     if (pos[1] >= cukid.cuorg[1]+cukid.cusize) {
516     cukid.cuorg[1] += cukid.cusize;
517     br |= 2;
518     }
519     if (pos[2] >= cukid.cuorg[2]+cukid.cusize) {
520     cukid.cuorg[2] += cukid.cusize;
521     br |= 4;
522     }
523     for ( ; ; ) {
524     cukid.cutree = octkid(cu->cutree, br);
525 greg 2.3 if ((ax = raymove(pos,cxs,dirf,r,&cukid)) == RAYHIT)
526 greg 1.1 return(RAYHIT);
527     sgn = 1 << ax;
528 greg 1.11 if (sgn & dirf) /* positive axis? */
529 greg 1.1 if (sgn & br)
530     return(ax); /* overflow */
531     else {
532     cukid.cuorg[ax] += cukid.cusize;
533     br |= sgn;
534     }
535 greg 1.11 else
536     if (sgn & br) {
537     cukid.cuorg[ax] -= cukid.cusize;
538     br &= ~sgn;
539     } else
540     return(ax); /* underflow */
541 greg 1.1 }
542     /*NOTREACHED*/
543     }
544 greg 2.18 if (isfull(cu->cutree)) {
545     if (checkhit(r, cu, cxs))
546     return(RAYHIT);
547     } else if (r->ro == &Aftplane && incube(cu, r->rop))
548 greg 1.1 return(RAYHIT);
549     /* advance to next cube */
550 greg 1.11 if (dirf&0x11) {
551     dt = dirf&1 ? cu->cuorg[0] + cu->cusize : cu->cuorg[0];
552 greg 1.1 t = (dt - pos[0])/r->rdir[0];
553     ax = 0;
554     } else
555     t = FHUGE;
556 greg 1.11 if (dirf&0x22) {
557     dt = dirf&2 ? cu->cuorg[1] + cu->cusize : cu->cuorg[1];
558 greg 1.1 dt = (dt - pos[1])/r->rdir[1];
559     if (dt < t) {
560     t = dt;
561     ax = 1;
562     }
563     }
564 greg 1.11 if (dirf&0x44) {
565     dt = dirf&4 ? cu->cuorg[2] + cu->cusize : cu->cuorg[2];
566 greg 1.1 dt = (dt - pos[2])/r->rdir[2];
567     if (dt < t) {
568     t = dt;
569     ax = 2;
570     }
571     }
572     pos[0] += r->rdir[0]*t;
573     pos[1] += r->rdir[1]*t;
574     pos[2] += r->rdir[2]*t;
575     return(ax);
576     }
577    
578    
579 greg 2.34 static int
580 greg 2.3 checkhit(r, cu, cxs) /* check for hit in full cube */
581 greg 1.1 register RAY *r;
582     CUBE *cu;
583 greg 2.3 OBJECT *cxs;
584 greg 1.1 {
585     OBJECT oset[MAXSET+1];
586    
587     objset(oset, cu->cutree);
588 greg 2.36 checkset(oset, cxs); /* avoid double-checking */
589    
590     (*r->hitf)(oset, r); /* test for hit in set */
591    
592     if (r->robj == OVOID)
593 greg 1.1 return(0); /* no scores yet */
594    
595     return(incube(cu, r->rop)); /* hit OK if in current cube */
596 greg 2.2 }
597    
598    
599 greg 2.34 static void
600 greg 2.2 checkset(os, cs) /* modify checked set and set to check */
601 greg 2.3 register OBJECT *os; /* os' = os - cs */
602     register OBJECT *cs; /* cs' = cs + os */
603 greg 2.2 {
604     OBJECT cset[MAXCSET+MAXSET+1];
605 greg 2.3 register int i, j;
606     int k;
607 greg 2.2 /* copy os in place, cset <- cs */
608     cset[0] = 0;
609     k = 0;
610     for (i = j = 1; i <= os[0]; i++) {
611     while (j <= cs[0] && cs[j] < os[i])
612     cset[++cset[0]] = cs[j++];
613     if (j > cs[0] || os[i] != cs[j]) { /* object to check */
614     os[++k] = os[i];
615     cset[++cset[0]] = os[i];
616     }
617     }
618 greg 2.3 if (!(os[0] = k)) /* new "to check" set size */
619     return; /* special case */
620 greg 2.2 while (j <= cs[0]) /* get the rest of cs */
621     cset[++cset[0]] = cs[j++];
622 greg 2.3 if (cset[0] > MAXCSET) /* truncate "checked" set if nec. */
623 greg 2.2 cset[0] = MAXCSET;
624 greg 2.3 /* setcopy(cs, cset); */ /* copy cset back to cs */
625     os = cset;
626     for (i = os[0]; i-- >= 0; )
627     *cs++ = *os++;
628 greg 1.1 }